LEADING CYBER: Difference between revisions
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=== beatmania IIDX === | === beatmania IIDX === | ||
==== dj TAKA ==== | ==== dj TAKA ==== | ||
I | I challenged myself to create a track which inherits the atmosphere of GRADIUSIC CYBER, which was favorably received by everyone.<br> | ||
I scattered some tones which were featured in the previous song, and intended to also create a fresh feeling which brings the atmosphere closer.<br> | |||
I needed the courage to create a track which serves as a sequel to the popular song, but this is personally my favorite.<br> | |||
By the way, | By the way, although the song title is based on a certain KONAMI medal game, it has nothing to do with it, I'm sorry.<br> | ||
Well, | Well, let's talk about its genre like [[Hiroyuki Togo|Togo-chef]] sometimes does.<br> | ||
What | What's the difference between "BIG BEAT" and "DIGITAL ROCK"? It's often discussed, but based on my understanding, there's no clear differences (I haven't heard the term "DIGITAL ROCK" being used much lately).<br> | ||
From there, it's based on my personal interpretation.<br> | |||
From my vague image, BIG BEAT has a middle tempo with bulky rhythms, which feels like it's sitting on your back.<br> | |||
Examples of these included in the IIDX series include "[[GAMBOL]]", "[[Electro Tuned(the SubS mix)|ELECTRO TUNED]]", and "[[Schlagwerk]]".<br> | |||
So, IIDX uses | Conversely, DIGI ROCK has an image of uptempo and sense of speed, like sprinting.<br> | ||
This song highly relies on breakbeats, so I wonder if it can be used to push the song forward.<br> | |||
It's just my own personal interpretation, so perhaps it's best not to use it elsewhere.<br> | |||
But, the genre originated by someone on their own, so I wonder if this could become a new standard~.<br> | |||
I'm just kidding.<br> | |||
So, IIDX properly uses such feeling, but the genre is basically decided by the person who created the track, so of course there are exceptions depending on the person's interpretation. | |||
=== DanceDanceRevolution === | === DanceDanceRevolution === | ||
Line 52: | Line 57: | ||
== Video Production Information == | == Video Production Information == | ||
=== [[Gyo Eguchi|VJ GYO]] === | === [[Gyo Eguchi|VJ GYO]] === | ||
LEADING CYBER's movie is the second movie made by VJ YUZ!<br> | ''LEADING CYBER''<nowiki>'</nowiki>s movie is the second movie made by ''VJ YUZ''!<br> | ||
The | The ''beauty'' of the ''multilayered'' style, ''continuously transitioning'' at ''high-speed'' over the ''song'', is ''VJ YUZ''<nowiki>'</nowiki>s specialty!<br> | ||
Well, for | I'm really numb... (I'm still numb)<br> | ||
Well, for this song introduction, I'll invite the special guest ''himself'' to comment, ''VJ YUZ''! | |||
=== VJ YUZ === | === VJ YUZ === | ||
I was | I was personally lucky to be in charge of the movie of dj TAKA's "LEADING CYBER", which is my favorite song in beatmania IIDX 3rd style? I think so.<br> | ||
I | Although the development time felt a bit harsh, the power of dj TAKA's music motivated me, and I was able to enjoy working on it with extremely high tension.<br> | ||
I really enjoyed the process of gathering the finely scattered sounds and inserting them in the video. | |||
The more you | The more you listen (the more you play), you can taste LEADING CYBER!<br> | ||
dj TAKA | As a fan of dj TAKA, I expect more hot songs in the future. | ||
< | <Bonus><br> | ||
Movie Production Process: LEADING CYBER edition! | |||
0. Suddenly receive mini ramen (supper) from the director [[Tadao Kageyama|KAGE]].<br> | |||
1. Receive a convenience store lunch box from '''VJ GYO'''.<br> | |||
0. Suddenly receive mini | 2. Receive yogurt from '''GOLI'''.<br> | ||
3. When I realized, I had limited sleep time.<br> | |||
1. | 4. Listen to the explosive song.<br> | ||
5. Calculate the number of frames from the '''BPM''', and create the looping materials.<br> | |||
2. | 6. Create a base using the materials, and roughly match the song's length.<br> | ||
7. Take the illustration materials from GOLI.<br> | |||
3. | 8. Create the materials of the climax part. Include it in the base.<br> | ||
9. Add the opening and ending.<br> | |||
4. Listen to the | 10. Show the completed video to KAGE!<br> | ||
11. (Start over again) | |||
5. from the BPM and | |||
6. | |||
7. | |||
8. | |||
9. | |||
10. | |||
11. ( | |||
== Difficulty & Notecounts == | == Difficulty & Notecounts == |
Revision as of 09:31, 8 August 2023
LEADING CYBER
Song Information
Artist: dj TAKA
Composition/Arrangement: dj TAKA
BPM: 150
Length: 1:42 (beatmania IIDX), 1:40 (DanceDanceRevolution)
Genre: DIGI ROCK
Movie: VJ YUZ (2-D art by GOLI)
First Music Game Appearance: beatmania IIDX 3rd style
Other Music Game Appearances:
Lyrics
None.
