Junshin karen desire: Difference between revisions
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== Difficulty & Notecounts == | == Difficulty & Notecounts == | ||
beatmania IIDX difficulty rated from 1 to 12.<br> | beatmania IIDX difficulty rated from 1 to 12.<br> | ||
GuitarFreaks & DrumMania XG and GITADORA difficulty rated from 0.00 to 9.99.<br> | |||
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd] and [[GITADORA Rating Sources]].) | pop'n music difficulty rated from 1 to 50 from Sunny Park onwards. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd] and [[GITADORA Rating Sources]].) | ||
Latest revision as of 03:17, 11 September 2024
純真可憐デザイア
Song Information
Artist: BEMANI Sound Team "HuΣeR" feat.Fernweh
Composition/Arrangement/Lyrics: Konami Amusement (Aritomo Hamada)
Vocals: Kuroa*
Guitar: Akhuta
BPM: 182
Length: 2:05
Genre: EMOTIONAL ROCK
pop'n music Character: IRYS [20-1P]
Movie: BEMANI Designers
First Music Game Appearance: beatmania IIDX 25 CANNON BALLERS
Other Music Game Appearances:
Lyrics
Japanese
零れた記憶 希望の揺り籠 望んだ世界から目を背けて 響きわたる 孤独のノイズに 誘われてく未来 願って(歪んで) 求めて(拒んで) 祈って(狂って) 愛した(壊した) 消えてゆくあなたの輪郭 導いて 目を逸らさないで 見つめて ねぇ まだ 怖いから 暗闇に墜ちたtrue my heart 震えた指先 握った手を もう離さぬように ただあなただけ感じて 手繰り寄せた夢 信じて ねぇ まだ 覚えてる? 闇雲の中手を伸ばすよ 殺した純情 ごめんね でももう怖くはないよ 崩れ始めた翳って腐った情景 抜け出すために 今駆け出すよ
Romaji
koboreta kioku kibou no yurikago nozonda sekai kara me wo somukete hibiki wataru kodoku no NOISE ni sasowareteku mirai negatte(yugande) motomete(kobande) inotte(kurutte) aishita(kowashita) kiete yuku anata no rinkaku michibiite me wo sorasanaide mitsumete nee mada kowai kara kurayami ni ochita true my heart furueta yubisaki nigitta te wo mou hanasanu you ni tada anata dake kanjite taguriyoseta yume shinjite nee mada oboeteru? yamikumo no naka te wo nobasu yo koroshita junjou gomen ne demo mou kowaku wa nai yo kuzurehajimeta kagette kusatta joukei nukedasu tame ni ima kakedasu yo
Song Connections / Remixes
None.
Trivia
- 純真可憐デザイア marks Kuroa*'s debut in the beatmania IIDX series.
- Rche and Saruis (one of the angels from entelecheia) appear on 純真可憐デザイア's video.
- Prior to January 25th, 2018 in beatmania IIDX 25 CANNON BALLERS, 純真可憐デザイア was credited to BEMANI Sound Team(HuΣeR) feat.Fernweh.
- NAGI is uncredited on the official CANNON BALLERS website page for 純真可憐デザイア's video.
- 純真可憐デザイア received a BEGINNER chart in beatmania IIDX 26 Rootage.
- 純真可憐デザイア is one of the hidden songs of GITADORA NEX+AGE. It can be unlocked by filling the Skill target of 10 songs with the Hot frame.
- In GITADORA HIGH-VOLTAGE, it is one of the PHASE 1 unlocks of the MUSICIAN'S ROAD event. It could be unlocked from May 19th to September 5th, 2021 (originally until August 9th, 2021).
- In GITADORA FUZZ-UP, it is one of the unlocks of the Daishuugou atsumare together! GITADORA All Star GIG! (大集合あつまれトゥギャザー!GITADORAオールスターGIG!) event. It can be unlocked from April 19th, 2023.
