Real: Difference between revisions
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''This page is for the [[Aya Sakuma|Aya]] song titled Real. For the 玉置成実 song of the same title, please see [[REAL]].'' | ''This page is for the [[Aya Sakuma|Aya]] song titled Real. For the 玉置成実 song of the same title, please see [[REAL]].'' | ||
'' | ''Also, not to be confused with [[Real ~L size no yume~|Real ~Lサイズの夢~]].'' | ||
= Real = | = Real = | ||
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=== AYA === | === AYA === | ||
To summarize, it's "real".<br> | To summarize, it's "real".<br> | ||
In order to best express this, I fused an | In order to best express this, I fused an inorganic world (which feels like a dead world) with a human-like, warm, and rustic feel (humanity) in my own style, which made it feel "real".<br> | ||
Saying this makes me sound like a smart person (laughs), so by all means, please play and listen to it in beatmania IIDX 5th style.<br> | Saying this makes me sound like a smart person (laughs), so by all means, please play and listen to it in beatmania IIDX 5th style.<br> | ||
By the way, I was inspired by [[Takayuki Ishikawa|TAKA]]'s Direction to include the Synth Lead (solo) in the song's | By the way, I was inspired by [[Takayuki Ishikawa|TAKA]]'s Direction to include the Synth Lead (solo) in the song's end part. | ||
== Video Production Information == | == Video Production Information == | ||
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Hoho!!! | Hoho!!! | ||
2 days before the upload | |||
GOLI "◯◯◯. I drew something like this."<br> | GOLI "◯◯◯. I drew something like this."<br> | ||
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VJ GYO "This is just like my student days, GOLI."<br> | VJ GYO "This is just like my student days, GOLI."<br> | ||
GOLI "??"<br> | GOLI "??"<br> | ||
VJ GYO " | VJ GYO "Well, wasn't it when I chopped bamboo behind my house using a sword?"<br> | ||
GOLI "???" | GOLI "???" | ||
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* He rode his motorcycle on a mountain pass. | * He rode his motorcycle on a mountain pass. | ||
* <span style="font-size:200%;">He chopped bamboo | * <span style="font-size:200%;">He chopped bamboo (laughs).</span> | ||
"Would these animations be alright for this song?" (Written as a haiku)<br> | "Would these animations be alright for this song?" (Written as a haiku)<br> | ||
Line 67: | Line 67: | ||
<small><span style="color:blue">"I wonder if this is a very dramatized story." (Written as a haiku)</span> | <small><span style="color:blue">"I wonder if this is a very dramatized story." (Written as a haiku)</span> | ||
<span style="color:blue">It's true that it's a "stoic DRUM'N'BASS song which overlaps with the image of | <span style="color:blue">It's true that it's a "stoic DRUM'N'BASS song which overlaps with the image of a samurai who pursues the path of body and mind", but (there's also an instance of it being used in a certain famous international artist's promotional video).</span></small> | ||
== Difficulty & Notecounts == | == Difficulty & Notecounts == |
Revision as of 18:35, 22 January 2024
This page is for the Aya song titled Real. For the 玉置成実 song of the same title, please see REAL.
Also, not to be confused with Real ~Lサイズの夢~.
Real
Song Information
Artist: Aya
Composition/Arrangement: Aya Sakuma
Mixing Engineer: Shinichi Kawasumi(Mixer's Lab)
BPM: 200
Length: 2:01
Genre: DRUM'N'BASS
Movie: VJ GYO (animation by GOLI)
First Music Game Appearance: beatmania IIDX 5th style
Other Music Game Appearances:
- DanceDanceRevolution ULTRAMIX2 Song Pack #10
Lyrics
None.
Song Connections / Remixes
None.
Trivia
- Real's DanceDanceRevolution graphics were created by Chris Won.
- Real's overlays were removed from the beatmania IIDX arcade games as of beatmania IIDX 20 tricoro due to technical issues.
- Unused sound data for Real can be found in REFLEC BEAT groovin'!! Upper. Its internal ID is the same one used for 男々道, indicating it was supposed to appear as part of the 8th Set (PHQUASE's SELECTION) of the BEMANI MUSIC FOCUS unlocking system, but was replaced.
