2007: Difference between revisions

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''This page is under HEAVY construction.''
''This page is under HEAVY construction.''
{{BEMANI Timeline}}
{{BEMANI Timeline}}
= 2007 =
= 2007 =
In early 2007, [[Tatsuya Shimizu]] left BEMANI (and subsequently, [[beatnation Records]] as well) due to health issues. His previous role as sound director of the beatmania IIDX arcade titles would be taken up by [[Toshiyuki Kakuta]]. With Kakuta's introduction to the arcade titles, beatmania IIDX would begin its first steps towards the more hardcore-oriented sound direction seen in modern titles. Meanwhile, the role of head sound director was transferred to [[Yoshitaka Nishimura]]. Alongside the release of [[AC GOLD|beatmania IIDX 14 GOLD]], beatnation Records took in three more members: the synthesizer wizard [[Sota Fujimori]] and the 4th style duo [[Kosuke Saito]] and [[Ryutaro Nakahara]]. A few months later, the label released its first artist album, [[milestone]]. These six artists have been heavily influential in the development of beatmania IIDX and would continue to play a big role in the future of BEMANI as a whole.


Arcade releases continued along, but console releases began to change. [[CS pnm 14|pop'n music 14 FEVER! CS]] and [[CS GFDM V3|GuitarFreaks V3 & DrumMania V3 CS]] would be the last traditional entries in their respective series. DanceDanceRevolution begins to make the jump to seventh-generation consoles with titles like [[CS DDR UNIVERSE|UNIVERSE]] and [[CS DDR HOTTEST PARTY|HOTTEST PARTY]] while titles based on arcade releases continued to stick to the PlayStation 2.
2007 marked the 10th anniversary of BEMANI. Building up to this milestone, three live events were held throughout the year: ''pop'n music Culture Festival (ポップンミュージック文化祭)'' in February, ''beatnation summit'' in August, and ''THE GITADO LIVE'' in December. As one can infer from the names, each event focused on a specific series (namely, pop'n music, beatmania IIDX, and GuitarFreaks/DrumMania respectively) and featured live performances from artists and vocalists involved in those series.
 
2007 also saw a bit of a shake-up with the beatmania IIDX staff. [[Tatsuya Shimizu|Tatsh]] left the company sometime in the year due to health issues, leaving his slot on [[beatnation Records]] empty as well. [[Yoshitaka Nishimura|DJ Yoshitaka]] took his place as head sound director of the series, while [[Toshiyuki Kakuta|L.E.D.]] would took the vacant sound director chair, his first for an arcade BEMANI game. With L.E.D.' introduction to the arcade titles, beatmania IIDX would begin its first steps towards the more hardcore-oriented sound direction seen in modern titles. Meanwhile, the role of head sound director was transferred to [[Yoshitaka Nishimura]]. Alongside the release of [[AC GOLD|beatmania IIDX 14 GOLD]], beatnation Records took in three more members: the synthesizer wizard [[Sota Fujimori]] and the 4th style duo [[Kosuke Saito|kors k]] and [[Ryutaro Nakahara|Ryu*]]. A few months later, the label released its first artist album, [[milestone]]. These six artists have been heavily influential in the development of beatmania IIDX, and would continue to play a big role in the future of BEMANI as a whole.


The end of 2007 also marks the 10th anniversary of BEMANI. Building up to this milestone, three live events were held throughout the year: ''pop'n music Culture Festival (ポップンミュージック文化祭)'' in February, ''beatnation summit'' in August, and ''THE GITADO LIVE'' in December. As one can infer from the names, each event focused on a specific series (namely, pop'n music, beatmania IIDX, and GuitarFreaks/DrumMania respectively) and featured live performances from artists and vocalists involved in those series.
Arcade releases continued along, but console releases began to change. [[CS pnm 14|pop'n music 14 FEVER! CS]] and [[CS GFDM V3|GuitarFreaks V3 & DrumMania V3 CS]] would be the last traditional entries in their respective series. DanceDanceRevolution began to make the jump to seventh-generation consoles with titles like [[CS DDR UNIVERSE|DanceDanceRevolution UNIVERSE]] and [[CS DDR HOTTEST PARTY|HOTTEST PARTY]], while titles based on arcade releases continued to stick to the PlayStation 2.