- In GITADORA GALAXY WAVE, it can be unlocked from July 24th, 2024 through DX Challenge (DXチャレンジ).
- 純真可憐デザイア is unlockable in beatmania IIDX INFINITAS from April 28th, 2020 as part of the INFINITAS kanshasai (INFINITAS感謝祭) event, after purchasing its charts with BITs.
- The BEGINNER chart was added with the launch of beatmania IIDX INFINITAS (2020). It can be unlocked with BITs.
- From April 20th, 2022, it is available by default.
- 純真可憐デザイア is available in pop'n music Lively as part of the beatmania IIDX Selection Music Pack vol.1 (beatmania IIDX セレクション 楽曲パック vol.1).
- 純真可憐デザイア is one of the Shutchou! pop'n quest Lively fes FINAL (出張!ポップンクエスト Lively フェーズFINAL) unlocks of the Fuyu no pop'n! Special combo! (冬のポップン!スペシャルコンボ!) event. It could be unlocked in pop'n music 解明リドルズ from January 6th, 2022 to February 3rd, 2022.
- It could be unlocked again from June 2nd to 23rd, 2022.
- In pop'n music UniLab, it is available by default as of October 13th, 2022.
- 純真可憐デザイア is not included in the CS category in the arcade pop'n music titles.
- 純真可憐デザイア received a Battle NORMAL chart in pop'n music 解明リドルズ.
- 純真可憐デザイア is available in コナステ GITADORA as part of the Konasute GITADORA HISTORY PACK vol.14 (コナステ GITADORA HISTORYパック vol.14).
- 純真可憐デザイア's HYPER and EX charts were re-rated in pop'n music UniLab on October 17th, 2023.
- 純真可憐デザイア's pop'n music Lively ratings were adjusted to its UniLab ratings on November 1st, 2023.
Music Comment
None.
Song Production Information
BEMANI Sound Team "HuΣeR"
Hello, HuΣeR here.
ChaserXX painted a world view with the main concept of "race", although I expressed it freely and without permission, not bound by the concept itself, I made it more freely, moved by an impulse.
The theme of this song is "emo".
I usually consider it a "bad" word. Have you used it before?
It originates from the English word "emotional", it seems to be an adjective that is hard to describe, but when I thought about something that belonged in a nice time and space, "I don't really know, but OK...!!!", that word almost leaked out of my mouth.
So I came writing a story myself, I had to carefully write the lyrics and the song in order to make full use of the "emo" concept.
I thought "After all, I have to create an emotional song and lyrics", so my best memories at the time of the production of this song are that I spent too much emotional time and not enough making songs, let alone go back to reality.
I was thinking at the time of writing lyrics, when I say "desire", is that I want to do ΔΔ because of ○○!, with a strong image of self denial, so it sounds like there is a bad image, but when I say "aspiration", is something that I want to get ΔΔ out of my heart!!!
The nuance of both words, the impulsiveness and the true heart, sounds nice and creates a beautiful image.
The meaning of both words is close on paper, but roughly translating them into a English, both are desire.
Those who understand the difference, please tell me secretly later.
This time for Junshin karen desire, rather than naming it after "desire", it was named after an innocent, pure white image.
Fernweh's Kuroa*, who was in charge of the vocals, was the one who meshed the world view of my songs with the song altogether.
By the way, Fernweh was formed with my songs as the main axis. I would like to talk about its formation, but it'll be long, so it'll have to wait for another opportunity.
I think that it was possible to produce the best "emo" by combining it with the image that the designer created.
This is such a song.
Fernweh
beatmania IIDX players, nice to meet you!
I'm Kuroa*, vocalist of Fernweh.
I was very nervous of this opportunity to sing in beatmania IIDX!
When I heard Junshin karen desire for the first time, I thought I was supposed to sing a strong song!
In addition to the sad and emotional lyrics, I sang powerfully to match the world view, running through to the last as I wanted to escape from it.
Personally, I think the part with my low notes are very good, and there were parts when I asked directly "I want you to use this, absolutely!"
