Sometime: Difference between revisions
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== Trivia == | == Trivia == | ||
* Both sometime and [[Real]] mark Aya Sakuma's debut in BEMANI. | |||
* sometime is the ending theme of beatmania IIDX 5th style in Arcade mode. | * sometime is the ending theme of beatmania IIDX 5th style in Arcade mode. | ||
* sometime is an unlockable revival song in [[AC HEROIC VERSE|beatmania IIDX 27 HEROIC VERSE]]'s ARENA MODE. It can be unlocked from September 2nd, 2020 by collecting 50 ARENA CUBES. | * sometime is an unlockable revival song in [[AC HEROIC VERSE|beatmania IIDX 27 HEROIC VERSE]]'s ARENA MODE. It can be unlocked from September 2nd, 2020 by collecting 50 ARENA CUBES. |
Latest revision as of 19:46, 20 October 2024
Not to be confused with Sometimes feat. Kanae Asaba.
sometime
Song Information
Artist: Aya
Composition/Arrangement: Aya Sakuma
Mixing Engineer: Shinichi Kawasumi(Mixer's Lab)
BPM: 150
Length: 2:03
Genre: SOUND TRACK
Movie: VJ GYO
First Music Game Appearance: beatmania IIDX 5th style
Other Music Game Appearances: None.
Lyrics
None.
Song Connections / Remixes
None.
Trivia
- Both sometime and Real mark Aya Sakuma's debut in BEMANI.
- sometime is the ending theme of beatmania IIDX 5th style in Arcade mode.
- sometime is an unlockable revival song in beatmania IIDX 27 HEROIC VERSE's ARENA MODE. It can be unlocked from September 2nd, 2020 by collecting 50 ARENA CUBES.
- It received a brand-new Double ANOTHER chart upon its revival, as well as slightly modified Single NORMAL/HYPER and Double NORMAL charts.
- From February 25th, 2021, its charts can be purchased in beatmania IIDX 28 BISTROVER with Bistraurant Guide (ビストランガイド).
- From beatmania IIDX 29 CastHour onwards, it is available by default.
- sometime was added to beatmania IIDX ULTIMATE MOBILE on June 9th, 2022. It can be purchased from the SHOP for 7 MM.
- sometime is unlockable in beatmania IIDX INFINITAS (2020) from November 2nd, 2022 after purchasing its charts with BITs.
Song Production Information
Aya
"Sometime... (to the future)" I created this song with the image of walking up an endless staircase with each step while believing in the future.
Don't you want to advance forward, looking for various possibilities without stopping?
Video Production Information
VJ GYO
Even though you keep doing your best to achieve your passionate hopes and dreams, there are somehow things which worry you and make you want to overlook if you avoid them, but the weight isn't lifted off your back and you can't solve it by yourself, right?
However, if you take a step forward to solve them, it seems possible to determine whether that "endless staircase" solidifies or is removed, like something influencing the weather, which affects the durability of buildings...
... And, the contents in this movie is different from Aya's message (I only first found about about this now...), but if I can convey an alternative nuance with the message that TRAN doesn't give up even though she's unskilled... I'd be happy.
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 7+ from 5th through 7th style, 1 to 8 in 10th style, 1 to 8+ in 11 IIDX RED, and 1 to 12 from 12 HAPPY SKY onward.
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | LEGGENDARIA | NORMAL | HYPER | ANOTHER | LEGGENDARIA | |
Notecounts / Charge Notes | 278 / 0 | 393 / 0 | 539 / 0 | 672 / 0 | - | 393 / 0 | 676 / 0 | 693 / 17 | - |
beatmania IIDX 5th style→7th style | - | 4 | 5 | N/A | - | 5 | 7 | - | - |
beatmania IIDX 10th style→11 IIDX RED | - | 4 | 5 | N/A | - | 5 | 7 | - | - |
beatmania IIDX 12 HAPPY SKY→13 DistorteD | - | 4 | 5 | 7 | - | 5 | 7 | - | - |
beatmania IIDX 14 GOLD→20 tricoro | - | 4 | 5 | 7 | - | 5 | ↑8 | - | - |
beatmania IIDX 27 HEROIC VERSE→Present | - | 4 | 6 | ↑8 | - | 5 | 8 | 8 | - |
beatmania IIDX 5th style CS | 2 | 4 | 5 | 5 | - | 5 | 7 | - | - |
beatmania IIDX 10th style CS | 3 | 4 | 5 | 5 | - | 5 | 7 | - | - |
beatmania IIDX ULTIMATE MOBILE | - | 4 | 6 | 8 | - | - | - | - | - |
beatmania IIDX INFINITAS (2020) | - | 4 | 6 | 8 | - | 5 | 8 | 8 | - |