Second Heaven: Difference between revisions

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=== beatmania IIDX ===
=== beatmania IIDX ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{IIDX Chart Info
|-
| beg_notes = 211
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
| spn_notes = 500
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
| sph_notes = 787
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
| spa_notes = 1069
|-
| dpn_notes = 500
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
| dph_notes = 704
!style="background:#9999ee; text-align: center;" width="70px"|Normal
| dpa_notes = 1069
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
| chart_version_1 = beatmania IIDX 14 GOLD→Present
!style="background:#9999ee; text-align: center;" width="70px"|Another
| beg_difficulty_1 = 3
!style="background:#9999ee; text-align: center;" width="70px"|Normal
| spn_difficulty_1 = 5
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
| sph_difficulty_1 = 8
!style="background:#9999ee; text-align: center;" width="70px"|Another
| spa_difficulty_1 = 11
|-
| dpn_difficulty_1 = 6
| Notecounts || style="background:#00FF7F;"|211 || style="background:#73C2FB;"|500 || style="background:#eeee77;"|787 || style="background:#FB607F;"|1069 || style="background:#73C2FB;"|500 || style="background:#eeee77;"|704 || style="background:#FB607F;"|1069
| dph_difficulty_1 = 8
|-
| dpa_difficulty_1 = 11
| beatmania IIDX 14 GOLD→Present || style="background:#00FF7F;"|3 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|8 || style="background:#FB607F;"|11
| chart_version_2 = beatmania IIDX 14 GOLD CS
|-
| beg_difficulty_2 = 3
| beatmania IIDX 14 GOLD CS || style="background:#00FF7F;"|3 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|8 || style="background:#FB607F;"|11
| spn_difficulty_2 = 5
|-
| sph_difficulty_2 = 8
| beatmania IIDX 16 EMPRESS + PREMIUM BEST || style="background:#00FF7F;"|3 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|8 || style="background:#FB607F;"|11
| spa_difficulty_2 = 11
|}
| dpn_difficulty_2 = 6
| dph_difficulty_2 = 8
| dpa_difficulty_2 = 11
| chart_version_3 = beatmania IIDX 16 EMPRESS + PREMIUM BEST
| beg_difficulty_3 = 3
| spn_difficulty_3 = 5
| sph_difficulty_3 = 8
| spa_difficulty_3 = 11
| dpn_difficulty_3 = 6
| dph_difficulty_3 = 8
| dpa_difficulty_3 = 11
}}


=== DanceDanceRevolution ===
=== DanceDanceRevolution ===

Revision as of 18:02, 17 October 2014

Second Heaven

Song Information

Second Heaven's pop'n music banner.
Second Heaven's REFLEC BEAT jacket.
Second Heaven's DanceDanceRevolution jacket.

Artist: Ryu☆
Composition/Arrangement: Ryu☆
BPM: 149
Length: 2:00
Genre: HANDZ UP (ハンズアップ)
pop'n music Character: MZD [16]
VJ: 栗雄
First Music Game Appearance: beatmania IIDX 14 GOLD
Other Music Game Appearances:

Lyrics

All I want lying here with you,
Feeling like heaven

All I want lying here with you,
Feeling like heaven

Countdown...
8...
7...
6...5...4, 3, 2, 1.
Somebody scream!

All I want lying here with you,
Feeling like heaven

All I want lying here with you,
Feeling like heaven

Somebody scream!

Song Connections / Remixes

Trivia

  • The No. 10 song that Ryu☆ mentions in his notes (see below) may refer to Everytime We Touch by Cascada, which later appeared in DanceDanceRevolution X2 together with Second Heaven.
  • Second Heaven is one of the beatmania IIDX crossovers in REFLEC BEAT as part of Lincle Link 1. It is unlocked by clearing all Normal Level 6 and below songs in the GOLD folder in beatmania IIDX 18 Resort Anthem or beatmania IIDX 19 Lincle.
    • As of 6/27/2012, it can be unlocked in REFLEC BEAT limelight by reaching Glass Level 25 (as part of Lincle Link 5). It is the 5th Lincle Link 1 song in REFLEC BEAT to be unlocked this way.
  • Second Heaven received an EASY chart in pop'n music Sunny Park, replacing its old 5-Buttons chart.
  • Second Heaven was added to jubeat saucer on January 1st, 2014.
  • The words in Second Heaven's video are:
I saw that was a way to hell, even

from the gates of heaven...

