Almagest
Almagest
Song Information
Artist: Galdeira
Composition/Arrangement: Galdeira
BPM: 178
Length: 1:41
Movie: 林林(もとackermann) (overlays by GOLI)
Genre: AKASHIC RECORDS
First Music Game Appearance: beatmania IIDX 17 SIRIUS
Other Music Game Appearances: None.
Lyrics
None.
Song Connections / Remixes
- According to two tweets from Tomosuke's twitter account back in February 2011, Almagest was made from the prototype of Macuilxochitl that was remixed by Galdeira. This is noticeable from the intro and the piano near the synth part in the middle of Almagest.
- The Galdiera music select BGM in beatmania IIDX 17 SIRIUS is based on Almagest.
Trivia
- Almagest is the PARALLEL ROTATION ONE MORE EXTRA STAGE song in beatmania IIDX 17 SIRIUS.
- The Almagest is a 2nd-century mathematical and astronomical treatise on the apparent motions of the stars and planetary paths. More information on the Almagest can be found in its Wikipedia page here.
- Almagest's genre, AKASHIC RECORDS, is a new age term refering to a tome that contains all of the knowledge of the universe.
- Almagest's Single NORMAL chart was slightly changed in beatmania IIDX 18 Resort Anthem, removing several scratches in Charge Note sections that were difficult on the 2P side.
- Almagest is used as background music in a mission on the KONAMI arcade game ROAD FIGHTERS (ロードファイターズ).
- Almagest received alternate charts with HELL CHARGE notes, labeled Almagest (HCN Ver.), in beatmania IIDX 23 copula.
- Almagest can be unlocked from April 12th, 2016 on beatmania IIDX INFINITAS' Akashic Explore event.
Song Production Information
Galdeira
A new era.
Imagine the power.
Imagine the judgment of that power.
A new frontier where only a select few can go.
Know that the answer is "Almagest."
Video Production Information
Rinrin (moto ackermann)
I received a powerful image from GOLI, and combined it with the other animations and images in the movie.
I cross-referenced the movie with that of the movie for 卑弥呼 and felt that the movies were similar.
I then took great efforts to make the movie. Working alone, the toughest part was making the mecha spread its wings out like a butterfly!
Mr. GOLI was able to draw images that can move people, and I incorporated 3-D like animations into the film.
I tried to make this movie on a grand scale. I'm doing well-I hope.
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from BEMANIWiki 2nd.)
Old Charts
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | LEGGENDARIA | NORMAL | HYPER | ANOTHER | LEGGENDARIA | |
Notecounts / Charge Notes / Backspin Scratches | - | 526 / 18 / 2 | 1146 / 16 / 2 | 1629 / 18 / 2 | - | 506 / 18 / 2 | 1117 / 18 / 2 | 1764 / 18 / 2 | - |
beatmania IIDX 17 SIRIUS | - | 6 | 11 | 12 | - | 6 | 11 | 12 | - |
New Charts
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | LEGGENDARIA | NORMAL | HYPER | ANOTHER | LEGGENDARIA | |
Notecounts / Charge Notes / Backspin Scratches | - | 519 / 18 / 2 | 1146 / 16 / 2 | 1629 / 18 / 2 | - | 506 / 18 / 2 | 1117 / 18 / 2 | 1764 / 18 / 2 | - |
beatmania IIDX 18 Resort Anthem→Present | - | 7 | 11 | 12 | - | 6 | 11 | 12 | - |
beatmania IIDX INFINITAS | - | 7 | 11 | 12 | - | 6 | 11 | 12 | - |
beatmania IIDX ULTIMATE MOBILE | - | 7 | 11 | 12 | - | - | - | - | - |
HCN Ver. Charts
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | LEGGENDARIA | NORMAL | HYPER | ANOTHER | LEGGENDARIA | |
Notecounts / Hell Charge Notes / Hell Backspin Scratches | - | 519 / 18 / 2 | 1146 / 16 / 2 | 1629 / 18 / 2 | - | 506 / 18 / 2 | 1117 / 18 / 2 | 1764 / 18 / 2 | - |
beatmania IIDX 23 copula→24 SINOBUZ | - | 7 | 11 | 12 | - | 6 | 11 | 12 | - |
ExpandPARALLEL ROTATION |
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