Catch Me: Difference between revisions
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== Song Production Information == | == Song Production Information == | ||
=== DJ Yoshitaka === | |||
Among the songs included in IIDX which have sped up with the times, I created "Catch Me" with an emphasis on groove rather than speed.<br> | |||
This song mainly contains a "heavy beat" and "lag", which is said to be both "powerful" and "light", and respects the "birthed patterns" and "slices" of UK groove instead of US groove. UK artists started with "New Jack Swing" in the early days, and have since released many beats to the world like "Ground Beat" and "Acid Jazz", which strongly shocked me when I was still young. And that's probably why I labeled it as "Acid Jazz",,,,, but it's sung in Japanese, hahaha. | |||
Well, a 4-beat scratch section appears throughout "Catch Me" from the second half of the chorus. A drum loop is assigned to the scratch sounds here, so the beats overlap when you get a PERFECT GREAT. This technique is often used by DJs to connect these kinds of songs to the next song, which involves starting the next song's opening beat to the current song on the dancefloor, while smoothly and boldly shifting to it. "Catch Me" simulates that technique, so it actually shifts to another song after the chorus ends.<br> | |||
So! To all IIDX scratchers across Japan!<br> | |||
Please let these 4-beat scratch sections shine stylishly to liven up the dancefloor!! | |||
※It's very unfortunate, but you won't be able to experience this on Normal,,, | |||
=== ERi === | |||
Nice to meet you all! I'm ERi★ This is my first time participating in the IIDX series.<br> | |||
"Catch Me" has a DJ Yoshitaka-like fashionable ClubSound, with subtle DJ techniques shining everywhere, which I also enjoyed singing♪<br> | |||
My favorite point is where the two songs overlap in the song's second half.<br> | |||
The thickness of that sound is a somewhat indescribable key point☆<br> | |||
By all means, I hope everyone can experience a DJ mood with this song!<br> | |||
I'd also be happy if you enjoy my singing. | |||
== Video Production Information == | == Video Production Information == | ||
=== GOLI === | |||
This is a masterpiece by DJ Yoshitaka, the most handsome sound person. It's very fashionable. And cool.<br> | |||
I repeatedly listened to it many times during work. The Vo. ERi is beautiful and quiet, but her strong singing voice provides a clear sensation when you're tired from work.<br> | |||
Even so, Yoshitaka is always energetic and cheerful, with a polite personality.<br> | |||
In addition, he's handsome.<br> | |||
He can play any kind of music. He's the strongest handsome man. He has the power to create great songs while being very super busy with pro wrestling. Let's follow his example! That's determination! | |||
== Difficulty & Notecounts == | == Difficulty & Notecounts == |
Latest revision as of 15:23, 12 February 2024
Not to be confused with Catch it!.
Catch Me
Song Information
Artist: DJ Yoshitaka feat. ERi
Composition/Arrangement/Lyrics: DJ Yoshitaka
Vocals: ERi
BPM: 115
Length: 1:51
Genre: ACID JAZZ
Movie: F-FLY (overlays by GOLI)
First Music Game Appearance: beatmania IIDX 12 HAPPY SKY
Other Music Game Appearances:
Lyrics
Japanese
Catch Me! Can't I make you love me? 溶け合う夢に さらわれていくの Catch Me! Can't I make you love me? 感じたままに 今は あの日からわかっていたの あなたには求めないわ 掴みかけた夢の続きを 追いかけるつもりね 好きにすればいいわ ゆっくりと吹き抜ける 夏色の風に 深くアツイ想いを 忘れないで Catch Me! Can't I make you love me? 溶け合う夢に さらわれていくの Catch Me! Can't I make you love me? 感じたままに 今は
Romaji
Catch me! Can't I make you love me? toke au yume ni sarawarete iku no Catch me! Can't I make you love me? kanjita mama ni ima wa ano hi kara wakatte ita no anata ni wa motomenai wa tsukami kaketa yume no tsuzuki wo oi kakeru tsumori ne suki ni sureba ii wa yukkuri to fuki nukeru natsu iro no kaze ni fukaku atsui omoi wo wasurenaide Catch me! Can't I make you love me? toke au yume ni sarawarete iku no Catch me! Can't I make you love me? kanjita mama ni ima wa
English
Catch me! Can't I make you love me? Am I being carried away by dreams that are melting together? Catch me! Can't I make you love me? Now, just the way I feel it is... I knew it from that day That you wouldn't find it I'm going to chase after a dream I wanted to catch before, so do what you want A summer wind slowly blows through These hot, deep memories I won't forget Catch me! Can't I make you love me? Am I being carried away by dreams that are melting together? Catch me! Can't I make you love me? Now, just the way I feel it is...
Song Connections / Remixes
- A re-arrangement of Catch Me, titled 14 GOLD ending, is used as the ending theme for beatmania IIDX 14 GOLD.
- Catch Me samples a brief portion of Cross The Track (We Better Go Back) by Maceo and the Macks toward the end of the song.
Trivia
- Catch Me marks vocalist ERi's debut in BEMANI.
