Four-leaf: Difference between revisions

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m (→‎Video Production Information: Source: https://web.archive.org/web/20160417204347/http://www.konami.jp:80/bemani/bm2dx/bm2dx14/)
m (→‎tQy: Oops. One more time.)
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=== beatmania IIDX ===
=== beatmania IIDX ===
==== tQy ====
==== tQy ====
Early in the production of Kigonshu, I was told by the IIDX team, "I have another project to be done."<br>
Early in the production of [[Kigonshu]], I was told by the IIDX team, "I have another project to be done."<br>
And they also said that "I can do whatever I want with this project."<br>
And they also said that "I can do whatever I want with this project."<br>
It is not often that people say, "You can do this thing as you like." (It's tru~e.)<br>
It is not often that people say, "You can do this thing as you like." (It's tru~e.)<br>
Line 102: Line 102:


It was my first time directing a film, so it was a little bit cringeworthy, and a little bit odd.<br>
It was my first time directing a film, so it was a little bit cringeworthy, and a little bit odd.<br>
(The lyrics of "Kito" and "Kigonshu" are basically the same lyric-wise, so I was only a co-director at best.)  
(The [[Kito_ni_tsugu|Kito]] and Kigonshu videos are basically the same lyric-wise, so I was only a co-director at best.)  


I would like to thank everyone at the Kobe office for their cooperation in the filming.<br>
I would like to thank everyone at the Kobe office for their cooperation in the filming.<br>
Line 108: Line 108:
So I had to apologize for any inconvenience that I might've caused. (No good!).
So I had to apologize for any inconvenience that I might've caused. (No good!).


The "Winter Twins" that came along with "Kigonshu" were delivered just in time, but ended up causing a lot of trouble for the production staff in Roppongi.
The "Winter Twins" that came along with "Kigonshu" were delivered just in time, but ended up causing a lot of trouble for the production staff in Roppongi.<br>
Even so, I hope IIDX players enjoyed it as much as possible.
Even so, I hope IIDX players enjoyed it as much as possible.



Revision as of 20:25, 23 May 2024

Not to be confused with Four Leaves.

four-leaf

Song Information

four-leaf's jacket.

Artist: Sis Bond Chit
Composition/Arrangement/Lyrics/Guitar/Bass/Other Instruments & Programming: Asaki
Vocals/Chorus: ayaka
BPM: 157
Length: 1:46
Genre: ROCK
Movie: tQy
First Music Game Appearance: beatmania IIDX 14 GOLD
Other Music Game Appearances:

Lyrics

anytime

he goes for a blow in my record
the glaring drops come raining down
in his landscape

just because you see
it doesn't mean
its, sun's there

with the cray trees

the fall of the leaves trip me as he plays
like a floating ray
marked star in our records

its under the green ray
its not the cosmic forest

sailed
on the freezing ray
on the waves fading down
on the line

the liner sails us to
the halo of moonlit sun marked star

anytime

say on
you, freethinker
the leaves gone

she has over

ride the line
no ride a lie

broken branches in his landscape in my records
like a free

are all dead

Song Connections / Remixes

None.

Trivia

This song has different backgrounds, banners, jackets, or other related images. For more information, please see this page.
  • four-leaf is the only Sis Bond Chit song to debut in a game outside of GuitarFreaks & DrumMania.
  • four-leaf's BEGINNER chart was removed in beatmania IIDX 15 DJ TROOPERS.
  • four-leaf is playable in GuitarFreaks V6 & DrumMania V6 BLAZING!!!! at the end of any Blood Type Cup course in the Blazing Championship, which started on October 30th, 2009.
    • It was automatically unlocked into Standard Mode on November 12th, 2009.
  • four-leaf is available for play in GuitarFreaksXG & DrumManiaXG as an unlockable song in JukeBox #1 (March 10th, 2010).
    • As of April 23rd, 2010, it has been automatically unlocked into Standard Mode.
  • four-leaf is unlockable in beatmania IIDX INFINITAS from May 2nd, 2017, after purchasing its charts with BITs.
  • four-leaf is available in コナステ GITADORA as part of the Konasute GITADORA HISTORY PACK vol.10 (コナステ GITADORA HISTORYパック vol.10).

Song Production Information

beatmania IIDX

Sis Bond Chit

Initially, I was commissioned for this series, but only for one song.
However, in these various out-of-control circumstances, I had to make another song.
As originally planned, I wanted to make a song that was melodious yet racing.
It's been a long time since I made a song that has a classic feels of a J-rock melody (even though the lyrics are entirely in English).

