STULTI: Difference between revisions

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== Song Information ==
== Song Information ==
=== Original Version ===
[[Image:STULTI.png|thumb|STULTI's jacket.]]
[[Image:STULTI.png|thumb|STULTI's jacket.]]
[[Image:SP GRAVIOL.png|thumb|244px|STULTI's pop'n music banner.]]
[[Image:SP GRAVIOL.png|thumb|246px|STULTI's pop'n music banner.]]
Artist: MAX MAXIMIZER VS DJ TOTTO<br>
Artist: MAX MAXIMIZER VS DJ TOTTO<br>
Composition/Arrangement: [[Tatsuya Iyama|MAX MAXIMIZER]], [[Yoshihiro Tagawa|DJ TOTTO]]<br>
Composition/Arrangement: [[Tatsuya Iyama|MAX MAXIMIZER]], [[Yoshihiro Tagawa|DJ TOTTO]]<br>
Line 9: Line 10:
Length: 1:50<br>
Length: 1:50<br>
Genre: GRAVIOL (グラヴィオール)<br>
Genre: GRAVIOL (グラヴィオール)<br>
pop'n music Character: MZD [SP-GRAVIOL]<br>
pop'n music Character: [[MZD]] [SP-GRAVIOL]<br>
pop'n CG design: ?<br>
pop'n CG designer: ?<br>
VJ: [[Gyo Eguchi|VJ GYO]]<br>
Movie: [[Gyo Eguchi|VJ GYO]]<br>
First Music Game Appearance: [[REFLEC BEAT colette -Spring-]]<br>
Jacket design: [[XTC]]<br>
First Music Game Appearance: [[AC tricoro|beatmania IIDX 20 tricoro]] / [[AC DDR 2013|DanceDanceRevolution (2013)]] / [[AC GD|GITADORA]] / [[AC jb saucer|jubeat saucer]] / [[AC pnm Sunny Park|pop'n music Sunny Park]] / [[AC RB colette Spring|REFLEC BEAT colette -Spring-]]<br>
Other Music Game Appearances:
Other Music Game Appearances:
* [[AC tricoro|beatmania IIDX 20 tricoro]]
* [[CS jb plus|jubeat plus]] / [[CS jb plus Android|jubeat plus (Android)]] 私立BEMANI学園 pack Vol.2
* [[AC DDR 2013|DanceDanceRevolution (2013)]]
* [[CS jukebeat|jukebeat]] KONAMI music pack 45
* [[AC GITADORA|GITADORA]]
* [[CS RB plus|REFLEC BEAT plus]] 私立BEMANI学園 PACK Vol.2
* [[jubeat saucer]]
* [[AC SDVX IV|SOUND VOLTEX IV HEAVENLY HAVEN]]
* [[jubeat plus]] / [[jubeat plus (Android)]] 私立BEMANI学園 pack Vol.2
* [[PnM AC SP|pop'n music Sunny Park]]
* [[REFLEC BEAT plus]] 私立BEMANI学園 PACK Vol.2
* ミライダガッキ FutureTomTom
* ミライダガッキ FutureTomTom
* [[CS pnm rhythmin|ポップンリズミン]] BEMANI学園2
=== NOSTALGIA Version ===
Artist: MAX MAXIMIZER VS DJ TOTTO (Arr.by BEMANI Sound Team "Akhuta Works")<br>
Composition: [[Tatsuya Iyama|MAX MAXIMIZER]], [[Yoshihiro Tagawa|DJ TOTTO]]<br>
Arrangement: [[Akhuta]]<br>
BPM: TBD<br>
Length: 1:50<br>
First Music Game Appearance: [[CS NST Konasute|コナステ ノスタルジア]]<br>
Other Music Game Appearances:
* [[AC NST Op.3|ノスタルジア Op.3]]


== Lyrics ==
== Lyrics ==
Line 27: Line 37:


== Song Connections / Remixes ==
== Song Connections / Remixes ==
None.
* STULTI appears as part of the medley [[The 4th KAC DJ TOTTO's SELECTION]], from [[AC RB groovin'!! Upper|REFLEC BEAT groovin'!! Upper]].
* STULTI shares a guitar sample (albeit heavily distorted) with [[Rebellio]], from [[AC RB VOLZZA|REFLEC BEAT VOLZZA]].
** Both songs also have very similar beginnings.
* A slightly rearranged version of STULTI is used in the ノスタルジア series.


