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== Song Information ==
== Song Information ==
[[File:RB DEADLOCK.png|thumb|DEADLOCK's REFLEC BEAT album art.]]
[[Image:DEADLOCK.png|thumb|DEADLOCK's jacket.]]
Artist: MAX MAXIMIZER<br>
Artist: MAX MAXIMIZER<br>
Composition/Arrangement: [[Tatsuya Iyama|MAX MAXIMIZER]]<br>
Composition/Arrangement: [[Tatsuya Iyama|MAX MAXIMIZER]]<br>
BPM: 187<br>
BPM: 187<br>
Length: 1:48<br>
Length: 1:48<br>
First Music Game Appearance: [[REFLEC BEAT|REFLEC BEAT 1.5]]<br>
Jacket design: [[XTC]]<br>
First Music Game Appearance: [[AC RB|REFLEC BEAT]]<br>
Other Music Game Appearances:  
Other Music Game Appearances:  
* [[REFLEC BEAT plus]] MUSIC PACK 14
* [[CS RB plus|REFLEC BEAT plus]] MUSIC PACK 14
* [[REFLEC BEAT +]] KONAMI MUSIC PACK 12
* [[CS RB +|REFLEC BEAT +]] KONAMI MUSIC PACK 12


== Lyrics ==
== Lyrics ==
None.
None.


== Song Connections / Remixes ==
== Song Connections / Remixes ==
 
* A remix of DEADLOCK by [[BlackY]], titled [[DEADLOCK XXX]], appears in [[AC SDVX II|SOUND VOLTEX II -infinite infection-]]
* A remix of DEADLOCK by [[BlackY]], titled [[DEADLOCK XXX]], appears in [[SOUND VOLTEX II -infinite infection-]]
* Another remix of DEADLOCK by [[Yuichi Asami|U1 undefined behavior]], titled [[DEADLOCK -Out Of Reach-]], appears in [[AC RB groovin'!! Upper|REFLEC BEAT groovin'!! Upper]].
* Another remix of DEADLOCK by [[Shohei Uno|RoughSketch]], titled [[DEADLOCK (STARDOM Remix)]], can be found in [[AC DRS|DANCERUSH STARDOM]].


== Trivia ==
== Trivia ==
 
* DEADLOCK is one of the FINAL ROUND songs in REFLEC BEAT. It was added on July 14th, 2011 (as part of the REFLEC BEAT Ver.1.5 update), and can be accessed by playing a round of ONLINE MODE and playing [[SPECIAL SUMMER CAMPAIGN!]] and [[Hollywood Galaxy]] (if you already unlocked them beforehand).
* DEADLOCK is a FINAL ROUND song in REFLEC BEAT, by upgrading to Version 1.5, then playing a round of ONLINE MODE and play (and have already unlocked) [[SPECIAL SUMMER CAMPAIGN!]] and [[Hollywood Galaxy]].
** In [[AC RB limelight|REFLEC BEAT limelight]], DEADLOCK unlocked by reaching the last part of Glass Stage 1-F. It is the 26th and final old REFLEC BEAT song in limelight unlocked via Glass Stage.
** In [[REFLEC BEAT limelight]], DEADLOCK unlocked by reaching the last part of Glass Stage 1-3. It is the 26th and final old REFLEC BEAT song in limelight unlocked via Glass Stage.
** In [[AC RB colette|REFLEC BEAT colette]], it is unlocked by reaching the Goal of Pastel Adventure (パステルアドベンチャー) in Reflecting Mountain (初代リフレク山). It is the final REFLEC BEAT unlock.
** In [[REFLEC BEAT colette]], it is unlocked by reaching the Goal of Pastel Adventure (パステルアドベンチャー) in Reflecting Mountain (初代リフレク山). It is the final REFLEC BEAT unlock.
** From [[AC RB groovin'!!|REFLEC BEAT groovin'!!]] to [[AC RB VOLZZA 2|REFLEC BEAT VOLZZA 2]], DEADLOCK was available by default.
* DEADLOCK marks Tatsuya Iyama's first use of his MAX MAXIMIZER alias.
* DEADLOCK marks Tatsuya Iyama's first use of his MAX MAXIMIZER alias.
* DEADLOCK is the only song title under the MAX MAXIMIZER alias that is in the English language.
* DEADLOCK's received a slightly different HARD chart in REFLEC BEAT limelight.
* After being removed from the initial release of [[AC RB Reflesia|REFLEC BEAT 悠久のリフレシア]], DEADLOCK was revived on February 23rd, 2017.
** Its WHITE HARD chart could be unlocked through a quest in Reflesia Mode (リフレシアモード) from March 9th to 22nd, 2017.
*** As of January 25th, 2018, it is available by default.


== Difficulty & Notecounts ==
== Song Production Information ==
=== MAX MAXIMIZER ===
The time has come...


REFLEC BEAT difficulty rated from 1 to 10+. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].)
My name is MAX MAXIMIZER.<br>
The final guardian of immorality and despair.


=== REFLEC BEAT ===
For those who know how to play, now... play it...


==== Original Chart ====
== Difficulty & Notecounts ==
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].)


