AC bm 6th: Difference between revisions

From RemyWiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(25 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{DISPLAYTITLE:beatmania 6thMIX -THE UK UNDERGROUND MUSIC-}}
{{DISPLAYTITLE:beatmania 6thMIX THE UK UNDERGROUND MUSIC}}
{{bm-AC}}
{{bm-AC}}


= beatmania 6thMIX -THE UK UNDERGROUND MUSIC- =
= beatmania 6thMIX THE UK UNDERGROUND MUSIC =


== Release Information ==
== Release Information ==
* Release date: July 11th, 2001
* Release date: July 13th, 2001


== General Information / Changes ==
== General Information / Changes ==
[[Image:BM6thTitle.png|thumb]]
[[Image:BM6thTitle.png|400px]]
 
* First beatmania numbered title in almost ''two'' years.
* First beatmania numbered title in almost ''two'' years.
* Once again, all previous beatmania songs have been removed, and were replaced with a brand-new set of 27 songs which include a handful of commissioned songs by UK artists.
* Once again, all previous beatmania songs have been removed, and are replaced with a brand-new set of 27 songs, which include a handful of commissioned songs by UK artists.
* ANOTHER difficulty has been renamed to MANIAC.
* ANOTHER difficulty has been renamed to MANIAC (which was previously the name used for HARD difficulty charts in [[AC bm Club|ClubMIX]]).
* HARD mode is no longer separate from NORMAL mode. It is now possible to freely switch between NORMAL, HARD, and MANIAC charts at the music selection screen.
* Charts of different difficulty modes (NORMAL/HARD/MANIAC) are no longer separated between gameplay modes (e.g. EASY and NORMAL in [[AC bm 3rd|3rdMIX]], BASIC and HARD in [[AC bm 4th|4thMIX]].
* Due to the absence of the Original and Remix categories from [[AC bm CORE REMIX|CORE REMIX]], the song titles are colored based on difficulty: NORMAL is yellow, HARD is red, and MANIAC is green.  
** It is now possible to freely switch between NORMAL/HARD/MANIAC charts on the song select screen in NORMAL and FREE mode.
* A number of different interface color schemes can be chosen at the mode select menu by pressing the Start button.
* Song titles graphics are now colored based on the selected difficulty; this trend would continue for the rest of the series.
* FREE mode introduced, which allows the player to play all the predefined number of songs regardless of difficulty. However, FREE mode only allows you to play 3 stages, as opposed to NORMAL mode's 4.
** NORMAL: Yellow
* EXPERT+ mode introduced, which is a course of the ten hardest charts in the game.
** HARD: Red
* The option window introduced in CORE REMIX is now available in NORMAL and FREE modes, even when the machine is not in EVENT MODE.
** MANIAC: Green
* [[Akehiro Hidaka]] and [[Yuuki Kuromitsu]] make their BEMANI debuts.
* First beatmania game where selecting the gameplay UI's color scheme (frame color) also changes the menu's color scheme.
** Also the first beatmania game that explicitly shows the color schemes and names on the MODE SELECT screen.
*** In 4thMIX and [[AC bm 5th|5thMIX]], only the gameplay UI's color scheme (frame color) would be changed upon selection, and there was no explicit indicator on the MODE select screen.
** A number of different interface color schemes can be chosen at the mode select menu by pressing the Start button.
* Introduces FREE mode, which guarantees the player the ability to play all stages regardless of passing or failing.
** However, the number of stages available in FREE mode is less than that of NORMAL mode.
* Introduces EXPERT+ mode, which is a course of ten songs on ANOTHER difficulty.
** EXPERT+ contains an exclusive in-game frame consisting of judgment counts for each song played, the maximum combo earned, and the total notes played so far.
** EXPERT+ also has slightly different groove gauge mechanics from EXPERT mode.
*** Instead of immediately failing the stage when the groove gauge runs out, it will flash "DANGER!"; getting a certain number of BADs/POORs beyond that point will result in failing the stage.
*** If "DANGER!" appears during a stage but the stage is cleared, on the next stage the groove gauge will recover to where one tick remains (state before entering "DANGER!").