== Trivia ==
== Trivia ==
* STULTI is one of the [[Private BEMANI Academy]] (私立BEMANI学園) songs. To unlock it, you must get 100% of Friendship on MAX MAXIMIZER and DJ TOTTO:
* STULTI is one of the [[Shiritsu BEMANI gakuen]] (私立BEMANI学園) songs. To unlock it, obtain 100% of Friendship on MAX MAXIMIZER and DJ TOTTO. After the event ended, it can be unlocked through different systems, depending on the BEMANI game:
** By playing REFLEC BEAT colette -Spring-, you'll be awarded a 5% of Friendship towards unlocking STULTI.
** In [[AC SPADA|beatmania IIDX 21 SPADA]], it could be automatically unlocked after 6 play sessions until July 24th, 2014.
** By playing beatmania IIDX 20 tricoro or DanceDanceRevolution, you'll be awarded a 1% of Friendship towards unlocking STULTI.
*** From July 24th, 2014 up until June 25th, 2015, it could be unlocked via the [[Hakken! Yomigaetta BEMANI iseki|発見!よみがえったBEMANI遺跡]] event in beatmania IIDX 21 SPADA and [[AC PENDUAL|beatmania IIDX 22 PENDUAL]].
** By playing GITADORA, jubeat saucer or pop'n music Sunny Park, you'll be awarded a 0.5% of Friendship towards unlocking STULTI.
*** Since July 1st, 2015 in beatmania IIDX 22 PENDUAL, it could be obtained by purchasing the ''BEMANI学園'' pack (which includes all 私立BEMANI学園 songs) for 7000 FRICO.
*** From [[AC copula|beatmania IIDX 23 copula]] onwards, it is available by default.
** In DanceDanceRevolution (2013) and [[AC DDR 2014|DanceDanceRevolution (2014)]], it could be automatically unlocked after 5 play sessions.
*** From [[AC DDR A|DanceDanceRevolution A]] onwards, it is available by default.
** In GITADORA, it could be unlocked for 5000 Live Pts. from December 19th, 2013.
*** In [[AC GD OverDrive|GITADORA OverDrive]], it is available by default for new players with an [[e-amusement|eAMUSEMENT]] PASS.
*** As of the end of March 2014 in GITADORA OverDrive, it is available by default for all players.
** In jubeat saucer, it could be unlocked via the ''bistro saucer'' unlocking system.
*** In [[AC jb saucer fulfill|jubeat saucer fulfill]], it could be unlocked as part of ''saucer macchiato'''s Side Menu from April 23rd, 2014.
*** In [[AC jb prop|jubeat prop]], it could be unlocked by playing it as a BONUS TUNE from May 28th, 2015.
*** As of [[AC jb Qubell|jubeat Qubell]], it is available by default by playing with an [[e-amusement]] pass.
** In pop'n music Sunny Park, it could be unlocked via the ''WaiWai pop'n doubutsuen'' (わいわいポップン動物園) event.
*** From July 9th, 2014 in [[AC pnm Lapistoria|pop'n music ラピストリア]], it could be unlocked via Story Mode.
*** In [[AC pnm eclale|pop'n music éclale]], it could be purchased from the Star Factory shop for 60 lumina.
*** As of [[AC pnm Usaneko|pop'n music うさぎと猫と少年の夢]], it is available by default.
** In [[AC RB colette All Seasons|REFLEC BEAT colette -All Seasons-]], it could be unlocked after a play session.
*** From [[AC RB groovin'!!|REFLEC BEAT groovin'!!]] to [[AC RB VOLZZA 2|VOLZZA 2]], it was unlocked by default.
* STULTI marks the first collaboration between Tatsuya Iyama and Yoshihiro Tagawa in BEMANI.
* STULTI marks the first collaboration between Tatsuya Iyama and Yoshihiro Tagawa in BEMANI.
** It also marks Tatsuya Iyama's first use of his MAX MAXIMIZER alias outside the beatmania IIDX and REFLEC BEAT series.
** It also marks Tatsuya Iyama's first use of his MAX MAXIMIZER alias outside the beatmania IIDX or REFLEC BEAT series.
** It also marks Yoshihiro Tagawa's debut on the beatmania IIDX, DanceDanceRevolution, GuitarFreaks & DrumMania, jubeat and pop'n music series.
** It also marks Yoshihiro Tagawa's debut on the beatmania IIDX, DanceDanceRevolution, GuitarFreaks & DrumMania, jubeat, and pop'n music series.
* "Stulti" is Latin for "fools".
* "Stulti" is Latin for "fool".
* STULTI's genre, GRAVIOL, is a misspelling of the Latin word "gravior", which means "heavy".
* STULTI's genre, GRAVIOL, is a corruption of the Latin word "gravior", which means "heavy".
* Despite that MZD has a new design, none of the Private BEMANI Academy songs have new comments on the pop'n music Sunny Park MUSIC&CHARACTERS page.
* Despite that MZD has a new design, none of the 私立BEMANI学園 songs have new comments on the pop'n music Sunny Park MUSIC&CHARACTERS page.
* STULTI's BPM was mistakenly displayed as 182 in REFLEC BEAT colette -Spring-.
* STULTI's BPM was displayed as just 182 in REFLEC BEAT colette -Spring-. This was corrected to 90-182 in [[AC RB colette Summer|REFLEC BEAT colette -Summer-]].
** It was corrected to 90-182 in REFLEC BEAT colette -Summer-.
** It is displayed as 90-192 in REFLEC BEAT plus.
* STULTI's BPM is mistakenly displayed as 90-192 in REFLEC BEAT plus.
* Due to the ''私立BEMANI学園 ORIGINAL SOUNDTRACK'' being released before the ''REFLEC BEAT colette ORIGINAL SOUNDTRACK vol.2'' (which included Yoshihiro Tagawa's first BEMANI song, [[Valanga]]), STULTI is the first song of his to appear on a BEMANI original soundtrack.
* STULTI was automatically added to [[CS GITADORA|GITADORA CS]]'s Collection Mode for every player on September 28th, 2013 (you still need to buy it, though.)
* STULTI was one of the qualifying round songs in the [[KONAMI Arcade Championship|KONAMI Arcade Championship 2013]] for DanceDanceRevolution (2013).
* STULTI was automatically added to [[CS GD|GITADORA (Mobile)]]'s Collection Mode for every player on September 28th, 2013 (you still need to buy it, though.)
* STULTI's EASY chart was re-rated in pop'n music éclale on March 22nd, 2016.
* STULTI's timing was slightly fixed on the October 4th, 2016 update of [[AC DDR A|DanceDanceRevolution A]].
* After being removed from the initial release of [[AC RB Reflesia|REFLEC BEAT 悠久のリフレシア]], STULTI was revived on February 2nd, 2017.
* STULTI could be unlocked in SOUND VOLTEX IV HEAVENLY HAVEN by collecting 25 stamps from October 4th to October 28th, 2018.
** In [[AC SDVX VW|SOUND VOLTEX VIVID WAVE]], it can be purchased with PCB from June 27th, 2019.
* STULTI is available in [[CS INFINITAS|beatmania IIDX INFINITAS]] as part of the '''beatmania IIDX INFINITAS Music Pack vol.5''' (beatmania IIDX INFINITAS 楽曲パック vol.5).
* STULTI's difficulty level change from [[AC DDR A20|DanceDanceRevolution A20]] was applied to DanceDanceRevolution A on March 27th, 2019.
* STULTI was added to [[CS SDVX III|SOUND VOLTEX III GRAVITY WARS コナステ]]'s REGULAR course on August 1st, 2019.
** It is also available in GRAVITY WARS コナステ's INFINITE course and [[CS SDVX EG|EXCEED GEAR コナステ]] from January 8th, 2020, by purchasing the '''Konasute SOUND VOLTEX Music Pack vol.7''' (コナステ版 SOUND VOLTEX 楽曲パック vol.7).
* STULTI is available in [[CS NST Konasute|コナステ ノスタルジア]] as part of the '''Konasute NOSTALGIA Music Pack vol.5 ~Shiritsu BEMANI gakuen~''' (コナステ ノスタルジア 楽曲パック vol.5 ~私立BEMANI学園~).
* STULTI is one of the unlocks of ノスタルジア Op.3's ''Toki wo meguru ongaku-sai Vol.III'' (時を巡る音楽祭 Vol.III) event. It could be unlocked from September 2nd to October 21st, 2021 (originally until September 30th, 2021).
** It could be unlocked again from October 6th to November 10th, 2022, and from October 5th to November 16th, 2023.
* STULTI is available in [[CS DDR GRAND PRIX|DanceDanceRevolution GRAND PRIX]]'s GRAND PRIX mode from March 1st, 2022, by purchasing the '''GRAND PRIX music pack vol.3''' (グランプリ楽曲パック vol.3).
* STULTI's [[CS jb 2021|jubeat (2021)]] ratings were adjusted to its jubeat festo ratings on March 7th, 2022.
* STULTI is available in [[CS GD Konasute|コナステ GITADORA]] as part of the '''Konasute GITADORA HISTORY PACK vol.18''' (コナステ GITADORA HISTORYパック vol.18).
* STULTI is available in [[CS pnm Lively|pop'n music Lively]] as part of the '''pop'n music Lively Music Pack vol.14''' (pop'n music Lively 楽曲パック vol.14).


