TRANOID: Difference between revisions

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Genre: PSG WORKS<br>
Genre: PSG WORKS<br>
VJ: [[VJ GYO]]<br>
VJ: [[VJ GYO]]<br>
Video Type: Full<br>
First Music Game Appearance: [[AC GOLD|beatmania IIDX 14 GOLD]]<br>
First Music Game Appearance: [[AC GOLD|beatmania IIDX 14 GOLD]]<br>
Other Music Game Appearances: None.
Other Music Game Appearances: None.
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** TRANOID is the second collaboration by these two, with the first one being [[Shippo no Rock|しっぽのロック]] from [[AC GFDM V2|GuitarFreaks V2 & DrumMania V2]].
** TRANOID is the second collaboration by these two, with the first one being [[Shippo no Rock|しっぽのロック]] from [[AC GFDM V2|GuitarFreaks V2 & DrumMania V2]].
** TRANOID marks the first time a pair who collaborated for the BEMANI EXPO event did so afterwards.
** TRANOID marks the first time a pair who collaborated for the BEMANI EXPO event did so afterwards.
* In the second half of the video, [[Tran]] is seen running through the NORMAL chart of the song.
* In the second half of TRANOID's video, [[Tran]] is seen running through the NORMAL chart of the song.
* TRANOID is, so far, the only Seiya Murai song in beatmania IIDX not under his own name.
* TRANOID is, so far, the only Seiya Murai song in beatmania IIDX not under his own name.


== Song Production Information ==
== Song Production Information ==


Sound: TAKA
=== TAKA ===


The recent evolution of sound software and equipment has produced spectacular music.<br>
The recent evolution of sound software and equipment has produced spectacular music.<br>
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The genre, PSG works, is a bit of a misnomer, since I feel the song is more enthusiastic with the chip tunes in it.
The genre, PSG works, is a bit of a misnomer, since I feel the song is more enthusiastic with the chip tunes in it.
----------------
----------------
Sound: Seiya Murai
=== Seiya Murai ===


(untranslated)
(untranslated)
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He sent me a screenshot of the chart so I could have a reference to where the enemy characters were located.  I thank you for your assistance.
He sent me a screenshot of the chart so I could have a reference to where the enemy characters were located.  I thank you for your assistance.


{{IIDX-stub}}
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://bemaniwiki.com BEMANIWiki 2nd].)
 
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
|-
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
|-
| Notecounts || style="background:#00FF7F;"|215 || style="background:#73C2FB;"|414 || style="background:#eeee77;"|929 || style="background:#FB607F;"|1141 || style="background:#73C2FB;"|449 || style="background:#eeee77;"|947 || style="background:#FB607F;"|1141
|-
| beatmania IIDX 14 GOLD || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12
|-
| beatmania IIDX 15 DJ TROOPERS&rarr;Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|10 || style="background:#FB607F;"|&darr;11 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12
|-
| beatmania IIDX 14 GOLD CS || style="background:#00FF7F;"|2 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|10 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12
|}
 
[[Category:Songs]]
[[Category:Songs]]
[[Category:IIDX Songs]]
[[Category:IIDX Songs]]
[[Category:IIDX Songs with Unique Videos]]
[[Category:IIDX Songs with Unique Videos]]
[[Category:IIDX AC Songs Never Removed]]
[[Category:IIDX AC Songs Never Removed]]

Revision as of 16:37, 25 August 2013

TRANOID

Song Information

Artist: T&S seq. factory
Composition: Takayuki Ishikawa
Arrangement: T&S
BPM: 130-190
Length: 2:12
Genre: PSG WORKS
VJ: VJ GYO
First Music Game Appearance: beatmania IIDX 14 GOLD
Other Music Game Appearances: None.

Song Connections / Remixes

None.

Trivia

  • The T&S in the artist name stands for Takayuki Ishikawa and Seiya Murai respectively.
  • In the second half of TRANOID's video, Tran is seen running through the NORMAL chart of the song.
  • TRANOID is, so far, the only Seiya Murai song in beatmania IIDX not under his own name.

Song Production Information

TAKA

The recent evolution of sound software and equipment has produced spectacular music.

Electronic instrument systems, in particular are striking - producing high quality digital music, lower overall cost for the equipment, improved ease of use and convenience. Anyone, in a few months, even without any knowledge of music-making and with little money, can sound like a professional.

Now, listening to earlier techno and trance music, without all of these extras, one can hear how rough the sound was, but at the same time, hear how talented the artists were. To make a sound like that took a lot of time, money, and effort. Knowing how much time was needed to create songs, I often talked about it with my friends.

The evolution of music production has increased competition between musicians since the costs have gone down. However, these lower costs have also meant lower production values, which bothers some musicians.

So, in this current era, I decided to throw off all of this advanced technology, to use pure game music, using plain beeps and noise!

... and with this ambitious undertaking, ran into a lot of trouble.

This was actually hard.

So, eventually, with the help of Seiya Murai. helping with making actual game sounds, we evetually got the song made. I also received some help from some friends back in Itabashi.
The T&S stands for Taka and Seiya, respectively.
Still, Mr. Murai truly did a lot for this song.

The genre, PSG works, is a bit of a misnomer, since I feel the song is more enthusiastic with the chip tunes in it.


Seiya Murai

(untranslated)

Video Production Information

I imagined Tran with an old TV remote control watching TV.

She is at a Japanese store, trying to think what kind of new TV she wants to get, perhaps a cool one with black and silver outlines which I like...

Suddenly, she gets sucked into the TV and sent into a world of IIDX to play. Yeah!

After getting over the shock and excitementof what occured, she decides to get through one song at a time.

While she was hitting her enemies in the head, I tried to make a clean cut of the movie.

Production assistance was provided by TOCHI.
He sent me a screenshot of the chart so I could have a reference to where the enemy characters were located. I thank you for your assistance.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from BEMANIWiki 2nd.)

Game SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
Notecounts 215 414 929 1141 449 947 1141
beatmania IIDX 14 GOLD - 5 10 12 6 10 12
beatmania IIDX 15 DJ TROOPERS→Present - 5 10 ↓11 6 10 12
beatmania IIDX 14 GOLD CS 2 5 10 11 6 10 12