Realize Maze: Difference between revisions

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* Realize Maze could be unlocked in beatmania IIDX 22 PENDUAL from December 24th, 2014 to October 26th, 2015 as part of the [[PON no unmei jouka keikaku]] (PONの運命浄化計画) event, by obtaining the Earth Purification (大地の浄化) power.
* Realize Maze could be unlocked in beatmania IIDX 22 PENDUAL from December 24th, 2014 to October 26th, 2015 as part of the [[PON no unmei jouka keikaku]] (PONの運命浄化計画) event, by obtaining the Earth Purification (大地の浄化) power.
** beatmania IIDX is the only BEMANI game in the event that didn't receive a song composed by [[Daichi Watanabe|PON]] as its crossover.
** beatmania IIDX is the only BEMANI game in the event that didn't receive a song composed by [[Daichi Watanabe|PON]] as its crossover.
** In [[AC copula|beatmania IIDX 23 copula]], it can be purchased with [[AC copula/PULACO ticket unlocks|PULACO tickets]] from February 3rd, 2016.
** In [[AC copula|beatmania IIDX 23 copula]], it could be purchased with [[AC copula/PULACO ticket unlocks|PULACO tickets]] from February 3rd, 2016.
** As of [[AC SINOBUZ|beatmania IIDX 24 SINOBUZ]], it is available by default.
** As of [[AC SINOBUZ|beatmania IIDX 24 SINOBUZ]], it is available by default.
* An alternate jacket for Realize Maze can be seen in the PONの運命浄化計画 event site.
* An alternate jacket for Realize Maze can be seen in the PONの運命浄化計画 event site.

Revision as of 17:32, 5 April 2017

Realize Maze

Song Information

Realize Maze's pop'n music banner.
Realize Maze's jacket.

Artist: movies (moimoi×Xceon×Dai.)
Composition/Arrangement: Xceon (movies)
Lyrics: Dai. (movies)
Vocals: moimoi (movies)
Electric Guitar: Mitsuyasu Yanagita (EXIT TUNES)
Recording Engineer: Hiroaki Nakazato (EXIT TUNES)
BPM: 149
Length: 2:06
Genre: SOLITUDE
pop'n music Character: RINKA [LT]
pop'n CG design: ちっひ
VJ: MatsuTK
First Music Game Appearance: pop'n music ラピストリア
Other Music Game Appearances:

Lyrics

Game Size

Japanese

暗い夜をひとり駆け抜ける
目指す場所なくなっても
孤独じゃない
まだ知らぬ明日を探そう

あの日見てた 夢の続き
描いた理想地図も
伸ばした手が届く空は
蒼く高くて

知らぬ間に感じてた
マヨイ トマドイ
ガラスの迷路

見失うクラヤミ
答えはどこに

光る星を目指し歩き出す
うつむく過去 振り切ったら
胸に抱いた
この想い形にして

知らぬ間に隠してた
ネガイ アコガレ
未来の航路

見つけ出すキラメキ
答えは自分

暗い夜をひとり駆け抜ける
目指す場所なくなっても
孤独じゃない
まだ知らぬ明日を探そう

向かい風を受けて立ちどまる
戻らないこの道なら
前を向いて 進むだけ
今を信じて

暗い夜を明日へ駆け抜ける
輝くため

Romaji

kurai yoru wo hitori kakenukeru
mezasu basho naku natte mo
kodokujanai
mada shiranu asu wo sagasou

ano hi miteta yume no tsuzuki
egaita risou chizu mo
nobashita te ga todoku sora wa
aoku takakute

shiranu ma ni kanjiteta
mayoi tomadoi
GLASS no meiro

miushinau kurayami
kotae wa doko ni

hikaru hoshi wo mezashi arukidasu
utsumuku kako furikittara
mune ni daita
kono omoi katachi ni shite

shiranu ma ni kakushiteta
negai akogare
mirai no kouro

mitsukedasu kirameki
kotae wa jibun

kurai yoru wo hitori kakenukeru
mezasu basho naku natte mo
kodokujanai
mada shiranu asu wo sagasou

mukai kaze wo ukete tachidomaru
modoranai kono michi nara
mae wo muite susumu dake
ima wo shinjite