== Staff Information ==
== Staff Information ==
[[beatmania 6thMIX credits]]
* Game credits: [[beatmania 6thMIX credits]]
* Executive Producer: Fumiaki Tanaka
* Soundtrack credits: [[beatmania 6thMIX THE UK UNDERGROUND MUSIC ORIGINAL SOUNDTRACK Booklet Credits]]
* Producer: [[Yoshihiko Ota]], Koji Okamoto
* Director: Kenji "T" Togami
* Sound Director: [[Takehiko Fujii|Fujii]], [[Osamu Migitera|positive MA]]
* Programmer: Kenji Togami, Kazuyasu "ガソン・ワホ" Kawamura, Takao Tada
* CG Designer: [[Tomochika Moroe|MORO]], [[Chihiro Inoue|ちひろ]]
* Graphic Designer: Noriyuki "bedlam X150" Yokoki<br>


= New Songs =
= Song List =
{{bm Songlist Header|
{{bm Songlist Header|6th=a|
{{bm Songlist Category|UK Artist Commissioned Songs}}
{{bm Songlist Category|UK Artist Commissioned Songs}}
{{bm Song|BREAKBEATS|[[A break on the edge]]|KEN Takizawa(feat. Round Faith)|135|4|6|-|4|6|-}}
{{bm Song|BREAKBEATS|[[A break on the edge]]|KEN Takizawa(feat. Round Faith)|135|4|6|-|4|6|-}}
Line 49: Line 52:
{{bm Song|HOUSE|[[air]]|[[Kiyotaka Sugimoto|DJ SIMON]]|135|3|4|5|3|4|5}}
{{bm Song|HOUSE|[[air]]|[[Kiyotaka Sugimoto|DJ SIMON]]|135|3|4|5|3|4|5}}
{{bm Song|ASIAN FUTURE|[[asian 573]]|[[Youhei Shimizu|Youhei]]|114|4|5|-|4|5|-}}
{{bm Song|ASIAN FUTURE|[[asian 573]]|[[Youhei Shimizu|Youhei]]|114|4|5|-|4|5|-}}
{{bm Song|GROUND ASH|[[Disabled the FLAW]]|[[Osamu Migitera|D-crew]]|135-195|6|7|9|6|7|9}}
{{bm Song|GROUND ASH|[[Disabled the FLAW]]|[[Osamu Migitera|D-crew]]|???|6|7|9|6|7|9}}
{{bm Song|NU JAZZ|[[Feel The Light]]|[[Tomosuke Funaki|TOMOSUKE]]|130|5|5|7|5|5|7}}
{{bm Song|NU JAZZ|[[Feel The Light]]|[[Tomosuke Funaki|TOMOSUKE]]|130|5|5|7|5|5|7}}
{{bm Song|TRANCE|[[FIRE (PINK PONG)|FIRE]]|[[Yuuki Kuromitsu|PINK PONG]]|138|1|5|7|1|5|7}}
{{bm Song|TRANCE|[[FIRE (PINK PONG)|FIRE]]|[[Yuuki Kuromitsu|PINK PONG]]|138|1|5|7|1|5|7}}
Line 60: Line 63:
{{bm Song|GUITAR POP|[[SURGE LINE]]|[[Osamu Migitera|positive MA]]|118|1|2|5|1|2|5}}
{{bm Song|GUITAR POP|[[SURGE LINE]]|[[Osamu Migitera|positive MA]]|118|1|2|5|1|2|5}}
{{bm Song|EXPERIMENTAL|[[UZIEL]]|[[Akehiro Hidaka|murumuru-kurotou]]|179|3|5|-|3|5|-}}
{{bm Song|EXPERIMENTAL|[[UZIEL]]|[[Akehiro Hidaka|murumuru-kurotou]]|179|3|5|-|3|5|-}}
