Midori no kaze: Difference between revisions
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== Song Information == | == Song Information == | ||
[[Image:15 CURE.png|thumb|246px|綠の風's pop'n music banner.]] | |||
[[Image:Midori no kaze.png|thumb|緑の風's jacket.]] | |||
Artist: ナヤ〜ン<br> | Artist: ナヤ〜ン<br> | ||
Composition/Arrangement: [[Hiroki Koga]]<br> | |||
Piano: [[Yuki Kume|Q-Mex]]<br> | |||
BPM: 23-72<br> | BPM: 23-72<br> | ||
Length: 1:50<br> | Length: 1:50<br> | ||
Genre: CURE (キュアー)<br> | |||
pop'n music Character: Silvia [9-3P]<br> | |||
Movie: [[Hideko Shigeta|shige]]<br> | |||
First Music Game Appearance: [[AC KBM 3rd|KEYBOARDMANIA 3rdMIX]]<br> | |||
Other Music Game Appearances: | |||
* [[AC pnm 15|pop'n music 15 ADVENTURE]] | |||
* [[AC NST|ノスタルジア]] | |||
== Lyrics == | == Lyrics == | ||
None. | |||
None | |||
== Song Connections / Remixes == | == Song Connections / Remixes == | ||
None. | |||
== Trivia == | == Trivia == | ||
{{Gallery}} | |||
* 緑の風 is Hiroki Koga's only KEYBOARDMANIA song credited to "ナヤ〜ン" (in Japanese) instead of "Naya~n". | |||
* In KEYBOARDMANIA 3rdMIX and ノスタルジア, 緑の風's title is displayed as '''綠の風'''. | |||
** 緑の風's name on the banner changed from 緑の風 to '''綠の風''' in [[AC pnm 16|pop'n music 16 PARTY♪]]. However, it is still named 緑の風 in the official sites and the songwheel. | |||
** In [[CS KBM Yamaha Edition|KEYBOARDMANIA Yamaha Edition]], 緑の風's title was changed to '''Wind of Green'''. | |||
* 緑の風 is the second unlock of the WIND ROUTE (風ルート) in pop'n music 15 ADVENTURE's ''Waku-waku Mimi Nyami tankentai'' (わくわくミミニャミ探検隊) unlock event. It could be unlocked from July 4th, 2007 through September 26th, 2007. | |||
** As of September 26th, 2007, 緑の風 has been unlocked for everyone to play. | |||
*** According to [[Jun Wakita|wac]]'s pop'n music staff comments, 緑の風 was initially recorded around the same time Naya~n was creating all the orchestration of the licensed covers in [[AC pnm 6|pop'n music 6]]. | |||
* 緑の風's pop'n music charts were created by [[Tomoyuki Uchida|ucchie]]. | |||
* 緑の風 was removed from the BEMANI category in [[AC pnm Sunny Park|pop'n music Sunny Park]]. | |||
** It returned to the BEMANI category in [[AC pnm eclale|pop'n music éclale]]. | |||
* 緑の風 received a new Normal chart on the final release of ノスタルジア. | |||
* 緑の風's Expert chart was re-rated on February 27th, 2019 in [[AC NST Op.2|ノスタルジア Op.2]]. | |||
* 緑の風 is available in [[CS pnm Lively|pop'n music Lively]] as part of '''pop'n music Lively Music Pack vol.12''' (pop'n music Lively 楽曲パック vol.12). | |||
== Music Comment == | |||
=== pop'n music === | |||
A place you first came to. But, you came back to it someday. | |||
=== ノスタルジア === | |||
From "KEYBOARDMANIA". | |||
== Song Production Information == | |||
=== KEYBOARDMANIA === | |||
A place you first came to. But, you came back to it someday. | |||
==== Naya~n ==== | |||
A desolate Norwegian forest. A perfectly clear sound plays from there.<br> | |||
(It's like a whisky commercial!?) I tried to create it with this image.<br> | |||
Please enjoy the majestic sound with an orchestra playing in the background.<br> | |||
So, how do you write the character for green? | |||
=== pop'n music === | |||
==== Naya~n ==== | |||
Time flies by so quickly | |||
What kind of year was 2001 for you?<br> | |||
Did you play [https://web.archive.org/web/20060615204344/http://www.konami.jp/am/km3/ KEYBOARDMANIA 3rd MIX]??<br> | |||
That's why "Midori no kaze" is included in pop'n!!! | |||