"Is it here?" It's what I want you to think while listening.
By the way, I started playing beatmania IIDX again since I sang this time!
I'm still a beginner, but I would be glad if you see me playing, and watch me over with kindness.
Video Production Information
BEMANI Designers
This time, the video was produced with the angel Rche as the main character.
Although this information was presented earlier in a soundtrack, there is a story of an angel named Saruis who likes Rche.
Falling in love, and followed the fallen Rche.
Saruis always looks sullen and sweet, and while I wanted her to have a more serious expression when involved with Rche, eventually I gave up and made a cheerful look.
Saruis always has a grim face in front of other people, but in front of Rche she becomes her own self.
It's a song has somewhat broken, beautiful, and intense emotions, so I reflected that in the love that she kept in her heart.
Character Information
None.
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 12.
GuitarFreaks & DrumMania XG and GITADORA difficulty rated from 0.00 to 9.99.
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards. (Ratings and notecounts obtained from BEMANIWiki 2nd and GITADORA Rating Sources.)
beatmania IIDX
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | LEGGENDARIA | NORMAL | HYPER | ANOTHER | LEGGENDARIA | |
Notecounts | 127 | 422 | 824 | 1172 | - | 450 | 817 | 1124 | - |
beatmania IIDX 25 CANNON BALLERS | - | 4 | 8 | 10 | - | 4 | 8 | 10 | - |
beatmania IIDX 26 Rootage→Present | 1 | 4 | 8 | 10 | - | 4 | 8 | 10 | - |
beatmania IIDX ULTIMATE MOBILE | 1 | 4 | 8 | 10 | - | - | - | - | - |
beatmania IIDX INFINITAS | - | 4 | 8 | 10 | - | 4 | 8 | 10 | - |
beatmania IIDX INFINITAS (2020) | 1 | 4 | 8 | 10 | - | 4 | 8 | 10 | - |
GuitarFreaks & DrumMania
XG & GITADORA Series
Game | Drum | Guitar | Bass | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Basic | Advanced | Extreme | Master | Basic | Advanced | Extreme | Master | Basic | Advanced | Extreme | Master | |
Notecounts | 281 | 545 | 776 | 1039 | 224 | 336 | 407 | 431 | 247 | 329 | 518 | 520 |
GITADORA NEX+AGE | 3.30 | 4.50 | 6.30 | 8.10 | 3.40 | 4.60 | 6.70 | 7.80 | 3.40 | 4.60 | 6.30 | 7.30 |
GITADORA HIGH-VOLTAGE→FUZZ-UP | ↓2.75 | ↓4.25 | ↓6.25 | ↓8.05 | ↑3.65 | ↑5.00 | ↑6.80 | ↑7.95 | ↑3.65 | ↑4.85 | ↓6.25 | ↓7.25 |
GITADORA GALAXY WAVE→Present | ↑2.85 | 4.25 | 6.25 | 8.05 | 3.65 | 5.00 | 6.80 | 7.95 | 3.65 | 4.85 | 6.25 | 7.25 |
コナステ GITADORA | 3.30 | 4.50 | 6.30 | 8.10 | 3.40 | 4.60 | 6.70 | 7.80 | 3.40 | 4.60 | 6.30 | 7.30 |
pop'n music
Game | Normal Mode | Battle Mode | ||||
---|---|---|---|---|---|---|
EASY | NORMAL | HYPER | EX | NORMAL | HYPER | |
Notecounts / Long pop-kun | 179 / 8 | 369 / 4 | 756 / 11 | 1087 / 5 | 366 | - |
pop'n music Lively (original ratings) | 7 | 23 | 37 | 44 | - | - |
pop'n music Lively | 7 | 23 | 35 | 42 | - | - |
pop'n music 解明リドルズ | 7 | 23 | 37 | 44 | 18 | - |
pop'n music UniLab→Present | 7 | 23 | ↓35 | ↓42 | 18 | - |