I saw that was a way to hell, even from the gates of heaven...

Countdown... 8... 7... 6...5...4, 3, 2, 1.

I saw that was a way to hell, even from the gates of heaven...

I saw that was a way to hell, even

from the gates of heaven...

Music Comment

Untranslated.

Song Production Information

This last song is dedicated to the people that most affected me this year.
This time, we would like to cheer loudly,
Somebody's Screeeeeeeeeeeeeeeeeeeeeeeeeeeam!! Somebody's Screeeeeeeeeeeeeeeeeeeeeeeeeeeam!!

Genre explanation.
HANDZ UP is a genre of music that is mainly produced in Germany,
Simply put, it is like the Buchiage Trance of Germany (Do not quote me on this).
Solid bass to kick-based solid bass, and solid bass sustains this.
The low number of sound, features a sparkling track with a lot of power.
It is very powerful, and this style has hit the top of the US dance tracks.
A song from this genre hit No. 10 on the charts.
This was the genre's first major achievement.

Video Production Information

Untranslated.

Character Information

None.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12.
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.
jubeat difficulty rated from 1 to 10.
pop'n music difficulty rated from 1 to 43 through pop'n music 20 fantasia, and 1 to 50 from Sunny Park onwards.
pop'n rhythmin difficulty rated from 1 to 10.
REFLEC BEAT difficulty rated from 1 to 10+. (Ratings and notecounts obtained from BEMANIWiki 2nd, Textage.cc and jubeat@Wiki.)

beatmania IIDX

Game SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
Notecounts 211 500 787 1069 500 704 1069
beatmania IIDX 14 GOLD→Present 3 5 8 11 6 8 11
beatmania IIDX 14 GOLD CS 3 5 8 11 6 8 11
beatmania IIDX 16 EMPRESS + PREMIUM BEST 3 5 8 11 6 8 11


DanceDanceRevolution

Game Single Double
Beginner Basic Difficult Expert Challenge Basic Difficult Expert Challenge
Notecounts / Freeze Arrows / Shock Arrows 93 / 0 158 / 13 253 / 10 357 / 9 470 / 12 / 0 166 / 12 246 / 5 366 / 7 464 / 20 / 0
DanceDanceRevolution X2 2 5 9 11 14 5 8 11 14
DanceDanceRevolution X3 VS 2ndMIX→Present 2 5 9 11 14 5 ↑9 11 14
DanceDanceRevolution II / hottest party 5 2 5 9 11 14 5 9 11 14

jubeat

Game Level
Basic Advanced Extreme
Notecounts 268 466 772
jubeat saucer→Present 4 7 9

pop'n music

Game Standard Battle
5 Button Normal Hyper EX Normal Hyper
Notecounts 306 372 807 1052 450 716
pop'n music 17 THE MOVIE 13 18 32 38 18 28
pop'n music 18 せんごく列伝 13 18 32 ↑39 18 28
pop'n music 19 TUNE STREET→20 fantasia 13 18 ↑34 39 18 28
pop'n music Sunny Park→Present 12 24 40 45 18 28

※ The notecount of this chart is different from the old 5-Buttons chart (total notes: 192).

pop'n rhythmin

Game Difficulties
Normal Hyper EX
Notecounts ? ? ?
pop'n rhythmin 3 6 9

REFLEC BEAT

Game Level
Basic Medium Hard
Notecounts 274 392 514
REFLEC BEAT→Present 4 7 9
REFLEC BEAT plus 4 7 9
REFLEC BEAT + 4 7 9
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