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== Song Information ==
== Song Information ==
[[Image:GOLD RUSH.png|thumb|GOLD RUSH's album art.]]
[[Image:GOLD RUSH.png|thumb|GOLD RUSH's jacket.]]
Artist: DJ YOSHITAKA-G feat. Michael a la mode<br>
Artist: DJ YOSHITAKA-G feat.Michael a la mode<br>
Composition/Arrangement: [[Yoshitaka Nishimura|DJ YOSHITAKA-G]]<br>
Composition/Arrangement: [[Yoshitaka Nishimura|DJ YOSHITAKA-G]]<br>
Lyrics: DJ YOSHITAKA-G, [[Michael a la mode]]<br>
Lyrics: Michael a la mode&DJ YOSHITAKA-G<br>
Vocals: Michael a la mode<br>
Vocals: Michael a la mode<br>
BPM: 162<br>
BPM: 162<br>
Length: 1:41<br>
Length: 1:41<br>
Genre: RECKLESS RAVE<br>
Genre: RECKLESS RAVE<br>
VJ: [[kototoi]]<br>
Movie: [[Kenichiro Akimoto|kototoi]]<br>
First Music Game Appearance: [[AC GOLD|beatmania IIDX 14 GOLD]]<br>
First Music Game Appearance: [[AC GOLD|beatmania IIDX 14 GOLD]]<br>
Other Music Game Appearances:  
Other Music Game Appearances:  
* [[AC DDR X2|DanceDanceRevolution X2]]
* [[AC DDR X2|DanceDanceRevolution X2]]
* [[CS pnm rhythmin|ポップンリズミン]] beatmaniaIIDXパック1


== Lyrics ==
== Lyrics ==
<pre>
=== Original Version ===
Wow, yeah come on!
<pre>Wow, yeah come on!
I'm Michael A La Mode.
I'm Michael A La Mode.
Let's do the moneymaking as me.
Let's do the moneymaking as me.
Line 27: Line 28:
(Make it! Make money!) Money is something to live for.
(Make it! Make money!) Money is something to live for.
(Make it! Make money!) Money makes the mare to go.
(Make it! Make money!) Money makes the mare to go.
(Make it! Make money!) Yeah! Let's do the moneymaking!
(Make it! Make money!) Yeah! Yeah!
Let's do the moneymaking!


(Make it! Make money!) Take a bath of a bundle of bills.
(Make it! Make money!) Take the bath of a bundle of bills.
(Make it! Make money!) Many money is heavier than lives.
(Make it! Make money!) many money is heavier than lives.
(Make it! Make money!) I'm interested only in money.
(Make it! Make money!) I'm interested only in money.
(Make it! Make money!) Yeah! Yeah! I become a millionaire!
(Make it! Make money!) Yeah! Yeah!
I become a millionaire!!


Yeah, yeah, yeah
First style. SubStream. Second style. Third style.
Make it
Fourth style. Fifth style. Sixth style.
First style,
Seventh style. Eighth style. Ninth style. Tenth style.
Substream,
2DXRED. Happy Sky. DistorteD.  
Second style,
Third style,
Fourth style,
Fifth style,
Sixth style,
Seventh style,
Eighth style,
Ninth style,
Tenth style,
2DXRED,
Happy Sky,
Distorted.
IIDX GOLD!
IIDX GOLD!


Line 55: Line 46:
(Make it! Make money!) Money is something to live for.
(Make it! Make money!) Money is something to live for.
(Make it! Make money!) Money makes the mare to go.
(Make it! Make money!) Money makes the mare to go.
(Make it! Make money!) Yeah! Let's do the moneymaking!
(Make it! Make money!) Yeah! Yeah!
Let's do the moneymaking!


