Turii ~Panta rhei~: Difference between revisions
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Length: 2:09<br> | Length: 2:09<br> | ||
Genre: ELEMENTAL CHANT<br> | Genre: ELEMENTAL CHANT<br> | ||
Movie: [[Maya Takamura|MAYA]]<br> | |||
First Music Game Appearance: [[AC EMPRESS|beatmania IIDX 16 EMPRESS]]<br> | First Music Game Appearance: [[AC EMPRESS|beatmania IIDX 16 EMPRESS]]<br> | ||
Other Music Game Appearances: | Other Music Game Appearances: | ||
* [[REFLEC BEAT]] | * [[AC RB|REFLEC BEAT]] | ||
* [[REFLEC BEAT plus]] MUSIC PACK 18 | * [[CS RB plus|REFLEC BEAT plus]] MUSIC PACK 18 | ||
* [[REFLEC BEAT +]] KONAMI MUSIC PACK 11 | * [[CS RB +|REFLEC BEAT +]] KONAMI MUSIC PACK 11 | ||
== Lyrics == | == Lyrics == | ||
=== | === Original === | ||
<pre>イェ ヴィェ ラヴィェ エィーダー | <pre>イェ ヴィェ ラヴィェ エィーダー | ||
ミィ モ リー ヴェエィーダー | ミィ モ リー ヴェエィーダー | ||
Line 46: | Line 46: | ||
ズィダ イェ グゥダー ファ リィェ ダァール</pre> | ズィダ イェ グゥダー ファ リィェ ダァール</pre> | ||
=== | === Transliteration === | ||
<pre>ie vie ravie eiidaa | <pre>ie vie ravie eiidaa | ||
mi mo rii veeidaa | mi mo rii veeidaa | ||
Line 55: | Line 55: | ||
kaffu tuuru iee garu | kaffu tuuru iee garu | ||
jufu teeru guggu deu | jufu teeru guggu deu | ||
kuruusa uiita naavuaa | |||
uie a raa se faache | |||
saaruta nesu tiso nu shiitii | saaruta nesu tiso nu shiitii | ||
Line 71: | Line 74: | ||
yuuwa daruu harru aadaaa | yuuwa daruu harru aadaaa | ||
zuida ie gugguu fa riie daaru</pre> | zuida ie gugguu fa riie daaru</pre> | ||
=== Japanese Translation=== | |||
{{hide text|<pre>火の山よ焔の礫にて国々を撃たん | |||
蒼海よ狂濤の棺にて船を抱かん | |||
大地よ深遠へと裂け人々を招かん | |||
トゥーリーはかく語りき | |||
理の音よ轟け | |||
拝せよ夫地の宣告 | |||
苦難に附き従え | |||
塗り替わる数多の系譜 | |||
運命には大いなる悦び | |||
知恵の実を口にした仔等は | |||
騎りと執着を手にする | |||
理の変革へと足掻いた翼は | |||
奈落の迷宮へと堕ちてゆく | |||
種の終焉そして創生 | |||
幾重に彩る美しき生命 | |||
万物は流転し 世界は調和する | |||
すべては溶け合い ひとつの河に集う | |||
風よ猛き爪で樹々を薙ぎ払わん | |||
叢雲よ暗き帳となり太陽を隠さん | |||
雷霆よ天轟かせ光の矢を放たん | |||
森羅万象よ命の箱舟を彼方へと導かん</pre>}} | |||
== Song Connections / Remixes == | == Song Connections / Remixes == | ||
* A long version of Turii ~Panta rhei~, titled ''Turii ~Panta rhei~ トゥーリと星の民'', appears | * A long version of Turii ~Panta rhei~, titled ''Turii ~Panta rhei~ トゥーリと星の民'', appears in Zektbach's first album, [[The Epic of Zektbach -Ristaccia-]]. | ||
* A piano arrangement of Turii ~Panta rhei~ by [[Taro Makido]], titled ''Turii -Panta rhei- トゥーリと星の民'', | ** An orchestral chorus version of Turii ~Panta rhei~ トゥーリと星の民 appears in Zektbach's second album [[The Epic of Zektbach -Masinowa-]]. | ||
* A piano arrangement of Turii ~Panta rhei~ by [[Taro Makido]], titled ''Turii -Panta rhei- トゥーリと星の民'', appears in the [[The Epic of Zektbach -PIANO COLLECTION-]] album. | |||
== Trivia == | == Trivia == | ||
{{Gallery}} | |||
* | * [[smooooch|smooooch・∀・]] and Turii ~Panta rhei~ are Maya Takamura's final works as an in-house KONAMI designer. | ||
** Turii ~Panta rhei~'s video is Maya's first time using a full color storyboard. | |||
* According to Zektbach, the name of the main character in Turii ~Panta rhei~'s movie is Malchut. | * According to Zektbach, the name of the main character in Turii ~Panta rhei~'s movie is Malchut. | ||
