Vienna: Difference between revisions

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== Song Information ==
== Song Information ==


Artist: [[Osamu Kubota]]<br>
Artist: Osamu Kubota<br>
Composition/Arrangement: [[Osamu Kubota]]<br>
BPM: 115<br>
BPM: 115<br>
Genre: Piano Ambient<br>
Length: 1:37<br>
Genre: PIANO AMBIENT<br>
VJ: [[VJ GYO]]<br>
VJ: [[VJ GYO]]<br>
First Appeared On: [[AC 4th style]]<br>
First Music Game Appearance: [[AC 4th style|beatmania IIDX 4th style]]<br>
Length: 1:37<br>
Other Music Game Appearances: None.


== Lyrics ==
== Lyrics ==
Line 19: Line 21:


== Trivia ==
== Trivia ==
* Sound data for Vienna can be found in the [[AC Lincle]] data, including its song preview.
* Sound data for Vienna can be found in the [[AC Lincle|beatmania IIDX 19 Lincle]] data, including its unused song preview.


== Music Production Info ==
== Song Production Information ==


A musical phrase that occurred to me while strolling down the sparkling streets of Vienna at the end of the century is now resurrected now in Tokyo. It's full of a romanticism that scatters about, chilling me to the bone with excitement. Though the signature goes to 6/8 thanks to the jazz and swing elements I used as a base, this song is really a waltz at its core. It becomes a triumphant(?) fugue in the middle, but at the end its passion returns with a fury than no-one can withstand!  
A musical phrase that occurred to me while strolling down the sparkling streets of Vienna at the end of the century is now resurrected now in Tokyo. It's full of a romanticism that scatters about, chilling me to the bone with excitement. Though the signature goes to 6/8 thanks to the jazz and swing elements I used as a base, this song is really a waltz at its core. It becomes a triumphant(?) fugue in the middle, but at the end its passion returns with a fury than no-one can withstand!  


== Video Production Info ==
== Video Production Information ==


Vienna, the capital of Austria, has lent its name to this song. Unfortunately, I've never been to Vienna, so I could only assemble indirect material for a movie. I remember talking to dj TAKA a lot, trying to figure out what I should do. Since the name of the song was a name of an actual place, I felt that I should try to find some fitting scenery images. When I gave it some more thought, I realized it might be better to assemble something that captured the spirit of Vienna in a less direct fashion. Struggling along with thoughts of what sort of things wouldn't express the changes in spirit that define this city, I had the idea of replacing the concept of "the soul" with water to take advantage of its constant motion to convey these ideas. I experimented using various processes to align this abstract form with the spirit of the song. I'm very pleased with the form of presentation that opened up this new circumstance, and I think the result was magnificent. I think it would be good to play this song surrenderingy your body to the light and sound.
Vienna, the capital of Austria, has lent its name to this song. Unfortunately, I've never been to Vienna, so I could only assemble indirect material for a movie. I remember talking to dj TAKA a lot, trying to figure out what I should do. Since the name of the song was a name of an actual place, I felt that I should try to find some fitting scenery images. When I gave it some more thought, I realized it might be better to assemble something that captured the spirit of Vienna in a less direct fashion. Struggling along with thoughts of what sort of things wouldn't express the changes in spirit that define this city, I had the idea of replacing the concept of "the soul" with water to take advantage of its constant motion to convey these ideas. I experimented using various processes to align this abstract form with the spirit of the song. I'm very pleased with the form of presentation that opened up this new circumstance, and I think the result was magnificent. I think it would be good to play this song surrenderingy your body to the light and sound.
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://bemaniwiki.com BEMANIWiki 2nd].)
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!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
|-
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
|-
| Notecounts || style="background:#00FF7F;"|286 || style="background:#73C2FB;"|315 || style="background:#eeee77;"|432 || style="background:#FB607F;"|- || style="background:#73C2FB;"|315 || style="background:#eeee77;"|432 || style="background:#FB607F;"|-
|-
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|-
| beatmania IIDX 5th style || style="background:#00FF7F;"|- || style="background:#73C2FB;"|3 || style="background:#eeee77;"|5 || style="background:#FB607F;"|- || style="background:#73C2FB;"|&uarr;4 || style="background:#eeee77;"|&uarr;6 || style="background:#FB607F;"|-
|-
| beatmania IIDX 6th style&rarr;7th style || style="background:#00FF7F;"|- || style="background:#73C2FB;"|? || style="background:#eeee77;"|5 || style="background:#FB607F;"|- || style="background:#73C2FB;"|? || style="background:#eeee77;"|? || style="background:#FB607F;"|-
|-
| beatmania IIDX 10th style || style="background:#00FF7F;"|- || style="background:#73C2FB;"|3 || style="background:#eeee77;"|5 || style="background:#FB607F;"|- || style="background:#73C2FB;"|&darr;3 || style="background:#eeee77;"|&darr;5 || style="background:#FB607F;"|-
|-
| beatmania IIDX 11 IIDX RED || style="background:#00FF7F;"|- || style="background:#73C2FB;"|3 || style="background:#eeee77;"|5 || style="background:#FB607F;"|- || style="background:#73C2FB;"|&uarr;4 || style="background:#eeee77;"|5 || style="background:#FB607F;"|-
|-
| beatmania IIDX 12 HAPPY SKY || style="background:#00FF7F;"|- || style="background:#73C2FB;"|3 || style="background:#eeee77;"|5 || style="background:#FB607F;"|- || style="background:#73C2FB;"|4 || style="background:#eeee77;"|&uarr;6 || style="background:#FB607F;"|-
|-
| beatmania IIDX 4th style CS || style="background:#00FF7F;"|- || style="background:#73C2FB;"|3 || style="background:#eeee77;"|5 || style="background:#FB607F;"|- || style="background:#73C2FB;"|3 || style="background:#eeee77;"|5 || style="background:#FB607F;"|-
|-
| beatmania IIDX 5th style CS || style="background:#00FF7F;"|2 || style="background:#73C2FB;"|3 || style="background:#eeee77;"|5 || style="background:#FB607F;"|- || style="background:#73C2FB;"|4 || style="background:#eeee77;"|6 || style="background:#FB607F;"|-
|}


