Gentle stress
gentle stress
Song Information
Artist: DJ Swan
Composition/Arrangement: Keiichi Ueno, Toshiaki Komiya
BPM: 175
Length: 1:43
Genre: DRUM & BASS
VJ: MORO (beatmania), VJ GYO (beatmania IIDX)
First Music Game Appearance: beatmania IIDX substream / DanceDanceRevolution 2ndMIX CLUB VERSiON 2
Other Music Game Appearances:
Lyrics
None.
Song Connections / Remixes
- A remix of gentle stress by MR.DOG, titled gentle stress (SENSUAL MIX), can be found in DanceDanceRevolution 3rdMIX.
- A "live" long version of gentle stress, titled gentle stress(Live@honeyhunter TKO ’08) appears on Keiichi Ueno's first album, Rewind!.
- A remix of gentle stress by fu_mou, titled gentle stress wobble rmx, can be found in SOUND VOLTEX BOOTH.
Trivia
- gentle stress marks the debut of Toshiaki Komiya in BEMANI.
- gentle stress and Macho Gang both mark Keiichi Ueno's first original compositions in the DanceDanceRevolution series.
- According to Keiichi Ueno's song comments on Secret of Love, dj TAKA was the one who came up with the name "gentle stress" for the song.
- gentle stress' overlays are used as generic animations in beatmania THE FINAL.
- Appropriately, they are used several times in gentle stress' animations.
- From beatmania IIDX 3rd style to beatmania IIDX 5th style, gentle stress' BPM was shown as 174. This was fixed in beatmania IIDX 9th style.
- gentle stress received LIGHT charts in beatmania IIDX 3rd style.
- gentle stress received ANOTHER charts in beatmania IIDX 15 DJ TROOPERS CS. These charts never appeared in an arcade release of beatmania IIDX.
Song Production Information
beatmania THE FINAL
Fujii
A port from IIDX SUBSTREAM. The format of the this song is, at its core, a soup containing drum and bass mixed with the beautiful, flowing melody of a piano. It feels like we're riding through an era of early drum'n'bass.
Video Production Information
None.
Difficulty & Notecounts
beatmania difficulty rated from 1 to 9.
beatmania IIDX to 10th style difficulty rated from 1 to 7+ (up to 9th style) or 8 (10th style), from 1 to 8+ in IIDX RED, and from 1 to 12 from HAPPY SKY onwards.
DanceDanceRevolution difficulty from 2ndMIX CLUB VER. through 5thMIX (and the Solo games) rated from 1 to 9. (Ratings and notecounts obtained from BEMANIWiki 2nd.)
beatmania
Game | SP Difficulty | DP Difficulty | ||||
---|---|---|---|---|---|---|
Normal | Hard | Another | Normal | Hard | Another | |
Notecounts | 100 | 137 | - | 118 | 137 | - |
beatmania THE FINAL | 1 | 2 | - | 1 | 1 | - |
beatmania III THE FINAL | 1 | 2 | - | 1 | 2 | - |
beatmania IIDX
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | LEGGENDARIA | NORMAL | HYPER | ANOTHER | LEGGENDARIA | |
Notecounts | 148 | 232 | 350 | 728 | 272 | 351 | 772 | {{{8}}} | {{{9}}} |
beatmania IIDX substream→2nd style | - | - | 4 | - | - | 4 | - | {{{9}}} | {{{10}}} |
beatmania IIDX 3rd style→4th style | - | 3 | 4 | - | 3 | 4 | - | {{{9}}} | {{{10}}} |
beatmania IIDX 5th style | - | 3 | 4 | - | ↑4 | ↑5 | - | {{{9}}} | {{{10}}} |
beatmania IIDX 9th style→16 EMPRESS | - | 3 | 4 | - | 4 | 5 | - | {{{9}}} | {{{10}}} |
beatmania IIDX 3rd style CS | - | 3 | 4 | - | 3 | 4 | - | {{{9}}} | {{{10}}} |
beatmania IIDX 15 DJ TROOPERS CS | - | 3 | 4 | 9 | 4 | 5 | 8 | {{{9}}} | {{{10}}} |
beatmania IIDX 16 EMPRESS + PREMIUM BEST | 2 | 3 | 4 | 9 | 4 | 5 | 8 | {{{9}}} | {{{10}}} |
DanceDanceRevolution
Game | Single | Double | |||||||
---|---|---|---|---|---|---|---|---|---|
Beginner | Basic | Difficult | Expert | Challenge | Basic | Difficult | Expert | Challenge | |
Notecounts / Freeze Arrows / Shock Arrows | - / - | 207 / 0 | 290 / 0 | 333 / 0 | - / - / - | 207 / 0 | 290 / 0 | - / - | - / - / - |
DanceDanceRevolution 2ndMIX CLUB VERSiON 2 | - | 6 | 8 | 9 | - | 6 | 8 | - | - |
DanceDanceRevolution 2ndMIX APPEND CLUB VERSiON 2 | - | 6 | 8 | 9 | - | 6 | 8 | - | - |
DanceDanceRevolution CLUB VERSiON (DC) | - | 6 | 8 | 9 | - | 6 | 8 | - | - |
- This article is a stub. You can help complete this page by filling in missing information and/or by correcting any errors.