GAMBOL: Difference between revisions
No edit summary |
|||
(43 intermediate revisions by 13 users not shown) | |||
Line 2: | Line 2: | ||
== Song Information == | == Song Information == | ||
[[Image:GAMBOL.png|thumb|GAMBOL's banner.]] | [[Image:GAMBOL.png|thumb|256px|GAMBOL's banner.]] | ||
Artist: SLAKE<br> | Artist: SLAKE<br> | ||
Composition/Arrangement: [[Takehiko Fujii]]<br> | Composition/Arrangement: [[Takehiko Fujii|SLAKE]]<br> | ||
BPM: 102<br> | BPM: 102<br> | ||
Length: 1:21<br> | Length: 1:21<br> | ||
Genre: BIG BEAT<br> | Genre: BIG BEAT<br> | ||
Movie: [[Tomochika Moroe|MORO]] (beatmania), [[Gyo Eguchi|VJ GYO]] (beatmania IIDX)<br> | |||
First Music Game Appearance: [[AC 1st style|beatmania IIDX]]<br> | First Music Game Appearance: [[AC 1st style|beatmania IIDX]]<br> | ||
Other Music Game Appearances: | Other Music Game Appearances: | ||
Line 15: | Line 15: | ||
== Lyrics == | == Lyrics == | ||
None. | |||
== Song Connections / Remixes == | == Song Connections / Remixes == | ||
* GAMBOL's Double charts sound different from its Single charts. | * GAMBOL's Double charts sound different from its Single charts. | ||
* A remix of GAMBOL by [[Daisuke | * A remix of GAMBOL by [[Daisuke Ohnuma|D.F.K. Soundsystem]], titled [[GAMBOL (dfk SLC rmx)]], can be found in [[AC SDVX|SOUND VOLTEX BOOTH]]. | ||
== Trivia == | == Trivia == | ||
* GAMBOL | {{Gallery}} | ||
* Both GAMBOL and [[22DUNK]] mark Takehiko Fujii's debut in BEMANI. | |||
** Both songs being crossed over also mark his first appearance in the DanceDanceRevolution series. | |||
* GAMBOL lost its unique video in [[AC 2nd style|beatmania IIDX 2nd style]]. | |||
** Its unique video was restored in [[CS 3rd style|beatmania IIDX 3rd style CS]], and later in the arcade series in [[AC 9th style|beatmania IIDX 9th style]]. | |||
* GAMBOL received LIGHT charts in beatmania IIDX 3rd style CS. These charts were never included in the arcade releases. | |||
** It received new NORMAL charts again in [[AC HAPPY SKY|beatmania IIDX 12 HAPPY SKY]]. | ** It received new NORMAL charts again in [[AC HAPPY SKY|beatmania IIDX 12 HAPPY SKY]]. | ||
* GAMBOL is notorious for having an extremely small timing window, leading many players to score horribly on it. It was never fixed until the release of beatmania IIDX 12 HAPPY SKY, in which the song has regular timing windows on NORMAL and the usual tiny ones on HYPER. In [[AC Lincle|beatmania IIDX 19 Lincle]], | * GAMBOL is notorious for having an extremely small timing window, leading many players to score horribly on it. It was never fixed until the release of beatmania IIDX 12 HAPPY SKY, in which the song has regular timing windows on NORMAL and the usual tiny ones on HYPER. In [[AC Lincle|beatmania IIDX 19 Lincle]], the engine was changed to make all songs have a JUST GREAT window of 2 frames, making the HYPER chart easier. | ||
* In [[CS IIDX RED|beatmania IIDX 11 IIDX RED CS]], GAMBOL was given ANOTHER charts, identical to the NORMAL and HYPER charts, but rated at Level 8+. The reason for this is because its timing windows are set so that it | * In [[CS IIDX RED|beatmania IIDX 11 IIDX RED CS]], GAMBOL was given ANOTHER charts, identical to the NORMAL and HYPER charts, but rated at Level 8+. The reason for this is because its timing windows are set so that it is nearly impossible to get anything other than a JUST GREAT or a BAD on the song. | ||
