Kocchi wo muiteyo: Difference between revisions

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Genre: SOUL<br>
Genre: SOUL<br>
Length: 1:51 (game version), 2:27 (OST)<br>
Length: 1:51 (game version), 2:27 (OST)<br>
VJ: [[Yoshihiko Shiroki|shiro]] (overlays by [[Goli Matsumoto|GOLI]])<br>
Movie: [[Yoshiko Shiroki|shiro]] (overlays by [[Goli Matsumoto|GOLI]])<br>
First Music Game Appearances: [[AC 6th style|beatmania IIDX 6th style]]<br>
First Music Game Appearance: [[AC 6th style|beatmania IIDX 6th style]]<br>
Other Music Game Appearances: None.
Other Music Game Appearances: None.


== Lyrics ==
== Lyrics ==
=== Japanese ===
=== Japanese ===
<pre>抱きしめられたなら 泣いてしまうでしょう
<pre>※抱きしめられたなら 泣いてしまうでしょう
声には出せない 素直な気持ちのまま
  声には出せない 素直な気持ちのまま
爪の先から 髪の先まで
  爪の先から 髪の先まで
全てあなたにあげても かまわない
  すべてあなたにあげてもかまわない


見つめてる どんな小さなことでもいい
見つめてる どんな小さなことでもいい
知りたい… 気持ちが募るよ
知りたい・・・ 気持ちが募るよ
「気付いて!こっちを向いてよ!」
「気付いて!こっちを向いてよ!」
ねぇ、声上げて泣いてみても 変わらない
距離は いつも 平行線のまま
悲しくなるの・・・  「お願い!こっちを向いてよ!」


ねぇ、声上げて 泣いてみても変わらない
※Repeat
距離はいつも平行線のままで 悲しくなるの…
「お願い!こっちを向いてよ!」


抱きしめられたなら 泣いてしまうでしょう
ねぇ、あたしに気付いて お願い! せめてこっちを向いてよ
声には出せない 素直な気持ちのまま
爪の先から 髪の先まで
全てあなたにあげても かまわない


ねぇ、あたしに気付いて お願い
※Repeat</pre>
せめて こっちを向いてよ…</pre>
 
=== Romaji ===
<pre>※ dakishimerareta nara naiteshimau deshou
  koe ni wa dasenai sunaona kimochi no mama
  tsume no saki kara kami no saki made
  subete anata ni agete mo kamawanai
 
mitsumeteru donna chiisana koto demo ii
shiritai... kimochi ga tsunoru yo
"kizuite! kocchi wo muiteyo!"
nee, koe agete naite mitemo kawaranai
kyori wa itsumo heikousen no mama
kanashikunaru no... "onegai! kocchi wo muiteyo!"
 
※Repeat
 
nee, atashi ni kizuite onegai! semete kocchi wo muiteyo
 
※Repeat</pre>


== Song Connections / Remixes ==
== Song Connections / Remixes ==
* An extended version of こっちを向いてよ appears on the ''beatmania IIDX 6th style Original Soundtrack'' album.
* An extended version of こっちを向いてよ appears on the [[beatmania IIDX 6th style Original Soundtrack]] album.
* A jazz house remix of こっちを向いてよ by [[Tomosuke Funaki|TOMOSUKE]], titled ''こっちを向いてよ -midnight jazzin' mix-'', appears on dj TAKA's first album, [[milestone]].
* A jazz house remix of こっちを向いてよ by [[Tomosuke Funaki|TOMOSUKE]], titled ''こっちを向いてよ -midnight jazzin' mix-'', appears on dj TAKA's first album, [[milestone]].


