AC DDRMAX: Difference between revisions

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162 bytes removed ,  7 February 2019
(Thank You For Playing song scroll existed as early as 4thMIX: https://www.youtube.com/watch?v=WQoxjVQ3r1Y)
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** Scores now have a fixed maximum amount of points, regardless of step count: 50,000,000 points. Points increase as a song nears its end.
** Scores now have a fixed maximum amount of points, regardless of step count: 50,000,000 points. Points increase as a song nears its end.
** Jumps now add two to your combo (but count as only one step for all other purposes). Jumps would go back to counting as one step in [[AC DDR SuperNOVA|DanceDanceRevolution SuperNOVA]].
** Jumps now add two to your combo (but count as only one step for all other purposes). Jumps would go back to counting as one step in [[AC DDR SuperNOVA|DanceDanceRevolution SuperNOVA]].
** The return of EXTRA STAGE, this time with exclusive songs playable through it. (It was last seen in the [[AC DDR 1st|first game]], but it didn't have exclusive songs attached to it.)
** The return of EXTRA STAGE, this time with exclusive songs playable through it.
** BASIC, TRICK and MANIAC difficulties are renamed to LIGHT, STANDARD and HEAVY.
** BASIC, TRICK and MANIAC difficulties renamed to LIGHT, STANDARD and HEAVY.
** Difficulty ratings were removed, making DDRMAX the only DanceDanceRevolution arcade game in ''any'' region without difficulty ratings. Ratings would return in [[AC DDRMAX2|the next game]].
** Difficulty ratings were removed, making DDRMAX the only DanceDanceRevolution arcade game in ''any'' region without difficulty ratings. Ratings would return in [[AC DDRMAX2|the next game]].
*** Consequently, [[FOLLOW ME]] and [[FLASH IN THE NIGHT]] have never received difficulty ratings, as they never appeared on any other DanceDanceRevolution games.
*** Consequently, [[FOLLOW ME]] and [[FLASH IN THE NIGHT]] have never received difficulty ratings, as they never appeared on any other DanceDanceRevolution games.
** Introduction of the GROOVE RADAR, which shows five attributes for a song: STREAM, VOLTAGE, CHAOS, AIR, and FREEZE.
** Introduction of the GROOVE RADAR, which shows five attributes for a song: STREAM, VOLTAGE, CHAOS, AIR, and FREEZE.
*** Unlike subsequent DanceDanceRevolution titles, it has numbers next to the attributes, but by pressing down the Start button before the Groove Radar is displayed. The number listing wouldn't appear again until [[AC DDR 2014|DanceDanceRevolution (2014)]].
*** Unlike subsequent DanceDanceRevolution titles, it has numbers next to the attributes, but only when pressing down the Start button before the Groove Radar is displayed. The number listing wouldn't appear again until [[AC DDR 2014|DanceDanceRevolution (2014)]].
* All songs from [[AC DDR 5th|5thMIX]] were removed.
* All songs from [[AC DDR 5th|5thMIX]] were removed.
** That said, there is an early mockup screenshot of the select music screen which still features songs from 5thMIX.
** That said, there is an early mockup screenshot of the select music screen which still features songs from 5thMIX.
* The arrow design has been slightly modified, with a rounded tip rather than a V-shaped cut on the tail end. This would be the default design for later DDR games, while the original arrow design would be revived in [[AC DDR X|DanceDanceRevolution X]] as the CLASSIC arrow option.
* The arrow design has been slightly modified, with a rounded tip rather than a V-shaped cut on the tail end. The original arrow design would be revived in [[AC DDR X|DanceDanceRevolution X]] as the CLASSIC arrow option.
* In-game options menu introduces eight new modifiers to the mainline arcade series:
* In-game options menu introduces eight new modifiers to the mainline arcade series:
** REVERSE, in which the scroll direction of the arrows is reversed, descending towards the target arrows at the bottom of the screen.
** REVERSE, in which the scroll direction of the arrows is reversed, descending towards the target arrows at the bottom of the screen.
** SOLO, which replicates the arrow color scheme used in the Solo sub-series. It was renamed to RAINBOW in DanceDanceRevolution SuperNOVA.
** SOLO, which replicates the arrow color scheme used in the Solo sub-series. It was renamed to RAINBOW in DanceDanceRevolution SuperNOVA.
*** Until [[AC DDR SuperNOVA|DanceDanceRevolution SuperNOVA]], this modifier was forced to ''both'' sides, even if only one player selected it.
*** Until [[AC DDR SuperNOVA|DanceDanceRevolution SuperNOVA]], this modifier was forced to ''both'' sides, even if only one player selected it.
** Speed modifiers of x1.5, x2, x3, x5, and x8, in which their speed of arrow scrolling and spacing of arrows match.
** Speed modifiers of x1.5, x2, x3, x5, and x8, in which the speed of arrows scrolling and spacing of arrows match.
** BOOST, in which each arrow increases its speed as it reaches the stepping zone.
** BOOST, in which each arrow increases its speed as it reaches the stepping zone.
* First DanceDanceRevolution game where songs can be sorted by title (ABC), BPM, or TOP 30 songs played on the machine.
* First DanceDanceRevolution game where songs can be sorted by title (ABC), BPM, or TOP 30 songs played on the machine.

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