** To unlock GAMBOL's ANOTHER charts in beatmania IIDX 11 IIDX RED CS, clear the ''SLAKE'' EXPERT course on ANOTHER difficulty. | |||
** The timing pattern for the HYPER/ANOTHER charts were later added as a secret for [[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]]. To use them, a player must press SELECT over songs whose names start with G,J,H for the HYPER timing ('''G'''AMBOL '''J'''udge '''H'''YPER) or G,J,A for the ANOTHER timing ('''G'''AMBOL '''J'''udge '''A'''NOTHER). | |||
** GAMBOL's ANOTHER charts are exclusive to beatmania IIDX 11 IIDX RED CS, and have never appeared in an arcade beatmania IIDX title, nor were revived in [[CS EMPRESS|beatmania IIDX 16 EMPRESS + PREMIUM BEST]]. | ** GAMBOL's ANOTHER charts are exclusive to beatmania IIDX 11 IIDX RED CS, and have never appeared in an arcade beatmania IIDX title, nor were revived in [[CS EMPRESS|beatmania IIDX 16 EMPRESS + PREMIUM BEST]]. | ||
** The timing of GAMBOL, as well as its addition into other styles, can be seen as an [[Inside_Jokes#GAMBOL|inside joke]]. | ** The timing of GAMBOL, as well as its addition into other styles, can be seen as an [[Inside_Jokes#GAMBOL|inside joke]]. | ||
* The word "gambol" is both a verb and a noun. It means to skip around as if dancing or playing. It can also mean to frolic. Look it up [http://dictionary.reference.com/browse/gambol here]. | * The word "gambol" is both a verb and a noun. It means to skip around as if dancing or playing. It can also mean to frolic. Look it up [http://dictionary.reference.com/browse/gambol here]. | ||
* GAMBOL's charts were re-rated in [[CS INFINITAS 2020|beatmania IIDX INFINITAS (2020)]] on April 20th, 2022. | |||
== Song Production Information == | == Song Production Information == | ||
=== beatmania === | |||
==== SLAKE ==== | |||
GAMBOL, which was in the first IIDX, makes an unexpected return.<br> | |||
I chose GAMBOL as the song's name because the bass felt like rubber (gum) and the rhythms bounced like a ball.<br> | |||
It feels like that was such a long time ago. | |||
=== beatmania IIDX === | |||
==== [[Reo Nagumo|dj nagureo]] ==== | |||
This is SLAKE's first time participating as a full-time beatmania staff member.<br> | |||
SLAKE is a DJ that mainly produces drum'n'bass tracks, and will be active in beatmania's "deep & spiritual" division as a trackmaker and producer.<br> | |||
I wasn't expecting him to come through with a big beat/digi-rock track, and I hurriedly asked for production. The special movie helps the song give off a darker sense compared to the other songs at beatmania's core. | |||
=== DanceDanceRevolution === | |||
Aggressive distorted guitar sounds over deep, fat drum sounds and a resonant bass.<br> | |||
The fat and chemical sound has become a worldwide phenomenon, especially in the UK, and the fact that it was immediately included in the beatmania series is a testament to its staff, who are always on the cutting edge of the times. | |||
== CS Information Data == | == CS Information Data == | ||