(Make it! Make money!) Take a bath of a bundle of bills.
(Make it! Make money!) Take the bath of a bundle of bills.
(Make it! Make money!) Many money is heavier than lives.
(Make it! Make money!) many money is heavier than lives.
(Make it! Make money!) I'm interested only in money.
(Make it! Make money!) I'm interested only in money.
(Make it! Make money!) Yeah! Yeah! It's my treating!
(Make it! Make money!) Yeah! Yeah!
</pre>
It's my treating!</pre>
 
=== DanceDanceRevolution AC Version ===
Same as original version; however, the beatmania IIDX titles are replaced by:
<pre>1stMIX. 2ndMIX. 3rdMIX. 4thMIX.
5thMIX. DDRMAX. MAX2.
EXTREME. Club Version. Bass MIX. Solo 2000.
SuperNOVA. SuperNOVA2. DDR X.
DDR X2!</pre>
 
=== DanceDanceRevolution CS Version ===
Same as original version; however, the beatmania IIDX titles are replaced by:
<pre>1stMIX. 2ndMIX. 3rdMIX. 4thMIX.
5thMIX. DDRMAX. MAX2.
EXTREME. EXTRAMIX. Party Collection. Festival.
STRIKE. Hottest Party. フルフル♪パーティー.
ミュージックフィット!</pre>


== Song Connections / Remixes ==
== Song Connections / Remixes ==
* A variation of GOLD RUSH appears in [[PnM AC 18|pop'n music 18 せんごく列伝]], titled [[GOLD RUSH (pop'n GOLD MOUNTAIN rush)]]. In this version, the different titles of beatmania IIDX have been replaced with the titles of the pop'n music games through [[PnM AC 18|pop'n music 18 せんごく列伝]], sung primarily by staff member [[Daichi Watanabe|PON]]. The pop'n music version had a precedent as it was performed at the beatnation summit live by [[Tomosuke Funaki|TOMOSUKE]], but only listed through [[PnM AC 14|pop'n music 14 FEVER!]].
* GOLD RUSH is based on the opening and system music for beatmania IIDX 14 GOLD.
* A variation of GOLD RUSH appears in [[AC pnm 18|pop'n music 18 せんごく列伝]], titled [[GOLD RUSH (pop'n GOLD MOUNTAIN rush)|GOLD RUSH (pop'n GOLD MOUNTAIN rush)]]. In this version, the different titles of beatmania IIDX have been replaced with the titles of the pop'n music games through [[AC pnm 18|pop'n music 18 せんごく列伝]], sung primarily by staff member [[Daichi Watanabe|PON]].
** The ポップンリズミン arcade chart viewer used GOLD RUSH (pop'n GOLD MOUNTAIN rush), despite that only the original GOLD RUSH is playable in ポップンリズミン.
* Two additional variations appear in DanceDanceRevolution X2, with the beatmania IIDX titles being replaced by arcade DanceDanceRevolution releases and console DanceDanceRevolution releases, sung primarily by [[Yasuhiro Taguchi|SUPER STAR MITSURU]].  
* Two additional variations appear in DanceDanceRevolution X2, with the beatmania IIDX titles being replaced by arcade DanceDanceRevolution releases and console DanceDanceRevolution releases, sung primarily by [[Yasuhiro Taguchi|SUPER STAR MITSURU]].  
** These varations weren't retained in [[CS DDR II|DanceDanceRevolution II]].
** These variations weren't retained in [[CS DDR II|DanceDanceRevolution II / hottest party5]], and do not appear on the ''DanceDanceRevolution X2 Original Soundtrack''.
* GOLD RUSH is based off of the opening and system music for beatmania IIDX 14 GOLD.
* A remix of GOLD RUSH by [[Ryutaro Nakahara|Ryu☆]], titled ''GOLD RUSH (Ryu☆ Remix)'', appears on the [[beatmania IIDX 20th Anniversary Tribute BEST]] album.
* GOLD RUSH is part of the VIP ROOM EXTRA STAGE songs, with this song being the Silver Room.


