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Composition/Arrangement: [[Keiichi Ueno]]<br>
Composition/Arrangement: [[Keiichi Ueno]]<br>
BPM: 178<br>
BPM: 178<br>
Length: 1:53<br>
Length: 1:53 (beatmania IIDX), 1:38 (DanceDanceRevolution)<br>
Genre: DRUM'N'BASS<br>
Genre: DRUM'N'BASS<br>
VJ: [[Gyo Eguchi|VJ GYO]]<br>
Movie: [[Gyo Eguchi|VJ GYO]]<br>
First Music Game Appearances: [[AC 5th style|beatmania IIDX 5th style]]<br>
First Music Game Appearance: [[AC 5th style|beatmania IIDX 5th style]]<br>
Other Music Game Appearances:  
Other Music Game Appearances:  
* [[AC DDR 5th|DanceDanceRevolution 5thMIX]]
* [[AC DDR 5th|DanceDanceRevolution 5thMIX]]
Line 17: Line 17:


== Song Connections / Remixes ==
== Song Connections / Remixes ==
* The DanceDanceRevolution series features a shorter cut of THE CUBE, shortening the middle section of the song.
* A long version of THE CUBE, titled ''THE CUBE (Original Long Mix)'', appears on Keiichi Ueno's first album, [[Rewind!]].
* A long version of THE CUBE, titled ''THE CUBE (Original Long Mix)'', appears on Keiichi Ueno's first album, [[Rewind!]].


== Trivia ==
== Trivia ==
{{Gallery}}
* THE CUBE marks the last consecutive appearance of Keiichi Ueno from the beginning of beatmania IIDX, being the only artist who wrote new songs for every installment (even [[AC substream|beatmania IIDX substream]]) up to that point. He would not appear again in beatmania IIDX for [[AC IIDX RED|over 3 years]].
* Prior to [[LOVE B.B.B]] a decade later, THE CUBE was the only drum'n'bass song by Keiichi Ueno that he did not compose with [[Toshiaki Komiya]].
* Prior to [[LOVE B.B.B]] a decade later, THE CUBE was the only drum'n'bass song by Keiichi Ueno that he did not compose with [[Toshiaki Komiya]].
* THE CUBE's Single ANOTHER chart has no scratches, being one of the very few beatmania IIDX charts on Single ANOTHER that doesn't.
* According to [[Tomoyuki Uchida|ucchie]] and VJ GYO, THE CUBE was the first song completed and included in beatmania IIDX 5th style.
* THE CUBE marks the last consecutive appearance of Keiichi Ueno from the beginning of beatmania IIDX, being the only artist who wrote new songs for every installment (even [[AC substream|beatmania IIDX substream]]) up to that point. He would not appear again in beatmania IIDX for [[AC IIDX RED|over 3 years]].
* THE CUBE's beatmania IIDX charts were created by ucchie.
* According to [[Tomoyuki Uchida|Mr.T]], THE CUBE was the very first song completed and put into beatmania IIDX 5th style.
** THE CUBE's Single ANOTHER chart has no scratches, being one of the very few beatmania IIDX charts on Single ANOTHER that does not.
* THE CUBE received a proper banner in [[CS DDRMAX US|DDRMAX -DanceDanceRevolution-]].
* THE CUBE received a new banner in [[CS DDRMAX NA|DDRMAX -DanceDanceRevolution-]].


== Song Production Information ==
== Song Production Information ==
Untranslated.
=== ucchie ===
This is a fast-paced drum'n'bass song by Keiichi Ueno!<br>
There are many delicious button sounds throughout the song, with focus on the piano, guitar, synth hits, and the entire solo synth in the song's second-half, which mainly had high-speed rhythms unique to the drum'n'bass genre.<br>
In the ANOTHER chart, you only play the rhythms!<br>
Please become a rhythm machine and aggressively hit the buttons.<br>
It was the first song added to the cabinet during 5th production, so it was very memorable.
 