== Music Comment ==
== Music Comment ==
The bonds of MAX MAXIMIZER and DJ TOTTO! The destructive and deep bass is proof of the always-friends♪
The bonds of MAX MAXIMIZER and DJ TOTTO! The destructive and deep bass is proof of the friends forever♪


== Song Production Information ==
== Song Production Information ==
Line 61: Line 107:
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.<br>
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.<br>
GF/DM XG and GITADORA difficulty rated from 0.00 to 9.99.<br>
GF/DM XG and GITADORA difficulty rated from 0.00 to 9.99.<br>
jubeat difficulty rated from 1 to 10.<br>
jubeat to clan difficulty rated from 1 to 10, and 1 to 10.9 from festo onwards.<br>
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.<br>
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.<br>
REFLEC BEAT difficulty from 1 to 10+. (Ratings and notecounts obtained from [http://popnfever.s21.xrea.com/ Pop'n Music Fever] and [http://bemaniwiki.com BEMANIWiki 2nd].)
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア.<br>
SOUND VOLTEX difficulty rated from 1 to 20 from IV HEAVENLY HAVEN onwards.<br>
ノスタルジア difficulty rated from 1 to 12 for Normal to Expert charts. Real charts rated from 1 to 3 diamonds (◆).<br>
ポップンリズミン difficulty rated from 1 to 10. (Ratings and notecounts obtained from [http://popnfever.s21.xrea.com/ Pop'n Music Fever], [http://bemaniwiki.com BEMANIWiki 2nd], and [[GITADORA Rating Sources]].)