== Trivia ==
== Trivia ==
* Like the CARDINAL GATE EXTRA STAGE songs from [[AC DistorteD|beatmania IIDX 13 DistorteD]], the VIP ROOM EXTRA STAGE songs also have different color skins. GOLD RUSH has a Silver skin.
{{Gallery}}
* GOLD RUSH itself is considered an [[Inside_Jokes|inside joke]].
* GOLD RUSH is part of beatmania IIDX 14 GOLD's VIP ROOM EXTRA STAGE songs, located in the Silver Room. It has a silver skin interface when playing it.
* Michael a la mode is actually Yoshitaka's voice with the pitch changed around.
** As of May 30th, 2007 (beat #2), it can be played via IIDX RECORDS by spending GP.
** As of June 27th, 2007 (beat #FREE), it is playable by default.
* GOLD RUSH itself is considered an [[Inside Jokes#GOLD RUSH|inside joke]].
* Michael a la mode is Yoshitaka's voice in a higher pitch.
* GOLD RUSH's BPM, 162, is an approximation of the golden ratio, which is roughly 1.618, multiplied by 100.
* GOLD RUSH received a new BEGINNER chart in [[AC SIRIUS|beatmania IIDX 17 SIRIUS]].
* GOLD RUSH is one of the unlockable songs of the ''Mekuru meku Dance★Party'' (メクルめくダンス★パーティ) event of DanceDanceRevolution X2. It can be unlocked by completing the puzzle image that features the DanceDanceRevolution characters [[BONNIE]], [[AFRO]], and [[JENNY]].
** As of December 29th, 2010, GOLD RUSH has been unlocked for normal play.
* Prior to [[AC DDR WORLD|DanceDanceRevolution WORLD]], GOLD RUSH's music video is shown full screen, eliminating any on-screen dancers.
** In DanceDanceRevolution II / hottest party5, GOLD RUSH's video is played in a tiny monitor on the opposite side of the player on Single and in the center on Double/Versus, due to Nintendo Wii memory limitations.
* One of three GOLD RUSH versions in DanceDanceRevolution is randomly selected when playing this song (except in DanceDanceRevolution II / hottest party5).
* GOLD RUSH appears as downloadable content for [[CS DDR S+|DanceDanceRevolution S+]], in the '''beatmania IIDX Song Pack 3'''.
* The [[CS DDR UNIVERSE3|DanceDanceRevolution UNIVERSE3]] announcer sometimes says "Make it! Make money!", as a reference to GOLD RUSH's lyrics.
* The [[beatmania IIDX 14 GOLD ORIGINAL SOUNDTRACK]] booklet has GOLD RUSH's lyrics translated to Japanese, along side its English lyrics. These Japanese lyrics are not used in any BEMANI game.
* GOLD RUSH is one of the songs featured on the [https://www.youtube.com/watch?v=aDF7KyDctm4 BEMANI SONGS ~Best of beatmania IIDX~] video.
* GOLD RUSH was added to [[CS INFINITAS|beatmania IIDX INFINITAS]] on February 3rd, 2016 as part of the February 2016 Basic Subscription Monthly Songs.
** On July 6th, 2016, it became unlockable through the ''Akashic Explore'' event for players who did not already have it.
** From November 2016, it could be purchased with [[CS INFINITAS/BIT unlocks|BITs]].
** From April 20th, 2022, it is available by default in [[CS INFINITAS 2020|beatmania IIDX INFINITAS (2020)]].
* GOLD RUSH was in consideration by [[Ryutaro Nakahara|Ryu☆]] to be added to [[AC RB groovin'!! Upper|REFLEC BEAT groovin'!! Upper]]'s ''BEMANI MUSIC FOCUS'' event as part of his set [https://twitter.com/RyutaroNakahara/status/1199655571894390784].
* GOLD RUSH also appears in several KONAMI redemption games, including ''ROULETTE QUEEN'', ''SEVEN'S BEAT'' (セブンスビート), and ''SPINFEVER dai 2-shou yume suishou to mahou no melody'' (SPINFEVER 第2章 夢水晶と魔法のメロディー).
* GOLD RUSH is available in [[CS DDR GRAND PRIX|DanceDanceRevolution GRAND PRIX]]'s GRAND PRIX mode from December 19th, 2022, by purchasing the '''GRAND PRIX music pack vol.12''' (グランプリ楽曲パック vol.12).