Song Connections / Remixes
- LEADING CYBER is considered as a successor to GRADIUSIC CYBER, from beatmania IIDX.
- A sequel to LEADING CYBER by Captain Sonic, titled COSMIC CYBER, appears in beatmania IIDX 26 Rootage, sharing the same vocal samples.
- The ANOTHER chart version of LEADING CYBER sounds quite different from the NORMAL and HYPER charts.
- The DanceDanceRevolution series uses a slightly shorter version of LEADING CYBER, cutting a bit of the beginning.
Trivia
- This song has different backgrounds, banners, jackets, or other related images. For more information, please see this page.
- LEADING CYBER received ANOTHER charts in beatmania IIDX 4th style.
- LEADING CYBER was the first beatmania IIDX song to ever receive its own unique title card before the song started. Since then, quite a small amount of beatmania IIDX songs have gotten this treatment, typically about three to five a game.
- However, it later lost its unique title card in beatmania IIDX 9th style.
- LEADING CYBER has never appeared on a PlayStation 2 DanceDanceRevolution release.
- LEADING CYBER received a Double BEGINNER chart in DanceDanceRevolution ULTRAMIX2.
- In DanceDanceRevolution ULTRAMIX2, LEADING CYBER is credited to dj.TAKA.
- LEADING CYBER can be unlocked from May 18th, 2016 on beatmania IIDX INFINITAS' Akashic Explore event.
Song Production Information
beatmania IIDX
dj TAKA
I challenged myself to create a track which inherits the atmosphere of GRADIUSIC CYBER, which was favorably received by everyone.
I scattered some tones which were featured in the previous song, and intended to also create a fresh feeling which brings the atmosphere closer.
I needed the courage to create a track which serves as a sequel to the popular song, but this is personally my favorite.
By the way, although the song title is based on a certain KONAMI medal game, it has nothing to do with it, I'm sorry.
Well, let's talk about its genre like Togo-chef sometimes does.
What's the difference between "BIG BEAT" and "DIGITAL ROCK"? It's often discussed, but based on my understanding, there's no clear differences (I haven't heard the term "DIGITAL ROCK" being used much lately).
From there, it's based on my personal interpretation.
From my vague image, BIG BEAT has a middle tempo with bulky rhythms, which feels like it's sitting on your back.
Examples of these included in the IIDX series include "GAMBOL", "ELECTRO TUNED", and "Schlagwerk".
Conversely, DIGI ROCK has an image of uptempo and sense of speed, like sprinting.
This song highly relies on breakbeats, so I wonder if it can be used to push the song forward.
It's just my own personal interpretation, so perhaps it's best not to use it elsewhere.
But, the genre originated by someone on their own, so I wonder if this could become a new standard~.
I'm just kidding.
So, IIDX properly uses such feeling, but the genre is basically decided by the person who created the track, so of course there are exceptions depending on the person's interpretation.
DanceDanceRevolution
Untranslated.
Video Production Information
VJ GYO
LEADING CYBER's movie is the second movie made by VJ YUZ!
The beauty of the multilayered style, continuously transitioning at high-speed over the song, is VJ YUZ's specialty!
I'm really numb... (I'm still numb)
Well, for this song introduction, I'll invite the special guest himself to comment, VJ YUZ!
VJ YUZ
I was personally lucky to be in charge of the movie of dj TAKA's "LEADING CYBER", which is my favorite song in beatmania IIDX 3rd style? I think so.
Although the development time felt a bit harsh, the power of dj TAKA's music motivated me, and I was able to enjoy working on it with extremely high tension.
I really enjoyed the process of gathering the finely scattered sounds and inserting them in the video.
The more you listen (the more you play), you can taste LEADING CYBER!
As a fan of dj TAKA, I expect more hot songs in the future.
<Bonus>
Movie Production Process: LEADING CYBER edition!