* Turii ~Panta rhei~'s beatmania IIDX charts were created by TOMOSUKE himself [https://mond.how/ja/topics/2xyfcbncwcat294]. | |||
* Turii ~Panta rhei~ is one of the beatmania crossovers in REFLEC BEAT as part of [[Lincle LINK]] 1. It is unlocked by clearing all Normal Level 6 and below songs in the EMPRESS folder in [[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]] or [[AC Lincle|beatmania IIDX 19 Lincle]]. | * Turii ~Panta rhei~ is one of the beatmania crossovers in REFLEC BEAT as part of [[Lincle LINK]] 1. It is unlocked by clearing all Normal Level 6 and below songs in the EMPRESS folder in [[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]] or [[AC Lincle|beatmania IIDX 19 Lincle]]. | ||
** As of June 27th, 2012, it could be unlocked in [[REFLEC BEAT limelight]] or [[REFLEC BEAT colette]] by reaching Glass Level 10 (as part of Lincle LINK 5). It is the third Lincle LINK 1 song in REFLEC BEAT to be unlocked this way. | ** As of June 27th, 2012, it could be unlocked in [[AC RB limelight|REFLEC BEAT limelight]] or [[AC RB colette|REFLEC BEAT colette]] by reaching Glass Level 10 (as part of Lincle LINK 5). It is the third Lincle LINK 1 song in REFLEC BEAT to be unlocked this way. | ||
*** From [[REFLEC BEAT groovin'!!]] to [[REFLEC BEAT VOLZZA 2]], Turii ~Panta rhei~ was playable in the REFLEC BEAT series by default. | *** From [[AC RB groovin'!!|REFLEC BEAT groovin'!!]] to [[AC RB VOLZZA 2|REFLEC BEAT VOLZZA 2]], Turii ~Panta rhei~ was playable in the REFLEC BEAT series by default. | ||
* After being removed from the initial release of [[ | * After being removed from the initial release of [[AC RB Reflesia|REFLEC BEAT 悠久のリフレシア]], Turii ~Panta rhei~ was revived on March 23rd, 2017. | ||
* Turii ~Panta rhei~ is unlockable in [[CS INFINITAS|beatmania IIDX INFINITAS]] from December 6th, 2017, after purchasing its charts with [[CS INFINITAS/BIT unlocks|BITs]]. | |||
** From April 20th, 2022, it is available by default in [[CS INFINITAS 2020|beatmania IIDX INFINITAS (2020)]]. | |||
== Song Production Information == | == Song Production Information == | ||
=== Zektbach === | <!--=== Zektbach === | ||
Once upon a time. | Once upon a time. | ||
Line 113: | Line 149: | ||
Enjoy. | Enjoy. | ||
(partial translation) | (partial translation)--> | ||
-- | |||
=== beatmania IIDX 16 EMPRESS Official Website === | |||
==== Zektbach ==== | |||
On the mysterious island of Turii, a cyclical ritual involving the people of the stars was held every one-and-a-half years.<br> | |||
No one knows its meaning, nor does anyone think about it. There are 10 of these beings in the world, and they do the ritual because its engraved on their genes. | |||
Malchut, the eldest, realized that she | Malchut, the eldest, realized that she'd have to return to nature as a reincarnated person to give birth to a new Keter.<br> | ||
For more than 1000 years, the people of the stars have been strictly observing the flow of energy inherent in the Turii tree.<br> | |||
After a series of songs and dances, Malchut quietly went into the water watched by nine other star people. | |||
But, Kukaru, a young man from Masinowa, suddenly interrupted the ritual.<br> | |||