The request from the director when creating this song was to make it "technically easy and musically good".<br> | |||
He said that it was a difficult task | |||
Simple is best<br> | |||
Great is great<br> | |||
E=mc2 | |||
It'd be great if it continues to resound in everyone's hearts throughout time. | |||
P.S. Q-Mex beautifully played the piano in the soundtrack. | |||
== Video Production Information == | |||
=== shige === | |||
[[Yuji Takahashi|YUZ]] told me to "add a smelly poem~", so I tried my best to add a smelly poem. | |||
== Character Information == | |||
None. | |||
== Staff Comments == | |||
=== [[Yuki Shibata|Mameshiba]] === | |||
I can't get enough of its fantastic atmosphere which feels like a fusion of nature and culture, like a blockbuster anime film or a long RPG.<br> | |||
Even with HI-SPEEDx6.0 is a bit slow, but it's also fun. | |||
=== [[Shinichiro Yamanaka|Daniel]] === | |||
The wind was blowing | |||
A gentle, warm, green breeze | |||
Time goes by and fades | |||
We'll never forget | |||
=== [[eimy]] === | |||
Challenge the limits of its slow BPM! During the bug checking time, I played it with no HI-SPEED, and I threw my hands up like this → ヽ(◎a◎;)/<br> | |||
Hee hee... I've grown, haven't I? | |||
=== [[Tomoko Shiono|shio]] === | |||
When it comes to series form quite a long time ago, there tends to be people losing sight of reasons to crossover, but this time, there was a nice reason for its color attributes, so I'm glad that all the good old masterpieces came to pop'n!<br> | |||
The other day, I received an email asking "was the mustache man who you mentioned that created the notecharts [[Yoshitaka Nishimura|Yoshi-kun]]?" (the mustache man refers to the right side of [[Ucchies]]), oh, I see, I need to be careful about the generation gap when commenting in the future, but I wonder what kind of impression this generation's crossovers have on such young team members. I'd be happy if you could listen to it with fresh feelings.<br> | |||
Visit the old and understand the new. Hmm. In a pop'n style.<br> | |||
When I was creating new evergreen color data for Silvia, I said "was the frame layout like this? Huh~", while learning from the past. | |||
=== [[Kiyoshi Murai|Seiya Murai]] === | |||
It's from KEYBOARDMANIA. In 3rdMIX.<br> | |||
I'm saying this myself, but I look back on creating this title together with naya~n, and it includes many high quality songs.<br> | |||
As a game, it was probably has a bit of a high threshold in comparison to other titles, or was born a generation early, and unfortunately stopped at this version, but for some reason, I overheard back then that the official soundtrack's sold over its forecasted purchase ratio (expected number of users: number of CDs shipped).<br> | |||
In other words, were many more players listening to the CD than usual, or they don't play games yet there's quite some listeners listening to this soundtrack CD?<br> | |||
And it's already been seven years since then, and the fact that they're gradually crossed over to other games like this, and that there are many people who highly support this game, is attributed to its high quality. | |||
Haha... why am I quietly talking to myself? Huh? Huh?... something came out of my eyes | |||
=== wac === | |||
My memories of Midori no kaze? OK, let's talk about it.<br> | |||
Looking back seven years ago, I was involved in creating pop'n 6.<br> | |||
