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* Tohoku EVOLVED references the earthquake and tsunami that struck the Tohoku region of Japan on March 2011. | * Tohoku EVOLVED references the earthquake and tsunami that struck the Tohoku region of Japan on March 2011. | ||
** When cleared, the usual "Cleared" message is replaced by a blue "Pray for All" message. This message is retained in [[AC_DDR_2013|DanceDanceRevolution (2013)]]. | ** When cleared, the usual "Cleared" message is replaced by a blue "Pray for All" message. This message is retained in [[AC_DDR_2013|DanceDanceRevolution (2013)]]. | ||
* Tohoku EVOLVED's BPM is shown as 340. However, Tohoku EVOLVED's real BPM is | * Tohoku EVOLVED's BPM is shown as 340. However, Tohoku EVOLVED's real BPM is 43-1020. This is most likely because the game can show BPM in only three digits. | ||
** This makes Tohoku EVOLVED the song with the highest BPM at any point (1020 BPM) in the DanceDanceRevolution series, topping the 800 BPM of [[Pluto Relinquish]]. | ** This makes Tohoku EVOLVED the song with the highest BPM at any point (1020 BPM) in the DanceDanceRevolution series, topping the 800 BPM of [[Pluto Relinquish]]. | ||
** Tohoku EVOLVED also has the highest BPM at any point in all BEMANI games, topping [[Y&Co. is dead or alive]]'s 876 BPM from [[AC_EMPRESS|beatmania IIDX 16 EMPRESS]]. | ** Tohoku EVOLVED also has the highest BPM at any point in all BEMANI games, topping [[Y&Co. is dead or alive]]'s 876 BPM from [[AC_EMPRESS|beatmania IIDX 16 EMPRESS]]. |