=== beatmania IIDX ===
=== beatmania IIDX ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{IIDX Chart Header|
|-
{{IIDX Chart Notecounts|-|415|867|1416|-|494|936|1496|-}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{IIDX Chart|beatmania IIDX 20 tricoro&rarr;Present|-|5|10|12|-|5|10|12|-}}
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
{{IIDX Chart|beatmania IIDX INFINITAS|-|5|10|12|-|5|10|12|-}}
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|-|5|10|12|-|-|-|-|-}}
|-
}}
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
|-
| Notecounts || style="background:#00FF7F;"|- || style="background:#73C2FB;"|415 || style="background:#eeee77;"|867 || style="background:#FB607F;"|1416 || style="background:#73C2FB;"|494 || style="background:#eeee77;"|936 || style="background:#FB607F;"|1496
|-
| beatmania IIDX 20 tricoro&rarr;Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12
|}


=== DanceDanceRevolution ===
=== DanceDanceRevolution ===
{{DDR Chart Info
{{DDR Chart Header|
| beg_notes = 112 / 22
{{DDR Chart Notecounts|112 / 22|230 / 18|335 / 30|525 / 16|- / - / -|232 / 23|336 / 30|523 / 18|- / - / -}}
| bsp_notes = 230 / 18
{{DDR Chart|DanceDanceRevolution (2013)&rarr;(2014)|4|9|12|15|-|9|12|15|-}}
| dsp_notes = 335 / 30
{{DDR Chart|DanceDanceRevolution A&rarr;Present|4|9|12|15|-|9|12|&uarr;16|-}}
| esp_notes = 525 / 17
{{DDR Chart|DanceDanceRevolution GRAND PRIX|4|9|12|15|-|9|12|16|-}}
| bdp_notes = 232 / 23
| ddp_notes = 336 / 30
| edp_notes = 523 / 18
| chart_version_1 = DanceDanceRevolution (2013)&rarr;Present  
| beg_difficulty_1 = 4
| bsp_difficulty_1 = 9
| dsp_difficulty_1 = 12
| esp_difficulty_1 = 15
| bdp_difficulty_1 = 9
| ddp_difficulty_1 = 12
| edp_difficulty_1 = 15
}}
}}


=== GuitarFreaks & DrumMania ===
=== GuitarFreaks & DrumMania ===
==== XG & GITADORA Series ====
==== XG & GITADORA Series ====
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{GFDM XG Chart Header|
|-
{{GFDM XG Chart Notecounts|155|435|1056|-|190|411|599|-|169|305|446|-}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="200px"|Game
{{GFDM XG Chart|GITADORA|2.20|5.30|8.20|-|2.00|4.80|6.90|-|2.80|5.10|6.70|-}}
!style="background:#9999ee; text-align: center;" colspan="4"|Drums
{{GFDM XG Chart|GITADORA OverDrive&rarr;Tri-Boost|2.20|5.30|&uarr;8.30|-|2.00|4.80|&uarr;7.30|-|2.80|5.10|6.70|-}}
!style="background:#9999ee; text-align: center;" colspan="4"|Guitar
{{GFDM XG Chart|GITADORA Tri-Boost Re:EVOLVE|&darr;1.75|&darr;4.85|&uarr;8.85|-|&darr;1.85|&uarr;5.00|&darr;7.25|-|&darr;1.80|&darr;4.25|&darr;6.55|-}}
!style="background:#9999ee; text-align: center;" colspan="4"|Bass
{{GFDM XG Chart|GITADORA Matixx|&uarr;1.90|&uarr;5.05|&uarr;9.00|-|&uarr;2.85|&uarr;5.85|&uarr;7.55|-|&darr;1.55|&uarr;4.55|&uarr;7.10|-}}
|-
{{GFDM XG Chart|GITADORA EXCHAIN|&darr;1.80|&uarr;5.35|&uarr;9.15|-|&darr;2.75|5.85|&uarr;7.90|-|&darr;1.40|&darr;4.35|&uarr;7.25|-}}
!style="background:#9999ee;" width="55px"|Novice
{{GFDM XG Chart|GITADORA NEX+AGE|&uarr;1.85|5.35|9.15|-|&uarr;2.85|&uarr;5.90|&uarr;7.95|-|&darr;1.35|&uarr;4.40|&uarr;7.30|-}}
!style="background:#9999ee;" width="55px"|Regular
{{GFDM XG Chart|GITADORA HIGH-VOLTAGE&rarr;FUZZ-UP|&darr;1.60|5.35|&uarr;9.25|-|&uarr;3.65|&uarr;6.40|&uarr;8.20|-|&darr;1.00|&uarr;4.80|&uarr;7.45|-}}
!style="background:#9999ee;" width="55px"|Expert
{{GFDM XG Chart|GITADORA GALAXY WAVE&rarr;Present|1.60|5.35|9.25|-|3.65|6.40|8.20|-|&uarr;2.20|4.80|7.45|-}}
!style="background:#9999ee;" width="55px"|Master
{{GFDM XG Chart|GITADORA (Mobile)|2.20|5.30|8.20|-|2.00|4.80|6.90|-|2.80|5.10|6.70|-}}
!style="background:#9999ee;" width="55px"|Novice
{{GFDM XG Chart|コナステ GITADORA|1.85|5.35|9.15|-|2.85|5.90|7.95|-|1.35|4.40|7.30|-}}
!style="background:#9999ee;" width="55px"|Regular
}}
!style="background:#9999ee;" width="55px"|Expert
!style="background:#9999ee;" width="55px"|Master
!style="background:#9999ee;" width="55px"|Novice
!style="background:#9999ee;" width="55px"|Regular
!style="background:#9999ee;" width="55px"|Expert
!style="background:#9999ee;" width="55px"|Master
|-
| Notecounts || style="background:#73C2FB;"|155 || style="background:#eeee77;"|435 || style="background:#FB607F;"|1056 || style="background:#9966CC;"|- || style="background:#73C2FB;"|190 || style="background:#eeee77;"|411 || style="background:#FB607F;"|599 || style="background:#9966CC;"|- || style="background:#73C2FB;"|169 || style="background:#eeee77;"|305 || style="background:#FB607F;"|446 || style="background:#9966CC;"|-
|-
| GITADORA || style="background:#73C2FB;"|2.20 || style="background:#eeee77;"|5.30 || style="background:#FB607F;"|8.20 || style="background:#9966CC;"|- || style="background:#73C2FB;"|2.00 || style="background:#eeee77;"|4.80 || style="background:#FB607F;"|6.90 || style="background:#9966CC;"|- || style="background:#73C2FB;"|2.80 || style="background:#eeee77;"|5.10 || style="background:#FB607F;"|6.70 || style="background:#9966CC;"|-
|-
| GITADORA OverDrive&rarr;Present || style="background:#73C2FB;"|2.20 || style="background:#eeee77;"|5.30 || style="background:#FB607F;"|&uarr;8.30 || style="background:#9966CC;"|- || style="background:#73C2FB;"|2.00 || style="background:#eeee77;"|4.80 || style="background:#FB607F;"|&uarr;7.30 || style="background:#9966CC;"|- || style="background:#73C2FB;"|2.80 || style="background:#eeee77;"|5.10 || style="background:#FB607F;"|6.70 || style="background:#9966CC;"|-
|-
| GITADORA CS || style="background:#73C2FB;"|2.20 || style="background:#eeee77;"|5.30 || style="background:#FB607F;"|8.20 || style="background:#9966CC;"|- || style="background:#73C2FB;"|2.00 || style="background:#eeee77;"|4.80 || style="background:#FB607F;"|6.90 || style="background:#9966CC;"|- || style="background:#73C2FB;"|2.80 || style="background:#eeee77;"|5.10 || style="background:#FB607F;"|6.70 || style="background:#9966CC;"|-
|}