== Trivia ==
== Trivia ==
* こっちを向いてよ's overlays feature beatmania IIDX characters [[Celica]], [[Erika]], and [[Nyah]].
* According to dj TAKA, he created こっちを向いてよ after coincidentally listening to vivi in a CD, and meeting her for the first time.
* こっちを向いてよ's overlays feature the beatmania IIDX characters [[Celica]], [[Erika]], and [[Nyah]].
** These overlays mark the first time that Nyah appeared in the overlays for ''any'' beatmania IIDX video.
** These overlays mark the first time that Nyah appeared in the overlays for ''any'' beatmania IIDX video.
** こっちを向いてよ's overlays were removed in [[AC 9th style|beatmania IIDX 9th style]].
** こっちを向いてよ's overlays were removed in [[AC 9th style|beatmania IIDX 9th style]].
* Prior to beatmania IIDX 9th style, こっちを向いてよ was romanized on the music select menus as '''Kotti wo muiteyo'''.
* Prior to beatmania IIDX 9th style, こっちを向いてよ was romanized on the music select menus as '''Kotti wo muiteyo'''.
* According to dj TAKA, こっちを向いてよ was made after he listened to [[Bad boy]] when going through the game data during 6th style's production cycle, the vocals sticking out to him enough to want to do a song with vivi.
* こっちを向いてよ is unlockable in [[CS INFINITAS|beatmania IIDX INFINITAS]] from March 8th, 2017, after purchasing its charts with [[CS INFINITAS/BIT unlocks|BITs]].
* こっちを向いてよ is unlockable in [[CS INFINITAS|beatmania IIDX INFINITAS]] from March 8th, 2017, after purchasing its NORMAL, HYPER, and ANOTHER charts for 5500, 7500, and 9000 BITs respectively.
** From April 20th, 2022, it is available by default in [[CS INFINITAS 2020|beatmania IIDX INFINITAS (2020)]].


== Song Production Information ==
== Song Production Information ==
=== dj TAKA ===
=== dj TAKA ===
I occasionally listen to a CD that features many artists and vocalists. I have sometimes featured vocalists on that CD who I have grown to particularly like. Unintentionally, I listened to that same CD in the early spring. I then heard someone whose voice caught my attention. I knew right away I wanted this person to sing what I composed. I thought having this person as a vocalist was a very good idea.  
There are CDs with singers and artists included, and although there's occasionally vocalists featured among them who suit my image, when I casually listened to a CD around spring, I ended up really loving one of the vocalist's voice and lyrics in them, and I wanted her to sing what I composed.
 
I immediately completed the rough arrangement and requested to negotiate with her, and although she was already currently active as a major artist, she somehow was able to open her schedule specially for me, so I was able to ask her.
 
When I went to the meeting, I found that was somehow vivi, who participated in [[AC 2nd style|IIDX 2nd style]] with [[bad boy]] produced by [[Keiichi Ueno]]. As some of you might know, 2nd style was actually created 2 months after [[AC substream|substream]]'s production ended, and I entrusted everything to Ueno since I was busy, so I didn't actually meet her back then. The world is really small, shall I say....


Without delay, arrangements were underway. As a result of discussing my wish to have this person as a vocalist for this song, I learned that this person was already doing work with major artists. But somehow, a special schedule was made, and my wish could be fulfilled. After I went to the preparatory meeting, it turned out to be vivi, who [[Keiichi Ueno]] worked with to produce "Bad Boy" from [[AC 2nd style|IIDX 2nd style]]. This may not be someone who you know, but since 2nd style released two months after the release of [[AC substream|substream]], we left everything up to Ueno. For that time, we actually could not even meet you. The world is really, how would you say, small.
When I actually met her, she was a friendly person with an artist atmosphere, and we were able to mutually communicate very smoothly during the recording. Truly, special thanks to everyone involved.


In reality we tried to meet you, and you seeming to be a good-natured person made recording very smooth, and the matter of the agreements were able to be done. Seriously, the participation of everyone involved made a very special sound.
I also really love this song's lyrics. They convey the sadness of love in a woman's heart, right?


I am very pleased with this song's lyrics. The pain of love in a woman's heart were communicated very well, don't you think?
By the way, vivi is currently active as a vocalist in the unit iyiyim. They also seem to have a [https://web.archive.org/web/20011101022149/http://www.iyiyim.com/index.html homepage].


By the way, Ms. vivi is now involved in the group iyiyim as a vocalist. Go check out their website!
(See Lyrics above)


== Video Production Information ==
== Video Production Information ==
=== GOLI ===
=== GOLI ===
If I see that song lyrics are in Japanese, then the impression the song gives on someone should be memorable. Making this movie was very hard for me. (There were many restrictions that held me back.) That was sort of the reason why I could not finish the movie within the time limit. That is why I only could do a 16 color animation. I struggled a considerable amount throughout producing this movie. I can not manage to escape the thoughts of being so ignorant about the limits of the colors used. I had so many failed attempts...
I personally think Japanese lyrics have quite a fixed image, and it's difficult to make a movie of them. (There are various restrictions for them. A wide variety....)<br>
For that reason, I completed it as a 16-color animation, which doesn't take much time as a movie. It was very difficult. There weren't many colors appearing as I wanted. I tried various things....


