BRAINSTORM: Difference between revisions

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== Trivia ==
== Trivia ==
* According to teranoid, the other members of Hardcore United Tokyo ([[Toshiyuki Kakuta|L.E.D.]] and [[DJ CHUCKY]]) also helped in planning BRAINSTORM.
* According to teranoid, the other members of Hardcore United Tokyo ([[Toshiyuki Kakuta|L.E.D.]] and [[DJ CHUCKY]]) also helped in planning BRAINSTORM.
* BRAINSTORM is the only long version on the ''beatmania IIDX CS Collection -GOLD, DJ TROOPERS, EMPRESS-'' CD.
* BRAINSTORM is the only long song has a version on the ''beatmania IIDX CS Collection -GOLD, DJ TROOPERS, EMPRESS-'' album.
* Sound data for BRAINSTORM can be found in [[AC tricoro|beatmania IIDX 20 tricoro]], including its unused song preview.
* Sound data for BRAINSTORM can be found in [[AC tricoro|beatmania IIDX 20 tricoro]], including its unused song preview.
** It was finally added as a playable song to beatmania IIDX 21 SPADA, as part of MAP DX-4 of the Qprogue event.
** It was finally added as a playable song to beatmania IIDX 21 SPADA, as part of MAP DX-4 of the Qprogue event.
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== Video Production Information ==
== Video Production Information ==
=== OTAS ===
Imagining directing military elements and keywords, the idea for this video came from the idea of a war conducted in cyberspace.  From fighting in the real world, we are now moving towards fighting wars over cyberspace.  The expression of this idea is that of the machines matching pace with the timing of the song.   
Imagining directing military elements and keywords, the idea for this video came from the idea of a war conducted in cyberspace.  From fighting in the real world, we are now moving towards fighting wars over cyberspace.  The expression of this idea is that of the machines matching pace with the timing of the song.   


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beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://www.bemaniwiki.com BEMANIWiki 2nd].)
beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://www.bemaniwiki.com BEMANIWiki 2nd].)


{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{IIDX Chart Info
|-
| spn_notes = 386
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
| sph_notes = 1032
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
| spa_notes = 1449
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
| dpn_notes = 633
|-
| dph_notes = 1204
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
| dpa_notes = 1495
!style="background:#9999ee; text-align: center;" width="70px"|Normal
| chart_version_1 = beatmania IIDX 15 DJ TROOPERS CS
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
| spn_difficulty_1 = 4
!style="background:#9999ee; text-align: center;" width="70px"|Another
| sph_difficulty_1 = 9
!style="background:#9999ee; text-align: center;" width="70px"|Normal
| spa_difficulty_1 = 11
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
| dpn_difficulty_1 = 5
!style="background:#9999ee; text-align: center;" width="70px"|Another
| dph_difficulty_1 = 10
|-
| dpa_difficulty_1 = 12
| Notecounts || style="background:#00FF7F;"|- || style="background:#73C2FB;"|386 || style="background:#eeee77;"|1032 || style="background:#FB607F;"|1449 || style="background:#73C2FB;"|633 || style="background:#eeee77;"|1204 || style="background:#FB607F;"|1495
| chart_version_2 = beatmania IIDX 21 SPADA→Present
|-
| spn_difficulty_2 = 4
| beatmania IIDX 15 DJ TROOPERS CS || style="background:#00FF7F;"|- || style="background:#73C2FB;"|4 || style="background:#eeee77;"|9 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12
| sph_difficulty_2 = ↑10
|-
| spa_difficulty_2 = 11
| beatmania IIDX 21 SPADA→Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|4 || style="background:#eeee77;"|↑10 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|↑6 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12
| dpn_difficulty_2 = ↑6
|}
| dph_difficulty_2 = 10
| dpa_difficulty_2 = 12
}}


[[Category:Songs]]
[[Category:Songs]]
[[Category:IIDX Songs]]
[[Category:IIDX Songs]]
[[Category:IIDX Songs with Unique Videos]]
[[Category:IIDX Songs with Unique Videos]]

Revision as of 07:48, 12 December 2014

BRAINSTORM

Song Information

Artist: Hardcore United Tokyo(teranoid & DJ TECHNORCH)
Composition/Arrangement: Hardcore United Tokyo (teranoid, DJ TECHNORCH)
BPM: 180
Length: 2:07
Genre: TRANCECORE MEETS GABBA
VJ: OTAS
First Music Game Appearance: beatmania IIDX 15 DJ TROOPERS CS
Other Music Game Appearances:

Lyrics

Some distorted vocal samples can be heard.

Song Connections / Remixes

  • The full version of BRAINSTORM, titled BRAINSTORM (Original Extended), can be found on the beatmania IIDX CS Collection -GOLD, DJ TROOPERS, EMPRESS- album.

Trivia

  • According to teranoid, the other members of Hardcore United Tokyo (L.E.D. and DJ CHUCKY) also helped in planning BRAINSTORM.
  • BRAINSTORM is the only long song has a version on the beatmania IIDX CS Collection -GOLD, DJ TROOPERS, EMPRESS- album.
  • Sound data for BRAINSTORM can be found in beatmania IIDX 20 tricoro, including its unused song preview.
    • It was finally added as a playable song to beatmania IIDX 21 SPADA, as part of MAP DX-4 of the Qprogue event.
  • In beatmania IIDX 15 DJ TROOPERS CS, BRAINSTORM's artist was listed as Hardcore United Tokyo(teranoid&DJ TECHNORCH).

Song Production Information

Untranslated.

Video Production Information

OTAS

Imagining directing military elements and keywords, the idea for this video came from the idea of a war conducted in cyberspace. From fighting in the real world, we are now moving towards fighting wars over cyberspace. The expression of this idea is that of the machines matching pace with the timing of the song.

My favorite scene is that of the planes trying to bomb the central fighting machine.

Please try to view the scenes of the explosions as they come towards you.♪

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from BEMANIWiki 2nd.)

Game SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
Notecounts 386 1032 1449 633 1204 1495
beatmania IIDX 15 DJ TROOPERS CS 4 9 11 5 10 12
beatmania IIDX 21 SPADA→Present 4 ↑10 11 ↑6 10 12