He belonged to the Sazaragi organization, which was responsible for exploring uninhabited islands and excavating their ancient heritage. During his expedition, Kukaru found a dying Malchut in the water and out of his sense of justice, he helped her.<br> | |||
In contrast to Kukaru's relieved appearance, Malchut couldn't understand what happened and displayed a blank expression. Because of his interference, the harmonious circulating flow of Turii was disrupted and chaos would soon begin. | |||
Malchut | Malchut was then taken away to Masinowa, as the nine remaining star people couldn't reverse the chaos and eventually died. Thus, the trivial thought of a young man disrupted the causality between the stars, and consequently caused great chaos.<br> | ||
Malchut gradually awakened and realized her existence caused great chaos to the planet, and despite attempting to end her existence, she couldn't reverse what happened. | |||
''Excerpt from The Epic of Zektbach, Chapter 5: Holy Tree Turii And the People of the Stars'' | ''Excerpt from The Epic of Zektbach, Chapter 5: Holy Tree Turii And the People of the Stars'' | ||
Hi, everyone. My name is Zektbach.<br> | |||
Zektbach the Renature. Zektbach of natural regression.<br> | |||
This time, we're investigating Turii ~Panta rhei~. It's said that this investigation is finally the beginning of the second part of the epic.<br> | |||
The story of begins on Turii island, where ten star people live under a big tree. | |||
The location of the island is said to be a secret, with the stars maintaining the harmony of the supernatural distorted energy.<br> | |||
However, this cycle was interrupted by a certain young man who arrives there for a trivial reason in the scope of the big meaning.<br> | |||
What was the original form of living things wished by the stars? | |||
Well, this time, the investigation is conducted by a very nice singer.<br> | |||
Akiko Shikata's beautiful voice is filled with fantasy.<br> | |||
I'd say she added a lot of depth into the story with her voice. | |||
Well, I'm pleased to announce that this investigation, Turii ~Panta rhei~, is included in "The Epic of Zektbach -Ristaccia-". If you're captivated by Akiko Shikata's voice, by all means, please check it out. | |||
[https://web.archive.org/web/20110728062723/http://bmf.i-revo.jp/zektbach/introduction/works.html http://bmf.i-revo.jp/zektbach/introduction/album.html] | |||
Until the next chapter, farewell! | |||
==== Akiko Shikata ==== | |||
Nice to meet you. My name is Akiko Shikata, and I was in charge of singing and writing the lyrics for Turii ~Panta rhei~. | |||
I'm happy to participate in this wonderful song!<br> | |||
I was invited by Zektbach's beautiful melody, and I really enjoyed singing it. | |||
As for what I focused on in writing the lyrics and singing the song, I wrote the lyrics based on the theme I was given, while developing the image of the song without breaking the worldview of the song. | |||
For this song, I tried to devise a way to sing each scene, so the song's narrative could be expanded.<br> | |||
It's Zektbach's twist of a big epic.<br> | |||
The intense and brilliant flood of sounds, eloquently recounts the story about the land of Turii.<br> | |||
