Samurai Shogun vs. Master Ninja: Difference between revisions
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BPM: 260<br> | BPM: 260<br> | ||
Length: 1:46<br> | Length: 1:46<br> | ||
Jacket design: [[Ray (designer)|Ray]]<br> | |||
First Music Game Appearance: [[AC DDR 2014|DanceDanceRevolution (2014)]]<br> | First Music Game Appearance: [[AC DDR 2014|DanceDanceRevolution (2014)]]<br> | ||
Other Music Game Appearances: None. | Other Music Game Appearances: None. | ||
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== Trivia == | == Trivia == | ||
* Samurai Shogun vs. Master Ninja is one of the EXTRA STAGE songs of the ''Replicant D-ignition'' event of DanceDanceRevolution (2014). It could be played after filling the red NITRO vial. | * Samurai Shogun vs. Master Ninja is one of the EXTRA STAGE songs of the ''Replicant D-ignition'' event of DanceDanceRevolution (2014). It could be played after filling the red NITRO vial. | ||
** From August 6th | ** From August 6th to December 23rd, 2015, Samurai Shogun vs. Master Ninja could be unlocked via the ''EXTRA ATTACK'' unlocking system after filling the red NITRO vial. Note that the SURVIVED BONUS meter had to be filled on BEGINNER, then BASIC, DIFFICULT, and then finally EXPERT. | ||
** Samurai Shogun vs. Master Ninja has been automatically unlocked for all players | ** From December 24th, 2015 onwards, Samurai Shogun vs. Master Ninja has been automatically unlocked for all players. | ||
* Samurai Shogun vs. Master Ninja marks Daisuke Kurosawa's first | * Samurai Shogun vs. Master Ninja marks Daisuke Kurosawa's first original composition in the DanceDanceRevolution series. | ||
** It is also his only original composition in that series under his main 96 alias. | |||
* Samurai Shogun vs. Master Ninja uses the BOOM RED background dance stage, a variant of the BOOM DARK stage that is recolored red to match its NITRO vial color. | |||
== Song Production Information == | == Song Production Information == | ||
=== 96 === | |||
It was my first time to participate in DDR with an original song.<br> | |||
There were various technical difficulties, but I learned a lot. Progressing everyday. | |||
== Jacket Design Information == | |||
Untranslated. | |||
== Difficulty & Notecounts == | == Difficulty & Notecounts == | ||
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{{DDR Chart Notecounts|120 / 6|211 / 8|349 / 6|572 / 22|- / - / -|200 / 5|355 / 7|530 / 10|- / - / -}} | {{DDR Chart Notecounts|120 / 6|211 / 8|349 / 6|572 / 22|- / - / -|200 / 5|355 / 7|530 / 10|- / - / -}} | ||
{{DDR Chart|DanceDanceRevolution (2014)→Present|3|7|12|14|-|7|12|15|-}} | {{DDR Chart|DanceDanceRevolution (2014)→Present|3|7|12|14|-|7|12|15|-}} | ||
{{DDR Chart|DanceDanceRevolution GRAND PRIX|3|7|12|14|-|7|12|15|-}} | |||
}} | }} | ||
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[[Category:Songs]] | [[Category:Songs]] | ||
[[Category:DDR Songs]] | [[Category:DDR Songs]] | ||
[[Category:DDR Extra Stages]] | [[Category:DDR Extra/Encore Stages]] |
Latest revision as of 15:06, 13 March 2024
Samurai Shogun vs. Master Ninja
Song Information
Artist: 96
Composition/Arrangement: 96-chan
BPM: 260
Length: 1:46
Jacket design: Ray
First Music Game Appearance: DanceDanceRevolution (2014)
Other Music Game Appearances: None.
Lyrics
None.
Song Connections / Remixes
None.
Trivia
- Samurai Shogun vs. Master Ninja is one of the EXTRA STAGE songs of the Replicant D-ignition event of DanceDanceRevolution (2014). It could be played after filling the red NITRO vial.
- From August 6th to December 23rd, 2015, Samurai Shogun vs. Master Ninja could be unlocked via the EXTRA ATTACK unlocking system after filling the red NITRO vial. Note that the SURVIVED BONUS meter had to be filled on BEGINNER, then BASIC, DIFFICULT, and then finally EXPERT.
- From December 24th, 2015 onwards, Samurai Shogun vs. Master Ninja has been automatically unlocked for all players.
- Samurai Shogun vs. Master Ninja marks Daisuke Kurosawa's first original composition in the DanceDanceRevolution series.
- It is also his only original composition in that series under his main 96 alias.
- Samurai Shogun vs. Master Ninja uses the BOOM RED background dance stage, a variant of the BOOM DARK stage that is recolored red to match its NITRO vial color.
Song Production Information
96
It was my first time to participate in DDR with an original song.
There were various technical difficulties, but I learned a lot. Progressing everyday.
Jacket Design Information
Untranslated.
Difficulty & Notecounts
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards. (Ratings and notecounts obtained from BEMANIWiki 2nd.)
Game | Single | Double | |||||||
---|---|---|---|---|---|---|---|---|---|
Beginner | Basic | Difficult | Expert | Challenge | Basic | Difficult | Expert | Challenge | |
Notecounts / Freeze Arrows / Shock Arrows | 120 / 6 | 211 / 8 | 349 / 6 | 572 / 22 | - / - / - | 200 / 5 | 355 / 7 | 530 / 10 | - / - / - |
DanceDanceRevolution (2014)→Present | 3 | 7 | 12 | 14 | - | 7 | 12 | 15 | - |
DanceDanceRevolution GRAND PRIX | 3 | 7 | 12 | 14 | - | 7 | 12 | 15 | - |
Replicant D-ignition | |
---|---|
NITRO vial-unlockable Songs | chaos eater (Blue) - Destination (Green) - HAPPY☆LUCKY☆YEAPPY (White) - Sand Blow (Yellow) Samurai Shogun vs. Master Ninja (Red) |
Special Boss Songs | EGOISM 440 ENCORE EXTRA STAGE Songs: MAX.(period) - Over The “Period” |