2007 was a celebration of the old and much of this continued into [[2008]]. However, the following year would also become a celebration of the new, starting with the beginning of [[jubeat Information|a new series]].
2007 was a celebration of the old and much of this continued into [[2008]]. However, the following year would also become a celebration of the new, starting with the beginning of [[jubeat Information|a new series]].
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== February ==
== February ==
* February 21st:
* February 21st: [[AC GOLD|beatmania IIDX 14 GOLD]] is released to Japanese arcades.  
** [[AC GOLD|beatmania IIDX 14 GOLD]] is released to Japanese arcades. [[Yoshitaka Nishimura]] takes over as head sound director of the beatmania IIDX series and [[Toshiyuki Kakuta]] replaces the spot previously taken by [[Tatsuya Shimizu]]. [[Yutaka Yamashita]] makes his BEMANI debut.
** [[Yoshitaka Nishimura|DJ Yoshiyaka]] takes over as head sound director of the beatmania IIDX series from [[Tatsuya Shimizu|Tatsh]], who left partially into development of the game.
** [[Sota Fujimori]], [[Kosuke Saito]], and [[Ryutaro Nakahara]] become members of [[beatnation Records]].
** [[Toshiyuki Kakuta|L.E.D.]] takes over DJ Yoshitaka's old sound director slot, his first time sound directing an arcade IIDX game.
** [[Sota Fujimori]], [[Kosuke Saito|kors k]], and [[Ryutaro Nakahara|Ryu*]] become members of [[beatnation Records]].
* February 24th: ''pop'n music Culture Festival'' held at Harajuku Astro Hall in Tokyo, Japan.
* February 24th: ''pop'n music Culture Festival'' held at Harajuku Astro Hall in Tokyo, Japan.
* February 27th: [[CS DDR UNIVERSE|DanceDanceRevolution UNIVERSE]] is released in North America for Xbox 360.
* February 27th: [[CS DDR UNIVERSE|DanceDanceRevolution UNIVERSE]] is released in North America for Xbox 360.
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== June ==
== June ==
* June 29th: [[Takayuki Ishikawa]]'s first album, [[milestone]], is released.
* June 29th: [[Takayuki Ishikawa|dj TAKA]]'s first album, [[milestone]], is released.


== July ==
== July ==
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== August ==
== August ==
* August 8th: [[AC GFDM V4|GuitarFreaks V4 & DrumMania V4 Яock×Rock]] are released to Japanese arcades.
* August 8th: [[AC GFDM V4|GuitarFreaks V4 & DrumMania V4 Яock×Rock]] are released to Japanese arcades.
** [[Daisuke Kurosawa]], better in the series as 96, and who had joined the company the year prior, starts writing new compositions for BEMANI, becoming one of BEMANI's most active composers for the next decade.
* August 11th: The very first ''beatnation summit'' live event is held and recorded at CLUB CITTA in Kawasaki, Japan.
* August 11th: The very first ''beatnation summit'' live event is held and recorded at CLUB CITTA in Kawasaki, Japan.
* August 22nd: [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]] is released to Japanese arcades.
* August 22nd: [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]] is released to Japanese arcades.
* August 30th: [[CS DistorteD|beatmania IIDX 13 DistorteD CS]] is released in Japan for the PlayStation 2.
* August 30th: [[CS DistorteD|beatmania IIDX 13 DistorteD CS]] is released in Japan for the PlayStation 2.
* Unknown day: [[Yoichi Hayashi]], the original CS sound director of pop'n music, and an employee of near 11 years, leaves KONAMI.
* Unknown day: [[Yoichi Hayashi]], the original CS sound director of pop'n music, and an employee at KONAMI of near 11 years, leaves the company.


== September ==
== September ==
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* [[Scott Dolph]], the former International Affairs Manager of KONAMI Japan, and a frequent contributor to BEMANI, as well as various non-BEMANI projects at KONAMI, leaves the company after nearly a decade of service.
* [[Scott Dolph]], the former International Affairs Manager of KONAMI Japan, and a frequent contributor to BEMANI, as well as various non-BEMANI projects at KONAMI, leaves the company after nearly a decade of service.
* [[Tatsuya Shimizu]] leaves KONAMI due to health problems. He would return in 2010 as a commission artist.
* [[Tatsuya Shimizu|Tatsh]] leaves KONAMI due to health problems. He would return three years later as a commission artist.


[[Category:History]]
[[Category:History]]