{{bm Song|FREESTYLE|[[WHO GOTTA FUNK?]]|[[Isao Saito|ASLETICS]]|100-135|6|7|8|6|7|8}}
{{bm Song|FREESTYLE|[[WHO GOTTA FUNK?]]|[[Isao Saito|ASLETICS]]|???|6|7|8|6|7|8}}
{{bm Songlist Category|Hidden Song}}
{{bm Songlist Category|Hidden Song}}
{{bm Song|GUITAR POP|[[Lying on the bench]]|[[Osamu Migitera|positive MA]]|118|1|1|-|1|1|-}}
{{bm Song|GUITAR POP|[[Lying on the bench]]|[[Osamu Migitera|positive MA]]|118|1|1|-|1|1|-}}
}}
}}
= EXPERT MODE =
{{5S Course Header|
{{5S Course|||VOCAL<br>(★)|{{H}}[[BATTERY BOOM]]|{{H}}[[Jack and Mark Get Busy!]]|{{H}}[[HYSTERIA 2001]]|{{H}}[[Feel The Light]]|{{A}}[[SURGE LINE]]}}
{{5S Course|||TECHNO<br>(★★★)|{{H}}[[Catch it!]]|{{H}}[[NEW WORLD]]|{{A}}[[FIRE (PINK PONG)|FIRE]]|{{A}}[[TEAR IT UP]]|{{A}}[[Smack up]]}}
{{5S Course|||RHYTHMIC<br>(★★★★)|{{A}}[[RECALL]]|{{A}}[[Virtual Drummer]]|{{A}}[[MY DJ]]|{{A}}[[LAUGHIN]]|{{A}}[[Disabled the FLAW]]}}
{{5S Course|||SELECTION<br>(★★★)|{{A}}[[SUPERSONIQ FLIGHT]]|{{A}}[[A break on the edge]]|{{A}}[[UZIEL]]|{{A}}[[PINK DREAM]]|{{A}}[[asian 573]]}}
{{5S Course|||SPECIAL<br>(★★★★★)|{{B}}[[Resolve]]|{{B}}[[air]]|{{B}}[[HOW LONG?]]|{{B}}[[FUNKY MODELLING (EDIT)]]|{{B}}[[FIRE (PINK PONG)|FIRE]]}}
{{5S Course|||HI SPEED<br>(★★★★)|{{A}}[[Resolve]]|{{A}}[[Catch it!]]|{{H}}[[Disabled the FLAW]]|{{A}}[[UZIEL]]|{{A}}[[Drumfunk]]}}
{{5S Course|||AM-EAST<br>(★★)|{{A}}[[air]]|{{A}}[[HYSTERIA 2001]]|{{A}}[[asian 573]]|{{A}}[[LAUGHIN]]|{{A}}[[Lying on the bench]]}}
{{5S Course|||S&T COURSE<br>(★★★★★)|{{A}}[[FIRE (PINK PONG)|FIRE]]|{{A}}[[WHO GOTTA FUNK?]]|{{B}}[[Feel The Light]]|{{B}}[[LAUGHIN]]|{{B}}[[Disabled the FLAW]]}}
}}
== EXPERT+ MODE ==
{{Course Header|
{{Course Name|EXPERT+ MODE}}
{{Course Song|1.|[[PINK DREAM]]<br>(ANOTHER)}}
{{Course Song|2.|[[Feel The Light]]<br>(ANOTHER)}}
{{Course Song|3.|[[Virtual Drummer]]<br>(ANOTHER)}}
{{Course Song|4.|[[LAUGHIN]]<br>(ANOTHER)}}
{{Course Song|5.|[[WHO GOTTA FUNK?]]<br>(ANOTHER)}}
{{Course Song|6.|[[Smack up]]<br>(ANOTHER)}}
{{Course Song|7.|[[TEAR IT UP]]<br>(ANOTHER)}}
{{Course Song|8.|[[Disabled the FLAW]]<br>(ANOTHER)}}
{{Course Song|9.|[[NEW WORLD]]<br>(ANOTHER)}}
{{Course Song|10.|[[Drumfunk]]<br>(ANOTHER)}}}}


