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'''''Jubeat''''' ''(UBeat in North America and Europe, pronounced you-beat)'', is an arcade music video game developed by Konami Computer Entertainment Japan, and is a part of Konami's Bemani line of music video games. The game went on several location tests in Asia since December 2007, and was released in July 2008. A North American location test for the game as UBeat was announced in August 2008. The cabinet utilizes one 16:9 screen in portrait orientation which is split into two main areas; the top 2/5 of which is used for displaying scores and information, and the bottom 3/5 of which is split into 16 panel areas arranged in a 4x4 grid where the main part of the game takes place. Aside from the main game the bottom screen and the panels are used for menus and user interactive sections.
{{DISPLAYTITLE:jubeat Information}}
= General Information =


==Gameplay==
# [[What is jubeat|What is jubeat?]]
The basic gameplay of UBeat is similar to Nintendo DS music games such as ''Osu! Tatakae! Ouendan'' and ''Elite Beat Agents'' and can be considered to be similar to Whac-A-Mole. Animated explosions or other animations, called "[[jubeat Markers|markers]]", that can be chosen at the song select screen are shown within the panels synced to a track of the player's choosing; when they reach a "hot point", which is dependent on the marker chosen, the player must tap the corresponding screen to score points. Taps can be judged as either Perfect, いい感じ (Good), 早い (Early), or 遅い (Late). 3 difficulties (Basic, Advanced, and Extreme) are offered for each song.
# [[jubeat History|What is the history of jubeat?]]
# [[jubeat Glossary|Glossary of jubeat Terms]]


Online and local multiplayer are available when the machines are connected either to each other or to the Konami network respectively. Once connected in a Local multiplayer game all players will play the same songs on the same difficulties. Whichever song and difficulty gets chosen the fastest is the one that will be played. (As of jubeat copious, players may choose their own difficulty.) In the multiplayer environment, icons appear above the song sleeves on the song select screen to show that someone is waiting for other players. If nobody is waiting when the player chooses a song, the game will create a session and wait around 30 seconds for other players. If no other players join within the roughly 30 second wait then the song is played as it would be in single player mode.  
= Arcade Version Information =
== Japan ==
* [[AC jb|jubeat]]
* [[AC jb ripples|jubeat ripples]]
** [[AC jb ripples APPEND|ripples APPEND]]
* [[AC jb knit|jubeat knit]]
** [[AC jb knit APPEND|knit APPEND]]
* [[AC jb copious|jubeat copious]]
** [[AC jb copious APPEND|copious APPEND]]
* [[AC jb saucer|jubeat saucer]]
** [[AC jb saucer fulfill|saucer fulfill]]
* [[AC jb prop|jubeat prop]]
* [[AC jb Qubell|jubeat Qubell]]
* [[AC jb clan|jubeat clan]]
* [[AC jb festo|jubeat festo]]
* [[AC jb Ave.|jubeat Ave.]]
** [[AC jb beyond the Ave.|beyond the Ave.]] ('''Current Version''')


If during a multiplayer game the player fails a song, as long as another player that is playing with them has passed the song, the player is "saved" and play can continue. The only time that the player can be "saved" when not playing multiplayer is on the first song if the player is ''not'' using an e-Amusement pass.
== China ==
* [[AC jb China|乐动魔方]]
* [[AC jb China 2nd|乐动魔方 2代]]
* [[AC jb China 3rd|乐动魔方 全国对战版]]


==Scoring==
= Home Version Information =
When the song is finished, the player will receive a score up to 1,000,000 depending on his/her performance. A letter rating will also be assigned based on the score:
* [[CS jb plus|jubeat plus]] / [[CS jb plus Android|jubeat plus (Android)]] [Japanese version]
*E - Score under 500,000.
* [[CS jukebeat|jukebeat]] [North America version]
*D - 500,000-700,000.
* [[CS jb mobile|jubeat mobile]]
*C - 700,000-800,000.
** [[CS jb mobile2|mobile2]]
*B - 800,000-850,000.
* [[CS jb 2021|jubeat (2021)]]
*A - 850,000-900,000.
*S - 900,000-950,000.
*SS - 950,000-1,000,000.