kurai yoru wo asu he kakenukeru
kagayaku tame

Long Version

Japanese


暗い夜をひとり駆け抜ける 
目指す場所なくなっても 
孤独じゃない 
まだ知らぬ明日を探そう

あの日見てた 夢の続き 
描いた理想地図も 
伸ばした手が届く空は 
蒼く高くて

知らぬ間に感じてた 
マヨイ トマドイ 
ガラスの迷路

見失うクラヤミ 
答えはどこに

光る星を目指し歩き出す 
うつむく過去 振り切ったら 
胸に抱いた 
この想い形にして

追いかけてた 空の彼方 
たなびくひこうき雲 
握りしめた 青い傷が 
消える その日は

立ち上がる 何度でも 
ツヨサ クヤシサ 
涙の回路

信じてるカガヤキ 
答えみつけて

光る星を目指し歩き出す 
うつむく過去 振り切ったら 
胸に抱いた 
この想い形にして



知らぬ間に隠してた 
ネガイ アコガレ 
未来の航路

見つけ出すキラメキ 
答えは自分

暗い夜をひとり駆け抜ける 
目指す場所なくなっても 
孤独じゃない 
まだ知らぬ明日を探そう

向かい風を受けて立ちどまる 
戻らないこの道なら 
前を向いて 進むだけ 
今を信じて

暗い夜を明日へ駆け抜ける 
輝くため

Romaji


kurai yoru wo hitori kakenukeru
mezasu basho naku natte mo
kodokujanai
mada shiranu asu wo sagasou

ano hi miteta yume no tsuzuki
egaita risou chizu mo
nobashita te ga todoku sora wa
aoku takakute

shiranu ma ni kanjiteta
mayoi tomadoi
GLASS no meiro

miushinau kurayami
kotae wa doko ni

hikaru hoshi wo mezashi arukidasu
utsumuku kako furikittara
mune ni daita
kono omoi katachi ni shite

oikaketeta sora no kanata
tanabiku hikoukigumo
nigirishimeta aoi kizu ga
kieru sono hi wa

tachiagaru nando demo
tsuyosa kuyashisa
namida no kairo

shinjiteru kagayaki
kotae mitsukete

hikaru hoshi wo mezashi arukidasu
utsumuku kako furikittara
mune ni daita
kono omoi katachi ni shite



shiranu ma ni kakushiteta
negai akogare
mirai no kouro

mitsukedasu kirameki
kotae wa jibun

kurai yoru wo hitori kakenukeru
mezasu basho naku natte mo
kodokujanai
mada shiranu asu wo sagasou

mukai kaze wo ukete tachidomaru
modoranai kono michi nara
mae wo muite susumu dake
ima wo shinjite

kurai yoru wo asu he kakenukeru
kagayaku tame

Song Connections / Remixes

  • According to Dai., Realize Maze's lyrics are linked to Follow Tomorrow's lyrics.
  • An extended version of Realize Maze, titled Realize Maze (Extended Mix), appears on Mayumi Morinaga's second album, Din Don Dan.

Trivia

Realize Maze's alternate jacket.
Realize Maze's JAEPO 2014 banner.
  • Realize Maze marks Yusuke Ceo's first non-collab original song in the pop'n music series.
    • It also marks the first collaboration in BEMANI between Yusuke Ceo, Mayumi Morinaga and Dai without Ryu☆.
  • On the pop'n music ラピストリア JAEPO 2014 location test, Realize Maze had a different banner and its artist was movies (moimoi×Starving Trancer×Dai.).
  • RETSU, FUGA and HIUMI appear in RINKA's FEVER and FEVER WIN animations.
  • Genes appear in HIUMI's LOSE animation.
  • Realize Maze could be unlocked in beatmania IIDX 22 PENDUAL from December 24th, 2014 to October 26th, 2015 as part of the PON no unmei jouka keikaku (PONの運命浄化計画) event, by obtaining the Earth Purification (大地の浄化) power.
  • An alternate jacket for Realize Maze can be seen in the PONの運命浄化計画 event site.
    • The illustration used for RINKA in this jacket was taken from the pop'n music ラピストリア Original Soundtrack vol.1 booklet cover.
  • Realize Maze's EX chart was re-rated in pop'n music éclale on March 22nd, 2016.

Music Comment

None.

Song Production Information

Untranslated.

Video Production Information

None.

Character Information

Untranslated.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12.
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.
ポップンリズミン difficulty rated from 1 to 10. (Ratings and notecounts obtained from BEMANIWiki 2nd and Pop'n Music Fever.)

beatmania IIDX

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts - 642 1054 1503 677 1152 1539 {{{8}}} {{{9}}}
beatmania IIDX 22 PENDUAL→Present - 6 9 11 6 9 11 {{{9}}} {{{10}}}

pop'n music

Game Normal Mode Battle Mode
EASY NORMAL HYPER EX NORMAL HYPER
Notecounts 181 397 793 1122 268 443
pop'n music ラピストリア 7 24 37 44 17 23
pop'n music éclale→Present 7 24 37 ↓43 17 23

ポップンリズミン

Game Difficulties
Normal Hyper EX
Notecounts 176 314 404
ポップンリズミン 2 5 7
PONの運命浄化計画
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