DEADLOCK -Out Of Reach-: Difference between revisions
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(Is it fine if I put this trivia note about "undefined behavior" here?) |
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** In [[REFLEC BEAT VOLZZA 2]], DEADLOCK -Out Of Reach- was playable by default. | ** In [[REFLEC BEAT VOLZZA 2]], DEADLOCK -Out Of Reach- was playable by default. | ||
* DEADLOCK -Out Of Reach- marks Yuichi Asami's first use of his U1 undefined behavior alias. | * DEADLOCK -Out Of Reach- marks Yuichi Asami's first use of his U1 undefined behavior alias. | ||
** In computer programming, undefined behavior is the result of executing computer code whose behavior is not prescribed by the language specification to which the code adheres, for the current state of the program (e.g. memory). This happens when the translator of the source code makes certain assumptions, but these assumptions are not satisfied during execution. | |||
== Difficulty & Notecounts == | == Difficulty & Notecounts == |
Revision as of 05:00, 7 April 2017
DEADLOCK -Out Of Reach-
Song Information
Artist: U1 undefined behavior
Composition: MAX MAXIMIZER
Arrangement: U1-ASAMi
BPM: 205
Length: 2:06
Jacket design: XTC
First Music Game Appearance: REFLEC BEAT groovin'!! Upper
Other Music Game Appearances: None.
Lyrics
Some vocal samples can be heard.
Song Connections / Remixes
- DEADLOCK -Out Of Reach- is a remix of DEADLOCK, from REFLEC BEAT Ver.1.5.
- DEADLOCK -Out Of Reach- shares vocal samples with Elisha, Electric Dance System Music, and Welcome.
Trivia
- DEADLOCK -Out Of Reach- is one of the songs of the Ura MYSTICAL STRIKE (裏MYSTICAL STRIKE) event of REFLEC BEAT groovin'!! Upper. To unlock it, you must beat Asura.
- In REFLEC BEAT VOLZZA, DEADLOCK -Out Of Reach- could be purchased in the Garage for 20 VOLZZA KEYs.
- In REFLEC BEAT VOLZZA 2, DEADLOCK -Out Of Reach- was playable by default.
- DEADLOCK -Out Of Reach- marks Yuichi Asami's first use of his U1 undefined behavior alias.
- In computer programming, undefined behavior is the result of executing computer code whose behavior is not prescribed by the language specification to which the code adheres, for the current state of the program (e.g. memory). This happens when the translator of the source code makes certain assumptions, but these assumptions are not satisfied during execution.
Difficulty & Notecounts
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, and from 1 to 13 in VOLZZA/VOLZZA 2. (Ratings and notecounts obtained from REFLEC BEAT @wiki.)
Game | Level | |||
---|---|---|---|---|
Basic | Medium | Hard | Special | |
Notecounts | 195 | 354 | 888 | - |
REFLEC BEAT groovin'!! Upper | 5 | 8 | 10+ | - |
REFLEC BEAT VOLZZA→VOLZZA 2 | 5 | 8 | ↑12 | - |
MYSTICAL STRIKE | |
---|---|
MYSTICAL STRIKE Songs | 鬼天 (Asura) - Cytokinesis (Chimera) - Proluvies (Leviathan) - WICKeD CRφSS (Vampire) - Giant Strength (Cyclops) Gale Rider (Griffin) - onslaught (Bahamut) |
裏MYSTICAL STRIKE Songs | DEADLOCK -Out Of Reach- (Asura) - SCHWARZSCHILD FIELD (Chimera) - Poochie (Leviathan) - アヴァロンの丘 (Vampire) OverDriveTrain (Cyclops) - Nigra Ludia (Griffin) - Eclipse Zero (Bahamut) |