= Codes & Unlock Information =
= Codes & Unlock Information =
== Song Unlocks ==
== Unlock ALL MUSIC Option, Secret EXPERT Courses, and EXPERT+ Mode ==
;All songs and EXPERT courses
* To unlock the ALL MUSIC option, secret EXPERT courses (HI SPEED; AM-EAST; S&T), and EXPERT+ mode, follow the steps below on the title screen while it says to press either START button.
*On the title screen, hold all the keys on the 1P side, then press 6 six times, 7 six times, 9 six times, 10 six times, and 8 six times. The title screen will turn blue and the ALL MUSIC option will appear in the options menu. This option also enables EXPERT+.
# Press and hold all key buttons on the 1P side (1+2+3+4+5).
**This option will stay on until the game is turned off.
# While continuing to hold all 1P-side key buttons, on the 2P side press the following buttons the listed number of times.
## 6 six times; 7 six times; 9 six times; 10 six times; 8 six times
* The title screen will turn blue and the ALL MUSIC option will appear in the title screen's options menu.
** The unlocked state will remain active until either the TEST MENU is entered, or the machine is powered off.
 
== Select Options ==
* To select options, do so via either of the methods below.
* Available options will differ according to the method used, and whether Event Mode is enabled.
; Title Screen
* While the screen says to press either START button, press the EFFECT button, then press the corresponding key button(s) shown on screen, or rotate the turntable.
** Available options: BATTLE/CENTER; MIRROR/RANDOM; DOUBLE/IIDX DOUBLE; HI SPEED 1/2/3; HIDDEN/SUDDEN/HIDDEN+SUDDEN; ALL MUSIC (when unlocked)
* This method is not available while Event Mode is enabled.
; Song Select Screen
* Press and hold the EFFECT button, then press the corresponding key button(s) shown on screen.
** Available options: CENTER (Event Mode only); MIRROR/RANDOM; HI SPEED 1/2/3; HIDDEN/SUDDEN/HIDDEN+SUDDEN
* This method is available even while Event Mode is enabled.
 
== Select Frame Color ==
* To select the frame color, do so from the MODE SELECTION screen by pressing the following buttons.
** Frame Color: 1P or 2P START (on an active play side)
*** Default: Default
*** One: Red
*** Two: Gold
*** Three: Forest
*** Four: Darkness
*** Five: Chocolate
*** Six: Ocean
*** Seven: Flat
*** Eight: (Return to Default)
 
== Select Graphic Mode in EXPERT Mode ==
* To select the graphic mode in EXPERT Mode, do so from the course select screen by pressing the following buttons.
** 2+4 or 7+9 (both black key buttons on an active play side)
*** Default: COUNTER
*** One: MOVIE
*** Two: (Return to Default)
 
== Select Song Sort ==
* To select the song sort on the song select screen, press the START button on an active play side.
** Default: Difficulty
** One: Song Name
** Two: (Return to Default)
 
== Select NORMAL/HARD/MANIAC Difficulty Charts ==
* To change between NORMAL/HARD/MANIAC difficulty charts on the song select screen, press 2+4 or 7+9 (both black key buttons on the respective play side).
** Default: NORMAL
** One: HARD
** Two: MANIAC
** Three: (Return to Default)
 
== Event Mode ==
;Selecting Options, Song Sort, and Mode During Event Mode
* When Event Mode is enabled, there are several differences in making selections, which are as follows.
** The options menu cannot be shown on the title screen, preventing selection of options from there.
** The MODE SELECTION menu is skipped, preventing selection of game mode and frame color.
** Song selection is performed with the START button(s), instead of a white key button (1/3/5 or 6/8/10).
** To make each selection, follow the procedures below on the song select screen.
* Select Options
** Press and hold the EFFECT button, then press the corresponding key button(s) shown on screen.
*** Unlike in non-Event Mode, the CENTER option can be enabled from this menu.
**** To enable IIDX DOUBLE, enable the CENTER option, then select DOUBLE mode.
* Select Song Sort
** Press and hold the EFFECT button, then press either START button.
*** Default: Difficulty
*** One: Song Name
*** Two: (Return to Default)
* Select Mode
** Press the following button(s).
*** 1P START: SINGLE
*** 2P START: DOUBLE
*** 1P+2P START: BATTLE
**** Two-player non-BATTLE mode (DOUBLE chart with two lifebars) cannot be specifically selected while in Event Mode.
***** However, if a chart says that BATTLE cannot be played and BATTLE is selected anyway, it will play two-player non-BATTLE mode (DOUBLE chart with two lifebars).


