Catch Me: Difference between revisions
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* Catch Me is unlockable in [[CS INFINITAS|beatmania IIDX INFINITAS]] from December 6th, 2017, after purchasing its charts with [[CS INFINITAS/BIT unlocks|BITs]]. | * Catch Me is unlockable in [[CS INFINITAS|beatmania IIDX INFINITAS]] from December 6th, 2017, after purchasing its charts with [[CS INFINITAS/BIT unlocks|BITs]]. | ||
* Catch Me is the Second Stage unlockable song for jubeat festo of the [[BPL ouen gakkyoku kaikin stamp rally]] (BPL応援 楽曲解禁スタンプラリー) event. It could be unlocked from September 13th to October 10th, 2021. | * Catch Me is the Second Stage unlockable song for jubeat festo of the [[BPL ouen gakkyoku kaikin stamp rally]] (BPL応援 楽曲解禁スタンプラリー) event. It could be unlocked from September 13th to October 10th, 2021. | ||
** In [[AC jb Ave.|jubeat Ave.]], it | ** In [[AC jb Ave.|jubeat Ave.]], it could be unlocked in ''STAR RECORD'' from May 24th to June 13th, 2023, by lighting up 14 stars. | ||
== Song Production Information == | == Song Production Information == |
Revision as of 04:57, 26 June 2023
Not to be confused with Catch it!.
Catch Me
Song Information
Artist: DJ Yoshitaka feat. ERi
Composition/Arrangement/Lyrics: DJ Yoshitaka
Vocals: ERi
BPM: 115
Length: 1:51
Genre: ACID JAZZ
Movie: F-FLY (overlays by GOLI)
First Music Game Appearance: beatmania IIDX 12 HAPPY SKY
Other Music Game Appearances:
Lyrics
Japanese
Catch Me! Can't I make you love me? 溶け合う夢に さらわれていくの Catch Me! Can't I make you love me? 感じたままに 今は あの日からわかっていたの あなたには求めないわ 掴みかけた夢の続きを 追いかけるつもりね 好きにすればいいわ ゆっくりと吹き抜ける 夏色の風に 深くアツイ想いを 忘れないで Catch Me! Can't I make you love me? 溶け合う夢に さらわれていくの Catch Me! Can't I make you love me? 感じたままに 今は
Romaji
Catch me! Can't I make you love me? toke au yume ni sarawarete iku no Catch me! Can't I make you love me? kanjita mama ni ima wa ano hi kara wakatte ita no anata ni wa motomenai wa tsukami kaketa yume no tsuzuki wo oi kakeru tsumori ne suki ni sureba ii wa yukkuri to fuki nukeru natsu iro no kaze ni fukaku atsui omoi wo wasurenaide Catch me! Can't I make you love me? toke au yume ni sarawarete iku no Catch me! Can't I make you love me? kanjita mama ni ima wa
English
Catch me! Can't I make you love me? Am I being carried away by dreams that are melting together? Catch me! Can't I make you love me? Now, just the way I feel it is... I knew it from that day That you wouldn't find it I'm going to chase after a dream I wanted to catch before, so do what you want A summer wind slowly blows through These hot, deep memories I won't forget Catch me! Can't I make you love me? Am I being carried away by dreams that are melting together? Catch me! Can't I make you love me? Now, just the way I feel it is...
Song Connections / Remixes
- A re-arrangement of Catch Me, titled 14 GOLD ending, is used as the ending theme for beatmania IIDX 14 GOLD.
- Catch Me samples a brief portion of Cross The Track (We Better Go Back) by Maceo and the Macks toward the end of the song.
Trivia
- Catch Me marks vocalist ERi's debut in BEMANI.
- The beatmania IIDX characters Sakura and Nyah appear in Catch Me's video.
- Catch Me received a new BEGINNER chart in beatmania IIDX 17 SIRIUS.
- This chart was removed in beatmania IIDX 26 Rootage.
- Catch Me is unlockable in beatmania IIDX INFINITAS from December 6th, 2017, after purchasing its charts with BITs.
- Catch Me is the Second Stage unlockable song for jubeat festo of the BPL ouen gakkyoku kaikin stamp rally (BPL応援 楽曲解禁スタンプラリー) event. It could be unlocked from September 13th to October 10th, 2021.
- In jubeat Ave., it could be unlocked in STAR RECORD from May 24th to June 13th, 2023, by lighting up 14 stars.
Song Production Information
Untranslated.
Video Production Information
Untranslated.
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 12.
jubeat difficulty rated from 1 to 10.9 from festo onwards.
beatmania IIDX
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | LEGGENDARIA | NORMAL | HYPER | ANOTHER | LEGGENDARIA | |
Notecounts | 201 | 405 | 678 | 925 | - | 403 | 685 | 922 | - |
beatmania IIDX 12 HAPPY SKY | - | 5 | 7 | 9 | - | 4 | 8 | 11 | - |
beatmania IIDX 13 DistorteD | - | 5 | ↑8 | ↑10 | - | 4 | ↑9 | 11 | - |
beatmania IIDX 14 GOLD→16 EMPRESS | - | 5 | 8 | 10 | - | 4 | 9 | ↓10 | - |
beatmania IIDX 17 SIRIUS→25 CANNON BALLERS | 2 | 5 | 8 | 10 | - | 4 | 9 | 10 | - |
beatmania IIDX 26 Rootage→Present | - | 5 | 8 | 10 | - | 4 | 9 | 10 | - |
beatmania IIDX 12 HAPPY SKY CS | ※1 | 5 | 8 | 10 | - | 4 | 9 | 10 | - |
beatmania IIDX INFINITAS | - | 5 | 8 | 10 | - | 4 | 9 | 10 | - |
beatmania IIDX ULTIMATE MOBILE | - | 5 | 8 | 10 | - | - | - | - | - |
※ Denotes chart is different from the later BEGINNER chart (total notes: 130).
jubeat
Game | Level | ||
---|---|---|---|
Basic | Advanced | Extreme | |
Notecounts | 138 | 418 | 561 |
jubeat festo→Present | 2 | 6 | 9.0 |
BPL応援 楽曲解禁スタンプラリー | |
---|---|
First Stage | Boomy and The Boost - LOVE♥SHINE - Uh-Oh - カジノファイヤーことみちゃん - 焱影 - 十六夜セツナ - 少女アリスと箱庭幻想コンチェルト |
Second Stage | Catch Me - Double Dribble - FUTURE is Dead - STEEL NEEDLE - おおきなこえで - 灼熱 Pt.2 Long Train Running |