== Song Production Information ==
== Song Production Information ==
Line 83: Line 113:
== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 12.<br>
beatmania IIDX difficulty rated from 1 to 12.<br>
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards. (Ratings and notecounts obtained from [http://bemaniwiki.com BEMANIWiki 2nd].)
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.<br>
ポップンリズミン difficulty rated from 1 to 10. (Ratings and notecounts obtained from [http://bemaniwiki.com BEMANIWiki 2nd].)


=== beatmania IIDX ===
=== beatmania IIDX ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{IIDX Chart Header|
|-
{{IIDX Chart Notecounts|282|608|764|1199|-|601|851|1186|-}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="260px"|Game
{{IIDX Chart|beatmania IIDX 14 GOLD|-|8|9|11|-|7|8|10|-}}
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
{{IIDX Chart|beatmania IIDX 15 DJ TROOPERS&rarr;16 EMPRESS|-|&darr;7|9|11|-|&darr;6|8|10|-}}
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
{{IIDX Chart|beatmania IIDX 17 SIRIUS&rarr;Present|'''3'''|7|9|11|-|6|8|10|-}}
|-
{{IIDX Chart|beatmania IIDX 14 GOLD CS|'''※3'''|7|9|11|-|6|8|10|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
{{IIDX Chart|beatmania IIDX 16 EMPRESS + PREMIUM BEST|※3|7|9|11|-|6|8|10|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Normal
{{IIDX Chart|beatmania IIDX INFINITAS|-|7|9|11|-|6|8|10|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|3|7|9|11|-|-|-|-|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Another
{{IIDX Chart|beatmania IIDX INFINITAS (2020)|3|7|9|11|-|6|8|10|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Normal
}}
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
 
!style="background:#9999ee; text-align: center;" width="70px"|Another
※ Denotes chart is different from the later BEGINNER chart (total notes: 259).
|-
| Notecounts || style="background:#00FF7F;"|259 || style="background:#73C2FB;"|608 || style="background:#eeee77;"|764 || style="background:#FB607F;"|1199 || style="background:#73C2FB;"|601 || style="background:#eeee77;"|851 || style="background:#FB607F;"|1186
|-
| beatmania IIDX 14 GOLD || style="background:#00FF7F;"|- || style="background:#73C2FB;"|8 || style="background:#eeee77;"|9 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|7 || style="background:#eeee77;"|8 || style="background:#FB607F;"|10
|-
| beatmania IIDX 15 DJ TROOPERS&rarr;18 Resort Anthem || style="background:#00FF7F;"|- || style="background:#73C2FB;"|&darr;7 || style="background:#eeee77;"|9 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|&darr;6 || style="background:#eeee77;"|8 || style="background:#FB607F;"|10  
|-
| beatmania IIDX 19 Lincle&rarr;Present || style="background:#00FF7F;"|3 || style="background:#73C2FB;"|7 || style="background:#eeee77;"|9 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|8 || style="background:#FB607F;"|10
|-
| beatmania IIDX 14 GOLD CS || style="background:#00FF7F;"|3 || style="background:#73C2FB;"|7 || style="background:#eeee77;"|9 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|8 || style="background:#FB607F;"|10  
|-
| beatmania IIDX 16 EMPRESS + PREMIUM BEST || style="background:#00FF7F;"|3 || style="background:#73C2FB;"|7 || style="background:#eeee77;"|9 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|8 || style="background:#FB607F;"|10
|}


