Brazilian Rhyme: Difference between revisions
Angryjoe1111 (talk | contribs) (→Song Production Information: Fixed English translation) |
No edit summary |
||
Line 34: | Line 34: | ||
=== dj TAKA === | === dj TAKA === | ||
When I first heard this song, I had goosebumps.<br> | When I first heard this song, I had goosebumps.<br> | ||
Satoru Shionoya's jazzy and classical piano, and Satoshi Tomiie's house rhythm track | Satoru Shionoya's jazzy and classical piano, and Satoshi Tomiie's house rhythm track are simply exquisite and bring out the good quality of the material.<br> | ||
The game data | The game data was completed with the highest quality within the limited specs to not ruin the song's good quality.<br> | ||
Also, when the player makes a mistake during the game, this song has an interesting | Also, when the player makes a mistake during the game, this song has an interesting effect. | ||
== Video Production Information== | == Video Production Information== | ||
=== VJ GYO === | === VJ GYO === | ||
I used | I used the original promotional video re-edited to game size.<br> | ||
The video is centered around cuts of Shionoya playing the grand piano, with his figure reflected on the water's surface using special effects, which feels like it responds to the song's light rhythms with continuous shaking and ripples, right?<br> | The video is centered around cuts of Shionoya playing the grand piano, with his figure reflected on the water's surface using special effects, which feels like it responds to the song's light rhythms with continuous shaking and ripples, right?<br> | ||
The kind of music you want listen in the morning aren't intense to make you suddenly feel tired, but are bright to make you want to open your eyes, feel exciting as the air on a plateau, and feel lively like making you want to move your body, don't they?<br> | |||
I also heard that dj TAKA listened to the song every morning when coming to work, and I think it's just the perfect song. | I also heard that dj TAKA listened to the song every morning when coming to work, and I think it's just the perfect song for him. | ||
== Difficulty & Notecounts == | == Difficulty & Notecounts == |
Revision as of 18:17, 2 April 2023
Brazilian Rhyme
Song Information
Artist: Satoru Shionoya + Satoshi Tomiie
Composition/Lyrics: Maurice White
Arrangement: Satoshi Tomiie
Vocals: Harumi Tsuyuzaki
Piano/Synths/Chorus: Satoru Shionoya
Album: Brazilian Rhyme (1999)
BPM: 126
Length: 1:59
Genre: HOUSE
Movie: None
First Music Game Appearance: beatmania IIDX 2nd style
Other Music Game Appearances: None
Lyrics
Can you feel my love? Can you see the flames?
Song Connections / Remixes
- Brazilian Rhyme is a house cover of the original Brazilian Rhyme, originally written by Earth, Wind, and Fire in 1977.
- A different cut of Brazilian Rhyme, Brazilian Rhyme [House Mix], appears on Satoru Shionoya's 1997 album, SALT III.
Trivia
- Brazilian Rhyme's 7KEYS/14KEYS charts were made by wac, as noted in the song commentary of FANTASY.
- According to the manuals for DanceDanceRevolution KONAMIX and DDRMAX -DanceDanceRevolution-, Satoshi Tomiie is one of dj TAKA's favorite music producers. This might be the reason why Brazilian Rhyme was around until beatmania IIDX 5th style, while every other license introduced in 2nd style was removed by 4th style.
- The salt shaker miss overlay in Brazilian Rhyme is a reference to Satoru Shionoya's SALT III album.
- Brazilian Rhyme's BPM is incorrectly shown as 127 in beatmania IIDX 2nd style, and is also shown as 127 in the song selection screens of beatmania IIDX 3rd style and its CS counterpart.
- Brazilian Rhyme received LIGHT charts in beatmania IIDX 3rd style.
- Brazilian Rhyme cannot be found on any beatmania IIDX soundtrack.
Song Production Information
dj TAKA
When I first heard this song, I had goosebumps.
Satoru Shionoya's jazzy and classical piano, and Satoshi Tomiie's house rhythm track are simply exquisite and bring out the good quality of the material.
The game data was completed with the highest quality within the limited specs to not ruin the song's good quality.
Also, when the player makes a mistake during the game, this song has an interesting effect.
Video Production Information
VJ GYO
I used the original promotional video re-edited to game size.
The video is centered around cuts of Shionoya playing the grand piano, with his figure reflected on the water's surface using special effects, which feels like it responds to the song's light rhythms with continuous shaking and ripples, right?
The kind of music you want listen in the morning aren't intense to make you suddenly feel tired, but are bright to make you want to open your eyes, feel exciting as the air on a plateau, and feel lively like making you want to move your body, don't they?
I also heard that dj TAKA listened to the song every morning when coming to work, and I think it's just the perfect song for him.
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 7 from 2nd through 4th style, and 1 to 7+ in 5th style.
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | LEGGENDARIA | NORMAL | HYPER | ANOTHER | LEGGENDARIA | |
Notecounts | - | 426 | 525 | - | - | 479 | 693 | - | - |
beatmania IIDX 2nd style | - | - | 5 | - | - | - | 5 | - | - |
beatmania IIDX 3rd style→4th style | - | 4 | 5 | - | - | 4 | 5 | - | - |
beatmania IIDX 5th style | - | 4 | 5 | -- | ↑5 | ↑7 | - | - | |
beatmania IIDX 3rd style CS | - | 4 | 5 | - | - | 4 | 5 | - | - |