=== jubeat ===
=== jubeat ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{jubeat Chart Header|
|-
{{jubeat Chart Notecounts|244|480|718}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="200px"|Game
{{jubeat Chart|jubeat saucer&rarr;Qubell|3|8|10}}
!style="background:#9999ee; text-align: center;" colspan="3"|Level
{{jubeat Chart|jubeat clan|3|8|&darr;9}}
|-
{{jubeat Chart|jubeat festo&rarr;Present|3|8|9.6}}
!style="background:#9999ee;"|Basic
{{jubeat Chart|jubeat plus|3|8|10}}
!style="background:#9999ee;"|Advanced
{{jubeat Chart|jubeat plus (Android)|3|8|10}}
!style="background:#9999ee;"|Extreme
{{jubeat Chart|jukebeat|3|8|10}}
|-
{{jubeat Chart|jubeat (2021)|3|8|9.6}}
| Notecounts || style="background:#92dd44;"|244 || style="background:#eeee77;"|480 || style="background:#ee3fff;"|718
}}
|-
| jubeat saucer&rarr;Present || style="background:#92dd44;"|3 || style="background:#eeee77;"|8 || style="background:#ee3fff;"|10
|-
| jubeat plus || style="background:#92dd44;"|3 || style="background:#eeee77;"|8 || style="background:#ee3fff;"|10
|-
| jubeat plus (Android) || style="background:#92dd44;"|3 || style="background:#eeee77;"|8 || style="background:#ee3fff;"|10
|}


=== pop'n music ===
=== pop'n music ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{pnm Chart Header|
|-
{{pnm Chart Notecounts|264|374|867|1288|279|545}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{pnm Chart|pop'n music Sunny Park|16|28|43|48|24|35}}
!style="background:#9999ee; text-align: center;" colspan="4"|Standard
{{pnm Chart|pop'n music ラピストリア|16|28|&uarr;44|48|24|35}}
!style="background:#9999ee; text-align: center;" colspan="2"|Battle
{{pnm Chart|pop'n music éclale&rarr;Present|&uarr;19|28|44|48|24|35}}
|-
{{pnm Chart|pop'n music Lively|19|28|44|48|-|-}}
!style="background:#9999ee; text-align: center;" width="40px"|Easy
}}
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
!style="background:#9999ee; text-align: center;" width="40px"|EX
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
|-
| Notecounts || style="background:#7DF9FF;"|264 || style="background:#92dd44;"|374 || style="background:#eeee77;"|867 || style="background:#ee3fff;"|1288 || style="background:#92dd44;"|279 || style="background:#eeee77;"|545
|-
| pop'n music Sunny Park || style="background:#7DF9FF;"|16 || style="background:#92dd44;"|28 || style="background:#eeee77;"|43 || style="background:#ee3fff;"|48 || style="background:#92dd44;"|24 || style="background:#eeee77;"|35
|-
| pop'n music ラピストリア&rarr;Present || style="background:#7DF9FF;"|16 || style="background:#92dd44;"|28 || style="background:#eeee77;"|&uarr;44 || style="background:#ee3fff;"|48 || style="background:#92dd44;"|24 || style="background:#eeee77;"|35
|}