- Real is unlockable in beatmania IIDX INFINITAS from June 3rd, 2020, after purchasing its charts with BITs.
Song Production Information
AYA
To summarize, it's "real".
In order to best express this, I fused an inorganic world (which feels like a dead world) with a human-like, warm, and rustic feel (humanity) in my own style, which made it feel "real".
Saying this makes me sound like a smart person (laughs), so by all means, please play and listen to it in beatmania IIDX 5th style.
By the way, I was inspired by TAKA's Direction to include the Synth Lead (solo) in the song's end part.
Video Production Information
GOLI
It's finally here! An energetic DRUM'N'BASS song!!
Hoho!!!
2 days before the upload
GOLI "◯◯◯. I drew something like this."
VJ GYO "...... Perhaps it fits this song. But then...... "
GOLI "?"
VJ GYO "This is just like my student days, GOLI."
GOLI "??"
VJ GYO "Well, wasn't it when I chopped bamboo behind my house using a sword?"
GOLI "???"
It's REAL.
Below is trivia GOLI knows about VJ GYO's student days (in college)
- He practiced Chinese martial arts.
- He rode his motorcycle on a mountain pass.
- He chopped bamboo (laughs).
"Would these animations be alright for this song?" (Written as a haiku)
And so it was decided.
VJ GYO
"I wonder if this is a very dramatized story." (Written as a haiku)
It's true that it's a "stoic DRUM'N'BASS song which overlaps with the image of a samurai who pursues the path of body and mind", but (there's also an instance of it being used in a certain famous international artist's promotional video).
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 7+ from 5th through 9th style, 1 to 8 in 10th style, 1 to 8+ in 11 IIDX RED, and 1 to 12 from 12 HAPPY SKY onward.
DanceDanceRevolution difficulty rated from 1 to 10 from DDRMAX2 to SuperNOVA2.
beatmania IIDX
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | LEGGENDARIA | NORMAL | HYPER | ANOTHER | LEGGENDARIA | |
Notecounts | 416 | 580 | 866 | 920 | - | 796 | 949 | 1139 | - |
beatmania IIDX 5th style→9th style | - | 5 | 6 | N/A | - | 6 | 7 | N/A | - |
beatmania IIDX 10th style | - | 5 | ↑7 | N/A | - | ↑7 | 7 | N/A | - |
beatmania IIDX 11 IIDX RED | - | 5 | 7 | N/A | - | 7 | ↑8 | N/A | - |
beatmania IIDX 12 HAPPY SKY→13 DistorteD | - | 5 | ↑8 | 9 | - | 7 | ↑9 | 10 | - |
beatmania IIDX 14 GOLD→Present | - | 5 | 8 | 9 | - | 7 | 9 | ↑11 | - |
beatmania IIDX 5th style CS | 3 | 5 | 6 | 6 | - | 6 | 7 | 7 | - |
beatmania IIDX 8th style CS | - | 5 | 7 | 7 | - | 7 | 7+ | 7+ | - |
beatmania IIDX ULTIMATE MOBILE | - | 5 | 8 | 9 | - | - | - | - | - |
beatmania IIDX INFINITAS | - | 5 | 8 | 9 | - | 7 | 9 | 11 | - |
DanceDanceRevolution
Game | Single | Double | |||||||
---|---|---|---|---|---|---|---|---|---|
Beginner | Basic | Difficult | Expert | Challenge | Basic | Difficult | Expert | Challenge | |
Notecounts / Freeze Arrows / Shock Arrows | - / - | 261 / 21 | 277 / 29 | 344 / 36 | - / - / - | 254 / 24 | 275 / 58 | 375 / 65 | - / - / - |
DanceDanceRevolution ULTRAMIX2 / Dancing Stage Unleashed2 DLC | ⁂N/A | 4 | 6 | 8 | - | 4 | 6 | 9 | - |
DanceDanceRevolution ULTRAMIX3 / Dancing Stage Unleashed3 DLC | ⁂N/A | 4 | 6 | 8 | - | 4 | 6 | 9 | - |
DanceDanceRevolution ULTRAMIX4 DLC | ⁂N/A | 4 | 6 | 8 | - | 4 | 6 | 9 | - |
⁂ Denotes that no proper chart data actually exists.