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== Song Production Information == | == Song Production Information == | ||
=== Aya === | === Aya === | ||
For me, the letter "G" has | For me, the letter "G" has a Dark image. If it's a color, it'd be dark blue mixed with black.... | ||
When you write it with a pen, | When you write it with a pen, doesn't it look like a nail inserted to block progress, as if it's trying to fit in a circle? | ||
Wha-t... | |||
I | Since I made it aggressive, please play it aggressively! | ||
== Video Production Information == | == Video Production Information == | ||
=== VJ GYO === | === VJ GYO === | ||
The impressive " | The two impressive characters "horror" (怪奇), which decided this song's personality, are suitable phrases repeated 4 times overall, twice in the first and second half.<br> | ||
This movie was conceived and created based on these phrases.<br> | |||
This horror-taste video is prepared by phrase length, and has 4 repeating patterns match its timing, such as being out of focus, radio interference, and progressively deteriorating video tapes. | |||
Also, I tried to replace the high-speed rhythms unique to drum'n'bass with visual information by adding flickering light movements, noise, and light and dark graphics. | |||
For this horror-taste video, I initially wanted to challenge it using special effects, but it became practically difficult to be able to receive assistance from the other staff as the location test was approaching, so I used CG for the live-action textures and camera work.<br> | |||
And I used an orthodox method for "changes in familiar beings" to appear "scary", and although it slightly felt violating, I tried to make a monster appear by basing it on IIDX's familiar [[TRAN]]. | |||
In order to roughly explain that it's not TRAN, I remember thinking about very generic bio-horror settings like "TRAN was planned to be cloned to extract her many supernatural abilities as a base to develop a biological weapon, but it escaped while incomplete...".<br> | |||
However, as a movie concept, since I wanted to avoid a direction which feels like it has a specific background or clear intention, even the typography resulted in an unrelated and distinct video. | |||
== Difficulty & Notecounts == | == Difficulty & Notecounts == |
Revision as of 07:28, 21 April 2024
G2
Song Information
Artist: Aya
Composition/Arrangement: Aya Sakuma
BPM: 170
Length: 2:03
Genre: DRUM'N'BASS
Movie: VJ GYO
First Music Game Appearance: beatmania IIDX 6th style
Other Music Game Appearances:
Lyrics
None.
Song Connections / Remixes
None.
Trivia
- G2 is the spectral class of the Sun.
- G2 received a Single Black ANOTHER chart on beatmania IIDX 16 EMPRESS + PREMIUM BEST.
- G2's DanceDanceRevolution graphics were made by Takahiro Nakajima.
- G2 can be unlocked in DanceDanceRevolution ULTRAMIX2 and Dancing Stage Unleashed2 either by playing any 200 songs, or by clearing EXTRA 1 in Challenge Mode (which requires getting a full combo on G2 HEAVY with at least 90% PERFECTs).
- G2 received a proper Single BEGINNER chart and a unique video, which is recycled from Quickening's DanceDanceRevolution video, in DanceDanceRevolution STR!KE.
- G2 was one of the qualifying round songs in the KONAMI Arcade Championship 2013 for beatmania IIDX 21 SPADA.
- G2 was added to beatmania IIDX INFINITAS on July 3rd, 2019 as part of the July 2019 Basic Subscription Monthly Songs.
- From June 2nd, 2021 in beatmania IIDX INFINITAS (2020), it can be purchased with BITs.
Song Production Information
Aya
For me, the letter "G" has a Dark image. If it's a color, it'd be dark blue mixed with black....
When you write it with a pen, doesn't it look like a nail inserted to block progress, as if it's trying to fit in a circle?
Wha-t...
Since I made it aggressive, please play it aggressively!
Video Production Information
VJ GYO
The two impressive characters "horror" (怪奇), which decided this song's personality, are suitable phrases repeated 4 times overall, twice in the first and second half.
This movie was conceived and created based on these phrases.
This horror-taste video is prepared by phrase length, and has 4 repeating patterns match its timing, such as being out of focus, radio interference, and progressively deteriorating video tapes.
Also, I tried to replace the high-speed rhythms unique to drum'n'bass with visual information by adding flickering light movements, noise, and light and dark graphics.
For this horror-taste video, I initially wanted to challenge it using special effects, but it became practically difficult to be able to receive assistance from the other staff as the location test was approaching, so I used CG for the live-action textures and camera work.
And I used an orthodox method for "changes in familiar beings" to appear "scary", and although it slightly felt violating, I tried to make a monster appear by basing it on IIDX's familiar TRAN.
In order to roughly explain that it's not TRAN, I remember thinking about very generic bio-horror settings like "TRAN was planned to be cloned to extract her many supernatural abilities as a base to develop a biological weapon, but it escaped while incomplete...".
However, as a movie concept, since I wanted to avoid a direction which feels like it has a specific background or clear intention, even the typography resulted in an unrelated and distinct video.
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 7+ in 6th through 9th style, 1 to 8 in 10th style, 1 to 8+ in 11 IIDX RED, and 1 to 12 in 12 HAPPY SKY onward.
DanceDanceRevolution difficulty rated from 1 to 10 from DDRMAX2 to SuperNOVA2.
beatmania IIDX
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | 黒ANOTHER | NORMAL | HYPER | ANOTHER | 黒ANOTHER | |
Notecounts | 371 | 752 | 942 | 1188 | 1291 | 665 | 830 | 1377 | - |
beatmania IIDX 6th style→10th style | - | 6 | 7+ | N/A | - | 6 | 7 | N/A | - |
beatmania IIDX 11 IIDX RED | - | ↑7 | 8 | N/A | - | 6 | 7 | N/A | - |
beatmania IIDX 12 HAPPY SKY→Present | - | ↑8 | ↑9 | 11 | - | 6 | 7 | 12 | - |
beatmania IIDX 6th style CS | 3 | 6 | 7+ | 7+ | - | 6 | 7 | 7 | - |
beatmania IIDX 8th style CS | - | 6 | 7+ | 7+ | - | 6 | 7 | 7 | - |
beatmania IIDX 15 DJ TROOPERS CS | ※3 | 8 | 9 | 11 | - | 6 | 7 | 12 | - |
beatmania IIDX 16 EMPRESS + PREMIUM BEST | ※3 | 8 | 9 | 11 | 12 | 6 | 7 | 12 | - |
beatmania IIDX INFINITAS | - | 8 | 9 | 11 | - | 6 | 7 | 12 | - |
beatmania IIDX ULTIMATE MOBILE | - | 8 | 9 | 11 | - | - | - | - | - |
※ Denotes chart has been revised from the older BEGINNER chart (total notes: 341).
DanceDanceRevolution
Game | Single | Double | |||||||
---|---|---|---|---|---|---|---|---|---|
Beginner | Basic | Difficult | Expert | Challenge | Basic | Difficult | Expert | Challenge | |
Notecounts / Freeze Arrows / Shock Arrows | 180 / 7 | 328 / 28 | 402 / 64 | 536 / 48 | - / - / - | 306 / 6 | 339 / 10 | 512 / 11 | - / - / - |
DanceDanceRevolution ULTRAMIX2 / Dancing Stage Unleashed2 | ⁂N/A | 6 | 8 | 10 | - | 6 | 8 | 10 | - |
DanceDanceRevolution STR!KE | 1 | 6 | 8 | 10 | - | 6 | 8 | 10 | - |
⁂ Denotes that no proper chart data actually exists.