- The beatmania IIDX characters Sakura and Nyah appear in Catch Me's video.
- Catch Me received a new BEGINNER chart in beatmania IIDX 17 SIRIUS.
- This chart was removed in beatmania IIDX 26 Rootage.
- Catch Me is unlockable in beatmania IIDX INFINITAS from December 6th, 2017, after purchasing its charts with BITs.
- Catch Me is the Second Stage unlockable song for jubeat festo of the BPL ouen gakkyoku kaikin stamp rally (BPL応援 楽曲解禁スタンプラリー) event. It could be unlocked from September 13th to October 10th, 2021.
- In jubeat Ave., it could be unlocked in STAR RECORD from May 24th to June 13th, 2023, by lighting up 14 stars.
Song Production Information
DJ Yoshitaka
Among the songs included in IIDX which have sped up with the times, I created "Catch Me" with an emphasis on groove rather than speed.
This song mainly contains a "heavy beat" and "lag", which is said to be both "powerful" and "light", and respects the "birthed patterns" and "slices" of UK groove instead of US groove. UK artists started with "New Jack Swing" in the early days, and have since released many beats to the world like "Ground Beat" and "Acid Jazz", which strongly shocked me when I was still young. And that's probably why I labeled it as "Acid Jazz",,,,, but it's sung in Japanese, hahaha.
Well, a 4-beat scratch section appears throughout "Catch Me" from the second half of the chorus. A drum loop is assigned to the scratch sounds here, so the beats overlap when you get a PERFECT GREAT. This technique is often used by DJs to connect these kinds of songs to the next song, which involves starting the next song's opening beat to the current song on the dancefloor, while smoothly and boldly shifting to it. "Catch Me" simulates that technique, so it actually shifts to another song after the chorus ends.
So! To all IIDX scratchers across Japan!
Please let these 4-beat scratch sections shine stylishly to liven up the dancefloor!!
※It's very unfortunate, but you won't be able to experience this on Normal,,,
ERi
Nice to meet you all! I'm ERi★ This is my first time participating in the IIDX series.
"Catch Me" has a DJ Yoshitaka-like fashionable ClubSound, with subtle DJ techniques shining everywhere, which I also enjoyed singing♪
My favorite point is where the two songs overlap in the song's second half.
The thickness of that sound is a somewhat indescribable key point☆
By all means, I hope everyone can experience a DJ mood with this song!
I'd also be happy if you enjoy my singing.
Video Production Information
GOLI
This is a masterpiece by DJ Yoshitaka, the most handsome sound person. It's very fashionable. And cool.
I repeatedly listened to it many times during work. The Vo. ERi is beautiful and quiet, but her strong singing voice provides a clear sensation when you're tired from work.
Even so, Yoshitaka is always energetic and cheerful, with a polite personality.
In addition, he's handsome.
He can play any kind of music. He's the strongest handsome man. He has the power to create great songs while being very super busy with pro wrestling. Let's follow his example! That's determination!
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 12.
jubeat difficulty rated from 1 to 10.9 from festo onwards.
beatmania IIDX
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | LEGGENDARIA | NORMAL | HYPER | ANOTHER | LEGGENDARIA | |
Notecounts | 201 | 405 | 678 | 925 | - | 403 | 685 | 922 | - |
beatmania IIDX 12 HAPPY SKY | - | 5 | 7 | 9 | - | 4 | 8 | 11 | - |
beatmania IIDX 13 DistorteD | - | 5 | ↑8 | ↑10 | - | 4 | ↑9 | 11 | - |
beatmania IIDX 14 GOLD→16 EMPRESS | - | 5 | 8 | 10 | - | 4 | 9 | ↓10 | - |
beatmania IIDX 17 SIRIUS→25 CANNON BALLERS | 2 | 5 | 8 | 10 | - | 4 | 9 | 10 | - |
beatmania IIDX 26 Rootage→Present | - | 5 | 8 | 10 | - | 4 | 9 | 10 | - |
beatmania IIDX 12 HAPPY SKY CS | ※1 | 5 | 8 | 10 | - | 4 | 9 | 10 | - |
beatmania IIDX INFINITAS | - | 5 | 8 | 10 | - | 4 | 9 | 10 | - |
beatmania IIDX ULTIMATE MOBILE | - | 5 | 8 | 10 | - | - | - | - | - |
※ Denotes chart is different from the later BEGINNER chart (total notes: 130).
jubeat
Game | Level | ||
---|---|---|---|
Basic | Advanced | Extreme | |
Notecounts | 138 | 418 | 561 |
jubeat festo→Present | 2 | 6 | 9.0 |
BPL応援 楽曲解禁スタンプラリー | |
---|---|
First Stage | Boomy and The Boost - LOVE♥SHINE - Uh-Oh - カジノファイヤーことみちゃん - 焱影 - 十六夜セツナ - 少女アリスと箱庭幻想コンチェルト |
Second Stage | Catch Me - Double Dribble - FUTURE is Dead - STEEL NEEDLE - おおきなこえで - 灼熱 Pt.2 Long Train Running |