=== DanceDanceRevolution ===
=== DanceDanceRevolution ===
{{DDR Chart Info
{{DDR Chart Header|
| beg_notes = 78 / 0
{{DDR Chart Notecounts|78 / 0|137 / 17|225 / 29|352 / 17|- / - / -|155 / 17|189 / 26|365 / 17|- / - / -}}
| bsp_notes = 137 / 17
{{DDR Chart|DanceDanceRevolution X2|2|5|8|11|-|6|7|11|-}}
| dsp_notes = 225 / 29
{{DDR Chart|DanceDanceRevolution X3 VS 2ndMIX&rarr;Present|2|5|8|&uarr;12|-|6|7|&uarr;13|-}}
| esp_notes = 352 / 17
{{DDR Chart|DanceDanceRevolution II / hottest party5|2|5|8|11|-|6|7|11|-}}
| bdp_notes = 155 / 17
{{DDR Chart|DanceDanceRevolution S+|2|5|8|11|-|-|-|-|-}}
| ddp_notes = 189 / 26
{{DDR Chart|DanceDanceRevolution GRAND PRIX|2|5|8|12|-|6|7|13|-}}
| edp_notes = 365 / 17
| chart_version_1 = DanceDanceRevolution X2
| beg_difficulty_1 = 2
| bsp_difficulty_1 = 5
| dsp_difficulty_1 = 8
| esp_difficulty_1 = 11
| bdp_difficulty_1 = 6
| ddp_difficulty_1 = 7
| edp_difficulty_1 = 11
| chart_version_2 = DanceDanceRevolution X3 VS 2ndMIX&rarr;Present
| beg_difficulty_2 = 2
| bsp_difficulty_2 = 7
| dsp_difficulty_2 = 8
| esp_difficulty_2 = &uarr;12
| bdp_difficulty_2 = 6
| ddp_difficulty_2 = 7
| edp_difficulty_2 = &uarr;13
| chart_version_3 = DanceDanceRevolution II / hottest party 5
| beg_difficulty_3 = 2
| bsp_difficulty_3 = 5
| dsp_difficulty_3 = 8
| esp_difficulty_3 = 11
| bdp_difficulty_3 = 6
| ddp_difficulty_3 = 7
| edp_difficulty_3 = 11
| chart_version_4 = DanceDanceRevolution S+
| beg_difficulty_4 = 2
| bsp_difficulty_4 = 5
| dsp_difficulty_4 = 8
| esp_difficulty_4 = 11
}}
}}
=== ポップンリズミン ===
{{rhythmin Chart Header|
{{rhythmin Chart Notecounts|150|228|330}}
{{rhythmin Chart|ポップンリズミン|2|5|8}}
}}
{{VIP ROOM}}


[[Category:Songs]]
[[Category:Songs]]
[[Category:DDR Songs]]
[[Category:DanceDanceRevolution Songs]]
[[Category:DDR Songs with Unique Videos]]
[[Category:DanceDanceRevolution Songs with Unique Videos]]
[[Category:IIDX Songs]]
[[Category:beatmania IIDX Songs]]
[[Category:IIDX Songs with Unique Videos]]
[[Category:beatmania IIDX Songs with Unique Videos]]
[[Category:IIDX AC Songs Never Removed]]
[[Category:beatmania IIDX Songs Never Removed]]
[[Category:pop'n music Songs]]
[[Category:pop'n rhythmin Exclusives]]

Latest revision as of 04:11, 30 July 2024

GOLD RUSH

Song Information

GOLD RUSH's jacket.

Artist: DJ YOSHITAKA-G feat.Michael a la mode
Composition/Arrangement: DJ YOSHITAKA-G
Lyrics: Michael a la mode&DJ YOSHITAKA-G
Vocals: Michael a la mode
BPM: 162
Length: 1:41
Genre: RECKLESS RAVE
Movie: kototoi
First Music Game Appearance: beatmania IIDX 14 GOLD
Other Music Game Appearances:

Lyrics

Original Version

Wow, yeah come on!
I'm Michael A La Mode.
Let's do the moneymaking as me.
Are you ready?