Oh well, I will say what is on my mind. Making this movie was very stressful. With all of this in mind, did I do okay? Saying such negative things about myself is okay. It is like me to criticize myself. The feelings of being lost and confused is what causes myself to be criticized by my peers. Continuing to be hesitant is what caused this movie to remain unfinished. Well, I am not so proud of this movie, but I feel that it is tolerable. I might be growing to like it. At the very least, I studied and drew poses I had never experienced drawing before. Yeah.  
Or rather, honestly speaking, I wondered if it was really OK, and apparently, it's OK! I was conflicted. This is a controversial video born from my confused mind. Indecision leads to indecision, and I eventually ran out of time.... well, I might quite like this. I haven't usually drawn a pose like this, and I learned something. Yeah.


With this song, dj TAKA once again made a wonderful sounding track. I still have not been proven wrong! Anything that dj TAKA makes is always fantastic!
I think dj TAKA also put quite some thought into creating this song. He even did retakes for it. dj TAKA is unexpectedly a lovely person who doesn't compromise until the end.


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
beatmania IIDX to 10th style difficulty rated from 1 to 7+ (up to 9th style) or 8 (10th style), from 1 to 8+ in IIDX RED, and from 1 to 12 from HAPPY SKY onwards. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].)
beatmania IIDX difficulty rated 1 to 7+ from 6th through 9th style, 1 to 8 in 10th style, 1 to 8+ in IIDX RED, and from 1 to 12 from HAPPY SKY onwards. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].)


{{IIDX Chart Header|
{{IIDX Chart Header|
{{IIDX Chart Notecounts|272|438|667|703|625|767|1127}}
{{IIDX Chart Notecounts|272|438|667|703|-|625|767|1127|-}}
{{IIDX Chart|beatmania IIDX 6th style&rarr;11 IIDX RED|-|5|6|N/A|6|7|N/A}}
{{IIDX Chart|beatmania IIDX 6th style&rarr;11 IIDX RED|-|5|6|N/A|-|6|7|N/A|-}}
{{IIDX Chart|beatmania IIDX 12 HAPPY SKY&rarr;Present|-|5|6|7|6|&uarr;9|11}}
{{IIDX Chart|beatmania IIDX 12 HAPPY SKY&rarr;Present|-|5|6|7|-|6|&uarr;9|11|-}}
{{IIDX Chart|beatmania IIDX 6th style CS|'''2'''|5|6|6|6|7|7}}
{{IIDX Chart|beatmania IIDX 6th style CS|'''2'''|5|6|6|-|6|7|7|-}}
{{IIDX Chart|beatmania IIDX 12 HAPPY SKY CS|3|5|6|7|6|9|11}}
{{IIDX Chart|beatmania IIDX 12 HAPPY SKY CS|3|5|6|7|-|6|9|11|-}}
{{IIDX Chart|beatmania IIDX INFINITAS|-|5|6|7|6|9|11}}
{{IIDX Chart|beatmania IIDX INFINITAS|-|5|6|7|-|6|9|11|-}}
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|-|5|6|7|-|-|-|-|-}}
}}
}}


[[Category:Songs]]
[[Category:Songs]]
[[Category:IIDX Songs]]
[[Category:beatmania IIDX Songs]]
[[Category:IIDX Songs with Unique Title Cards]]
[[Category:beatmania IIDX Songs with Unique Title Cards]]
[[Category:IIDX AC Songs Never Removed]]
[[Category:beatmania IIDX Songs Never Removed]]

Latest revision as of 18:06, 6 May 2024

こっちを向いてよ

Song Information

Artist: vivi
Composition/Arrangement: Takayuki Ishikawa
Lyrics/Vocals: vivi
BPM: 128
Genre: SOUL
Length: 1:51 (game version), 2:27 (OST)
Movie: shiro (overlays by GOLI)
First Music Game Appearance: beatmania IIDX 6th style
Other Music Game Appearances: None.

