Talk:AC bm 5th: Difference between revisions

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→‎Combo counter: Researched and presented findings in response to user inquiry.
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(→‎Combo counter: Researched and presented findings in response to user inquiry.)
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* The PS1 port does not count combo.
* The PS1 port does not count combo.
I can't figure out what to make of this. --[[User:FSX|FSX]] ([[User talk:FSX|talk]]) 15:59, 16 March 2017 (UTC)
I can't figure out what to make of this. --[[User:FSX|FSX]] ([[User talk:FSX|talk]]) 15:59, 16 March 2017 (UTC)
== Findings ==
Hi! It appears that your last user contribution was in 2019, so I'm not sure whether you're still an active user on RemyWiki. Regardless, if you read this, here are my findings:
* I could not find any videos hosted on YouTube that show a combo counter while someone is playing the arcade version of beatmania 5thMIX.
** Are you sure that the videos you saw that had a combo counter were indeed for 5thMIX? Are you sure that they weren't for completeMIX 2, which has an almost identical interface but does have the combo counter?
*** If you are positive that it was indeed 5thMIX, can you provide a link to a video that definitively shows it to be 5thMIX and not completeMIX 2?
* According to [http://kani.no.coocan.jp/bm/set.htm the page on Kani's beatmania website that lists the DIP switch settings for the arcade games], there is no setting related to combo in any of the games.
* There does not appear to be any undumped, undocumented, or unreleased version of 5thMIX that contains a combo counter, nor DIP switch setting for it.
* You are correct in that the PS1 port does not count combo.
I hope these findings help resolve your confusion. --[[User:Calpisco|Calpisco]] ([[User talk:Calpisco|talk]]) 00:32, 27 September 2021 (UTC)
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