Whatever type of outcome will arrive at the conclusion of this story? I'm really looking forward to what was produced! | |||
-Panta rhei- means "the flow of everything" in Greek.<br> | |||
Please play the keyboard and unravel the mysterious story of Turii. | |||
I | === beatmania IIDX 16 EMPRESS Original Soundtrack === | ||
==== [[DOLCE.]] ==== | |||
I'm really surprised every time by the epic story of Zektbach's songs. The movie matches this song's development, and it really feels like you've completely watched a film, right? The beautiful, delicate harp's flowing melody and the whimsical, majestic chorus are all worth listening to. Since the melody changes from 8-beats, to 12-beats, to 16-beats, and to 24-beats, it'd be great if you can play it while switching between the rhythmic feeling. It'd be great to be aware that 24-beats is twice as fast as 12-beats. | |||
== Video Production Information == | |||
=== MAYA === | |||
Hello, I'm MAYA. | |||
This is the third time I've been in charge of a movie in The Epic of Zektbach.<br> | |||
[[Blind Justice ~Torn souls, Hurt Faiths~|Blind Justice ~Torn souls, Hurt Faiths~]], [[Ristaccia]], and now Turii ~Panta rhei~.<br> | |||
The Epic of Zektbach has finally reached its fifth chapter. | |||
Here, I'll talk about its production, sometimes with some previous stories. | |||
It's the same for every song I've worked on, once I receive the song and lyrics, I immediately draw an image.<br> | |||
This is ve~ry important.<br> | |||
I drew as many human thoughts, words, and emotions from each sound.<br> | |||
If there are no requests from the sound producer, or if I'm thinking of the story on my own, the movie will be completed from there. | |||
The Epic of Zektbach has its own story and worldview, so I had to look at a rough version and think about collaborating with Zektbach.<br> | |||
"This girl should not think of anything else...", said Zektbach.<br> | |||
"Ok, I'll do that!", I replied.<br> | |||
I sometimes say, "The story of the twins is good!" "Well, it was very well done."<br> | |||
"The video has to express the story in about two minutes... let's do it here!"<br> | |||
Sometimes it's also, "oh my... that's interesting too!" | |||
I was | After understanding the theme and outline, the lyrics and keywords are incorporated while adding more emotions into a movie of about 2 minutes in length.<br> | ||
In doing so, I learned about keywords.<br> | |||
Such as functions, prime numbers, genes, evolutionary theory. When I was a student, I often liked to read, but... teacher!<br> | |||
I don't remember them anymore!!<br> | |||
I tried to buy it myself, Zektbach, [[Takeshi Jonishi|JONY.C]], I'll never forget the many materials piled on my desk.... which were full of sticky notes.<br> | |||
<small><span style="color:purple">Everyone said it wasn't a designer's desk....</span></small> | |||
And I drew the storyboards all at once. | |||
I did it!... | |||
I completed the storyboard filled with joy, as it makes me want to escape from reality.<br> | |||
It's a battle between what I want to create and my body. I only have one body. That's already trouble.<br> | |||
I can see my assignment piled on my desk.<br> | |||
But when it happens, it's also certainly the most fun. | |||
