Break Stasis: Difference between revisions
No edit summary |
|||
(7 intermediate revisions by 2 users not shown) | |||
Line 5: | Line 5: | ||
== Song Information == | == Song Information == | ||
Artist: Hommarju & Akira Complex<br> | Artist: Hommarju & Akira Complex<br> | ||
Composition/Arrangement: [[Hommarju]] & [[ | Composition/Arrangement: [[Hommarju]] & [[Akira Complex]]<br> | ||
Vocals: melancholiaah<br> | Vocals: melancholiaah<br> | ||
BPM: 184<br> | BPM: 184<br> | ||
Length: 2:00<br> | Length: 2:00<br> | ||
Genre: DRUMSTEP/HARDCORE<br> | Genre: DRUMSTEP/HARDCORE<br> | ||
Movie: [[Aono.Y]]<br> | |||
First Music Game Appearance: [[AC CANNON BALLERS|beatmania IIDX 25 CANNON BALLERS]]<br> | First Music Game Appearance: [[AC CANNON BALLERS|beatmania IIDX 25 CANNON BALLERS]]<br> | ||
Other Music Game Appearances: None. | Other Music Game Appearances: None. | ||
Line 21: | Line 21: | ||
== Trivia == | == Trivia == | ||
* Break Stasis marks | * Break Stasis marks Akira Complex's debut in BEMANI. | ||
* Break Stasis is available in [[CS INFINITAS 2020|beatmania IIDX INFINITAS (2020)]] as part of the '''beatmania IIDX INFINITAS Music Pack vol.15''' (beatmania IIDX INFINITAS 楽曲パック vol.15). | |||
== Song Production Information == | == Song Production Information == | ||
Line 55: | Line 56: | ||
== Difficulty & Notecounts == | == Difficulty & Notecounts == | ||
beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd] and [ | beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd] and [https://textage.cc TexTage].) | ||
{{IIDX Chart Header| | {{IIDX Chart Header| | ||
{{IIDX Chart Notecounts|-|673 / 4|980 / 4|1274 / 4|670 / 4|990 / 4|1282 / 4|CN=a}} | {{IIDX Chart Notecounts|-|673 / 4|980 / 4|1274 / 4|-|670 / 4|990 / 4|1282 / 4|-|CN=a}} | ||
{{IIDX Chart|beatmania IIDX 25 CANNON BALLERS location test|-|6|8|10|6|8|10}} | {{IIDX Chart|beatmania IIDX 25 CANNON BALLERS location test|-|6|8|10|-|6|8|10|-}} | ||
{{IIDX Chart|beatmania IIDX 25 CANNON BALLERS→Present|-|6|↑9|10|6|↑9|10}} | {{IIDX Chart|beatmania IIDX 25 CANNON BALLERS→Present|-|6|↑9|10|-|6|↑9|10|-}} | ||
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|-|6|9|10|-|-|-|-|-}} | |||
{{IIDX Chart|beatmania IIDX INFINITAS (2020)|-|6|9|10|-|6|9|10|-}} | |||
}} | }} | ||
Latest revision as of 03:12, 21 October 2024
This page is for the song Break Stasis. For the EP named after the song, please see Break Stasis (EP).
Break Stasis
Song Information
Artist: Hommarju & Akira Complex
Composition/Arrangement: Hommarju & Akira Complex
Vocals: melancholiaah
BPM: 184
Length: 2:00
Genre: DRUMSTEP/HARDCORE
Movie: Aono.Y
First Music Game Appearance: beatmania IIDX 25 CANNON BALLERS
Other Music Game Appearances: None.
Lyrics
Break Stasis
Song Connections / Remixes
- An extended version of Break Stasis can be found on Hommarju and Akira Complex's second collaboration EP of the same name.
Trivia
- Break Stasis marks Akira Complex's debut in BEMANI.
- Break Stasis is available in beatmania IIDX INFINITAS (2020) as part of the beatmania IIDX INFINITAS Music Pack vol.15 (beatmania IIDX INFINITAS 楽曲パック vol.15).
Song Production Information
Hommarju
Everyone! I brought Akira Complex to IIDX!!
Together with Akira Complex we produced the "WE ARE CONNECTED" CD, released in 2015.
Our encounter goes back further, as we joined at the same time to the S2TB Recording label presided over by kors k.
The country and language are different, culture, customs, and the time are different as well, and while I rely on my music and my poor English, the exchanges between us deepened.
"I want to be a bridge between Japan and the world", Akira has respected Japan and its music very much.
Sometimes, I need to be a bridge for Akira.
That being said, this time we asked to the person in charge and could make a collaboration!
Please enjoy the sound that connects the world and Japan to your heart's content!
Hommarju here!
Akira Complex
Hey it's Akira Complex from S2TB Recording and Attack The Music, I hope you enjoyed the track!
As we were making this track I was replaying games with time travel mechanics.
Breaking stasis refers to resuming a moment that was previously stopped,
so I wanted to create something that had the same chopped up vibe.
Hommarju and I always have fun collaborating so it came naturally!
Video Production Information
Untranslated.
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from BEMANIWiki 2nd and TexTage.)
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | LEGGENDARIA | NORMAL | HYPER | ANOTHER | LEGGENDARIA | |
Notecounts / Charge Notes | - | 673 / 4 | 980 / 4 | 1274 / 4 | - | 670 / 4 | 990 / 4 | 1282 / 4 | - |
beatmania IIDX 25 CANNON BALLERS location test | - | 6 | 8 | 10 | - | 6 | 8 | 10 | - |
beatmania IIDX 25 CANNON BALLERS→Present | - | 6 | ↑9 | 10 | - | 6 | ↑9 | 10 | - |
beatmania IIDX ULTIMATE MOBILE | - | 6 | 9 | 10 | - | - | - | - | - |
beatmania IIDX INFINITAS (2020) | - | 6 | 9 | 10 | - | 6 | 9 | 10 | - |