=== REFLEC BEAT ===
=== REFLEC BEAT ===
{{RB Chart Info
==== Old Charts ====
| bsc_notes = 215
{{RB Chart Header|
| med_notes = 396
{{RB Chart Notecounts|215|396|728|-}}
| hrd_notes = 728
{{RB Chart|REFLEC BEAT colette -Spring-&rarr;groovin'!! Upper|5|8|10+|-}}
| chart_version_1 = REFLEC BEAT colette -Spring-&rarr;Present
{{RB Chart|REFLEC BEAT VOLZZA&rarr;VOLZZA 2|5|8|&uarr;12|-}}
| bsc_difficulty_1 = 5
{{RB Chart|REFLEC BEAT plus|5|8|10+|-}}
| med_difficulty_1 = 8
| hrd_difficulty_1 = 10+
| chart_version_2 = REFLEC BEAT plus
| bsc_difficulty_2 = 5
| med_difficulty_2 = 8
| hrd_difficulty_2 = 10+
}}
}}
==== New Charts ====
{{RB Chart Header|R=a|
{{RB Chart Notecounts|488|761|1290|-|R=a}}
{{RB Chart|REFLEC BEAT 悠久のリフレシア|'''8'''|'''10'''|'''15'''|-|R=a}}
}}
=== SOUND VOLTEX ===
{{SDVX Chart Header|
{{SDVX Chart Max Chain|588|1194|1486|1897}}
{{SDVX Chart Effector|ビーフジョッキー|ビーフジョッキー|ビーフジョッキー|ビーフジョッキー}}
{{SDVX Chart Jacket|XTC|XTC|XTC|XTC}}
{{SDVX Chart|SOUND VOLTEX IV&rarr;Present|6|13|15|18}}
{{SDVX Chart|SOUND VOLTEX III コナステ|6|13|15|18}}
{{SDVX Chart|SOUND VOLTEX EXCEED GEAR コナステ|6|13|15|18}}
}}
=== ノスタルジア ===
{{NOSTALGIA Chart Header|
{{NOSTALGIA Chart Notecounts|233|606|1145|1517}}
{{NOSTALGIA Chart|コナステ ノスタルジア|4|8|12|◆2}}
{{NOSTALGIA Chart|ノスタルジア Op.3&rarr;Present|4|8|12|◆2}}
}}
=== ポップンリズミン ===
{{rhythmin Chart Header|
{{rhythmin Chart Notecounts|227|316|542}}
{{rhythmin Chart|ポップンリズミン|3|5|9}}
}}
{{Shiritsu BEMANI gakuen}}


[[Category:Songs]]
[[Category:Songs]]
[[Category:DDR Songs]]
[[Category:DDR Songs]]
[[Category:IIDX Songs]]
[[Category:beatmania IIDX Songs]]
[[Category:GFDM XG & GITADORA Songs]]
[[Category:beatmania IIDX Songs Never Removed]]
[[Category:GuitarFreaks & DrumMania XG & GITADORA Songs]]
[[Category:Jubeat Songs]]
[[Category:Jubeat Songs]]
[[Category:Jubeat Songs Never Removed]]
[[Category:Jubeat Songs Never Removed]]
[[Category:Jubeat Plus Songs]]
[[Category:jubeat plus Songs]]
[[Category:Jubeat Plus (Android) Songs]]
[[Category:jubeat plus (Android) Songs]]
[[Category:Pop'n Songs]]
[[Category:NOSTALGIA Songs]]
[[Category:Pop'n Music Sunny Park Category]]
[[Category:NOSTALGIA BEMANI Songs]]
[[Category:Pop'n Music BEMANI Category]]
[[Category:NOSTALGIA CS Songs]]
[[Category:pop'n music Songs]]
[[Category:pop'n music Sunny Park Songs]]
[[Category:pop'n music BEMANI Songs]]
[[Category:REFLEC BEAT Songs]]
[[Category:REFLEC BEAT Songs]]
[[Category:REFLEC BEAT Plus Songs]]
[[Category:REFLEC BEAT plus Songs]]
[[Category:SOUND VOLTEX Songs]]
[[Category:Songs in 5 or more BEMANI games]]
[[Category:Songs in 5 or more BEMANI games]]
[[Category:Songs in 10 or more BEMANI games]]

Revision as of 01:57, 24 April 2024

STULTI

Song Information

Original Version

STULTI's jacket.
STULTI's pop'n music banner.

Artist: MAX MAXIMIZER VS DJ TOTTO
Composition/Arrangement: MAX MAXIMIZER, DJ TOTTO
BPM: 90-182
Length: 1:50
Genre: GRAVIOL (グラヴィオール)
pop'n music Character: MZD [SP-GRAVIOL]
pop'n CG designer: ?
Movie: VJ GYO
Jacket design: XTC
First Music Game Appearance: beatmania IIDX 20 tricoro / DanceDanceRevolution (2013) / GITADORA / jubeat saucer / pop'n music Sunny Park / REFLEC BEAT colette -Spring-
Other Music Game Appearances:

NOSTALGIA Version

Artist: MAX MAXIMIZER VS DJ TOTTO (Arr.by BEMANI Sound Team "Akhuta Works")
Composition: MAX MAXIMIZER, DJ TOTTO
Arrangement: Akhuta
BPM: TBD
Length: 1:50
First Music Game Appearance: コナステ ノスタルジア
Other Music Game Appearances:

Lyrics

None.