6 was the first time licensed covers were included in the pop'n series. Naya~n was in charge of the orchestration of all the included licensed covers.<br> | |||
Back then, he recorded the live strings of the licensed covers at the same time as Midori no kaze. This song was performed when I first saw the recording of the live strings. During the climaxing chorus, dozens of strings moved in unison. An emotional live performance of the oboe, which was my admired musical instrument back in junior high school. I remember only getting goosebumps from the beginning.<br> | |||
This time, I crossed over this song from the conclusion that we need a healing environment in times like this. Its difficulty level isn't that high, so by all means, please try playing it without using the HI-SPEED modifier at least once. | |||
== Difficulty & Notecounts == | |||
KEYBOARDMANIA difficulty rated from 1 to 6.<br> | |||
pop'n music difficulty rated from 1 to 43 through pop'n music 20 fantasia, and 1 to 50 from Sunny Park onwards.<br> | |||
ノスタルジア difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://popnfever.s21.xrea.com/ Pop'n Music Fever], [http://www.bemaniwiki.com BEMANIWiki 2nd], and [http://wikiwiki.jp/cskm/?FrontPage KEYBOARDMANIA Wiki].) | |||
=== KEYBOARDMANIA === | |||
{{KBM Chart Header| | |||
{{KBM Chart Notecounts|121 / ?|121 / ?|172 / ?|? / ?|430 / 3}} | |||
{{KBM Chart|KEYBOARDMANIA 3rdMIX|2|2|2|2|2}} | |||
{{KBM Chart|KEYBOARDMANIA II 2ndMIX & 3rdMIX|2|2|2|2|2}} | |||
}} | |||
=== pop'n music === | |||
{{pnm Chart Header|5b=a| | |||
{{pnm Chart Notecounts|173|173|334|437|171|330}} | |||
{{pnm Chart|pop'n music 15 ADVENTURE→17 THE MOVIE|8|14|20|26|8|16}} | |||
{{pnm Chart|pop'n music 18 せんごく列伝|8|14|20|↓24|8|16}} | |||
{{pnm Chart|pop'n music 19 TUNE STREET→20 fantasia|8|↓11|20|24|8|16}} | |||
{{pnm Chart|pop'n music Sunny Park→Present|-|17|↓25|30|8|16}} | |||
{{pnm Chart|pop'n music Lively|-|17|25|30|-|-}} | |||
}} | |||
=== ノスタルジア === | |||
{{NOSTALGIA Chart Header| | |||
{{NOSTALGIA Chart Notecounts|192|385|463}} | |||
{{NOSTALGIA Chart|ノスタルジア location test|※2|4|7}} | |||
{{NOSTALGIA Chart|ノスタルジア→FORTE|'''2'''|4|7}} | |||
{{NOSTALGIA Chart|ノスタルジア Op.2→Present|2|4|↓6}} | |||
{{NOSTALGIA Chart|コナステ ノスタルジア|2|4|6}} | |||
}} | |||
※ Denotes chart was different from final release (total notes: 194). | |||
{{Waku-waku Mimi Nyami tankentai}} | |||
{{stub}} | |||
[[Category:Songs]] | [[Category:Songs]] | ||
[[Category: | [[Category:KEYBOARDMANIA Songs]] | ||
[[Category: | [[Category:NOSTALGIA Songs]] | ||
[[Category: | [[Category:NOSTALGIA BEMANI Songs]] | ||
[[Category:NOSTALGIA Variety Songs]] | |||
[[Category:pop'n music Songs]] | |||
[[Category:pop'n music 15 Songs]] | |||
[[Category:pop'n music BEMANI Songs]] |
Latest revision as of 16:59, 11 December 2024
緑の風
Song Information
Artist: ナヤ〜ン
Composition/Arrangement: Hiroki Koga
Piano: Q-Mex
BPM: 23-72
Length: 1:50
Genre: CURE (キュアー)
pop'n music Character: Silvia [9-3P]
Movie: shige
First Music Game Appearance: KEYBOARDMANIA 3rdMIX
Other Music Game Appearances:
Lyrics
None.
Song Connections / Remixes
None.
Trivia
- This song has different backgrounds, banners, jackets, or other related images. For more information, please see this page.
- 緑の風 is Hiroki Koga's only KEYBOARDMANIA song credited to "ナヤ〜ン" (in Japanese) instead of "Naya~n".
- In KEYBOARDMANIA 3rdMIX and ノスタルジア, 緑の風's title is displayed as 綠の風.
- 緑の風's name on the banner changed from 緑の風 to 綠の風 in pop'n music 16 PARTY♪. However, it is still named 緑の風 in the official sites and the songwheel.
