Mnemoniq: Difference between revisions
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=== beatmania IIDX === | === beatmania IIDX === | ||
{{IIDX Chart Header| | {{IIDX Chart Header| | ||
{{IIDX Chart Notecounts|-|269|488|658|396|635|799}} | {{IIDX Chart Notecounts|-|269|488|658|-|396|635|799|-}} | ||
{{IIDX Chart|beatmania IIDX 14 GOLD CS|-|3|5|8|4|6|8}} | {{IIDX Chart|beatmania IIDX 14 GOLD CS|-|3|5|8|-|4|6|8|-}} | ||
{{IIDX Chart|beatmania IIDX INFINITAS|-|4|5|8|5|8|9}} | {{IIDX Chart|beatmania IIDX INFINITAS|-|4|5|8|-|5|8|9|-}} | ||
{{IIDX Chart|beatmania IIDX 20 tricoro→Present|-|↑4|5|8|↑5|↑8|↑9}} | {{IIDX Chart|beatmania IIDX 20 tricoro→Present|-|↑4|5|8|-|↑5|↑8|↑9|-}} | ||
}} | }} | ||
Revision as of 04:12, 13 July 2019
mnemoniq
Song Information
Artist: youhei shimizu
Composition/Arrangement: youhei shimizu
BPM: 111
Length: 1:44
Genre: JAZZ HOUSE
VJ: MORO (beatmania), VJ GYO (beatmania IIDX)
First Music Game Appearance: beatmania III
Other Music Game Appearances:
Lyrics
None.
Song Connections / Remixes
- A slightly different version of mnemoniq was used as the ending theme of beatmania III.
Trivia
- mnemoniq is one of the hidden songs of beatmania IIDX 14 GOLD CS. It can be unlocked by playing all the other songs in GOLD CS (including hidden ones) once.
- mnemoniq is one of the CS transplants part of the LEGEND CROSS event in beatmania IIDX 20 tricoro.
- In beatmania IIDX 21 SPADA, it could be unlocked with Tran Medals.
- As of July 24th, 2014, it could be unlocked in beatmania IIDX 21 SPADA and 22 PENDUAL through the 発見!よみがえったBEMANI遺跡 event.
- As of July 1st, 2015, it could be purchased in beatmania IIDX 22 PENDUAL with Youkou no hologram (陽光のホログラム).
- As of beatmania IIDX 23 copula, it is available by default.
- mnemoniq marks the first beatmania III song since beatmania IIDX 4th style to appear in an arcade beatmania IIDX game.
- As of beatmania IIDX 26 Rootage, mnemoniq is currently one of the two beatmania III original songs still on beatmania IIDX arcade games, along with Jam&Marmalade.
- mnemoniq is available in beatmania IIDX INFINITAS as part of the beatmania IIDX INFINITAS 楽曲パック vol.5.
Song Production Information
beatmania III
Let's keep the song title's meaning a secret, shall we? If you are knowledgeable with computers, you might understand.
Is the genre "Healing"? (laughs) Well, I feel that nothing will be healed.
I think ending songs contain too many habits, and those songs are no good, I attained this sort of feeling. I also made this song with a powerful sense of the Japanese people.
I think that there are specific chord arrangements that Japanese people tend to prefer. If you like it, you are a typical Japanese person (laughs).
Video Production Information
Untranslated.
Difficulty & Notecounts
beatmania difficulty rated from 1 to 9.
beatmania IIDX difficulty rated from 1 to 12.
beatmania III difficulty rated from 1 to 6 in beatmania III, and 1 to 9 from APPEND CORE REMIX onwards. (Ratings and notecounts obtained from KANI KANI CRAB and BEMANIWiki 2nd.)
beatmania
Game | SP Difficulty | DP Difficulty | ||||
---|---|---|---|---|---|---|
Normal | Hard | Another | Normal | Hard | Another | |
Notecounts | 272 | 376 | 450 | 463 | 512 | 590 |
beatmania III→THE FINAL | 4 | 5 | - | 4 | 5 | - |
beatmania THE FINAL | 3 | 5 | - | 6 | 7 | - |
beatmania IIDX 14 GOLD CS | 3 | 5 | 8 | 4 | 6 | 8 |
beatmania IIDX
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | LEGGENDARIA | NORMAL | HYPER | ANOTHER | LEGGENDARIA | |
Notecounts | - | 269 | 488 | 658 | - | 396 | 635 | 799 | - |
beatmania IIDX 14 GOLD CS | - | 3 | 5 | 8 | - | 4 | 6 | 8 | - |
beatmania IIDX INFINITAS | - | 4 | 5 | 8 | - | 5 | 8 | 9 | - |
beatmania IIDX 20 tricoro→Present | - | ↑4 | 5 | 8 | - | ↑5 | ↑8 | ↑9 | - |
LEGEND CROSS | |
---|---|
CS Crossovers | Time to Empress - mnemoniq |
Boss Songs | SYNC-ANTHEM - ΕΛΠΙΣ - S!ck - rumrum triplets - CONCEPTUAL - Thor's Hammer |
ONE MORE EXTRA STAGE | Plan 8 |