This time, I decided to work alone from the start.<br> | |||
" | But it always hasn't been this way.<br> | ||
It was very rare to receive assistance from professionals like I did with my previous work, "Ristaccia".<br> | |||
" | I never thought I'd draw large quantities of animation by myself some years ago.<br> | ||
But after "Ristaccia", this time, I wanted to challenge myself in full animation and full color, no matter what. | |||
I think I was able to create something that I'd never done before.<br> | |||
I'd be happy if you enjoy it. | |||
== Difficulty & Notecounts == | == Difficulty & Notecounts == | ||
beatmania IIDX difficulty rated from 1 to 12.<br> | beatmania IIDX difficulty rated from 1 to 12.<br> | ||
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 | REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].) | ||
=== beatmania IIDX === | === beatmania IIDX === | ||
{{IIDX Chart Header| | {{IIDX Chart Header| | ||
{{IIDX Chart Notecounts|186|449|1051|1347|440|1006|1280}} | {{IIDX Chart Notecounts|186|449|1051|1347|-|440|1006|1280|-}} | ||
{{IIDX Chart|beatmania IIDX 16 EMPRESS|2|4|9|10|4|8|10}} | {{IIDX Chart|beatmania IIDX 16 EMPRESS|2|4|9|10|-|4|8|10|-}} | ||
{{IIDX Chart|beatmania IIDX 17 SIRIUS→18 Resort Anthem|-|4|9|10|4|8|10}} | {{IIDX Chart|beatmania IIDX 17 SIRIUS→18 Resort Anthem|-|4|9|10|-|4|8|10|-}} | ||
{{IIDX Chart|beatmania IIDX 19 Lincle→Present|2|4|9|10|4|8|10}} | {{IIDX Chart|beatmania IIDX 19 Lincle→Present|2|4|9|10|-|4|8|10|-}} | ||
{{IIDX Chart|beatmania IIDX 16 EMPRESS + PREMIUM BEST|2|4|9|10|4|8|10}} | {{IIDX Chart|beatmania IIDX 16 EMPRESS + PREMIUM BEST|2|4|9|10|-|4|8|10|-}} | ||
{{IIDX Chart|beatmania IIDX INFINITAS|-|4|9|10|-|4|8|10|-}} | |||
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|2|4|9|10|-|-|-|-|-}} | |||
{{IIDX Chart|beatmania IIDX INFINITAS (2020)|2|4|9|10|-|4|8|10|-}} | |||
}} | }} | ||
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{{RB Chart Header|R=a| | {{RB Chart Header|R=a| | ||
{{RB Chart Notecounts|304|430|742|957|R=a}} | {{RB Chart Notecounts|304|430|742|957|R=a}} | ||
{{RB Chart|REFLEC BEAT 悠久のリフレシア | {{RB Chart|REFLEC BEAT 悠久のリフレシア|'''5'''|'''8'''|'''11'''|'''13'''|R=a}} | ||
}} | }} | ||
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[[Category:Songs]] | [[Category:Songs]] | ||
[[Category:IIDX Songs]] | [[Category:beatmania IIDX Songs]] | ||
[[Category:IIDX Songs with Unique Title Cards]] | [[Category:beatmania IIDX Songs with Unique Title Cards]] | ||
[[Category:IIDX Songs with Unique Videos]] | [[Category:beatmania IIDX Songs with Unique Videos]] | ||
[[Category:IIDX | [[Category:beatmania IIDX Songs Never Removed]] | ||
[[Category:REFLEC BEAT Songs]] | [[Category:REFLEC BEAT Songs]] | ||
[[Category:REFLEC BEAT | [[Category:REFLEC BEAT plus Songs]] |
Latest revision as of 03:40, 13 June 2024
Turii ~Panta rhei~
Song Information
Artist: Zektbach
Composition/Arrangement: Zektbach
Lyrics/Vocals: Akiko Shikata
BPM: 148
Length: 2:09
Genre: ELEMENTAL CHANT
Movie: MAYA
First Music Game Appearance: beatmania IIDX 16 EMPRESS
Other Music Game Appearances:
- REFLEC BEAT
- REFLEC BEAT plus MUSIC PACK 18
- REFLEC BEAT + KONAMI MUSIC PACK 11
Lyrics
Original
