AC GFDM V7: Difference between revisions

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* First games in the series since V3 not to have a game subtitle.
* First games in the series since V3 not to have a game subtitle.
* First games in the series to feature videos with video overlays.
* First games in the series to feature videos with video overlays.
* First GF/DM game since [[AC GF3DM2|GF 3rd Mix/DM 2nd Mix]] not to introduce any new Long Version songs.
* One of the few games in the series without any difficulty changes to songs from the previous games.
* New songs: 47
* New songs: 47
* Total number of songs: ??
* Total number of songs: ??

Revision as of 14:41, 14 June 2010

GuitarFreaks & DrumMania
Arcade Releases
GF1st - GF2nd - dm1st - dm2nd - GF3rd
GF4th dm3rd - GF5th dm4th - GF6th dm5th
GF7th dm6th - GF8th dm7th (power-up ver.)
GF9th dm8th - GF10th dm9th - GF11th dm10th
GFDM V - GFDM V2 - GFDM V3 - GFDM V4
GFDM V5 - GFDM V6 - GFDM V7 - GFDM V8
GFDM XG - GFDM XG2 - GFDM XG3
GITADORA - OverDrive - Tri-Boost (Re:EVOLVE)
Matixx - EXCHAIN - NEX+AGE - HIGH-VOLTAGE
FUZZ-UP - GALAXY WAVE
Console Releases
GF1st - GF2nd APPEND - dm1st - GF3rd dm2nd
GF4th dm3rd - GFDM V - MASTERPIECE SILVER
GFDM V2 - MASTERPIECE GOLD - GFDM V3
PC Release
コナステ GITADORA
Mobile Releases
i-αppli (GF - DM) - GITADORA

General Information

  • Release Date: March 25, 2010
  • Slogan: Strum the guitar! / Beat the drum!
  • First games in the series since V3 not to have a game subtitle.
  • First games in the series to feature videos with video overlays.
  • First GF/DM game since GF 3rd Mix/DM 2nd Mix not to introduce any new Long Version songs.
  • One of the few games in the series without any difficulty changes to songs from the previous games.
  • New songs: 47
  • Total number of songs: ??

Staff Information

  • Unknown.

Full Song List

New Songs

Konami Originals

Licensed Songs

Licensed Covers

Revival Songs

GitaDora Point (GDP) Unlocks

New to GF/DM V7, players earn GitaDora Points (GDP) for cleared songs in Standard and Battle Mode. After earning a set amount of points, the following songs unlock. As of 5/14/2010, the maximum obtainable GDP is 25000.

Extra Rush Information

Extra/Encore Stage Requirements

  • Extra Stage: Obtain a net total of 0 points over a playthrough, where for a given song:
    • SS = 3 points, S = 1 point, A = -1 point, B = -3 points, C = -5 points, D = -7 points, E = -9 points.

When accessed, an Extra Stage-specific song may be played in addition to any song on the regular songlist.

  • Encore Stage: Obtain a set percentage of Perfects on an Extra Stage-specific song (marked in red on the songlist) without using any Auto modes. The percentage is dependent on Encore/Hyper Encore Chance being available.
    • Normal requirement = 95%, Encore Chance = 90%, Hyper Encore Chance = 75%.

When accessed, the Encore Stage (and only the Encore Stage) will be made playable up to the highest difficulty level played on Extra Stage.

Extra Rush Stages

GF/DM V7 is currently at Extra Level 6 as of 6/3/2010.

Unlocking Extra Rush Stages

Before reaching a designated Extra Level, the Extra Rush Stages may be unlocked into Standard play by obtaining a specific percentage of Perfects on the song. These percentages are listed below:

Extra Level 1

三毛猫JIVE&ジャイブ: 98%

Extra Level 2

三毛猫JIVE&ジャイブ: 95%
KAISER PHOENIX: 98%

Extra Level 3-4

  • Sonne unlocked into Standard mode.

三毛猫JIVE&ジャイブ: 90%
KAISER PHOENIX: 95%
Shake and Shout!!: 98%

Extra Level 5-6

  • 三毛猫JIVE&ジャイブ unlocked into Standard mode.

KAISER PHOENIX: 90%
Shake and Shout!!: 95%
Limitless Possibility: 98%

Related Links