== CS Information Data ==
=== DDRMAX -DanceDanceRevolution- ===
"THE CUBE" by DJ SUWAMI is an excellent chill-out and jazzy drum'n'bass track - a perfect example of music for the future.
 
== Video Production Information ==
== Video Production Information ==
=== VJ GYO ===
Speaking of Ueno's DRUM'N'BASS, this is an unforgettable famous song in IIDX history.
In this movie, I started by associating the image formed by the song's title "THE CUBE".<br>
Then, the next image was born from the melody...
<small>... When you're on the ground, the five senses "run" through various sensations within your body, but if you view it from a high area, they feel strangely unnatural, dry, and pale...<br>
... As a whole, the urban landscape transforms each day as if it was "running", but the flow of the change varies from each place, and isn't the same...</small>


Untranslated.
... And I tried adding the essence of the "city" on top of the video's image.
 
It was the first song recorded when 5th style production started, and it was the first movie I started making for the game (when I had enough time and energy).<br>
I was very conscious about the goal to "expand the movie's range", but the concept work was bigger than the reality, causing aspects of the actual production to be unclear.
 
== Staff Comments ==
Although this song's tempo is quite fast at 178bpm, you can comfortably listen to it without feeling rushed, it just feels smooth, simple, and yet, hmm, hmm, hmm.


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 12.<br>
beatmania IIDX difficulty rated from 1 to 7+ from 5th through 7th style, 1 to 8 in IIDX RED, and 1 to 12 from HAPPY SKY onwards. beatmania (2006) difficulty rated from 1 to 10.<br>
DanceDanceRevolution difficulty from 2ndMIX CLUB through 5thMIX (and the Solo games) rated from 1 to 9, and 1 to 10 from DDRMAX2 to SuperNOVA2. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].)
DanceDanceRevolution difficulty rated from 1 to 9 in 5thMIX, and 1 to 10 in DDRMAX.


=== beatmania IIDX ===
=== beatmania IIDX ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{IIDX Chart Header|
|-
{{IIDX Chart Notecounts|272|374|644|682|-|374|645|1113|-}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{IIDX Chart|beatmania IIDX 5th style&rarr;7th style|-|4|6|N/A|-|4|6|N/A|-}}
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
{{IIDX Chart|beatmania IIDX 11 IIDX RED|-|4|6|N/A|-|4|6|N/A|-}}
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
{{IIDX Chart|beatmania IIDX 12 HAPPY SKY&rarr;Present|-|4|6|7|-|4|6|11|-}}
|-
{{IIDX Chart|beatmania IIDX 5th style CS|'''2'''|4|6|6|-|4|6|6|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
{{IIDX Chart|beatmania (2006)|2|4|6|7|-|4|6|6|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Normal
{{IIDX Chart|beatmania IIDX 11 IIDX RED CS|2|4|6|7|-|4|6|8+|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
}}
!style="background:#9999ee; text-align: center;" width="70px"|Another
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
|-
| Notecounts || style="background:#00FF7F;"|272 || style="background:#73C2FB;"|374 || style="background:#eeee77;"|644 || style="background:#FB607F;"|682 || style="background:#73C2FB;"|374 || style="background:#eeee77;"|645 || style="background:#FB607F;"|1113
|-
| beatmania IIDX 5th style&rarr;7th style || style="background:#00FF7F;"|- || style="background:#73C2FB;"|4 || style="background:#eeee77;"|6 || style="background:#FB607F;"|N/A || style="background:#73C2FB;"|4 || style="background:#eeee77;"|6 || style="background:#FB607F;"|N/A
|-
| beatmania IIDX 11 IIDX RED || style="background:#00FF7F;"|- || style="background:#73C2FB;"|4 || style="background:#eeee77;"|6 || style="background:#FB607F;"|N/A || style="background:#73C2FB;"|4 || style="background:#eeee77;"|6 || style="background:#FB607F;"|N/A
|-
| beatmania IIDX 12 HAPPY SKY&rarr;Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|4 || style="background:#eeee77;"|6 || style="background:#FB607F;"|7 || style="background:#73C2FB;"|4 || style="background:#eeee77;"|6 || style="background:#FB607F;"|11
|-
| beatmania IIDX 5th style CS || style="background:#00FF7F;"|2 || style="background:#73C2FB;"|4 || style="background:#eeee77;"|6 || style="background:#FB607F;"|6 || style="background:#73C2FB;"|4 || style="background:#eeee77;"|6 || style="background:#FB607F;"|6
|-
| beatmania IIDX 11 IIDX RED CS || style="background:#00FF7F;"|2 || style="background:#73C2FB;"|4 || style="background:#eeee77;"|6 || style="background:#FB607F;"|7 || style="background:#73C2FB;"|4 || style="background:#eeee77;"|6 || style="background:#FB607F;"|8+
|}