{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
=== Old Charts ===
|-
{{RB Chart Header|
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{RB Chart Notecounts|282|382|673|-}}
!style="background:#9999ee; text-align: center;" colspan="3"|Level
{{RB Chart|REFLEC BEAT|5|7|10|-}}
|-
}}
!style="background:#9999ee;"|Basic
!style="background:#9999ee;"|Medium
!style="background:#9999ee;"|Hard
|-
| Notecounts || style="background:#5bff14;"|282 || style="background:#ffed4a;"|382 || style="background:#ff0000;"|673
|-
| REFLEC BEAT 1.5 || style="background:#5bff14;"|5 || style="background:#ffed4a;"|7 || style="background:#ff0000;"|10
|}


==== Revised Chart ====
=== Revised Charts ===
{{RB Chart Header|
{{RB Chart Notecounts|282|382|676|-}}
{{RB Chart|REFLEC BEAT limelight&rarr;groovin'!! Upper|5|7|'''10+'''|-}}
{{RB Chart|REFLEC BEAT VOLZZA&rarr;VOLZZA 2|5|7|11|-}}
{{RB Chart|REFLEC BEAT plus|5|7|10+|-}}
{{RB Chart|REFLEC BEAT +|5|7|10+|-}}
}}


{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
=== New Charts ===
|-
{{RB Chart Header|R=a|
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{RB Chart Notecounts|338|539|1027|1200|R=a}}
!style="background:#9999ee; text-align: center;" colspan="3"|Level
{{RB Chart|REFLEC BEAT 悠久のリフレシア|'''7'''|'''10'''|'''14'''|'''15'''|R=a}}
|-
}}
!style="background:#9999ee;"|Basic
!style="background:#9999ee;"|Medium
!style="background:#9999ee;"|Hard
|-
| Notecounts || style="background:#5bff14;"|282 || style="background:#ffed4a;"|382 || style="background:#ff0000;"|&uarr;676
|-
| REFLEC BEAT limelight&rarr;Present || style="background:#5bff14;"|5 || style="background:#ffed4a;"|7 || style="background:#ff0000;"|&uarr;10+
|-
| REFLEC BEAT plus || style="background:#5bff14;"|5 || style="background:#ffed4a;"|7 || style="background:#ff0000;"|10+
|-
| REFLEC BEAT + || style="background:#5bff14;"|5 || style="background:#ffed4a;"|7 || style="background:#ff0000;"|10+
|}


[[Category:Songs]]
[[Category:Songs]]
[[Category:REFLEC BEAT Songs]]
[[Category:REFLEC BEAT Songs]]
[[Category:REFLEC BEAT Plus Songs]]
[[Category:REFLEC BEAT plus Songs]]

Latest revision as of 13:38, 10 May 2022

DEADLOCK

Song Information

DEADLOCK's jacket.

Artist: MAX MAXIMIZER
Composition/Arrangement: MAX MAXIMIZER
BPM: 187
Length: 1:48
Jacket design: XTC
First Music Game Appearance: REFLEC BEAT
Other Music Game Appearances:

Lyrics

None.

Song Connections / Remixes

Trivia

  • DEADLOCK is one of the FINAL ROUND songs in REFLEC BEAT. It was added on July 14th, 2011 (as part of the REFLEC BEAT Ver.1.5 update), and can be accessed by playing a round of ONLINE MODE and playing SPECIAL SUMMER CAMPAIGN! and Hollywood Galaxy (if you already unlocked them beforehand).
    • In REFLEC BEAT limelight, DEADLOCK unlocked by reaching the last part of Glass Stage 1-F. It is the 26th and final old REFLEC BEAT song in limelight unlocked via Glass Stage.
    • In REFLEC BEAT colette, it is unlocked by reaching the Goal of Pastel Adventure (パステルアドベンチャー) in Reflecting Mountain (初代リフレク山). It is the final REFLEC BEAT unlock.
    • From REFLEC BEAT groovin'!! to REFLEC BEAT VOLZZA 2, DEADLOCK was available by default.
  • DEADLOCK marks Tatsuya Iyama's first use of his MAX MAXIMIZER alias.
  • DEADLOCK is the only song title under the MAX MAXIMIZER alias that is in the English language.
  • DEADLOCK's received a slightly different HARD chart in REFLEC BEAT limelight.
  • After being removed from the initial release of REFLEC BEAT 悠久のリフレシア, DEADLOCK was revived on February 23rd, 2017.
    • Its WHITE HARD chart could be unlocked through a quest in Reflesia Mode (リフレシアモード) from March 9th to 22nd, 2017.
      • As of January 25th, 2018, it is available by default.

Song Production Information

MAX MAXIMIZER

The time has come...

My name is MAX MAXIMIZER.
The final guardian of immorality and despair.

For those who know how to play, now... play it...

Difficulty & Notecounts

REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア. (Ratings and notecounts obtained from BEMANIWiki 2nd.)

Old Charts

Game Level
Basic Medium Hard Special
Notecounts 282 382 673 -
REFLEC BEAT 5 7 10 -


Revised Charts

Game Level
Basic Medium Hard Special
Notecounts 282 382 676 -
REFLEC BEAT limelight→groovin'!! Upper 5 7 10+ -
REFLEC BEAT VOLZZA→VOLZZA 2 5 7 11 -
REFLEC BEAT plus 5 7 10+ -
REFLEC BEAT + 5 7 10+ -


New Charts

Game Level
Basic Medium Hard White
Hard
Notecounts 338 539 1027 1200
REFLEC BEAT 悠久のリフレシア 7 10 14 15