Song Connections / Remixes

Trivia

  • STULTI is one of the Shiritsu BEMANI gakuen (私立BEMANI学園) songs. To unlock it, obtain 100% of Friendship on MAX MAXIMIZER and DJ TOTTO. After the event ended, it can be unlocked through different systems, depending on the BEMANI game:
  • STULTI marks the first collaboration between Tatsuya Iyama and Yoshihiro Tagawa in BEMANI.
    • It also marks Tatsuya Iyama's first use of his MAX MAXIMIZER alias outside the beatmania IIDX or REFLEC BEAT series.
    • It also marks Yoshihiro Tagawa's debut on the beatmania IIDX, DanceDanceRevolution, GuitarFreaks & DrumMania, jubeat, and pop'n music series.
  • "Stulti" is Latin for "fool".
  • STULTI's genre, GRAVIOL, is a corruption of the Latin word "gravior", which means "heavy".
  • Despite that MZD has a new design, none of the 私立BEMANI学園 songs have new comments on the pop'n music Sunny Park MUSIC&CHARACTERS page.
  • STULTI's BPM was displayed as just 182 in REFLEC BEAT colette -Spring-. This was corrected to 90-182 in REFLEC BEAT colette -Summer-.
    • It is displayed as 90-192 in REFLEC BEAT plus.
  • Due to the 私立BEMANI学園 ORIGINAL SOUNDTRACK being released before the REFLEC BEAT colette ORIGINAL SOUNDTRACK vol.2 (which included Yoshihiro Tagawa's first BEMANI song, Valanga), STULTI is the first song of his to appear on a BEMANI original soundtrack.
  • STULTI was one of the qualifying round songs in the KONAMI Arcade Championship 2013 for DanceDanceRevolution (2013).
  • STULTI was automatically added to GITADORA (Mobile)'s Collection Mode for every player on September 28th, 2013 (you still need to buy it, though.)
  • STULTI's EASY chart was re-rated in pop'n music éclale on March 22nd, 2016.
  • STULTI's timing was slightly fixed on the October 4th, 2016 update of DanceDanceRevolution A.
  • After being removed from the initial release of REFLEC BEAT 悠久のリフレシア, STULTI was revived on February 2nd, 2017.
  • STULTI could be unlocked in SOUND VOLTEX IV HEAVENLY HAVEN by collecting 25 stamps from October 4th to October 28th, 2018.
  • STULTI is available in beatmania IIDX INFINITAS as part of the beatmania IIDX INFINITAS Music Pack vol.5 (beatmania IIDX INFINITAS 楽曲パック vol.5).
  • STULTI's difficulty level change from DanceDanceRevolution A20 was applied to DanceDanceRevolution A on March 27th, 2019.
  • STULTI was added to SOUND VOLTEX III GRAVITY WARS コナステ's REGULAR course on August 1st, 2019.
    • It is also available in GRAVITY WARS コナステ's INFINITE course and EXCEED GEAR コナステ from January 8th, 2020, by purchasing the Konasute SOUND VOLTEX Music Pack vol.7 (コナステ版 SOUND VOLTEX 楽曲パック vol.7).
  • STULTI is available in コナステ ノスタルジア as part of the Konasute NOSTALGIA Music Pack vol.5 ~Shiritsu BEMANI gakuen~ (コナステ ノスタルジア 楽曲パック vol.5 ~私立BEMANI学園~).
  • STULTI is one of the unlocks of ノスタルジア Op.3's Toki wo meguru ongaku-sai Vol.III (時を巡る音楽祭 Vol.III) event. It could be unlocked from September 2nd to October 21st, 2021 (originally until September 30th, 2021).
    • It could be unlocked again from October 6th to November 10th, 2022, and from October 5th to November 16th, 2023.
  • STULTI is available in DanceDanceRevolution GRAND PRIX's GRAND PRIX mode from March 1st, 2022, by purchasing the GRAND PRIX music pack vol.3 (グランプリ楽曲パック vol.3).
  • STULTI's jubeat (2021) ratings were adjusted to its jubeat festo ratings on March 7th, 2022.
  • STULTI is available in コナステ GITADORA as part of the Konasute GITADORA HISTORY PACK vol.18 (コナステ GITADORA HISTORYパック vol.18).
  • STULTI is available in pop'n music Lively as part of the pop'n music Lively Music Pack vol.14 (pop'n music Lively 楽曲パック vol.14).

Music Comment

The bonds of MAX MAXIMIZER and DJ TOTTO! The destructive and deep bass is proof of the friends forever♪

Song Production Information

Untranslated.

Character Information

None.

Video Production Information

None.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12.
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.
GF/DM XG and GITADORA difficulty rated from 0.00 to 9.99.
jubeat to clan difficulty rated from 1 to 10, and 1 to 10.9 from festo onwards.
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア.
SOUND VOLTEX difficulty rated from 1 to 20 from IV HEAVENLY HAVEN onwards.
ノスタルジア difficulty rated from 1 to 12 for Normal to Expert charts. Real charts rated from 1 to 3 diamonds (◆).
ポップンリズミン difficulty rated from 1 to 10. (Ratings and notecounts obtained from Pop'n Music Fever, BEMANIWiki 2nd, and GITADORA Rating Sources.)

beatmania IIDX

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts - 415 867 1416 - 494 936 1496 -
beatmania IIDX 20 tricoro→Present - 5 10 12 - 5 10 12 -
beatmania IIDX INFINITAS - 5 10 12 - 5 10 12 -
beatmania IIDX ULTIMATE MOBILE - 5 10 12 - - - - -