Perhaps since this song came out the way I liked it,
DJ Yoshitaka was very happy with the results.
In his circumstance, I could understand how he felt, so I really did not want to be in his shoes at that time.
He didn't know that he was going to have the misfortune of unexpected visits from other producers after all of this.

dj TAKA was smiling at the song, and the whole story behind it.

So, this song isn't exactly what would be considered DJ material.
Ignoring this, please have fun playing this song. beatmania is so fun to play.

Video Production Information

beatmania IIDX

tQy

Early in the production of Kigonshu, I was told by the IIDX team, "I have another project to be done."
And they also said that "I can do whatever I want with this project."
It is not often that people say, "You can do this thing as you like." (It's tru~e.)
So, I made a short film, as if it was my "first short film as a director," and I put in whatever I wanted just for my own personal sake.

It was my first time directing a film, so it was a little bit cringeworthy, and a little bit odd.
(The Kito and Kigonshu videos are basically the same lyric-wise, so I was only a co-director at best.)

I would like to thank everyone at the Kobe office for their cooperation in the filming.
The camera was so blurry that we had to reshoot,
So I had to apologize for any inconvenience that I might've caused. (No good!).

The "Winter Twins" that came along with "Kigonshu" were delivered just in time, but ended up causing a lot of trouble for the production staff in Roppongi.
Even so, I hope IIDX players enjoyed it as much as possible.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12.
GF/DM difficulty rated from 1 to 99.
GF/DM XG and GITADORA difficulty rated from 0.00 to 9.99. (Ratings and notecounts obtained from BEMANIWiki 2nd and GITADORA Rating Sources.)

beatmania IIDX

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts 70 386 642 867 - 386 642 - -
beatmania IIDX 14 GOLD 1 4 6 8 - 4 8 - -
beatmania IIDX 15 DJ TROOPERS→Present - 4 6 8 - 4 8 - -
beatmania IIDX 14 GOLD CS 1 4 6 8 - 4 8 - -
beatmania IIDX INFINITAS - 4 6 8 - 4 8 - -
beatmania IIDX ULTIMATE MOBILE - 4 6 8 - - - - -

GuitarFreaks & DrumMania

Original Series

Game Drum Guitar Bass Open
Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme
Notecounts 386 702 938 339 482 482 321 491 - 339 482 482
GF/DM V6→V8 22 56 68 29 53 68 23 40 - 31 54 70

XG & GITADORA Series

Game Drum Guitar Bass
Basic Advanced Extreme Master Basic Advanced Extreme Master Basic Advanced Extreme Master
Notecounts 386 702 938 - 339 482 482 - 321 491 491 -
GF/DM XG→XG3 2.00 3.80 5.60 - 3.80 4.70 6.40 - 2.70 3.90 4.55 -
GITADORA→Tri-Boost ↑2.90 ↑4.55 ↑6.15 - ↑4.50 ↑5.35 ↑6.80 - ↑3.60 ↑4.60 ↑5.20 -
GITADORA Tri-Boost Re:EVOLVE ↓2.60 ↓4.35 ↓5.85 - 4.50 ↓5.20 ↓6.35 - ↓3.30 ↓4.25 ↓4.90 -
GITADORA Matixx ↑3.20 ↑4.80 ↑6.05 - ↑4.90 ↑6.05 ↑6.70 - ↑3.85 ↑4.90 ↑5.45 -
GITADORA EXCHAIN ↑3.45 ↑5.35 ↑6.40 - ↓4.80 ↑6.15 ↑6.90 - ↓3.75 ↓4.80 ↓5.40 -
GITADORA NEX+AGE ↑3.50 ↑5.40 6.40 - 4.80 ↑6.20 ↑6.95 - 3.75 ↑4.85 5.40 -
GITADORA HIGH-VOLTAGE→Present ↓3.30 ↑5.45 6.40 - ↑5.15 ↑6.50 ↑7.15 - ↑4.00 ↑5.25 ↑5.80 -
GITADORA (Mobile) 2.90 4.55 6.15 - 4.50 5.35 6.80 - 3.60 4.60 5.20 -
コナステ GITADORA 3.50 5.40 6.40 - 4.80 6.20 6.95 - 3.75 4.85 5.40 -