From jubeat ripples onwards, an SSS rank is earned for scores of at least 980,000, and a score of 1,000,000 is awarded the EXCELLENT (EXC) rank.
= Song Information =


==e-Amusement==
Song information is being compiled under [[:Category:jubeat Songs]] and [[:Category:jubeat plus Songs]].
When used with an e-Amusement card, the game will save statistics to the e-Amusement servers. As with other recent Bemani games, e-Amusement is also required for some unlocks.


==North American Location Testing==
= Artist Information =
A North American location test for Jubeat was announced on August 26th on the DDR Online Community site, and was held from September 8, 2008 and ran until September 14, 2008. at a Boomers! Parks location in Irvine, California, and was accompanied by a location test of Dance Dance Revolution X AC. For the North American market, the game had been renamed as ''UBeat'', which is pronounced the same way as Jubeat. The songlist for UBeat wass also considerably different from the Japanese version, containing new licenses alongside some of the original songs present on the game.<br>
<br>
A second, unannounced location test occurred at Sherman Oaks Castle Park in November 2009. The game, tentatively called ''Jukebeat'', featured a wider array of licenses and several songs from [[jubeat ripples]].<br>
<br>
For songs exclusive to these location tests, refer to the game page for [[jubeat]].


==European location test==
All artists and vocalists can be found under [[:Category:jubeat Artists]].
A European location test for UBeat was announced on October 10th on DDRUK, running through into the school autumn holidays. As the North American market, the game was also renamed to ''UBeat''. The location of the two UBeat machines is at Tenpin Bowl, in Acton, West London.  2 Ubeat machines were also placed in the London trocadero but have since been removed as the location test has ended.


==Versions==
= Staff Information =
Currently, there are four arcade versions (plus three append versions) and two CS versions of jubeat.


====Arcade Versions====
* [[:Category:jubeat Staff|Staff]]
* [[jubeat]]
* [[:Category:Sound Directors|Sound Directors]]
* [[jubeat ripples]]
* [[:Category:Graphic Designers|Graphic Designers]]
* [[jubeat ripples APPEND]]
* [[jubeat knit]]
* [[jubeat knit APPEND]]
* [[jubeat copious]]
* [[jubeat copious APPEND]]
* [[jubeat saucer]]


====Consumer Soft Versions====
= Trivia =
* [[jubeat plus]]
* [[jubeat plus Song Pack Division]]
* [[jukebeat]]
* [[jubeat Songs Never Removed]]


==Trivia==
= External Resources =
*[[jubeat Trivia]]
* [https://twitter.com/jubeat_staff jubeat official Twitter account]
*[[Jubeat plus Song Pack Division]]
* [https://twitter.com/jubeat_app jubeat mobile app Twitter account]
 
* [http://www.bemaniwiki.com BEMANIwiki 2nd] - Provides game information for all arcade jubeat releases.
==External links==
* [http://www26.atwiki.jp/jubeat/ jubeat@Wiki] - A detailed site for jubeat featuring game information and notecounts for both arcade jubeat and jubeat plus.
*[http://www.konami.jp/bemani/jubeat/ Jubeat official website]
*[http://www.konami.jp/products/am_jubeat/ Jubeat product page]
*[http://zenius-i-vanisher.com/v4/viewthread.php?threadid=814&page=1 Jubeat discussion thread] at Zenius-I-Vanisher
*[http://www.bemaniwiki.com BEMANIwiki 2nd] - Provides game information for all arcade jubeat releases.
*[http://www26.atwiki.jp/jubeat/ jubeat@Wiki] - A detailed site for jubeat featuring game information and notecounts for both arcade jubeat and jubeat plus.


[[Category:Jubeat]]
[[Category:Jubeat]]

Latest revision as of 01:00, 20 September 2023

General Information

  1. What is jubeat?
  2. What is the history of jubeat?
  3. Glossary of jubeat Terms

Arcade Version Information

Japan

China

Home Version Information

Song Information

Song information is being compiled under Category:jubeat Songs and Category:jubeat plus Songs.

Artist Information

All artists and vocalists can be found under Category:jubeat Artists.

Staff Information

Trivia

External Resources