=== DanceDanceRevolution ===
=== DanceDanceRevolution ===
{{DDR Chart Info
{{DDR Chart Header|
| bsp_notes = 135 / 0
{{DDR Chart Notecounts|- / -|135 / 0|215 / 0|282 / 0|- / - / -|152 / 0|236 / 0|323 / 0|- / - / -}}
| dsp_notes = 215 / 0
{{DDR Chart|DanceDanceRevolution 5thMIX|-|4|6|7|-|4|6|7|-}}
| esp_notes = 282 / 0
{{DDR Chart|DanceDanceRevolution 5thMIX CS|-|4|6|7|-|4|6|7|-}}
| bdp_notes = 152 / 0
{{DDR Chart|DDRMAX CS NA|-|4|6|7|-|4|6|7|-}}
| ddp_notes = 236 / 0
| edp_notes = 323 / 0
| chart_version_1 = DanceDanceRevolution 5thMIX
| bsp_difficulty_1 = 4
| dsp_difficulty_1 = 6
| esp_difficulty_1 = 7
| bdp_difficulty_1 = 4
| ddp_difficulty_1 = 6
| edp_difficulty_1 = 7
| chart_version_2 = DanceDanceRevolution 5thMIX CS
| bsp_difficulty_2 = 4
| dsp_difficulty_2 = 6
| esp_difficulty_2 = 7
| bdp_difficulty_2 = 4
| ddp_difficulty_2 = 6
| edp_difficulty_2 = 7
| chart_version_3 = DDRMAX US CS
| bsp_difficulty_3 = 4
| dsp_difficulty_3 = 6
| esp_difficulty_3 = 7
| bdp_difficulty_3 = 4
| ddp_difficulty_3 = 6
| edp_difficulty_3 = 7
}}
}}
{{stub}}


[[Category:Songs]]
[[Category:Songs]]
[[Category:DDR Songs]]
[[Category:DanceDanceRevolution Songs]]
[[Category:DDR Cut Songs]]
[[Category:DanceDanceRevolution Cut Songs]]
[[Category:IIDX Songs]]
[[Category:beatmania IIDX Songs]]
[[Category:IIDX Songs with Unique Videos]]
[[Category:beatmania IIDX Songs with Unique Videos]]

Revision as of 19:07, 11 May 2024

THE CUBE

Song Information

THE CUBE's banner.

Artist: DJ SUWAMI
Composition/Arrangement: Keiichi Ueno
BPM: 178
Length: 1:53 (beatmania IIDX), 1:38 (DanceDanceRevolution)
Genre: DRUM'N'BASS
Movie: VJ GYO
First Music Game Appearance: beatmania IIDX 5th style
Other Music Game Appearances:

Lyrics

None.

Song Connections / Remixes

  • The DanceDanceRevolution series features a shorter cut of THE CUBE, shortening the middle section of the song.
  • A long version of THE CUBE, titled THE CUBE (Original Long Mix), appears on Keiichi Ueno's first album, Rewind!.