0. Suddenly receive mini ramen (supper) from the director KAGE.
1. Receive a convenience store lunch box from VJ GYO.
2. Receive yogurt from GOLI.
3. When I realized, I had limited sleep time.
4. Listen to the explosive song.
5. Calculate the number of frames from the BPM, and create the looping materials.
6. Create a base using the materials, and roughly match the song's length.
7. Take the illustration materials from GOLI.
8. Create the materials of the climax part. Include it in the base.
9. Add the opening and ending.
10. Show the completed video to KAGE!
11. (Start over again)
Difficulty & Notecounts
beatmania IIDX difficulty from 3rd style through 5th style rated 1 to 7, 1 to 7+ from 6th through 9th style, 1 to 8 in 10th style, 1 to 8+ in 11 IIDX RED, and 1 to 12 from 12 HAPPY SKY onwards.
DanceDanceRevolution difficulty from 2ndMIX CLUB through 5thMIX rated from 1 to 9, 1 to 10 from DDRMAX2 to SuperNOVA2, and 1 to 20 from X onwards.
beatmania IIDX
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | LEGGENDARIA | NORMAL | HYPER | ANOTHER | LEGGENDARIA | |
Notecounts | 247 | 434 | 611 | 645 | - | 478 | 611 | 645 | - |
beatmania IIDX 3rd style | - | 4 | 6 | - | - | 4 | 6 | - | - |
beatmania IIDX 4th style→11 IIDX RED | - | 4 | 6 | N/A | - | 4 | 6 | N/A | - |
beatmania IIDX 12 HAPPY SKY→Present | - | 4 | 6 | 7 | - | 4 | 6 | 6 | - |
beatmania IIDX 3rd style CS | - | 4 | 6 | - | - | 4 | 6 | - | - |
beatmania IIDX 4th style CS | - | 4 | 6 | 6 | - | 4 | 6 | 6 | - |
beatmania IIDX 5th style CS | ※3 | 4 | 6 | 6 | - | 4 | 6 | 6 | - |
beatmania IIDX 16 EMPRESS + PREMIUM BEST | 3 | 4 | 6 | 7 | - | 4 | 6 | 6 | - |
beatmania IIDX INFINITAS | - | 4 | 6 | 7 | - | 4 | 6 | 6 | - |
beatmania IIDX ULTIMATE MOBILE | - | 4 | 6 | 7 | - | - | - | - | - |
※ Prior to beatmania IIDX 16 EMPRESS + PREMIUM BEST, LEADING CYBER's BEGINNER notecount was 361.
DanceDanceRevolution
Game | Single | Double | |||||||
---|---|---|---|---|---|---|---|---|---|
Beginner | Basic | Difficult | Expert | Challenge | Basic | Difficult | Expert | Challenge | |
Notecounts / Freeze Arrows / Shock Arrows | 94 / 0 | 193 / 0 | 258 / 0 | 359 / 0 | - / - / - | 185 / 0 | 258 / 0 | 357 / 0 | - / - / - |
DanceDanceRevolution 4thMIX→5thMIX | - | 5 | 7 | 9 | - | 4 | 7 | 9 | - |
DanceDanceRevolution EXTREME→SuperNOVA2 | 1 | 5 | 7 | 9 | - | 4 | 7 | 9 | - |
DanceDanceRevolution X→Present | 3 | 8 | 9 | 13 | - | 7 | 10 | 13 | - |
DanceDanceRevolution 4thMIX CS | - | 5 | 7 | 9 | - | 4 | 7 | 9 | - |
DanceDanceRevolution KONAMIX / Dancing Stage PARTY EDiTiON | - | 5 | 7 | 9 | - | 4 | 7 | 9 | - |
DanceDanceRevolution ULTRAMIX2 / Dancing Stage Unleashed2 | N/A | 5 | 7 | 9 | - | 4 | 7 | 9 | - |
DanceDanceRevolution Solo
Game | 6 Panels | ||
---|---|---|---|
Basic | Trick | Maniac | |
Notecounts | 202 | 258 | 359 |
DanceDanceRevolution 4thMIX Solo→4thMIX PLUS Solo | 5 | 7 | 8 |
DanceDanceRevolution 4thMIX CS | 5 | 7 | 8 |
DanceDanceRevolution KONAMIX / Dancing Stage PARTY EDiTiON | 5 | 7 | 8 |
dj TAKA's "CYBER" series of songs | |
---|---|
Main Songs | GRADIUSIC CYBER - LEADING CYBER |
Related Songs | COSMIC CYBER - GRADIUSIC CYBER ~AMD G5 MIX~ |