= Related Link =
= Related Link =
* [http://www.konami.jp/am/bm/6th/ beatmania 6thMIX Official Site]
* [https://web.archive.org/web/20180108064051/http://www.konami.jp/am/bm/6th/ beatmania 6thMIX THE UK UNDERGROUND MUSIC official website] (archived)


{{stub}}
{{stub}}


[[Category:beatmania Titles]]
[[Category:beatmania]]

Latest revision as of 00:49, 21 October 2024

beatmania Arcade Releases
beatmania Series
beatmania - 2nd - 3rd - completeMIX
4th - 5th - completeMIX 2
6th - 7th - THE FINAL
ClubMIX - CORE REMIX - DREAMS COME TRUE
beatmania III Series
beatmania III - APPEND CORE REMIX - APPEND 6th
APPEND 7th - THE FINAL

beatmania 6thMIX THE UK UNDERGROUND MUSIC

Release Information

  • Release date: July 13th, 2001

General Information / Changes

BM6thTitle.png

  • First beatmania numbered title in almost two years.
  • Once again, all previous beatmania songs have been removed, and are replaced with a brand-new set of 27 songs, which include a handful of commissioned songs by UK artists.
  • ANOTHER difficulty has been renamed to MANIAC (which was previously the name used for HARD difficulty charts in ClubMIX).
  • Charts of different difficulty modes (NORMAL/HARD/MANIAC) are no longer separated between gameplay modes (e.g. EASY and NORMAL in 3rdMIX, BASIC and HARD in 4thMIX.
    • It is now possible to freely switch between NORMAL/HARD/MANIAC charts on the song select screen in NORMAL and FREE mode.
  • Song titles graphics are now colored based on the selected difficulty; this trend would continue for the rest of the series.
    • NORMAL: Yellow
    • HARD: Red
    • MANIAC: Green
  • First beatmania game where selecting the gameplay UI's color scheme (frame color) also changes the menu's color scheme.
    • Also the first beatmania game that explicitly shows the color schemes and names on the MODE SELECT screen.
      • In 4thMIX and 5thMIX, only the gameplay UI's color scheme (frame color) would be changed upon selection, and there was no explicit indicator on the MODE select screen.
    • A number of different interface color schemes can be chosen at the mode select menu by pressing the Start button.
  • Introduces FREE mode, which guarantees the player the ability to play all stages regardless of passing or failing.
    • However, the number of stages available in FREE mode is less than that of NORMAL mode.
  • Introduces EXPERT+ mode, which is a course of ten songs on ANOTHER difficulty.
    • EXPERT+ contains an exclusive in-game frame consisting of judgment counts for each song played, the maximum combo earned, and the total notes played so far.
    • EXPERT+ also has slightly different groove gauge mechanics from EXPERT mode.
      • Instead of immediately failing the stage when the groove gauge runs out, it will flash "DANGER!"; getting a certain number of BADs/POORs beyond that point will result in failing the stage.
      • If "DANGER!" appears during a stage but the stage is cleared, on the next stage the groove gauge will recover to where one tick remains (state before entering "DANGER!").