=== [[CS DDRMAX | === [[CS DDRMAX NA|DDRMAX -DanceDanceRevolution-]] === | ||
You have unlocked the song "GAMBOL" by SLAKE. Based on the big beat sound that blazed the electronic music scene in the late 90's, "GAMBOL" blends crashing electric beats with rockin' guitar riffs. | You have unlocked the song "GAMBOL" by SLAKE. Based on the big beat sound that blazed the electronic music scene in the late 90's, "GAMBOL" blends crashing electric beats with rockin' guitar riffs. | ||
== Video Production Information == | == Video Production Information == | ||
=== VJ GYO === | |||
The plan to make up a cop drama featuring the developers and use it as a music clip was proposed by [[Kiyoshi Mizuki|MiZKiNG]] at the first meeting, but the actual production proved to be quite a challenge.<br> | |||
The cast was all beatmania IIDX developers, each specializing in a different field and busy at different times. Even though the movie was less than 2 minutes long, it was very difficult for one person to handle various roles such as director, assistant director, script, storyboard, camera, lighting, casting, promotion, design, recording, location scouting... what else? It was a lot of work for one person to handle all these different roles. And all but one of the actors were my seniors and supervisors...<br> | |||
However, once the shooting started, everyone involved got into the groove and it was over in no time at all.<br> | |||
It was a great learning experience in many aspects, and the longest and most memorable "sports-oriented" movie I have ever made. | |||
== Difficulty & Notecounts == | == Difficulty & Notecounts == | ||
beatmania difficulty rated from 1 to 9.<br> | beatmania difficulty rated from 1 to 9.<br> | ||
beatmania IIDX to 10th style difficulty rated from 1 to 7+ | beatmania IIDX to 10th style difficulty rated from 1 to 5 in 1st and substream, 1 to 7 in 2nd style, 1 to 7+ in 9th style, 1 to 8 in 10th style, 1 to 8+ in IIDX RED, and 1 to 12 from HAPPY SKY onwards.<br> | ||
DanceDanceRevolution difficulty from 2ndMIX CLUB VER. through 5thMIX (and the Solo games) rated from 1 to 9, 1 to 10 from DDRMAX2 to SuperNOVA2. | DanceDanceRevolution difficulty from 2ndMIX CLUB VER. through 5thMIX (and the Solo games) rated from 1 to 9, 1 to 10 from DDRMAX2 to SuperNOVA2. (Ratings and notecounts obtained from [http://kani.no.coocan.jp/bm/bm.htm KANI KANI CRAB].) | ||
=== beatmania === | === beatmania === | ||
Line 49: | Line 75: | ||
{{bm Chart Notecounts|100|137|-|118|137|-}} | {{bm Chart Notecounts|100|137|-|118|137|-}} | ||
{{bm Chart|beatmania THE FINAL|1|2|-|1|1|-}} | {{bm Chart|beatmania THE FINAL|1|2|-|1|1|-}} | ||
{{bm Chart|beatmania III THE FINAL|1|2|-|1| | {{bm Chart|beatmania III THE FINAL|1|2|-|1|1|-}} | ||
}} | }} | ||
=== beatmania IIDX === | === beatmania IIDX === | ||
{{IIDX Chart Header| | {{IIDX Chart Header| | ||
{{IIDX Chart Notecounts|88|137|137|137|137|137|137}} | {{IIDX Chart Notecounts|88|137|137|137|-|137|137|137|-}} | ||
{{IIDX Chart|beatmania IIDX→substream|-|-|2|-|-|2|-}} | {{IIDX Chart|beatmania IIDX→substream|-|-|2|-|-|-|2|-|-}} | ||
{{IIDX Chart|beatmania IIDX 2nd style|-| | {{IIDX Chart|beatmania IIDX 2nd style|-|-|↓1|-|-|-|↓1|-|-}} | ||
