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''This page is for the KONAMI original song Air by DJ SIMON. For the BMS license by [[SHIKI]], please see [[Air (SHIKI)]].''
''Also not to be confused with [[Aeru|アエル]].''
= air =
= air =


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Length: 1:17<br>
Length: 1:17<br>
Genre: HOUSE<br>
Genre: HOUSE<br>
First Music Game Appearance: beatmania 6thMIX<br>
Movie: [[Chihiro Inoue|ちひろ]]<br>
First Music Game Appearance: [[AC bm 6th|beatmania 6thMIX THE UK UNDERGROUND MUSIC]]<br>
Other Music Game Appearances:
Other Music Game Appearances:
* beatmania III APPEND 6thMIX
* [[AC bm III 6th|beatmania III APPEND 6thMIX]]
* [[AC DDR EXTREME|DanceDanceRevolution EXTREME]]
* [[AC DDR EXTREME|DanceDanceRevolution EXTREME]]


Line 20: Line 25:


== Trivia ==
== Trivia ==
* air's banner and jacket use the same font as the one used to display the song title in ''beatmania 6thMIX'' and ''beatmania 7thMIX'''s music select screen. (This was similarly done for [[.59]] in [[AC DDR 4th|DanceDanceRevolution 4thMIX]].)  
{{Gallery}}
* air received a Double BEGINNER chart in [[CS DDR ULTRAMIX2|DanceDanceRevolution ULTRAMIX2]].
* air marks Kiyotaka Sugimoto's only original song composed for the mainline beatmania series.
* air received a unique video in [[CS DDR EXTREME2|DanceDanceRevolution EXTREME2]]. This video was carried over to the arcade titles in [[AC DDR SuperNOVA|DanceDanceRevolution SuperNOVA]].
** According to Kiyotaka, it was his last song written as an in-house artist for KONAMI [https://twitter.com/sugimotoman/status/1145693133360885760].
* air was used as the opening theme for the ''Jouhou live Miyaneya'' (情報ライブ ミヤネ屋) TV show, from July 31st, 2006 to August 1st, 2008.
** According to Kiyotaka, he was not aware of his song being used for the show at the time [https://twitter.com/sugimotoman/status/1764096268538933504].
* air, along with [[321 STARS]] and [[Mahou no tobira(SPACE MACO no theme)|魔法の扉(スペース🪐マコのテーマ)]] being crossed over mark Kiyotaka Sugimoto's first appearance in the arcade DanceDanceRevolution series.
* air's banner and jacket use the same font as the one used to display the song title in beatmania 6thMIX and [[AC bm 7th|beatmania 7thMIX keepin' evolution]]'s music select screen. (This was similarly done for [[.59]] in [[AC DDR 4th|DanceDanceRevolution 4thMIX]].)
* air received a unique video in [[CS DDR EXTREME2|DanceDanceRevolution EXTREME2]]. This video was carried over to the arcade titles in [[AC DDR SuperNOVA|DanceDanceRevolution SuperNOVA]] and eliminates any on-screen dancers prior to [[AC DDR WORLD|DanceDanceRevolution WORLD]].


== Song Production Information ==
== Song Production Information ==
Untranslated.
=== [[Takehiko Fujii|Fujii]] ===
Definitions for "air"
# atmosphere, al fresco
# space, aerial, sky
# breeze, soft wind
# disseminate, announce
# looks, appearance, countenance, demeanor, attitude, pretense
# tune, melody
# broadcast, propagation of radio waves
# aviation
 
That's the general feel of the song.
 
=== DanceDanceRevolution EXTREME2 ===
"air" is the latest house track from the same artist behind "[[321 STARS|321STARS]]", which appeared in [[CS DDR EXTREME NA|DanceDanceRevolution EXTREME]]. "air combines house rhythms with a jazzy-lounge vibe to create a relaxing tune that makes breathing air while you dance a lot easier.
 
== Video Production Information ==
=== Chihiro ===
The image I had in mind was one of feeling the air. The patterns that pop up look like you're getting sucked right into a spinning windmill, fluctuating your sense of stability.