[[Category:Songs]]
[[Category:Songs]]

Revision as of 17:08, 27 January 2013

Vienna

Song Information

Artist: Osamu Kubota
Composition/Arrangement: Osamu Kubota
BPM: 115
Length: 1:37
Genre: PIANO AMBIENT
VJ: VJ GYO
First Music Game Appearance: beatmania IIDX 4th style
Other Music Game Appearances: None.

Lyrics

None.

Song Connections / Remixes

None.

Trivia

Song Production Information

A musical phrase that occurred to me while strolling down the sparkling streets of Vienna at the end of the century is now resurrected now in Tokyo. It's full of a romanticism that scatters about, chilling me to the bone with excitement. Though the signature goes to 6/8 thanks to the jazz and swing elements I used as a base, this song is really a waltz at its core. It becomes a triumphant(?) fugue in the middle, but at the end its passion returns with a fury than no-one can withstand!

Video Production Information

Vienna, the capital of Austria, has lent its name to this song. Unfortunately, I've never been to Vienna, so I could only assemble indirect material for a movie. I remember talking to dj TAKA a lot, trying to figure out what I should do. Since the name of the song was a name of an actual place, I felt that I should try to find some fitting scenery images. When I gave it some more thought, I realized it might be better to assemble something that captured the spirit of Vienna in a less direct fashion. Struggling along with thoughts of what sort of things wouldn't express the changes in spirit that define this city, I had the idea of replacing the concept of "the soul" with water to take advantage of its constant motion to convey these ideas. I experimented using various processes to align this abstract form with the spirit of the song. I'm very pleased with the form of presentation that opened up this new circumstance, and I think the result was magnificent. I think it would be good to play this song surrenderingy your body to the light and sound.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from BEMANIWiki 2nd.)

Game SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
Notecounts 286 315 432 - 315 432 -
beatmania IIDX 4th style - 3 5 - 3 5 -
beatmania IIDX 5th style - 3 5 - ↑4 ↑6 -
beatmania IIDX 6th style→7th style - ? 5 - ? ? -
beatmania IIDX 10th style - 3 5 - ↓3 ↓5 -
beatmania IIDX 11 IIDX RED - 3 5 - ↑4 5 -
beatmania IIDX 12 HAPPY SKY - 3 5 - 4 ↑6 -
beatmania IIDX 4th style CS - 3 5 - 3 5 -
beatmania IIDX 5th style CS 2 3 5 - 4 6 -