- In KEYBOARDMANIA Yamaha Edition, 緑の風's title was changed to Wind of Green.
- 緑の風 is the second unlock of the WIND ROUTE (風ルート) in pop'n music 15 ADVENTURE's Waku-waku Mimi Nyami tankentai (わくわくミミニャミ探検隊) unlock event. It could be unlocked from July 4th, 2007 through September 26th, 2007.
- As of September 26th, 2007, 緑の風 has been unlocked for everyone to play.
- According to wac's pop'n music staff comments, 緑の風 was initially recorded around the same time Naya~n was creating all the orchestration of the licensed covers in pop'n music 6.
- As of September 26th, 2007, 緑の風 has been unlocked for everyone to play.
- 緑の風's pop'n music charts were created by ucchie.
- 緑の風 was removed from the BEMANI category in pop'n music Sunny Park.
- It returned to the BEMANI category in pop'n music éclale.
- 緑の風 received a new Normal chart on the final release of ノスタルジア.
- 緑の風's Expert chart was re-rated on February 27th, 2019 in ノスタルジア Op.2.
- 緑の風 is available in pop'n music Lively as part of pop'n music Lively Music Pack vol.12 (pop'n music Lively 楽曲パック vol.12).
Music Comment
pop'n music
A place you first came to. But, you came back to it someday.
ノスタルジア
From "KEYBOARDMANIA".
Song Production Information
KEYBOARDMANIA
A place you first came to. But, you came back to it someday.
Naya~n
A desolate Norwegian forest. A perfectly clear sound plays from there.
(It's like a whisky commercial!?) I tried to create it with this image.
Please enjoy the majestic sound with an orchestra playing in the background.
So, how do you write the character for green?
pop'n music
Naya~n
Time flies by so quickly
What kind of year was 2001 for you?
Did you play KEYBOARDMANIA 3rd MIX??
That's why "Midori no kaze" is included in pop'n!!!
The request from the director when creating this song was to make it "technically easy and musically good".
He said that it was a difficult task
Simple is best
Great is great
E=mc2
It'd be great if it continues to resound in everyone's hearts throughout time.
P.S. Q-Mex beautifully played the piano in the soundtrack.
Video Production Information
shige
YUZ told me to "add a smelly poem~", so I tried my best to add a smelly poem.
Character Information
None.
Staff Comments
Mameshiba
I can't get enough of its fantastic atmosphere which feels like a fusion of nature and culture, like a blockbuster anime film or a long RPG.
Even with HI-SPEEDx6.0 is a bit slow, but it's also fun.
Daniel
The wind was blowing
A gentle, warm, green breeze
Time goes by and fades
We'll never forget
eimy
Challenge the limits of its slow BPM! During the bug checking time, I played it with no HI-SPEED, and I threw my hands up like this → ヽ(◎a◎;)/
Hee hee... I've grown, haven't I?
shio
When it comes to series form quite a long time ago, there tends to be people losing sight of reasons to crossover, but this time, there was a nice reason for its color attributes, so I'm glad that all the good old masterpieces came to pop'n!
The other day, I received an email asking "was the mustache man who you mentioned that created the notecharts Yoshi-kun?" (the mustache man refers to the right side of Ucchies), oh, I see, I need to be careful about the generation gap when commenting in the future, but I wonder what kind of impression this generation's crossovers have on such young team members. I'd be happy if you could listen to it with fresh feelings.
Visit the old and understand the new. Hmm. In a pop'n style.
When I was creating new evergreen color data for Silvia, I said "was the frame layout like this? Huh~", while learning from the past.
Seiya Murai
It's from KEYBOARDMANIA. In 3rdMIX.
I'm saying this myself, but I look back on creating this title together with naya~n, and it includes many high quality songs.
As a game, it was probably has a bit of a high threshold in comparison to other titles, or was born a generation early, and unfortunately stopped at this version, but for some reason, I overheard back then that the official soundtrack's sold over its forecasted purchase ratio (expected number of users: number of CDs shipped).