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
DanceDanceRevolution difficulty rated from 1 to 10 from DDRMAX2 to SuperNOVA2, and 1 to 20 from X onwards. (Ratings and notecounts obtained from [http://bemaniwiki.com BEMANIWiki 2nd].)
beatmania difficulty rated from 1 to 9.<br>
DanceDanceRevolution difficulty rated from 1 to 10 from DDRMAX2 to SuperNOVA2, and 1 to 20 from X onwards. (Ratings and notecounts obtained from [http://kani.no.coocan.jp/bm/bm.htm KANI KANI CRAB] and [http://bemaniwiki.com BEMANIWiki 2nd].)
 
=== beatmania ===
{{bm Chart Header|
{{bm Chart Notecounts|180|306|337|180|306|341}}
{{bm Chart|beatmania 6thMIX|3|4|5|3|4|5}}
{{bm Chart|beatmania 7thMIX&rarr;THE FINAL|3|4|5|&darr;1|&darr;2|&darr;4}}
{{bm Chart|beatmania III APPEND 6thMIX&rarr;III THE FINAL|3|4|5|3|4|5}}
{{bm Chart|beatmania 6thMIX + CORE REMIX|3|4|5|3|4|5}}
}}


{{DDR Chart Info
=== DanceDanceRevolution ===
| beg_notes = 88 / 0
{{DDR Chart Header|
| bsp_notes = 152 / 0
{{DDR Chart Notecounts|88 / 0|152 / 0|177 / 2|219 / 10|- / - / -|170 / 0|185 / 4|217 / 8|- / - / -}}
| dsp_notes = 177 / 2
{{DDR Chart|DanceDanceRevolution EXTREME&rarr;SuperNOVA2|1|3|5|7|-|2|5|8|-}}
| esp_notes = 219 / 10
{{DDR Chart|DanceDanceRevolution X&rarr;Present|3|5|7|10|-|5|7|11|-}}
| bdp_notes = 170 / 0
{{DDR Chart|DanceDanceRevolution EXTREME CS JP|1|3|5|7|-|2|5|8|-}}
| ddp_notes = 185 / 4
{{DDR Chart|DanceDanceRevolution ULTRAMIX2 / Dancing Stage Unleashed2|⁂N/A|3|5|7|-|2|5|8|-}}
| edp_notes = 217 / 8
{{DDR Chart|DanceDanceRevolution EXTREME2 / Dancing Stage Max|1|3|5|7|-|2|5|8|-}}
| chart_version_1 = DanceDanceRevolution EXTREME&rarr;SuperNOVA2
{{DDR Chart|DanceDanceRevolution GRAND PRIX|3|5|7|10|-|5|7|11|-}}
| beg_difficulty_1 = 1
| bsp_difficulty_1 = 3
| dsp_difficulty_1 = 5
| esp_difficulty_1 = 7
| bdp_difficulty_1 = 2
| ddp_difficulty_1 = 5
| edp_difficulty_1 = 8
| chart_version_2 = DanceDanceRevolution X&rarr;Present
| beg_difficulty_2 = 3
| bsp_difficulty_2 = 5
| dsp_difficulty_2 = 7
| esp_difficulty_2 = 10
| bdp_difficulty_2 = 5
| ddp_difficulty_2 = 7
| edp_difficulty_2 = 11
| chart_version_3 = DanceDanceRevolution EXTREME CS JP
| beg_difficulty_3 = 1
| bsp_difficulty_3 = 3
| dsp_difficulty_3 = 5
| esp_difficulty_3 = 7
| bdp_difficulty_3 = 2
| ddp_difficulty_3 = 5
| edp_difficulty_3 = 8
| chart_version_4 = DanceDanceRevolution ULTRAMIX2 / Dancing Stage Unleashed2
| beg_difficulty_4 = N/A
| bsp_difficulty_4 = 3
| dsp_difficulty_4 = 5
| esp_difficulty_4 = 7
| bdp_difficulty_4 = 2
| ddp_difficulty_4 = 5
| edp_difficulty_4 = 8
| chart_version_5 = DanceDanceRevolution EXTREME2 / Dancing Stage Max
| beg_difficulty_5 = 1
| bsp_difficulty_5 = 3
| dsp_difficulty_5 = 5
| esp_difficulty_5 = 7
| bdp_difficulty_5 = 2
| ddp_difficulty_5 = 5
| edp_difficulty_5 = 8
}}
}}
⁂ Denotes that no proper chart data actually exists.


