INAZUMA: Difference between revisions

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beatmania IIDX difficulty rated from 1 to 12.<br>
beatmania IIDX difficulty rated from 1 to 12.<br>


===beatmania IIDX===
{{IIDX Chart Info
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
| beg_notes = 215
|-
| spn_notes = 561
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
| sph_notes = 930
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
| spa_notes = 1368
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
| dpn_notes = 584
|-
| dph_notes = 917
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
| dpa_notes = 1554
!style="background:#9999ee; text-align: center;" width="70px"|Normal
| chart_version_1 = beatmania IIDX 12 HAPPY SKY
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
| spn_difficulty_1 = 5
!style="background:#9999ee; text-align: center;" width="70px"|Another
| sph_difficulty_1 = 9
!style="background:#9999ee; text-align: center;" width="70px"|Normal
| spa_difficulty_1 = 11
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
| dpn_difficulty_1 = 5
!style="background:#9999ee; text-align: center;" width="70px"|Another
| dph_difficulty_1 = 9
|-
| dpa_difficulty_1 = 12
| Notecounts || style="background:#00FF7F;"|215 || style="background:#73C2FB;"|561 || style="background:#eeee77;"|930 || style="background:#FB607F;"|1368 || style="background:#73C2FB;"|584 || style="background:#eeee77;"|917 || style="background:#FB607F;"|1554
| chart_version_2 = beatmania IIDX 13 DistorteD&rarr;Present
|-
| spn_difficulty_2 = 5
| beatmania IIDX 12 HAPPY SKY || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|9 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|9 || style="background:#FB607F;"|12
| sph_difficulty_2 = 9
|-
| spa_difficulty_2 = 11
| beatmania IIDX 13 DistorteD&rarr;Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|9 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|&uarr;6 || style="background:#eeee77;"|9 || style="background:#FB607F;"|12
| dpn_difficulty_2 = &uarr;6
|-
| dph_difficulty_2 = 9
| beatmania IIDX 12 HAPPY SKY CS || style="background:#00FF7F;"|2 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|9 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|9 || style="background:#FB607F;"|12
| dpa_difficulty_2 = 12
|}
| chart_version_3 = beatmania IIDX 12 HAPPY SKY CS
| beg_difficulty_3 = '''2'''
| spn_difficulty_3 = 5
| sph_difficulty_3 = 9
| spa_difficulty_3 = 11
| dpn_difficulty_3 = 5
| dph_difficulty_3 = 9
| dpa_difficulty_3 = 12
}}


[[Category:Songs]]
[[Category:Songs]]

Revision as of 04:38, 29 December 2014

INAZUMA

Song Information

Artist: dj TAKA
Composition/Arrangement: dj TAKA
Lyrics: mari
Vocals: Helena Dolph Jackson
BPM: 148
Length: 1:56
Genre: TRANCE
VJ: tats (Tomoyuki Arima)
First Music Game Appearance: beatmania IIDX 12 HAPPY SKY
Other Music Game Appearances: None.

Lyrics

I'm drifting through the mist of love
To find out where my heart belongs

I'm drifting through the mist of love
To find the place my heart belongs

Song Connections/Remixes

  • Said to be related to thunder, though dj TAKA claims otherwise.

Trivia

INAZUMA's title card.

Music Production Info

GOLI and HES wanted me to do a hard NRG song, so that's how this one started out. But, while layering things on top of each other, somehow something strangely melodious emerged. It just kind of fell out of me thinking, I wonder how this would sound? ... and then doing it. Sorry, HES! Instead of NRG, this ended up being really majestic trance! So, Yoshitaka, who sits behind me, was all "Hey, Taka, that sounds really great! Let me listen for a while!" in a mischevious voice ... so I did, and he said "You should add some vocals!" Hmmm, that's a good idea, but ... okay, they'll start from here ... is there enough time left for it?

Hmm ... ... wait a minute ... ... didn't thunder go something like this too ... ... ... ... ... ... ... ... !?

So I started looking for the vocal track to thunder right away, and when I matched up the BPM and cue points ... they matched up so well and created a magnificent harmony, and the track was finished a few hours later.

So the process of creating this song was totally different from what you'd normally think of remixing. I don't think of this as a remix of "thunder", but as a totally separate song. Of course, nobody cares about that even when I explain, but I hope you'll realize that it's not really a remix.

Video Production Info

When I listened to the demo of this song, I thought, "How can I create a video with the same tension as this song???", but I didn't really say anything about it. I thought it might be a bad idea to just carelessly start assembling materials and shooting film, and I ended up using Flash.

I left the analysis of the graphics files and photographs onscreen, and in fact threw it into high gear. I didn't mean for it to be so distracting, but ... Sorry if it's hard to watch.

Movie Produced by KAZUYA TAKAHASHI (IMAGICA DC21)

Difficulty

beatmania IIDX difficulty rated from 1 to 12.

Game SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
Notecounts 215 561 930 1368 584 917 1554
beatmania IIDX 12 HAPPY SKY 5 9 11 5 9 12
beatmania IIDX 13 DistorteD→Present 5 9 11 ↑6 9 12
beatmania IIDX 12 HAPPY SKY CS 2 5 9 11 5 9 12