Spooky: Difference between revisions

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=Spooky=
=Spooky=


=Song Information=
==Song Information==
Artist: [[good-cool]]<br>
Artist: [[good-cool]]<br>
BPM: 140-455<br>
BPM: 140-455<br>
Line 9: Line 9:
Length: 2:00<br>
Length: 2:00<br>


=Song Connections=
==Remixes / Song Connections==
None


=Trivia=
None.
 
==Trivia==


*Since its debut, this song has retained its title as having the highest tempo at any point during the song. This is in contrast to [[Fascination MAXX]] and [[DUE TOMORROW]] which have the highest near-constant tempo of any song, at 400 BPM. While the entirety of this song is played at 140 BPM, the song speeds up to 455 in increments of 5 every quarter-beat, during which the player must react to hit the final note of the song.
*Since its debut, this song has retained its title as having the highest tempo at any point during the song. This is in contrast to [[Fascination MAXX]] and [[DUE TOMORROW]] which have the highest near-constant tempo of any song, at 400 BPM. While the entirety of this song is played at 140 BPM, the song speeds up to 455 in increments of 5 every quarter-beat, during which the player must react to hit the final note of the song.


=Song Production Information=
==Song Production Information==


Untranslated
Untranslated.


=Video Production Information=
==Video Production Information==


Untranslated
Untranslated.




[[Category:Songs]]
[[Category:Songs]]
[[Category:IIDX Songs]]
[[Category:IIDX Songs]]

Revision as of 20:39, 30 July 2007

Spooky

Song Information

Artist: good-cool
BPM: 140-455
Genre: Hard House
VJ: good-cool and Itch
First Appeared On: AC 7th style
Length: 2:00

Remixes / Song Connections

None.

Trivia

  • Since its debut, this song has retained its title as having the highest tempo at any point during the song. This is in contrast to Fascination MAXX and DUE TOMORROW which have the highest near-constant tempo of any song, at 400 BPM. While the entirety of this song is played at 140 BPM, the song speeds up to 455 in increments of 5 every quarter-beat, during which the player must react to hit the final note of the song.

Song Production Information

Untranslated.

Video Production Information

Untranslated.