Junshin karen desire: Difference between revisions

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beatmania IIDX difficulty rated from 1 to 12.<br>
beatmania IIDX difficulty rated from 1 to 12.<br>
GF/DM XG and GITADORA difficulty rated from 0.00 to 9.99.<br>
GF/DM XG and GITADORA difficulty rated from 0.00 to 9.99.<br>
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].)
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd] and [https://docs.google.com/spreadsheets/d/1mCRQBoF0pgTG7kV842FIUpGO9QrYhxo3F5adboFgPYc/ GITADORA NEX+AGE→HIGH-VOLTAGE Difficulty Changes Spreadsheet].)


=== beatmania IIDX ===
=== beatmania IIDX ===
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{{GFDM XG Chart Header|
{{GFDM XG Chart Header|
{{GFDM XG Chart Notecounts|281|545|776|1039|224|336|407|431|247|329|518|520}}
{{GFDM XG Chart Notecounts|281|545|776|1039|224|336|407|431|247|329|518|520}}
{{GFDM XG Chart|GITADORA NEX+AGE&rarr;Present|3.30|4.50|6.30|8.10|3.40|4.60|6.70|7.80|3.40|4.60|6.30|7.30}}
{{GFDM XG Chart|GITADORA NEX+AGE|3.30|4.50|6.30|8.10|3.40|4.60|6.70|7.80|3.40|4.60|6.30|7.30}}
{{GFDM XG Chart|GITADORA HIGH-VOLTAGE&rarr;Present|&darr;2.75|&darr;4.25|&darr;6.25|&darr;8.05|&uarr;3.65|&uarr;5.00|&uarr;6.80|&uarr;7.95|&uarr;3.65|&uarr;4.85|&darr;6.25|&darr;7.25}}
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Revision as of 00:30, 25 April 2021

純真可憐デザイア

Song Information

純真可憐デザイア's jacket.

Artist: BEMANI Sound Team "HuΣeR" feat.Fernweh
Composition/Arrangement/Lyrics: Konami Amusement (Aritomo Hamada)
Vocals: Kuroa*
BPM: 182
Length: 2:05
Genre: EMOTIONAL ROCK
pop'n music Character: IRYS [20-1P]
VJ: BEMANI Designers
First Music Game Appearance: beatmania IIDX 25 CANNON BALLERS
Other Music Game Appearances:

Lyrics

Japanese

零れた記憶 希望の揺り籠
望んだ世界から目を背けて
響きわたる 孤独のノイズに
誘われてく未来

願って(歪んで) 求めて(拒んで)
祈って(狂って) 愛した(壊した)
消えてゆくあなたの輪郭
導いて

目を逸らさないで 見つめて
ねぇ まだ 怖いから
暗闇に墜ちたtrue my heart
震えた指先 握った手を
もう離さぬように
ただあなただけ感じて

手繰り寄せた夢 信じて
ねぇ まだ 覚えてる?
闇雲の中手を伸ばすよ
殺した純情 ごめんね
でももう怖くはないよ
崩れ始めた翳って腐った情景
抜け出すために
今駆け出すよ

Romaji

koboreta kioku kibou no yurikago
nozonda sekai kara me wo somukete
hibiki wataru kodoku no NOISE ni
sasowareteku mirai 

negatte(yugande) motomete(kobande)
inotte(kurutte) aishita(kowashita)
kiete yuku anata no rinkaku
michibiite

me wo sorasanaide mitsumete
nee mada kowai kara
kurayami ni ochita true my heart
furueta yubisaki nigitta te wo 
mou hanasanu you ni
tada anata dake kanjite

taguriyoseta yume shinjite
nee mada oboeteru?
yamikumo no naka te wo nobasu yo
koroshita junjou gomen ne 
demo mou kowaku wa nai yo
kuzurehajimeta kagette kusatta joukei
nukedasu tame ni
ima kakedasu yo

Song Connections / Remixes

None.

Trivia

  • 純真可憐デザイア marks Kuroa*'s debut in the beatmania IIDX series.
  • Rche and Saruis (one of the angels from entelecheia) appear on 純真可憐デザイア's video.
  • Prior to January 25th, 2018 in beatmania IIDX 25 CANNON BALLERS, 純真可憐デザイア was credited to BEMANI Sound Team(HuΣeR) feat.Fernweh.
  • NAGI is uncredited on the official CANNON BALLERS website page for 純真可憐デザイア's video.
  • 純真可憐デザイア received a BEGINNER chart in beatmania IIDX 26 Rootage.
  • 純真可憐デザイア is one of the hidden songs of GITADORA NEX+AGE. It can be unlocked by filling the Skill target of 10 songs with the Hot frame.
  • 純真可憐デザイア is unlockable in beatmania IIDX INFINITAS from April 28th, 2020 as part of the INFINITAS kanshasai (INFINITAS感謝祭) event, after purchasing its charts with BITs.
  • 純真可憐デザイア is available in pop'n music Lively as part of the beatmania IIDXセレクション 楽曲パック vol.1.

