AC MSC 1+1/2: Difference between revisions
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{{MUSECA Songlist Header| | {{MUSECA Songlist Header| | ||
{{MUSECA Songlist Category|Original Songs}} | {{MUSECA Songlist Category|Original Songs}} | ||
{{MUSECA Songlist Category|Default|bg=#aaaaee|color=#000}} | |||
{{MUSECA Song|[[Function 05|Function #05]]|[[Yu_Asahina]]|185|4|11|15}} | {{MUSECA Song|[[Function 05|Function #05]]|[[Yu_Asahina]]|185|4|11|15}} | ||
{{MUSECA Song|[[If]]|[[Pa's Lam System]]|170|3|10|14}} | {{MUSECA Song|[[If]]|[[Pa's Lam System]]|170|3|10|14}} | ||
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{{MUSECA Songlist Header| | {{MUSECA Songlist Header| | ||
{{MUSECA Songlist Category|[http://p.eagate.573.jp/game/museca/compe/competition/02_syukucon/music/award.html Shukucom]|bg=white}} | {{MUSECA Songlist Category|[http://p.eagate.573.jp/game/museca/compe/competition/02_syukucon/music/award.html Shukucom]|bg=white}} | ||
{{MUSECA Songlist Category| | {{MUSECA Songlist Category|Default|bg=white}} | ||
{{MUSECA Song|[[Artificial Mind]]|dotη|172|4|8|14}} | {{MUSECA Song|[[Artificial Mind]]|dotη|172|4|8|14}} | ||
{{MUSECA Song|[[Bioslaves]]|[[mazuka153]]|160|4|8|15}} | {{MUSECA Song|[[Bioslaves]]|[[mazuka153]]|160|4|8|15}} |
Revision as of 16:07, 30 July 2016
MÚSECA |
---|
MÚSECA (1+1/2) |
MÚSECA 1+1/2
Release Information
- Release date: July 27th, 2016
General Information
- MÚSECA 1+1/2 was first known as the "Renovation" major update that was announced in early February. It eventually became an append version to the original MÚSECA game.
- MÚSECA has now two modes: a "pure game" one and a mission one.
- Pure game mode has no speed changes, no lane change shifts and no score changing caused by Grafica. The obtainable max score in this mode is 1000000 points. You also can't fail mid-way through songs anymore and the level restriction for chart selection is removed. Grafica can still be used but will not cause any effect, however they can still be leveled up which is useful for missions.
- Mission mode is where Grafica are unlocked and where their skills affect the game (such as more chances of obtaining other Grafica, etc...).
- Grafica level up when used. The level name in the game is known as MEDEL. The MEDEL cap of the Grafica depends on which difficulty you completed the mission to unlock the specific Grafica itself.
- Grafica's elements have been simplified to just five only: NATURAL (green), PASSION (red), COOL (blue), PURE (white), and DARK (gray). The names of the elements are also written in English. Grafica's elements come into action in missions: unlocking Grafica becomes easier if you use a Grafica with a specific element against another:
- COOL counters PASSION.
- PASSION counters NATURAL.
- NATURAL counters COOL.
- PURE and DARK counter each other.
- The UI is now easier to navigate (the lower right spinner and the start button is all you need to go through it).
- Charts can now be unlocked directly from the songlist screen during any stage. In this way, you can also play the unlocked chart in the same credit.
- Only data carried over to MÚSECA 1+1/2 from the original game are scores, CONNECT ALL marks, and the unlocked songs. Everything else was reset, including acquired Grafica.
- Acquiring Grafica that were obtained in the original MÚSECA will give an experience bonus.
New Songs
EXIT TUNES Licenses
Song | Artist | BPM | Level | ||
---|---|---|---|---|---|
Green (翠) | Orange (橙) | Red (朱) | |||
EXIT TUNES Licenses | |||||
Default | |||||
M.S.S.Planet | M.S.S Project | 145 | 1 | 7 | 10 |
嗚呼、素晴らしきニャン生 | Nem | 194 | 4 | 8 | 12 |
このふざけた素晴らしき世界は、僕の為にある | n.k | 152 | 2 | 6 | 11 |
DWANGO Licenses
Song | Artist | BPM | Level | ||
---|---|---|---|---|---|
Green (翠) | Orange (橙) | Red (朱) | |||
DWANGO Licenses | |||||
Default | |||||
ダブルライアット | アゴアニキ | 138 | 1 | 6 | 10 |
ハートの後味 | まふまふ | ? | 4 | 8 | 13 |
魔法少女幸福論 | トーマ | ? | 3 | 9 | 13 |
無人駅 | n-buna | 200 | 2 | 7 | 12 |
Touhou Project Arrangements
Song | Artist | BPM | Level | ||
---|---|---|---|---|---|
Green (翠) | Orange (橙) | Red (朱) | |||
Touhou Project Arrangements | |||||
Default | |||||
仙酌絶唱のファンタジア | 博麗神社例大祭コラボユニット | 160 | 4 | 7 | 13 |
Original Songs
Song | Artist | BPM | Level | ||
---|---|---|---|---|---|
Green (翠) | Orange (橙) | Red (朱) | |||
Original Songs | |||||
Default | |||||
Function #05 | Yu_Asahina | 185 | 4 | 11 | 15 |
If | Pa's Lam System | 170 | 3 | 10 | 14 |
Agetta moratta (アゲッタモラッタ)
Agetta moratta is a collaboration event between SOUND VOLTEX III GRAVITY WARS and MÚSECA 1+1/2, to celebrate the latter game's launch. To unlock the following songs, simply purchase the respective song's EXHAUST chart in the SDVX Station in SOUND VOLTEX.
The event started on July 28th, 2016.
Song | Artist | BPM | Level | ||
---|---|---|---|---|---|
Green (翠) | Orange (橙) | Red (朱) | |||
アゲッタモラッタ | |||||
Unlockable from July 28th, 2016 | |||||
Brain Power from SOUND VOLTEX II -infinite infection- |
ノマ | 170-173 | 3 | 8 | 14 |
Quietus Ray from SOUND VOLTEX II -infinite infection- |
xi | 200 | 4 | 9 | 15 |
U.N.オーエンは彼女なのか?(TO-HOlic mix) from SOUND VOLTEX II -infinite infection- |
C-Show | 220 | 3 | 8 | 15 |
雪女 from SOUND VOLTEX II -infinite infection- |
かねこちはる | 200 | 2 | 9 | 14 |
Shukucom
Song | Artist | BPM | Level | ||
---|---|---|---|---|---|
Green (翠) | Orange (橙) | Red (朱) | |||
Shukucom | |||||
Default | |||||
Artificial Mind | dotη | 172 | 4 | 8 | 14 |
Bioslaves | mazuka153 | 160 | 4 | 8 | 15 |
Immortal Knights | すのうまん | 206 | 3 | 10 | 14 |
Oboro Cybernetics | Tanchiky | 121 | 3 | 7 | 14 |
NIN-NIN-NIN!! | よああああ(ああああ+yoa) | 90-170 | 4 | 8 | 13 |
Sweet Clock | あるふぁ | 178 | 3 | 8 | 13 |
焦がれ唄 | ちきんぐ feat.TEA | 100 | 2 | 7 | 12 |
結ばれぬ二人の刻印 | TAKU1175 feat.かなたん | 184 | 4 | 9 | 13 |
オリガミカル・スウィートラヴ | かめりあ feat. ななひら | 192 | 4 | 8 | 13 |
絶対零度 | かねこちはる | 209 | 6 | 13 | 15 |
Difficulty Changes
To be updated.
External Links
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