Shoot'Em All: Difference between revisions

From RemyWiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 21: Line 21:
* Shoot'Em All is Manabu Namiki's only song in BEMANI.
* Shoot'Em All is Manabu Namiki's only song in BEMANI.
* Shoot'Em All can be unlocked in beatmania IIDX 24 SINOBUZ from May 25th, 2017 as one of the Lightning school (雷振流) songs of the ''Ninnin shichikenden'' (忍々七鍵伝) unlocking system.
* Shoot'Em All can be unlocked in beatmania IIDX 24 SINOBUZ from May 25th, 2017 as one of the Lightning school (雷振流) songs of the ''Ninnin shichikenden'' (忍々七鍵伝) unlocking system.
** It is the only CS song unlockable on the Ninnin shichikenden event.


== Song Production Information ==
== Song Production Information ==

Revision as of 16:42, 21 July 2017

Shoot'Em All

Song Information

Artist: Manabu Namiki
Composition/Arrangement: Manabu Namiki
BPM: 152
Length: 2:17
Genre: DETROIT TECHNO
VJ: 10taro and Oki Yusuke (IMAGICA Imageworks)
First Music Game Appearance: beatmania IIDX 13 DistorteD CS
Other Music Game Appearances:

Lyrics

Some vocal soundbites can be heard, including "surrender on to me".

Song Connections / Remixes

None.

Trivia

  • Shoot'Em All is Manabu Namiki's only song in BEMANI.
  • Shoot'Em All can be unlocked in beatmania IIDX 24 SINOBUZ from May 25th, 2017 as one of the Lightning school (雷振流) songs of the Ninnin shichikenden (忍々七鍵伝) unlocking system.
    • It is the only CS song unlockable on the Ninnin shichikenden event.

Song Production Information

Untranslated.

Video Production Information

10taro [IMAGICA Imageworks]

To fit with the music which mixes itself over the aspect of the two dimensional complexity of "STG", I tried to draw the main character. She keeps fighting, becoming one with the machine and one body.
In addition, I tried to draw the texture which expresses the city in devastation and chaos. But in this cybernetic world, if we can have a piece of the wisdom and hope remaining, it is very fortunate.


Oki Yusuki [IMAGICA Imageworks]

I'm Oki of IMAGICA Imageworks, with this being my first time doing work for this game.
Although you all are probably busy pushing hard to get in with the ringing music, I tried to squeeze geometric patterns in as the lock-on screen of shooting.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from BEMANIWiki 2nd.)

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts - 404 748 1264 318 855 1416 {{{8}}} {{{9}}}
beatmania IIDX 13 DistorteD CS - 4 7 11 4 7 11 {{{9}}} {{{10}}}
beatmania IIDX 24 SINOBUZ→Present - ↓3 7 11 ↓3 ↑8 ↑12 {{{9}}} {{{10}}}
忍々七鍵伝
炎雅流 GuNGNiR - HAPPY★RUSH - Honey Trap - Piano Samurai - ディッシュウォッシャー◎彡おいわちゃん - 月雪に舞う華のように
DORNWALD ~Junge~
雷振流 AO-∞ - BroGamer - FUZIN RIZIN - RISING FIRE HAWK - Shoot'Em All
Caterpillar
風巻流 Egret and Willow - Macuilxochitl - Summerlights(IIDX Edition) - Warrior
Quakes
影月流 Mare Nectaris