Lyrics

Japanese

※抱きしめられたなら 泣いてしまうでしょう
  声には出せない 素直な気持ちのまま
  爪の先から 髪の先まで
  すべてあなたにあげてもかまわない

見つめてる どんな小さなことでもいい
知りたい・・・ 気持ちが募るよ
「気付いて!こっちを向いてよ!」
ねぇ、声上げて泣いてみても 変わらない
距離は いつも 平行線のまま
悲しくなるの・・・  「お願い!こっちを向いてよ!」

※Repeat

ねぇ、あたしに気付いて お願い! せめてこっちを向いてよ

※Repeat

Romaji

※ dakishimerareta nara naiteshimau deshou
  koe ni wa dasenai sunaona kimochi no mama
  tsume no saki kara kami no saki made
  subete anata ni agete mo kamawanai

mitsumeteru donna chiisana koto demo ii
shiritai... kimochi ga tsunoru yo
"kizuite! kocchi wo muiteyo!"
nee, koe agete naite mitemo kawaranai
kyori wa itsumo heikousen no mama
kanashikunaru no... "onegai! kocchi wo muiteyo!"

※Repeat

nee, atashi ni kizuite onegai! semete kocchi wo muiteyo

※Repeat

Song Connections / Remixes

Trivia

  • According to dj TAKA, he created こっちを向いてよ after coincidentally listening to vivi in a CD, and meeting her for the first time.
  • こっちを向いてよ's overlays feature the beatmania IIDX characters Celica, Erika, and Nyah.
    • These overlays mark the first time that Nyah appeared in the overlays for any beatmania IIDX video.
    • こっちを向いてよ's overlays were removed in beatmania IIDX 9th style.
  • Prior to beatmania IIDX 9th style, こっちを向いてよ was romanized on the music select menus as Kotti wo muiteyo.
  • こっちを向いてよ is unlockable in beatmania IIDX INFINITAS from March 8th, 2017, after purchasing its charts with BITs.

Song Production Information

dj TAKA

There are CDs with singers and artists included, and although there's occasionally vocalists featured among them who suit my image, when I casually listened to a CD around spring, I ended up really loving one of the vocalist's voice and lyrics in them, and I wanted her to sing what I composed.

I immediately completed the rough arrangement and requested to negotiate with her, and although she was already currently active as a major artist, she somehow was able to open her schedule specially for me, so I was able to ask her.

When I went to the meeting, I found that was somehow vivi, who participated in IIDX 2nd style with bad boy produced by Keiichi Ueno. As some of you might know, 2nd style was actually created 2 months after substream's production ended, and I entrusted everything to Ueno since I was busy, so I didn't actually meet her back then. The world is really small, shall I say....

When I actually met her, she was a friendly person with an artist atmosphere, and we were able to mutually communicate very smoothly during the recording. Truly, special thanks to everyone involved.

I also really love this song's lyrics. They convey the sadness of love in a woman's heart, right?

By the way, vivi is currently active as a vocalist in the unit iyiyim. They also seem to have a homepage.

(See Lyrics above)

Video Production Information

GOLI

I personally think Japanese lyrics have quite a fixed image, and it's difficult to make a movie of them. (There are various restrictions for them. A wide variety....)
For that reason, I completed it as a 16-color animation, which doesn't take much time as a movie. It was very difficult. There weren't many colors appearing as I wanted. I tried various things....

Or rather, honestly speaking, I wondered if it was really OK, and apparently, it's OK! I was conflicted. This is a controversial video born from my confused mind. Indecision leads to indecision, and I eventually ran out of time.... well, I might quite like this. I haven't usually drawn a pose like this, and I learned something. Yeah.

I think dj TAKA also put quite some thought into creating this song. He even did retakes for it. dj TAKA is unexpectedly a lovely person who doesn't compromise until the end.

Difficulty & Notecounts

beatmania IIDX difficulty rated 1 to 7+ from 6th through 9th style, 1 to 8 in 10th style, 1 to 8+ in IIDX RED, and from 1 to 12 from HAPPY SKY onwards. (Ratings and notecounts obtained from BEMANIWiki 2nd.)

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts 272 438 667 703 - 625 767 1127 -
beatmania IIDX 6th style→11 IIDX RED - 5 6 N/A - 6 7 N/A -
beatmania IIDX 12 HAPPY SKY→Present - 5 6 7 - 6 ↑9 11 -
beatmania IIDX 6th style CS 2 5 6 6 - 6 7 7 -
beatmania IIDX 12 HAPPY SKY CS 3 5 6 7 - 6 9 11 -
beatmania IIDX INFINITAS - 5 6 7 - 6 9 11 -
beatmania IIDX ULTIMATE MOBILE - 5 6 7 - - - - -