E.C.M.
E.C.M.
Song Information
Original Version
Artist: PAPEHINA meets Haya-P
Composition: Eiichi Kitsukawa
Arrangement/Keyboard/Music Programming: Yoichi Hayashi
BPM: 144
Length: 1:32
pop'n music Genre: AKIBA (アキバ)
pop'n music Character: SHOLLKEE [1-2P]
First Music Game Appearance: pop'n music 2 CS
Other Music Game Appearances:
DA!! Special Version
Artist: PAPEHINA meets Haya-P
Composition: Eiichi Kitsukawa
Arrangement/Keyboard/Music Programming: Yoichi Hayashi
BPM: 144
Length: 2:48
pop'n music Genre: AKIBA
pop'n music Character: SHOLLKEE [1-2P]
First Music Game Appearance: pop'n music打!!
Other Music Game Appearances: None.
Lyrics
None.
Song Connections / Remixes
- A long version of E.C.M. can be found on the pop'n music★Inst Best album.
- An extended version of E.C.M., titled E.C.M. pop'n music-DA!! Special Version, can be found in pop'n music打!!.
- The HYPER and EX chart version of E.C.M. is slightly different from the NORMAL version of the song.
Trivia
- E.C.M. is programmer and sound data analyzer Eiichi Kitsukawa's only original composition in BEMANI.
- E.C.M.'s genre, AKIBA, is a reference to Akihabara (秋葉原), a district of Tokyo, Japan, which is known as a major shopping area for electronic, computer and anime goods.
- According to Yoichi Hayashi, E.C.M. stands for "Ese Chinese Music".
- In pop'n music 2 CS and pop'n music 4, E.C.M.'s character was SHOLLKEE [1-3P]. This palette was SHOLLKEE's 1P color in pop'n music 2 CS.
- In pop'n music 3 and its CS counterpart, it was SHOLLKEE [3] instead.
- E.C.M. was the only pop'n music 2 CS crossover in pop'n music 3 whose rival character was not AYA.
- In pop'n music 3 and its CS counterpart, it was SHOLLKEE [3] instead.
- E.C.M.'s NORMAL chart is known for its unusually tight timing windows.
- E.C.M. received brand-new HYPER and EX charts in pop'n music 13 カーニバル, unlockable as part of the Waku-waku pop'n land (わくわく ポップンランド) event.
- E.C.M.'s HYPER chart was re-rated in pop'n music éclale on March 22nd, 2016.
Music Comment
Untranslated.
Song Production Information
Untranslated.
Character Information
None.
Difficulty & Notecounts
pop'n music difficulty rated from 1 to 43 through pop'n music 20 fantasia, and 1 to 50 from Sunny Park onwards.
pop'n music打!! difficulty rated from 1 to 10. (Ratings and notecounts from Pop'n Music Fever.)
Regular Charts
Game | Normal Mode | Battle Mode | ||||
---|---|---|---|---|---|---|
5-Buttons | NORMAL | HYPER | EX | NORMAL | HYPER | |
Notecounts | 164 | 181 | 419 | 542 | 164 | - |
pop'n music 2 CS | - | 12 | - | - | - | - |
pop'n music 3 CS | - | 12 | - | - | - | - |
pop'n music 13 カーニバル CS | 12 | 11 | 28 | 35 | 16 | - |
pop'n music 3→4 | - | 12 | - | - | - | - |
pop'n music 9→12 いろは | 12 | ↓11 | - | - | 16 | - |
pop'n music 13 カーニバル→20 fantasia | 12 | 11 | 28 | 35 | 16 | - |
pop'n music Sunny Park→ラピストリア | - | 17 | 34 | 41 | 16 | - |
pop'n music éclale→Present | - | 17 | ↓32 | 41 | 16 | - |
打!! Charts
Game | MODE | |
---|---|---|
NORMAL | EXPERT | |
Notecounts / Words | 213 / 21 | 223 / 21 |
pop'n music打!! | 4 | 7 |
わくわく ポップンランド | |
---|---|
1st set | ポップン電機CMソング - MARS WAR 3 - DAWN - E.C.M. |
2nd set | Doll's sight - ミュージカル"5丁目物語"より オーヴァチュア - Ti voglio bene ancora |
3rd set | マジックアカデミー組曲 - ラスベガスドリーム - 麻雀格闘倶楽部特別接続曲 - ランブルメドレー |
4th set | パレード |
5th set | ワンダーアイランド |