Staff Information

Song List

Genre Song Artist BPM SP Difficulty DP Difficulty
NORMAL HARD MANIAC NORMAL HARD MANIAC
UK Artist Commissioned Songs
BREAKBEATS A break on the edge KEN Takizawa(feat. Round Faith) 135 4 6 - 4 6 -
UK GARAGE BATTERY BOOM Huckleberry Finn & Sound Solution 136 2 3 - 2 3 -
DRUM'N'BASS Catch it! TOTAL SCIENCE 174 2 4 - 2 4 -
DRUMFUNK Drumfunk PARADOX 174 5 7 9 5 7 9
GROOVY STYLE HOW LONG? B.CHOYEK 125 3 6 6 3 6 6
UK GARAGE Jack and Mark Get Busy! Distant Soundz Feat. MC Image 134 3 4 - 3 4 -
TECHNO NEW WORLD KLUTE 138 3 7 9 3 7 9
DRUM'N'BASS Resolve TOTAL SCIENCE 174 2 3 4 2 3 4
BIGBEAT Smack up KEN Takizawa 140 4 7 8 4 7 8
GROOVY STYLE SUPERSONIQ FLIGHT B.CHOYEK 125 2 3 - 2 3 -
TECHNO TEAR IT UP KLUTE 136 4 6 8 4 6 8
DRUMFUNK Virtual Drummer PARADOX 174 5 7 8 5 7 8
KONAMI originals
HOUSE air DJ SIMON 135 3 4 5 3 4 5
ASIAN FUTURE asian 573 Youhei 114 4 5 - 4 5 -
GROUND ASH Disabled the FLAW D-crew ??? 6 7 9 6 7 9
NU JAZZ Feel The Light TOMOSUKE 130 5 5 7 5 5 7
TRANCE FIRE PINK PONG 138 1 5 7 1 5 7
BREAKBEATS FUNKY MODELLING (EDIT) SPARKER 140 5 5 6 5 5 6
R&B HYSTERIA 2001 NM 190 3 5 - 3 5 -
ELECTRO BEATS LAUGHIN SLAKE 145 4 5 8 4 5 8
BIGBEAT MY DJ ASLETICS 120 3 5 6 3 5 6
TRANCE PINK DREAM PINK PONG 138 2 6 7 2 6 7
ELECTRO RECALL RAM 133 1 5 - 1 5 -
GUITAR POP SURGE LINE positive MA 118 1 2 5 1 2 5
EXPERIMENTAL UZIEL murumuru-kurotou 179 3 5 - 3 5 -
FREESTYLE WHO GOTTA FUNK? ASLETICS ??? 6 7 8 6 7 8
Hidden Song
GUITAR POP Lying on the bench positive MA 118 1 1 - 1 1 -


EXPERT MODE

Name STAGE
1st 2nd 3rd 4th FINAL
VOCAL
(★)
BATTERY BOOM Jack and Mark Get Busy! HYSTERIA 2001 Feel The Light SURGE LINE
TECHNO
(★★★)
Catch it! NEW WORLD FIRE TEAR IT UP Smack up
RHYTHMIC
(★★★★)
RECALL Virtual Drummer MY DJ LAUGHIN Disabled the FLAW
SELECTION
(★★★)
SUPERSONIQ FLIGHT A break on the edge UZIEL PINK DREAM asian 573
SPECIAL
(★★★★★)
Resolve air HOW LONG? FUNKY MODELLING (EDIT) FIRE
HI SPEED
(★★★★)
Resolve Catch it! Disabled the FLAW UZIEL Drumfunk
AM-EAST
(★★)
air HYSTERIA 2001 asian 573 LAUGHIN Lying on the bench
S&T COURSE
(★★★★★)
FIRE WHO GOTTA FUNK? Feel The Light LAUGHIN Disabled the FLAW

EXPERT+ MODE

No. Song
EXPERT+ MODE
1. PINK DREAM
(ANOTHER)
2. Feel The Light
(ANOTHER)
3. Virtual Drummer
(ANOTHER)
4. LAUGHIN
(ANOTHER)
5. WHO GOTTA FUNK?
(ANOTHER)
6. Smack up
(ANOTHER)
7. TEAR IT UP
(ANOTHER)
8. Disabled the FLAW
(ANOTHER)
9. NEW WORLD
(ANOTHER)
10. Drumfunk
(ANOTHER)

Codes & Unlock Information

Unlock ALL MUSIC Option, Secret EXPERT Courses, and EXPERT+ Mode

  • To unlock the ALL MUSIC option, secret EXPERT courses (HI SPEED; AM-EAST; S&T), and EXPERT+ mode, follow the steps below on the title screen while it says to press either START button.
  1. Press and hold all key buttons on the 1P side (1+2+3+4+5).
  2. While continuing to hold all 1P-side key buttons, on the 2P side press the following buttons the listed number of times.
    1. 6 six times; 7 six times; 9 six times; 10 six times; 8 six times
  • The title screen will turn blue and the ALL MUSIC option will appear in the title screen's options menu.
    • The unlocked state will remain active until either the TEST MENU is entered, or the machine is powered off.

