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== LEGEND CROSS == | == LEGEND CROSS == | ||
The ''LEGEND CROSS'' system, introduced on October 10, 2012, lets you unlock new songs by obtaining Astran lights. | The ''LEGEND CROSS'' system, introduced on October 10, 2012, lets you unlock new songs by obtaining Astran lights. These ''LEGEND CROSS'' boss songs are mash-ups of songs from their respective versions. | ||
=== Astran Light Requirements === | === Astran Light Requirements === | ||
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# 2nd style: accumulate at least 1000/2000/3000 (N/H/A) DJ points | # 2nd style: accumulate at least 1000/2000/3000 (N/H/A) DJ points | ||
# 6th style: have the medal for beating five daily challenge songs | # 6th style: have the medal for beating five daily challenge songs | ||
# DistorteD: have the medal for clearing Dani Nintei mode (kyu-levels | # DistorteD: have the medal for clearing Dani Nintei mode (kyu-levels do not matter) | ||
# GOLD: have all the medals for clearing at least one song for every style for the difficulty you're targeting | # GOLD: have all the medals for clearing at least one song for every style for the difficulty you're targeting | ||
# Resort Anthem: get 573 EX score on a song | # Resort Anthem: get 573 EX score on a song | ||
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* [[S!ck]]: Obtain Astran lights 4 (DistorteD) and 9 (DJ TROOPERS) for the same difficulty to unlock that difficulty's chart. | * [[S!ck]]: Obtain Astran lights 4 (DistorteD) and 9 (DJ TROOPERS) for the same difficulty to unlock that difficulty's chart. | ||
* [[CONCEPTUAL]]: Obtain Astran lights 5 (GOLD) and 10 (Lincle) for the same difficulty to unlock that difficulty's chart. | * [[CONCEPTUAL]]: Obtain Astran lights 5 (GOLD) and 10 (Lincle) for the same difficulty to unlock that difficulty's chart. | ||
* [[Thor's Hammer]]: Obtain Astran light 11 (UNKNOWN) by obtaining all the boss crystals. On the next playthrough, access the LEGEND CROSS folder and press the Effect button to select Thor's Hammer. | * [[Thor's Hammer]]: Obtain Astran light 11 (UNKNOWN) by obtaining all the boss crystals (see below). On the next playthrough, access the LEGEND CROSS folder and press the Effect button to select Thor's Hammer. | ||
* [[Plan 8]] (One More Extra Stage): | * [[Plan 8]] (One More Extra Stage): | ||
** Accessing Plan 8 will consume half of all the boss crystals, causing Thor's Hammer to be relocked. Therefore, you need to acquire the other half of the boss crystal in order to unlock Thor's Hammer again. | ** HYPER: Easy Clear Thor's Hammer with at least a B rank to access this chart. | ||
** ANOTHER: Hard Clear Thor's Hammer with at least an AA rank to access this chart. | |||
** '''Note:''' Accessing Plan 8 will consume half of all the boss crystals, causing Thor's Hammer to be relocked. Therefore, you need to acquire the other half of the boss crystal in order to unlock Thor's Hammer again. | |||
** (Extra Stage) Obtain Astran light 12 (UNKNOWN) by clearing Plan 8 under OMES conditions. On the next playthrough, access the LEGEND CROSS folder and press the Effect and VEFX buttons simultaneously to select Plan 8. Boss crystals won't be consumed. | ** (Extra Stage) Obtain Astran light 12 (UNKNOWN) by clearing Plan 8 under OMES conditions. On the next playthrough, access the LEGEND CROSS folder and press the Effect and VEFX buttons simultaneously to select Plan 8. Boss crystals won't be consumed. | ||
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Each boss is listed twice in the ''LEGEND CROSS'' folder; it is listed once as ''Older Style x Newer Style'' and once as ''Newer Style x Older Style''. A crystal can be obtained if both of those entries are beaten under these special conditions: | Each boss is listed twice in the ''LEGEND CROSS'' folder; it is listed once as ''Older Style x Newer Style'' and once as ''Newer Style x Older Style''. A crystal can be obtained if both of those entries are beaten under these special conditions: | ||
* | * NORMAL: Easy Clear with at least a C rank ''(unconfirmed)'' | ||
* | * HYPER: Easy Clear with at least a B rank | ||
* | * ANOTHER: Easy Clear with at least an A rank | ||
* When playing ''Old x New'': Random and related modifiers cannot be used to count towards the crystal. | * When playing ''Old x New'': Random and related modifiers cannot be used to count towards the crystal. | ||
* When playing ''New x Old'': Random '''must''' be used in SINGLE PLAYER mode to count towards the crystal. | * When playing ''New x Old'': Random '''must''' be used (only in SINGLE PLAYER mode) to count towards the crystal. | ||
= Related Links = | = Related Links = |
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