AA -rebuild-: Difference between revisions

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== Song Production Information ==
== Song Production Information ==
Untranslated.
=== BEMANI Sound Team "D.J.Amuro" ===
The idea of ​​this track actually came up when I was making the set of the "[http://www.konamistyle.jp/item/73908#_ga=2.83036886.1907358564.1521468883-1277024185.1516808626 EDP×beatnation summit 2017-beatnation 10th Anniversary-]" live event.<br>
The producer, [[Ryutaro Nakahara|Ryu]], requested me "I want you to organize a comprehensive set of your past career", so I thought that "it would be impossible to remove "AA", which is loved by the advanced IIDX players", and instead decided to start working on a remake of it, but unfortunately I couldn't make it in time, so sadly I gave up on it.
 
However, by raising the BPM slightly to match a drum'n'bass rhythm, I had the idea that, ​​having standard musical instruments and with a simple arrangement will definitely be "the first song of the day" in the next ten years, so I believed it would be a fun music piece, and it was allowed to appear in CANNON BALLERS.
 
At the beginning of the production, I was planning to name it "AA -2017-", but I instead decided to name it "AA -rebuild-" (rebuilt version), so please  love it forever.


== Video Production Information ==
== Video Production Information ==

Revision as of 18:40, 20 March 2018

AA -rebuild-

Song Information

Artist: D.J.Amuro
Composition/Arrangement: Konami Amusement(D.J.Amuro)
BPM: 174
Length: 2:01
Genre: RENAISSANCE
VJ: Seventhgraphics
First Music Game Appearance: beatmania IIDX 25 CANNON BALLERS
Other Music Game Appearances: None.

Lyrics

None.

Song Connections / Remixes

Trivia

  • AA -rebuild-'s ANOTHER charts were unlocked on January 11th, 2018.

Song Production Information

BEMANI Sound Team "D.J.Amuro"

The idea of ​​this track actually came up when I was making the set of the "EDP×beatnation summit 2017-beatnation 10th Anniversary-" live event.
The producer, Ryu, requested me "I want you to organize a comprehensive set of your past career", so I thought that "it would be impossible to remove "AA", which is loved by the advanced IIDX players", and instead decided to start working on a remake of it, but unfortunately I couldn't make it in time, so sadly I gave up on it.

However, by raising the BPM slightly to match a drum'n'bass rhythm, I had the idea that, ​​having standard musical instruments and with a simple arrangement will definitely be "the first song of the day" in the next ten years, so I believed it would be a fun music piece, and it was allowed to appear in CANNON BALLERS.

At the beginning of the production, I was planning to name it "AA -2017-", but I instead decided to name it "AA -rebuild-" (rebuilt version), so please love it forever.

Video Production Information

Untranslated.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from BEMANIWiki 2nd.)

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts - 646 1253 1820 712 1192 1752 {{{8}}} {{{9}}}
beatmania IIDX 25 CANNON BALLERS→Present - 7 10 12 7 10 12 {{{9}}} {{{10}}}
D.J.Amuro's RENAISSANCE series
Main Songs A - AA - F - X
Remixes / Related Songs 少年A - AA -rebuild- -