CS DDR X NA: Difference between revisions

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No change in size ,  20 August 2016
since this is the US CS version, clarify that it refers to AC SN2 rather than US CS SN2 (which has AC SN1's Extra Stage system)
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(since this is the US CS version, clarify that it refers to AC SN2 rather than US CS SN2 (which has AC SN1's Extra Stage system))
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== FINAL STAGE ==
== FINAL STAGE ==
The FINAL / EXTRA / ENCORE EXTRA STAGE system in this game essentially matches that of [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]], complete with a "queue" of boss songs that appear and "downgrade" themselves to easier stages as the earlier ones get unlocked. Passing a boss song does not automatically unlock it for regular play; as with all unlockable songs they must be unlocked through Street Master Mode or by just playing a enough songs. During any special stage, you can still choose any song on the songwheel (not limited to only boss songs).
The FINAL / EXTRA / ENCORE EXTRA STAGE system in this game essentially matches that of [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]], complete with a "queue" of boss songs that appear and "downgrade" themselves to easier stages as the earlier ones get unlocked. Passing a boss song does not automatically unlock it for regular play; as with all unlockable songs, they must be unlocked through Street Master Mode or by playing enough songs. During any special stage, you can still choose any song on the songwheel (not limited to only boss songs).


If an A grade or higher is obtained on any stage before FINAL STAGE, the special FINAL STAGE will appear, marked by red song text and a CD on the stage intro screen. The special FINAL STAGE can be played only on the difficulty or difficulties that the A grade was obtained on, unless the grade was a AA or higher, which enables all difficulties.
If an A grade or higher is obtained on any stage before FINAL STAGE, the special FINAL STAGE will appear, marked by red song text and a CD on the stage intro screen. The special FINAL STAGE can be played only on the difficulty or difficulties that the A grade was obtained on, unless the grade was a AA or higher, which enables all difficulties.
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The default EXTRA STAGE is Horatio. After unlocking On the Break and Horatio, the EXTRA STAGE changes to on the bounce. After unlocking Trigger and on the bounce, the EXTRA STAGE changes to SABER WING (AKIRA ISHIHARA Headshot mix).
The default EXTRA STAGE is Horatio. After unlocking On the Break and Horatio, the EXTRA STAGE changes to on the bounce. After unlocking Trigger and on the bounce, the EXTRA STAGE changes to SABER WING (AKIRA ISHIHARA Headshot mix).


As in SuperNOVA2, the EXTRA STAGE uses a battery life bar, starting with a number of lives based on the score obtained in the special FINAL STAGE. A score of 950,000 (any AA) gives one life, a score of 962,500 gives two lives, a score of 975,000 gives three lives, and a score of 990,000 (any AAA) gives the maximum of four lives. Unlike SuperNOVA2, the battery segments will be rainbow-colored as long as no lives are lost, rather than only being rainbow-colored if the bar is maxed out at 4 lives.
As in AC SuperNOVA2, the EXTRA STAGE uses a battery life bar, starting with a number of lives based on the score obtained in the special FINAL STAGE. A score of 950,000 (any AA) gives one life, a score of 962,500 gives two lives, a score of 975,000 gives three lives, and a score of 990,000 (any AAA) gives the maximum of four lives. Unlike SuperNOVA2, the battery segments will be rainbow-colored as long as no lives are lost, rather than only being rainbow-colored if the bar is maxed out at 4 lives.


== ENCORE EXTRA STAGE ==
== ENCORE EXTRA STAGE ==
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The default ENCORE EXTRA STAGE is Trigger. After unlocking On the Break and Horatio, the ENCORE EXTRA STAGE changes to Pluto. After unlocking Trigger and on the bounce, the ENCORE EXTRA STAGE changes to Pluto Relinquish.
The default ENCORE EXTRA STAGE is Trigger. After unlocking On the Break and Horatio, the ENCORE EXTRA STAGE changes to Pluto. After unlocking Trigger and on the bounce, the ENCORE EXTRA STAGE changes to Pluto Relinquish.


As in SuperNOVA2, the ENCORE EXTRA STAGE always uses a battery life bar containing only one life, which is colored red. Unlike SuperNOVA2, the word "Danger!" will not display over the lifebar.
As in AC SuperNOVA2, the ENCORE EXTRA STAGE always uses a battery life bar containing only one life, which is colored red. Unlike SuperNOVA2, the word "Danger!" will not display over the lifebar.


= Unlock Information =
= Unlock Information =
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