IIDX GOLD!

(Make it! Make money!) Let's drink all night tonight.
(Make it! Make money!) Money is something to live for.
(Make it! Make money!) Money makes the mare to go.
(Make it! Make money!) Yeah! Yeah!
Let's do the moneymaking!

(Make it! Make money!) Take the bath of a bundle of bills.
(Make it! Make money!) many money is heavier than lives.
(Make it! Make money!) I'm interested only in money.
(Make it! Make money!) Yeah! Yeah!
I become a millionaire!!

First style. SubStream. Second style. Third style.
Fourth style. Fifth style. Sixth style. 
Seventh style. Eighth style. Ninth style. Tenth style.
2DXRED. Happy Sky. DistorteD. 
IIDX GOLD!

(Make it! Make money!) Let's drink all night tonight.
(Make it! Make money!) Money is something to live for.
(Make it! Make money!) Money makes the mare to go.
(Make it! Make money!) Yeah! Yeah!
Let's do the moneymaking!

(Make it! Make money!) Take the bath of a bundle of bills.
(Make it! Make money!) many money is heavier than lives.
(Make it! Make money!) I'm interested only in money.
(Make it! Make money!) Yeah! Yeah!
It's my treating!

DanceDanceRevolution AC Version

Same as original version; however, the beatmania IIDX titles are replaced by:

1stMIX. 2ndMIX. 3rdMIX. 4thMIX.
5thMIX. DDRMAX. MAX2.
EXTREME. Club Version. Bass MIX. Solo 2000.
SuperNOVA. SuperNOVA2. DDR X.
DDR X2!

DanceDanceRevolution CS Version

Same as original version; however, the beatmania IIDX titles are replaced by:

1stMIX. 2ndMIX. 3rdMIX. 4thMIX.
5thMIX. DDRMAX. MAX2.
EXTREME. EXTRAMIX. Party Collection. Festival.
STRIKE. Hottest Party. フルフル♪パーティー.
ミュージックフィット!

