Daily Lunch Special

Daily Lunch Special

Song Information

 
Daily Lunch Special's jacket.
 
Daily Lunch Special's pop'n music banner.

Artist: Lucky Vacuum
Composition/Arrangement: Lucky Vacuum
BPM: 205
Length: 2:11
Genre: LUCKY HARDCORE (ラッキーハードコア)
pop'n music Character: Mr.KATUCCO [TV&ANIME]
VJ: VJ GYO
Jacket design: T_da, isonin
First Music Game Appearance: REFLEC BEAT colette -Winter-
Other Music Game Appearances:

Lyrics

None.

Song Connections / Remixes

Trivia

  • Daily Lunch Special is the first FINAL STAGE song of REFLEC BEAT colette -Winter-.
  • Daily Lunch Special is currently Yoshitaka Nishimura's latest song in REFLEC BEAT composed and arranged entirely by himself that isn't a crossover/event unlock.
    • It also marks Yoshitaka Nishimura's final use of his Lucky Vacuum alias.
  • Daily Lunch Special was added to jubeat saucer on December 3rd, 2012. It was available for play until December 10th, 2012.
    • To unlock Daily Lunch Special permanently, you had to play the song once during the week that it was available. If you didn't unlock it during that week, Daily Lunch Special can be obtained via bistro saucer.
  • Daily Lunch Special appears in pop'n music Sunny Park as part of the Q-pro, Mimi, Nyami & Pastel-kun no minna de uchuu sensou!! (クプロ・ミミニャミ・パステルくんのみんなで宇宙戦争!!) unlock event, which started on July 29th, 2013.
  • Daily Lunch Special was added to DanceDanceRevolution (2013) on January 31st, 2014, as part of the Nettou! BEMANI Stadium (熱闘!BEMANIスタジアム) event.
  • Daily Lunch Special is one of the unlockable songs of the Phase 3 of beatmania IIDX 23 copula's Mystery Line unlocking event, which started on July 21st, 2016.
    • In beatmania IIDX, Daily Lunch Special's genre appears in Japanese.

Music Comment

Delicious melody and a varied lucky happy hardcore! Choose your option♪

Song Production Information

None.

Character Information

None.

Video Production Information

None.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12.
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.
jubeat difficulty rated from 1 to 10.
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, and from 1 to 13 from VOLZZA onwards.
ポップンリズミン difficulty rated from 1 to 10. (Ratings and notecounts obtained from BEMANIWiki 2nd and Pop'n Music Fever.)

beatmania IIDX

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts / Charge Notes - ? / 0 ? / 0 1494 / 58 ? / ? ? / ? ? / ? {{{8}}} {{{9}}}
beatmania IIDX 23 copula→Present - 6 9 11 6 9 11 {{{9}}} {{{10}}}

DanceDanceRevolution

Game Single Double
Beginner Basic Difficult Expert Challenge Basic Difficult Expert Challenge
Notecounts / Freeze Arrows / Shock Arrows 161 / 5 253 / 35 362 / 44 547 / 44 - / - / - 239 / 37 363 / 48 544 / 46 - / - / -
DanceDanceRevolution (2013)→Present 3 7 10 14 - 7 10 14 -

jubeat

Game Level
Basic Advanced Extreme
Notecounts 349 684 975
jubeat saucer→Present 5 9 10
jubeat plus 5 9 10
jubeat plus (Android) 5 9 10
jukebeat 5 9 10

pop'n music

Game Normal Mode Battle Mode
EASY NORMAL HYPER EX NORMAL HYPER
Notecounts 217 654 825 1383 511 645
pop'n music Sunny Park 13 31 40 46 20 25
pop'n music ラピストリア→Present 13 31 ↓38 46 20 25

REFLEC BEAT

Game Level
Basic Medium Hard Special
Notecounts 256 429 741 -
REFLEC BEAT colette -Winter-→groovin'!! Upper 4 8 10+ -
REFLEC BEAT VOLZZA→Present 4 8 11 -
REFLEC BEAT plus 4 8 10+ -
REFLEC BEAT + 4 8 10+ -


ポップンリズミン

Game Difficulties
Normal Hyper EX
Notecounts 156 238 325
ポップンリズミン 2 5 8
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