{{IIDX Chart|beatmania IIDX 9th style|-|-|1|-|-|1|-}} | {{IIDX Chart|beatmania IIDX 9th style|-|-|1|-|-|-|1|-|-}} | ||
{{IIDX Chart|beatmania IIDX 10th style|-|-|↑2|-|-|↑2|-}} | {{IIDX Chart|beatmania IIDX 10th style|-|-|↑2|-|-|-|↑2|-|-}} | ||
{{IIDX Chart|beatmania IIDX 11 IIDX RED|-|-|↓1|-|-|↓1|-}} | {{IIDX Chart|beatmania IIDX 11 IIDX RED|-|-|↓1|-|-|-|↓1|-|-}} | ||
{{IIDX Chart|beatmania IIDX 12 HAPPY SKY→ | {{IIDX Chart|beatmania IIDX 12 HAPPY SKY→26 Rootage|-|'''1'''|1|-|-|'''1'''|1|-|-}} | ||
{{IIDX Chart|beatmania IIDX 3rd style CS|-|※1|2|-|※1|2|-}} | {{IIDX Chart|beatmania IIDX 27 HEROIC VERSE→Present|-|↑2|↑2|-|-|↑2|↑2|-|-}} | ||
{{IIDX Chart|beatmania IIDX 11 IIDX RED CS|'''1'''|1|1|'''8+'''|1|1|'''8+'''}} | {{IIDX Chart|beatmania IIDX 3rd style CS|-|'''※1'''|2|-|-|'''※1'''|2|-|-}} | ||
{{IIDX Chart|beatmania IIDX 16 EMPRESS + PREMIUM BEST|1|1|1|-|1|1|-}} | {{IIDX Chart|beatmania IIDX 11 IIDX RED CS|'''1'''|1|1|'''8+'''|-|1|1|'''8+'''|-}} | ||
{{IIDX Chart|beatmania IIDX INFINITAS|-|1|1|-|1|1|-}} | {{IIDX Chart|beatmania IIDX 16 EMPRESS + PREMIUM BEST|1|1|1|-|-|1|1|-|-}} | ||
{{IIDX Chart|beatmania IIDX INFINITAS / (2020) (original ratings)|-|1|1|-|-|1|1|-|-}} | |||
{{IIDX Chart|beatmania IIDX INFINITAS (2020)|-|2|2|-|-|2|2|-|-}} | |||
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|-|2|2|-|-|-|-|-|-}} | |||
}} | }} | ||
Line 77: | Line 106: | ||
{{DDR Chart|DanceDanceRevolution 2ndMIX APPEND CLUB VERSiON vol.1|-|1|5|8|-|4|7|-|-}} | {{DDR Chart|DanceDanceRevolution 2ndMIX APPEND CLUB VERSiON vol.1|-|1|5|8|-|4|7|-|-}} | ||
{{DDR Chart|DanceDanceRevolution CLUB VERSiON (DC)|-|1|5|8|-|4|7|-|-}} | {{DDR Chart|DanceDanceRevolution CLUB VERSiON (DC)|-|1|5|8|-|4|7|-|-}} | ||
{{DDR Chart|DDRMAX | {{DDR Chart|DDRMAX CS NA|-|1|5|8|-|4|7|'''7'''|-}} | ||
}} | }} | ||
[[Category:Songs]] | [[Category:Songs]] | ||
[[Category:beatmania Songs]] | [[Category:beatmania Songs]] | ||
[[Category: | [[Category:DanceDanceRevolution Songs]] | ||
[[Category: | [[Category:DanceDanceRevolution Cut Songs]] | ||
[[Category:IIDX Songs]] | [[Category:beatmania IIDX Songs]] | ||
[[Category:IIDX Songs with Unique Videos]] | [[Category:beatmania IIDX Songs with Unique Videos]] | ||
[[Category:Songs that sound different between difficulties]] | [[Category:Songs that sound different between difficulties]] |
Latest revision as of 18:36, 11 May 2024
GAMBOL
Song Information
Artist: SLAKE
Composition/Arrangement: SLAKE
BPM: 102
Length: 1:21
Genre: BIG BEAT
Movie: MORO (beatmania), VJ GYO (beatmania IIDX)
First Music Game Appearance: beatmania IIDX
Other Music Game Appearances:
Lyrics
None.
Song Connections / Remixes
- GAMBOL's Double charts sound different from its Single charts.
- A remix of GAMBOL by D.F.K. Soundsystem, titled GAMBOL (dfk SLC rmx), can be found in SOUND VOLTEX BOOTH.
Trivia
- This song has different backgrounds, banners, jackets, or other related images. For more information, please see this page.
- Both GAMBOL and 22DUNK mark Takehiko Fujii's debut in BEMANI.
- Both songs being crossed over also mark his first appearance in the DanceDanceRevolution series.
- GAMBOL lost its unique video in beatmania IIDX 2nd style.