Song Connections / Remixes

Trivia

This song has different backgrounds, banners, jackets, or other related images. For more information, please see this page.
  • GOLD RUSH is part of beatmania IIDX 14 GOLD's VIP ROOM EXTRA STAGE songs, located in the Silver Room. It has a silver skin interface when playing it.
    • As of May 30th, 2007 (beat #2), it can be played via IIDX RECORDS by spending GP.
    • As of June 27th, 2007 (beat #FREE), it is playable by default.
  • GOLD RUSH itself is considered an inside joke.
  • Michael a la mode is Yoshitaka's voice in a higher pitch.
  • GOLD RUSH's BPM, 162, is an approximation of the golden ratio, which is roughly 1.618, multiplied by 100.
  • GOLD RUSH received a new BEGINNER chart in beatmania IIDX 17 SIRIUS.
  • GOLD RUSH is one of the unlockable songs of the Mekuru meku Dance★Party (メクルめくダンス★パーティ) event of DanceDanceRevolution X2. It can be unlocked by completing the puzzle image that features the DanceDanceRevolution characters BONNIE, AFRO, and JENNY.
    • As of December 29th, 2010, GOLD RUSH has been unlocked for normal play.
  • Prior to DanceDanceRevolution WORLD, GOLD RUSH's music video is shown full screen, eliminating any on-screen dancers.
    • In DanceDanceRevolution II / hottest party5, GOLD RUSH's video is played in a tiny monitor on the opposite side of the player on Single and in the center on Double/Versus, due to Nintendo Wii memory limitations.
  • One of three GOLD RUSH versions in DanceDanceRevolution is randomly selected when playing this song (except in DanceDanceRevolution II / hottest party5).
  • GOLD RUSH appears as downloadable content for DanceDanceRevolution S+, in the beatmania IIDX Song Pack 3.
  • The DanceDanceRevolution UNIVERSE3 announcer sometimes says "Make it! Make money!", as a reference to GOLD RUSH's lyrics.
  • The beatmania IIDX 14 GOLD ORIGINAL SOUNDTRACK booklet has GOLD RUSH's lyrics translated to Japanese, along side its English lyrics. These Japanese lyrics are not used in any BEMANI game.
  • GOLD RUSH is one of the songs featured on the BEMANI SONGS ~Best of beatmania IIDX~ video.
  • GOLD RUSH was added to beatmania IIDX INFINITAS on February 3rd, 2016 as part of the February 2016 Basic Subscription Monthly Songs.
    • On July 6th, 2016, it became unlockable through the Akashic Explore event for players who did not already have it.
    • From November 2016, it could be purchased with BITs.
    • From April 20th, 2022, it is available by default in beatmania IIDX INFINITAS (2020).
  • GOLD RUSH was in consideration by Ryu☆ to be added to REFLEC BEAT groovin'!! Upper's BEMANI MUSIC FOCUS event as part of his set [1].
  • GOLD RUSH also appears in several KONAMI redemption games, including ROULETTE QUEEN, SEVEN'S BEAT (セブンスビート), and SPINFEVER dai 2-shou yume suishou to mahou no melody (SPINFEVER 第2章 夢水晶と魔法のメロディー).
  • GOLD RUSH is available in DanceDanceRevolution GRAND PRIX's GRAND PRIX mode from December 19th, 2022, by purchasing the GRAND PRIX music pack vol.12 (グランプリ楽曲パック vol.12).

Song Production Information

Untranslated.

Video Production Information

Untranslated.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12.
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.
ポップンリズミン difficulty rated from 1 to 10. (Ratings and notecounts obtained from BEMANIWiki 2nd.)

beatmania IIDX

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts 282 608 764 1199 - 601 851 1186 -
beatmania IIDX 14 GOLD - 8 9 11 - 7 8 10 -
beatmania IIDX 15 DJ TROOPERS→16 EMPRESS - ↓7 9 11 - ↓6 8 10 -
beatmania IIDX 17 SIRIUS→Present 3 7 9 11 - 6 8 10 -
beatmania IIDX 14 GOLD CS ※3 7 9 11 - 6 8 10 -
beatmania IIDX 16 EMPRESS + PREMIUM BEST ※3 7 9 11 - 6 8 10 -
beatmania IIDX INFINITAS - 7 9 11 - 6 8 10 -
beatmania IIDX ULTIMATE MOBILE 3 7 9 11 - - - - -
beatmania IIDX INFINITAS (2020) 3 7 9 11 - 6 8 10 -

※ Denotes chart is different from the later BEGINNER chart (total notes: 259).

DanceDanceRevolution

Game Single Double
Beginner Basic Difficult Expert Challenge Basic Difficult Expert Challenge
Notecounts / Freeze Arrows / Shock Arrows 78 / 0 137 / 17 225 / 29 352 / 17 - / - / - 155 / 17 189 / 26 365 / 17 - / - / -
DanceDanceRevolution X2 2 5 8 11 - 6 7 11 -
DanceDanceRevolution X3 VS 2ndMIX→Present 2 5 8 ↑12 - 6 7 ↑13 -
DanceDanceRevolution II / hottest party5 2 5 8 11 - 6 7 11 -
DanceDanceRevolution S+ 2 5 8 11 - - - - -
DanceDanceRevolution GRAND PRIX 2 5 8 12 - 6 7 13 -

ポップンリズミン

Game Difficulties
Normal Hyper EX
Notecounts 150 228 330
ポップンリズミン 2 5 8
VIP ROOM
GOLD RUSH - Candy Galy - 電人、暁に斃れる。 - Sense 2007