Sakura storm: Difference between revisions

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==Song Connections / Remixes==
==Song Connections / Remixes==


* A full version of sakura storm can be found on Ryu☆'s second album, ''AGEHA''.
* A long version of sakura storm can be found on Ryu☆'s 2nd album, ''AGEHA''.
* sakura storm is part of the "Sakura" trilogy of songs by Ryu☆. Other songs in the trilogy are:
** [[Sakura Sunrise]], which can be found in ''DanceDanceRevolution X2''; and
** [[Sakura Reflection]], which can be found in [[REFLEC BEAT]].


==Trivia==
==Trivia==

Revision as of 23:57, 18 October 2012

sakura storm

Song Information

Artist: Ryu☆
Composition/Arrangement: Ryu☆
BPM: 184
Length: 1:33
Genre: HAPPY HARDCORE
VJ: VJ GYO (18 Resort Anthem19 Lincle), Unknown (20 tricoro→Present)
First Music Game Appearance: DanceDanceRevolution UNIVERSE3
Other Music Game Appearances:

Lyrics

1, 12, 123, 1234, Go!

Song Connections / Remixes

  • A long version of sakura storm can be found on Ryu☆'s 2nd album, AGEHA.
  • sakura storm is part of the "Sakura" trilogy of songs by Ryu☆. Other songs in the trilogy are:

Trivia

Song Production Information

This song is a port from the international game "DanceDanceRevolution UNIVERSE3".
The original version of this song is really old, made around the same time as starmine. Was it around 1997?
Sakura was titled HAPPY HARDCORE at that time. Most of the original melody is still intact.

I had left this song alone for a while, but then when DDR Universe 3 was being produced, I was asked to produce a more polished version of the song.

Although the song has some dated gimmicks, such as "1,12,123,1234, Go!", I still like it a lot.
I felt that the song had a nice balance of "Dance & Harmony", so long ago, I explored the possibility of putting the song into beatmania IIDX 10th style.

That was how 雪月花 came to be.
Here's how, sakura storm was the archetype from which 雪月花 was created.
Hopefully, with your continued support, I will be able to create more songs for many years to come, thank you.

Video Production Information

None.