- Its unique video was restored in beatmania IIDX 3rd style CS, and later in the arcade series in beatmania IIDX 9th style.
- GAMBOL received LIGHT charts in beatmania IIDX 3rd style CS. These charts were never included in the arcade releases.
- It received new NORMAL charts again in beatmania IIDX 12 HAPPY SKY.
- GAMBOL is notorious for having an extremely small timing window, leading many players to score horribly on it. It was never fixed until the release of beatmania IIDX 12 HAPPY SKY, in which the song has regular timing windows on NORMAL and the usual tiny ones on HYPER. In beatmania IIDX 19 Lincle, the engine was changed to make all songs have a JUST GREAT window of 2 frames, making the HYPER chart easier.
- In beatmania IIDX 11 IIDX RED CS, GAMBOL was given ANOTHER charts, identical to the NORMAL and HYPER charts, but rated at Level 8+. The reason for this is because its timing windows are set so that it is nearly impossible to get anything other than a JUST GREAT or a BAD on the song.
- To unlock GAMBOL's ANOTHER charts in beatmania IIDX 11 IIDX RED CS, clear the SLAKE EXPERT course on ANOTHER difficulty.
- The timing pattern for the HYPER/ANOTHER charts were later added as a secret for beatmania IIDX 15 DJ TROOPERS CS. To use them, a player must press SELECT over songs whose names start with G,J,H for the HYPER timing (GAMBOL Judge HYPER) or G,J,A for the ANOTHER timing (GAMBOL Judge ANOTHER).
- GAMBOL's ANOTHER charts are exclusive to beatmania IIDX 11 IIDX RED CS, and have never appeared in an arcade beatmania IIDX title, nor were revived in beatmania IIDX 16 EMPRESS + PREMIUM BEST.
- The timing of GAMBOL, as well as its addition into other styles, can be seen as an inside joke.
- The word "gambol" is both a verb and a noun. It means to skip around as if dancing or playing. It can also mean to frolic. Look it up here.
- GAMBOL's charts were re-rated in beatmania IIDX INFINITAS (2020) on April 20th, 2022.
Song Production Information
beatmania
SLAKE
GAMBOL, which was in the first IIDX, makes an unexpected return.
I chose GAMBOL as the song's name because the bass felt like rubber (gum) and the rhythms bounced like a ball.
It feels like that was such a long time ago.
beatmania IIDX
dj nagureo
This is SLAKE's first time participating as a full-time beatmania staff member.
SLAKE is a DJ that mainly produces drum'n'bass tracks, and will be active in beatmania's "deep & spiritual" division as a trackmaker and producer.
I wasn't expecting him to come through with a big beat/digi-rock track, and I hurriedly asked for production. The special movie helps the song give off a darker sense compared to the other songs at beatmania's core.
DanceDanceRevolution
Aggressive distorted guitar sounds over deep, fat drum sounds and a resonant bass.
The fat and chemical sound has become a worldwide phenomenon, especially in the UK, and the fact that it was immediately included in the beatmania series is a testament to its staff, who are always on the cutting edge of the times.
CS Information Data
DDRMAX -DanceDanceRevolution-
You have unlocked the song "GAMBOL" by SLAKE. Based on the big beat sound that blazed the electronic music scene in the late 90's, "GAMBOL" blends crashing electric beats with rockin' guitar riffs.
Video Production Information
VJ GYO
The plan to make up a cop drama featuring the developers and use it as a music clip was proposed by MiZKiNG at the first meeting, but the actual production proved to be quite a challenge.
The cast was all beatmania IIDX developers, each specializing in a different field and busy at different times. Even though the movie was less than 2 minutes long, it was very difficult for one person to handle various roles such as director, assistant director, script, storyboard, camera, lighting, casting, promotion, design, recording, location scouting... what else? It was a lot of work for one person to handle all these different roles. And all but one of the actors were my seniors and supervisors...
However, once the shooting started, everyone involved got into the groove and it was over in no time at all.