DanceDanceRevolution

Game Single Double
Beginner Basic Difficult Expert Challenge Basic Difficult Expert Challenge
Notecounts / Freeze Arrows / Shock Arrows 112 / 22 230 / 18 335 / 30 525 / 16 - / - / - 232 / 23 336 / 30 523 / 18 - / - / -
DanceDanceRevolution (2013)→(2014) 4 9 12 15 - 9 12 15 -
DanceDanceRevolution A→Present 4 9 12 15 - 9 12 ↑16 -
DanceDanceRevolution GRAND PRIX 4 9 12 15 - 9 12 16 -

GuitarFreaks & DrumMania

XG & GITADORA Series

Game Drum Guitar Bass
Basic Advanced Extreme Master Basic Advanced Extreme Master Basic Advanced Extreme Master
Notecounts 155 435 1056 - 190 411 599 - 169 305 446 -
GITADORA 2.20 5.30 8.20 - 2.00 4.80 6.90 - 2.80 5.10 6.70 -
GITADORA OverDrive→Tri-Boost 2.20 5.30 ↑8.30 - 2.00 4.80 ↑7.30 - 2.80 5.10 6.70 -
GITADORA Tri-Boost Re:EVOLVE ↓1.75 ↓4.85 ↑8.85 - ↓1.85 ↑5.00 ↓7.25 - ↓1.80 ↓4.25 ↓6.55 -
GITADORA Matixx ↑1.90 ↑5.05 ↑9.00 - ↑2.85 ↑5.85 ↑7.55 - ↓1.55 ↑4.55 ↑7.10 -
GITADORA EXCHAIN ↓1.80 ↑5.35 ↑9.15 - ↓2.75 5.85 ↑7.90 - ↓1.40 ↓4.35 ↑7.25 -
GITADORA NEX+AGE ↑1.85 5.35 9.15 - ↑2.85 ↑5.90 ↑7.95 - ↓1.35 ↑4.40 ↑7.30 -
GITADORA HIGH-VOLTAGE→FUZZ-UP ↓1.60 5.35 ↑9.25 - ↑3.65 ↑6.40 ↑8.20 - ↓1.00 ↑4.80 ↑7.45 -
GITADORA GALAXY WAVE→Present 1.60 5.35 9.25 - 3.65 6.40 8.20 - ↑2.20 4.80 7.45 -
GITADORA (Mobile) 2.20 5.30 8.20 - 2.00 4.80 6.90 - 2.80 5.10 6.70 -
コナステ GITADORA 1.85 5.35 9.15 - 2.85 5.90 7.95 - 1.35 4.40 7.30 -

jubeat

Game Level
Basic Advanced Extreme
Notecounts 244 480 718
jubeat saucer→Qubell 3 8 10
jubeat clan 3 8 ↓9
jubeat festo→Present 3 8 9.6
jubeat plus 3 8 10
jubeat plus (Android) 3 8 10
jukebeat 3 8 10
jubeat (2021) 3 8 9.6

pop'n music

Game Normal Mode Battle Mode
EASY NORMAL HYPER EX NORMAL HYPER
Notecounts 264 374 867 1288 279 545
pop'n music Sunny Park 16 28 43 48 24 35
pop'n music ラピストリア 16 28 ↑44 48 24 35
pop'n music éclale→Present ↑19 28 44 48 24 35
pop'n music Lively 19 28 44 48 - -

REFLEC BEAT

Old Charts

Game Level
Basic Medium Hard Special
Notecounts 215 396 728 -
REFLEC BEAT colette -Spring-→groovin'!! Upper 5 8 10+ -
REFLEC BEAT VOLZZA→VOLZZA 2 5 8 ↑12 -
REFLEC BEAT plus 5 8 10+ -


New Charts

Game Level
Basic Medium Hard White
Hard
Notecounts 488 761 1290 -
REFLEC BEAT 悠久のリフレシア 8 10 15 -


SOUND VOLTEX

Game Level
NOVICE ADVANCED EXHAUST MAXIMUM EXCEED
Max Chain 588 1194 1486 1897 -
Effected By ビーフジョッキー ビーフジョッキー ビーフジョッキー ビーフジョッキー -
Jacket Artists XTC XTC XTC XTC -
SOUND VOLTEX IV→Present 6 13 15 18 -
SOUND VOLTEX III コナステ 6 13 15 18 -
SOUND VOLTEX EXCEED GEAR コナステ 6 13 15 18 -

ノスタルジア

Game Level
Normal Hard Expert Real
Notecounts 233 606 1145 1517
コナステ ノスタルジア 4 8 12 ◆2
ノスタルジア Op.3→Present 4 8 12 ◆2

ポップンリズミン

Game Difficulties
Normal Hyper EX
Notecounts 227 316 542
ポップンリズミン 3 5 9
私立BEMANI学園
Main Songs Elemental Creation (GITADO ROCK ver.) - Empathetic - GAIA (GITADORA EDITION) - STULTI - Synergy For Angels (GITADORA Ver. - Forever)
虹色の花 - お米の美味しい炊き方、そしてお米を食べることによるその効果。 - 創世ノート - ラキラキ (GITADORA Ver.) - 晴天Bon Voyage
Related Song Endless Chain ~2人でトリガーをひこう~ (The second term)