Sakura storm: Difference between revisions

From RemyWiki
Jump to navigation Jump to search
No edit summary
Line 137: Line 137:
| Notecounts || style="background:#5bff14;"|? || style="background:#ffed4a;"|? || style="background:#ff0000;"|?
| Notecounts || style="background:#5bff14;"|? || style="background:#ffed4a;"|? || style="background:#ff0000;"|?
|-
|-
| REFLEC BEAT colette -All Seasons-→Present || style="background:#5bff14;"|? || style="background:#ffed4a;"|? || style="background:#ff0000;"|?
| REFLEC BEAT colette -All Seasons-→Present || style="background:#5bff14;"|4 || style="background:#ffed4a;"|7 || style="background:#ff0000;"|10
|}
|}



Revision as of 06:23, 3 February 2014

sakura storm

Song Information

sakura storm's album art.

Artist: Ryu☆
Composition/Arrangement: Ryu☆
BPM: 184
Length: 1:33
Genre: HAPPY HARDCORE
VJ: VJ GYO (18 Resort Anthem19 Lincle), Unknown (20 tricoro→Present, DDR)
First Music Game Appearance: DanceDanceRevolution UNIVERSE3
Other Music Game Appearances:

Lyrics

1, 12, 123, 1234, Go!

Song Connections / Remixes

Trivia

  • According to Ryu☆, the original version of sakura storm was created at the same time as starmine.
  • Also according to Ryu☆, the original version of sakura storm provided the basis for the song 雪月花.
  • sakura storm is the first Xbox DanceDanceRevolution console song to be transplanted to a beatmania IIDX game since jelly kiss -Midihead's Smack Mix- in beatmania IIDX 10th style CS.
  • As of beatmania IIDX 20 tricoro, sakura storm has its own dedicated video from DanceDanceRevolution X2.
  • sakura storm was added to REFLEC BEAT colette -All Seasons- on February 3rd, 2014, as part of the Nettou! BEMANI Stadium (熱闘!BEMANIスタジアム) event.

Song Production Information

This song is a port from the international game DanceDanceRevolution UNIVERSE3.
The original version of this song is really old, made around the same time as starmine. Was it around 1997?
Sakura was titled HAPPY HARDCORE at that time. Most of the original melody is still intact.

I had left this song alone for a while, but then when DDR Universe 3 was being produced, I was asked to produce a more polished version of the song.

Although the song has some dated gimmicks, such as "1, 12, 123, 1234, Go!", I still like it a lot.
I felt that the song had a nice balance of "Dance & Harmony", so long ago, I explored the possibility of putting the song into beatmania IIDX 10th style.

That was how 雪月花 came to be.
Here's how, sakura storm was the archetype from which 雪月花 was created.
Hopefully, with your continued support, I will be able to create more songs for many years to come, thank you.

Video Production Information

None.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12.
DanceDanceRevolution difficulty rated from 1 to 10 from DDRMAX2 to SuperNOVA2, and 1 to 20 from X onwards.
RELFEC BEAT difficulty rated from 1 to 10+. (Ratings and notecounts obtained from BEMANIWiki 2nd and Textage.cc.)

beatmania IIDX

Game SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
Notecounts / Charge Notes - 529 / 0 675 / 23 1225 / 31 550 / 0 913 / 47 1498 / 88
beatmania IIDX 18 Resort Anthem→Present - 5 8 12 6 10 12

DanceDanceRevolution

Game Single Double
Beginner Basic Difficult Expert Challenge Basic Difficult Expert Challenge
Notecounts / Freeze Arrows / Shock Arrows 84 / 2 121 / 5 218 / 11 311 / 13 388 / 8 / 0 121 / 5 218 / 15 312 / 8 407 / 8 / 0
DanceDanceRevolution UNIVERSE3 1 3 5 7 9 3 5 7 9
DanceDanceRevolution S+ 2 4 7 10
DanceDanceRevolution II / hottest party 5 2 4 7 10 13 4 7 11 14
DanceDanceRevolution X2→Present 2 4 7 10 13 4 7 11 14

REFLEC BEAT

Game Level
Basic Medium Hard
Notecounts ? ? ?
REFLEC BEAT colette -All Seasons-→Present 4 7 10
This article is a stub. You can help complete this page by filling in missing information and/or by correcting any errors.