It was a great learning experience in many aspects, and the longest and most memorable "sports-oriented" movie I have ever made.
Difficulty & Notecounts
beatmania difficulty rated from 1 to 9.
beatmania IIDX to 10th style difficulty rated from 1 to 5 in 1st and substream, 1 to 7 in 2nd style, 1 to 7+ in 9th style, 1 to 8 in 10th style, 1 to 8+ in IIDX RED, and 1 to 12 from HAPPY SKY onwards.
DanceDanceRevolution difficulty from 2ndMIX CLUB VER. through 5thMIX (and the Solo games) rated from 1 to 9, 1 to 10 from DDRMAX2 to SuperNOVA2. (Ratings and notecounts obtained from KANI KANI CRAB.)
beatmania
Game | SP Difficulty | DP Difficulty | ||||
---|---|---|---|---|---|---|
Normal | Hard | Another | Normal | Hard | Another | |
Notecounts | 100 | 137 | - | 118 | 137 | - |
beatmania THE FINAL | 1 | 2 | - | 1 | 1 | - |
beatmania III THE FINAL | 1 | 2 | - | 1 | 1 | - |
beatmania IIDX
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | LEGGENDARIA | NORMAL | HYPER | ANOTHER | LEGGENDARIA | |
Notecounts | 88 | 137 | 137 | 137 | - | 137 | 137 | 137 | - |
beatmania IIDX→substream | - | - | 2 | - | - | - | 2 | - | - |
beatmania IIDX 2nd style | - | - | ↓1 | - | - | - | ↓1 | - | - |
beatmania IIDX 9th style | - | - | 1 | - | - | - | 1 | - | - |
beatmania IIDX 10th style | - | - | ↑2 | - | - | - | ↑2 | - | - |
beatmania IIDX 11 IIDX RED | - | - | ↓1 | - | - | - | ↓1 | - | - |
beatmania IIDX 12 HAPPY SKY→26 Rootage | - | 1 | 1 | - | - | 1 | 1 | - | - |
beatmania IIDX 27 HEROIC VERSE→Present | - | ↑2 | ↑2 | - | - | ↑2 | ↑2 | - | - |
beatmania IIDX 3rd style CS | - | ※1 | 2 | - | - | ※1 | 2 | - | - |
beatmania IIDX 11 IIDX RED CS | 1 | 1 | 1 | 8+ | - | 1 | 1 | 8+ | - |
beatmania IIDX 16 EMPRESS + PREMIUM BEST | 1 | 1 | 1 | - | - | 1 | 1 | - | - |
beatmania IIDX INFINITAS / (2020) (original ratings) | - | 1 | 1 | - | - | 1 | 1 | - | - |
beatmania IIDX INFINITAS (2020) | - | 2 | 2 | - | - | 2 | 2 | - | - |
beatmania IIDX ULTIMATE MOBILE | - | 2 | 2 | - | - | - | - | - | - |
※ Denotes that these charts are different from the later NORMAL charts:
- Single LIGHT chart: total notes: 135.
- Double LIGHT chart: total notes: 137.
DanceDanceRevolution
Game | Single | Double | |||||||
---|---|---|---|---|---|---|---|---|---|
Beginner | Basic | Difficult | Expert | Challenge | Basic | Difficult | Expert | Challenge | |
Notecounts / Freeze Arrows / Shock Arrows | - / - | 71 / 0 | 118 / 0 | 151 / 0 | - / - / - | 123 / 0 | 138 / 0 | 138 / 0 | - / - / - |
DanceDanceRevolution 2ndMIX CLUB VERSiON 2 | - | 1 | 5 | 8 | - | 4 | 7 | - | - |
DanceDanceRevolution 2ndMIX APPEND CLUB VERSiON vol.1 | - | 1 | 5 | 8 | - | 4 | 7 | - | - |
DanceDanceRevolution CLUB VERSiON (DC) | - | 1 | 5 | 8 | - | 4 | 7 | - | - |
DDRMAX CS NA | - | 1 | 5 | 8 | - | 4 | 7 | 7 | - |