Trivia

This song has different backgrounds, banners, jackets, or other related images. For more information, please see this page.
  • THE CUBE marks the last consecutive appearance of Keiichi Ueno from the beginning of beatmania IIDX, being the only artist who wrote new songs for every installment (even beatmania IIDX substream) up to that point. He would not appear again in beatmania IIDX for over 3 years.
  • Prior to LOVE B.B.B a decade later, THE CUBE was the only drum'n'bass song by Keiichi Ueno that he did not compose with Toshiaki Komiya.
  • According to ucchie and VJ GYO, THE CUBE was the first song completed and included in beatmania IIDX 5th style.
  • THE CUBE's beatmania IIDX charts were created by ucchie.
    • THE CUBE's Single ANOTHER chart has no scratches, being one of the very few beatmania IIDX charts on Single ANOTHER that does not.
  • THE CUBE received a new banner in DDRMAX -DanceDanceRevolution-.

Song Production Information

ucchie

This is a fast-paced drum'n'bass song by Keiichi Ueno!
There are many delicious button sounds throughout the song, with focus on the piano, guitar, synth hits, and the entire solo synth in the song's second-half, which mainly had high-speed rhythms unique to the drum'n'bass genre.
In the ANOTHER chart, you only play the rhythms!
Please become a rhythm machine and aggressively hit the buttons.
It was the first song added to the cabinet during 5th production, so it was very memorable.

CS Information Data

DDRMAX -DanceDanceRevolution-

"THE CUBE" by DJ SUWAMI is an excellent chill-out and jazzy drum'n'bass track - a perfect example of music for the future.

Video Production Information

VJ GYO

Speaking of Ueno's DRUM'N'BASS, this is an unforgettable famous song in IIDX history.

In this movie, I started by associating the image formed by the song's title "THE CUBE".
Then, the next image was born from the melody...

... When you're on the ground, the five senses "run" through various sensations within your body, but if you view it from a high area, they feel strangely unnatural, dry, and pale...
... As a whole, the urban landscape transforms each day as if it was "running", but the flow of the change varies from each place, and isn't the same...

... And I tried adding the essence of the "city" on top of the video's image.

It was the first song recorded when 5th style production started, and it was the first movie I started making for the game (when I had enough time and energy).
I was very conscious about the goal to "expand the movie's range", but the concept work was bigger than the reality, causing aspects of the actual production to be unclear.

Staff Comments

Although this song's tempo is quite fast at 178bpm, you can comfortably listen to it without feeling rushed, it just feels smooth, simple, and yet, hmm, hmm, hmm.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 7+ from 5th through 7th style, 1 to 8 in IIDX RED, and 1 to 12 from HAPPY SKY onwards. beatmania (2006) difficulty rated from 1 to 10.
DanceDanceRevolution difficulty rated from 1 to 9 in 5thMIX, and 1 to 10 in DDRMAX.

beatmania IIDX

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts 272 374 644 682 - 374 645 1113 -
beatmania IIDX 5th style→7th style - 4 6 N/A - 4 6 N/A -
beatmania IIDX 11 IIDX RED - 4 6 N/A - 4 6 N/A -
beatmania IIDX 12 HAPPY SKY→Present - 4 6 7 - 4 6 11 -
beatmania IIDX 5th style CS 2 4 6 6 - 4 6 6 -
beatmania (2006) 2 4 6 7 - 4 6 6 -
beatmania IIDX 11 IIDX RED CS 2 4 6 7 - 4 6 8+ -

DanceDanceRevolution

Game Single Double
Beginner Basic Difficult Expert Challenge Basic Difficult Expert Challenge
Notecounts / Freeze Arrows / Shock Arrows - / - 135 / 0 215 / 0 282 / 0 - / - / - 152 / 0 236 / 0 323 / 0 - / - / -
DanceDanceRevolution 5thMIX - 4 6 7 - 4 6 7 -
DanceDanceRevolution 5thMIX CS - 4 6 7 - 4 6 7 -
DDRMAX CS NA - 4 6 7 - 4 6 7 -