Select Options

  • To select options, do so via either of the methods below.
  • Available options will differ according to the method used, and whether Event Mode is enabled.
Title Screen
  • While the screen says to press either START button, press the EFFECT button, then press the corresponding key button(s) shown on screen, or rotate the turntable.
    • Available options: BATTLE/CENTER; MIRROR/RANDOM; DOUBLE/IIDX DOUBLE; HI SPEED 1/2/3; HIDDEN/SUDDEN/HIDDEN+SUDDEN; ALL MUSIC (when unlocked)
  • This method is not available while Event Mode is enabled.
Song Select Screen
  • Press and hold the EFFECT button, then press the corresponding key button(s) shown on screen.
    • Available options: CENTER (Event Mode only); MIRROR/RANDOM; HI SPEED 1/2/3; HIDDEN/SUDDEN/HIDDEN+SUDDEN
  • This method is available even while Event Mode is enabled.

Select Frame Color

  • To select the frame color, do so from the MODE SELECTION screen by pressing the following buttons.
    • Frame Color: 1P or 2P START (on an active play side)
      • Default: Default
      • One: Red
      • Two: Gold
      • Three: Forest
      • Four: Darkness
      • Five: Chocolate
      • Six: Ocean
      • Seven: Flat
      • Eight: (Return to Default)

Select Graphic Mode in EXPERT Mode

  • To select the graphic mode in EXPERT Mode, do so from the course select screen by pressing the following buttons.
    • 2+4 or 7+9 (both black key buttons on an active play side)
      • Default: COUNTER
      • One: MOVIE
      • Two: (Return to Default)

Select Song Sort

  • To select the song sort on the song select screen, press the START button on an active play side.
    • Default: Difficulty
    • One: Song Name
    • Two: (Return to Default)

Select NORMAL/HARD/MANIAC Difficulty Charts

  • To change between NORMAL/HARD/MANIAC difficulty charts on the song select screen, press 2+4 or 7+9 (both black key buttons on the respective play side).
    • Default: NORMAL
    • One: HARD
    • Two: MANIAC
    • Three: (Return to Default)

Event Mode

Selecting Options, Song Sort, and Mode During Event Mode
  • When Event Mode is enabled, there are several differences in making selections, which are as follows.
    • The options menu cannot be shown on the title screen, preventing selection of options from there.
    • The MODE SELECTION menu is skipped, preventing selection of game mode and frame color.
    • Song selection is performed with the START button(s), instead of a white key button (1/3/5 or 6/8/10).
    • To make each selection, follow the procedures below on the song select screen.
  • Select Options
    • Press and hold the EFFECT button, then press the corresponding key button(s) shown on screen.
      • Unlike in non-Event Mode, the CENTER option can be enabled from this menu.
        • To enable IIDX DOUBLE, enable the CENTER option, then select DOUBLE mode.
  • Select Song Sort
    • Press and hold the EFFECT button, then press either START button.
      • Default: Difficulty
      • One: Song Name
      • Two: (Return to Default)
  • Select Mode
    • Press the following button(s).
      • 1P START: SINGLE
      • 2P START: DOUBLE
      • 1P+2P START: BATTLE
        • Two-player non-BATTLE mode (DOUBLE chart with two lifebars) cannot be specifically selected while in Event Mode.
          • However, if a chart says that BATTLE cannot be played and BATTLE is selected anyway, it will play two-player non-BATTLE mode (DOUBLE chart with two lifebars).

Related Link

This article is a stub. You can help complete this page by filling in missing information and/or by correcting any errors.