[[Category:Songs]]
[[Category:Songs]]
[[Category:DDR Songs]]
[[Category:beatmania Songs]]
[[Category:DDR Songs with Unique Videos]]
[[Category:DanceDanceRevolution Songs]]
[[Category:DanceDanceRevolution Songs with Unique Videos]]

Latest revision as of 04:10, 15 June 2024

This page is for the KONAMI original song Air by DJ SIMON. For the BMS license by SHIKI, please see Air (SHIKI).

Also not to be confused with アエル.

air

Song Information

air's jacket.

Artist: DJ SIMON
Composition/Arrangement: DJ SIMON
BPM: 130
Length: 1:17
Genre: HOUSE
Movie: ちひろ
First Music Game Appearance: beatmania 6thMIX THE UK UNDERGROUND MUSIC
Other Music Game Appearances:

Lyrics

None.

Song Connections / Remixes

None.

Trivia

This song has different backgrounds, banners, jackets, or other related images. For more information, please see this page.

Song Production Information

Fujii

Definitions for "air"

  1. atmosphere, al fresco
  2. space, aerial, sky
  3. breeze, soft wind
  4. disseminate, announce
  5. looks, appearance, countenance, demeanor, attitude, pretense
  6. tune, melody
  7. broadcast, propagation of radio waves
  8. aviation

That's the general feel of the song.

DanceDanceRevolution EXTREME2

"air" is the latest house track from the same artist behind "321STARS", which appeared in DanceDanceRevolution EXTREME. "air combines house rhythms with a jazzy-lounge vibe to create a relaxing tune that makes breathing air while you dance a lot easier.

Video Production Information

Chihiro

The image I had in mind was one of feeling the air. The patterns that pop up look like you're getting sucked right into a spinning windmill, fluctuating your sense of stability.

Difficulty & Notecounts

beatmania difficulty rated from 1 to 9.
DanceDanceRevolution difficulty rated from 1 to 10 from DDRMAX2 to SuperNOVA2, and 1 to 20 from X onwards. (Ratings and notecounts obtained from KANI KANI CRAB and BEMANIWiki 2nd.)

beatmania

Game SP Difficulty DP Difficulty
Normal Hard Another Normal Hard Another
Notecounts 180 306 337 180 306 341
beatmania 6thMIX 3 4 5 3 4 5
beatmania 7thMIX→THE FINAL 3 4 5 ↓1 ↓2 ↓4
beatmania III APPEND 6thMIX→III THE FINAL 3 4 5 3 4 5
beatmania 6thMIX + CORE REMIX 3 4 5 3 4 5

DanceDanceRevolution

Game Single Double
Beginner Basic Difficult Expert Challenge Basic Difficult Expert Challenge
Notecounts / Freeze Arrows / Shock Arrows 88 / 0 152 / 0 177 / 2 219 / 10 - / - / - 170 / 0 185 / 4 217 / 8 - / - / -
DanceDanceRevolution EXTREME→SuperNOVA2 1 3 5 7 - 2 5 8 -
DanceDanceRevolution X→Present 3 5 7 10 - 5 7 11 -
DanceDanceRevolution EXTREME CS JP 1 3 5 7 - 2 5 8 -
DanceDanceRevolution ULTRAMIX2 / Dancing Stage Unleashed2 ⁂N/A 3 5 7 - 2 5 8 -
DanceDanceRevolution EXTREME2 / Dancing Stage Max 1 3 5 7 - 2 5 8 -
DanceDanceRevolution GRAND PRIX 3 5 7 10 - 5 7 11 -

⁂ Denotes that no proper chart data actually exists.