Music Comment

None.

Song Production Information

BEMANI Sound Team "HuΣeR"

Hello, HuΣeR here.

ChaserXX painted a world view with the main concept of "race", although I expressed it freely and without permission, not bound by the concept itself, I made it more freely, moved by an impulse.

The theme of this song is "emo".

I usually consider it a "bad" word. Have you used it before?
It originates from the English word "emotional", it seems to be an adjective that is hard to describe, but when I thought about something that belonged in a nice time and space, "I don't really know, but OK...!!!", that word almost leaked out of my mouth.

So I came writing a story myself, I had to carefully write the lyrics and the song in order to make full use of the "emo" concept.

I thought "After all, I have to create an emotional song and lyrics", so my best memories at the time of the production of this song are that I spent too much emotional time and not enough making songs, let alone go back to reality.

I was thinking at the time of writing lyrics, when I say "desire", is that I want to do ΔΔ because of ○○!, with a strong image of self denial, so it sounds like there is a bad image, but when I say "aspiration", is something that I want to get ΔΔ out of my heart!!!
The nuance of both words, the impulsiveness and the true heart, sounds nice and creates a beautiful image.
The meaning of both words is close on paper, but roughly translating them into a English, both are desire.
Those who understand the difference, please tell me secretly later.

This time for Junshin karen desire, rather than naming it after "desire", it was named after an innocent, pure white image.
Fernweh's Kuroa*, who was in charge of the vocals, was the one who meshed the world view of my songs with the song altogether.
By the way, Fernweh was formed with my songs as the main axis. I would like to talk about its formation, but it'll be long, so it'll have to wait for another opportunity.

I think that it was possible to produce the best "emo" by combining it with the image that the designer created.

This is such a song.

Fernweh

beatmania IIDX players, nice to meet you!
I'm Kuroa*, vocalist of Fernweh.

I was very nervous of this opportunity to sing in beatmania IIDX!

When I heard Junshin karen desire for the first time, I thought I was supposed to sing a strong song!
In addition to the sad and emotional lyrics, I sang powerfully to match the world view, running through to the last as I wanted to escape from it.

Personally, I think the part with my low notes are very good, and there were parts when I asked directly "I want you to use this, absolutely!"
"Is it here?" It's what I want you to think while listening.

By the way, I started playing beatmania IIDX again since I sang this time!

I'm still a beginner, but I would be glad if you see me playing, and watch me over with kindness.

Video Production Information

BEMANI Designers

This time, the video was produced with the angel Rche as the main character.
Although this information was presented earlier in a soundtrack, there is a story of an angel named Saruis who likes Rche.
Falling in love, and followed the fallen Rche.

Saruis always looks sullen and sweet, and while I wanted her to have a more serious expression when involved with Rche, eventually I gave up and made a cheerful look.
Saruis always has a grim face in front of other people, but in front of Rche she becomes her own self.
It's a song has somewhat broken, beautiful, and intense emotions, so I reflected that in the love that she kept in her heart.

Character Information

None.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12.
GF/DM XG and GITADORA difficulty rated from 0.00 to 9.99.
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards. (Ratings and notecounts obtained from BEMANIWiki 2nd and GITADORA NEX+AGE→HIGH-VOLTAGE Difficulty Changes Spreadsheet.)

beatmania IIDX

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts 127 422 824 1172 - 450 817 1124 -
beatmania IIDX 25 CANNON BALLERS - 4 8 10 - 4 8 10 -
beatmania IIDX 26 Rootage→Present 1 4 8 10 - 4 8 10 -
beatmania IIDX ULTIMATE MOBILE 1 4 8 10 - - - - -
beatmania IIDX INFINITAS - 4 8 10 - 4 8 10 -
beatmania IIDX INFINITAS (2020) 1 4 8 10 - 4 8 10 -

GuitarFreaks & DrumMania

XG & GITADORA Series

Game Drum Guitar Bass
Basic Advanced Extreme Master Basic Advanced Extreme Master Basic Advanced Extreme Master
Notecounts 281 545 776 1039 224 336 407 431 247 329 518 520
GITADORA NEX+AGE 3.30 4.50 6.30 8.10 3.40 4.60 6.70 7.80 3.40 4.60 6.30 7.30
GITADORA HIGH-VOLTAGE→Present ↓2.75 ↓4.25 ↓6.25 ↓8.05 ↑3.65 ↑5.00 ↑6.80 ↑7.95 ↑3.65 ↑4.85 ↓6.25 ↓7.25

pop'n music

Game Normal Mode Battle Mode
EASY NORMAL HYPER EX NORMAL HYPER
Notecounts / Long pop-kun 179 / 8 369 / 4 756 / 11 1087 / 5 - -
pop'n music Lively 7 23 37 44 - -