In other words, were many more players listening to the CD than usual, or they don't play games yet there's quite some listeners listening to this soundtrack CD?
And it's already been seven years since then, and the fact that they're gradually crossed over to other games like this, and that there are many people who highly support this game, is attributed to its high quality.
Haha... why am I quietly talking to myself? Huh? Huh?... something came out of my eyes
wac
My memories of Midori no kaze? OK, let's talk about it.
Looking back seven years ago, I was involved in creating pop'n 6.
6 was the first time licensed covers were included in the pop'n series. Naya~n was in charge of the orchestration of all the included licensed covers.
Back then, he recorded the live strings of the licensed covers at the same time as Midori no kaze. This song was performed when I first saw the recording of the live strings. During the climaxing chorus, dozens of strings moved in unison. An emotional live performance of the oboe, which was my admired musical instrument back in junior high school. I remember only getting goosebumps from the beginning.
This time, I crossed over this song from the conclusion that we need a healing environment in times like this. Its difficulty level isn't that high, so by all means, please try playing it without using the HI-SPEED modifier at least once.
Difficulty & Notecounts
KEYBOARDMANIA difficulty rated from 1 to 6.
pop'n music difficulty rated from 1 to 43 through pop'n music 20 fantasia, and 1 to 50 from Sunny Park onwards.
ノスタルジア difficulty rated from 1 to 12. (Ratings and notecounts obtained from Pop'n Music Fever, BEMANIWiki 2nd, and KEYBOARDMANIA Wiki.)
KEYBOARDMANIA
Game | SP Difficulty | DP Difficulty | |||
---|---|---|---|---|---|
Light | Light+ | Real | Light+ | Real | |
Notecounts / Hold Notes | 121 / ? | 121 / ? | 172 / ? | ? / ? | 430 / 3 |
KEYBOARDMANIA 3rdMIX | 2 | 2 | 2 | 2 | 2 |
KEYBOARDMANIA II 2ndMIX & 3rdMIX | 2 | 2 | 2 | 2 | 2 |
pop'n music
Game | Normal Mode | Battle Mode | ||||
---|---|---|---|---|---|---|
5-Buttons | NORMAL | HYPER | EX | NORMAL | HYPER | |
Notecounts | 173 | 173 | 334 | 437 | 171 | 330 |
pop'n music 15 ADVENTURE→17 THE MOVIE | 8 | 14 | 20 | 26 | 8 | 16 |
pop'n music 18 せんごく列伝 | 8 | 14 | 20 | ↓24 | 8 | 16 |
pop'n music 19 TUNE STREET→20 fantasia | 8 | ↓11 | 20 | 24 | 8 | 16 |
pop'n music Sunny Park→Present | - | 17 | ↓25 | 30 | 8 | 16 |
pop'n music Lively | - | 17 | 25 | 30 | - | - |
ノスタルジア
Game | Level | |||
---|---|---|---|---|
Normal | Hard | Expert | Real | |
Notecounts | 192 | 385 | 463 | - |
ノスタルジア location test | ※2 | 4 | 7 | - |
ノスタルジア→FORTE | 2 | 4 | 7 | - |
ノスタルジア Op.2→Present | 2 | 4 | ↓6 | - |
コナステ ノスタルジア | 2 | 4 | 6 | - |
※ Denotes chart was different from final release (total notes: 194).
わくわくミミニャミ探検隊 | |
---|---|
土ルート | Usual Days - 鹿鳴館の怪人 - One Phrase Blues - QUICK RESULT - スーパーモグー |
水ルート | Distance - 月影華(TSUKI-KAGE-BANA) - 月雪に舞う花のように - CLIO - Aqua |
風ルート | memories... - 緑の風 - Flow - FU-FA - Caring Dance |
火ルート | Loveholic - Ska a gogo - Gamelan de Couple - アンデスの太陽 - Soul On Fire |
闇の世界 | Quiet - WHITE BIRDS (Mirage Mix) - Apocalypse~memento mori~ - 天庭 |
光の世界 | Polis - Prince on a Star - Votum stellarum -forest #25 RMX- - ZETA~素数の世界と超越者~ |
無の世界 | neu |
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