イェ ヴィェ ラヴィェ エィーダー ミィ モ リー ヴェエィーダー グン グラン ドゥ ウゥダー トゥーリー ゲッ デヘ ヴァイ ズィン ファールデ カッフ トゥール イェー ガル ジュフ テール グッグ デゥ クルゥサ ウィータ ナァヴァ ウィェ ア ラァ セ ファーチェ サァルタ ナス ティン ヌ シーティー イェ ハァラ イィ ヴォン ズィ ズィール カァル フィネェ ファラン ザータァ ハァッシェ アール マァン スィイ ジュゥ クルシュナー ラァタ セルヴィヴィ アルタァ クラフィナー イェン ギィ ククル カリタァ メ ファラ タァゼー ヴィ ガデ ザリー ガァ ルゥ ドゥグ リィイ ザール エ テラ カルゥーワ グァザ ラルー ドゥ ラァダー ヴィガ ファアル ダァ イエェ ガール ユゥワ ダルゥ ハッル アァダァー ズィダ イェ グゥダー ファ リィェ ダァール
Transliteration
ie vie ravie eiidaa mi mo rii veeidaa gun guran dou guu uudaa tuurii gee dehe vai zuin faarude kaffu tuuru iee garu jufu teeru guggu deu kuruusa uiita naavuaa uie a raa se faache saaruta nesu tiso nu shiitii ie haara ii von zui zuiiru kaaru fuinee fuaran zaataa haasshe aaru maan suii juu kurushunaa raata seruvivi arutaa tarafinaa ien gii kukuru karitaa me fara taazee vi gade zarii gaa ruu dokku riii zarru e tera karuuuwa kuaaza raruu dou raadaa viga faaru daa iee gaaru yuuwa daruu harru aadaaa zuida ie gugguu fa riie daaru
Japanese Translation
火の山よ焔の礫にて国々を撃たん 蒼海よ狂濤の棺にて船を抱かん 大地よ深遠へと裂け人々を招かん トゥーリーはかく語りき 理の音よ轟け 拝せよ夫地の宣告 苦難に附き従え 塗り替わる数多の系譜 運命には大いなる悦び 知恵の実を口にした仔等は 騎りと執着を手にする 理の変革へと足掻いた翼は 奈落の迷宮へと堕ちてゆく 種の終焉そして創生 幾重に彩る美しき生命 万物は流転し 世界は調和する すべては溶け合い ひとつの河に集う 風よ猛き爪で樹々を薙ぎ払わん 叢雲よ暗き帳となり太陽を隠さん 雷霆よ天轟かせ光の矢を放たん 森羅万象よ命の箱舟を彼方へと導かん |
Song Connections / Remixes
- A long version of Turii ~Panta rhei~, titled Turii ~Panta rhei~ トゥーリと星の民, appears in Zektbach's first album, The Epic of Zektbach -Ristaccia-.
- An orchestral chorus version of Turii ~Panta rhei~ トゥーリと星の民 appears in Zektbach's second album The Epic of Zektbach -Masinowa-.
- A piano arrangement of Turii ~Panta rhei~ by Taro Makido, titled Turii -Panta rhei- トゥーリと星の民, appears in the The Epic of Zektbach -PIANO COLLECTION- album.
Trivia
- This song has different backgrounds, banners, jackets, or other related images. For more information, please see this page.
- smooooch・∀・ and Turii ~Panta rhei~ are Maya Takamura's final works as an in-house KONAMI designer.
- Turii ~Panta rhei~'s video is Maya's first time using a full color storyboard.
- According to Zektbach, the name of the main character in Turii ~Panta rhei~'s movie is Malchut.
- Turii ~Panta rhei~'s beatmania IIDX charts were created by TOMOSUKE himself [1].
- Turii ~Panta rhei~ is one of the beatmania crossovers in REFLEC BEAT as part of Lincle LINK 1. It is unlocked by clearing all Normal Level 6 and below songs in the EMPRESS folder in beatmania IIDX 18 Resort Anthem or beatmania IIDX 19 Lincle.
- As of June 27th, 2012, it could be unlocked in REFLEC BEAT limelight or REFLEC BEAT colette by reaching Glass Level 10 (as part of Lincle LINK 5). It is the third Lincle LINK 1 song in REFLEC BEAT to be unlocked this way.
- From REFLEC BEAT groovin'!! to REFLEC BEAT VOLZZA 2, Turii ~Panta rhei~ was playable in the REFLEC BEAT series by default.
- As of June 27th, 2012, it could be unlocked in REFLEC BEAT limelight or REFLEC BEAT colette by reaching Glass Level 10 (as part of Lincle LINK 5). It is the third Lincle LINK 1 song in REFLEC BEAT to be unlocked this way.
- After being removed from the initial release of REFLEC BEAT 悠久のリフレシア, Turii ~Panta rhei~ was revived on March 23rd, 2017.
- Turii ~Panta rhei~ is unlockable in beatmania IIDX INFINITAS from December 6th, 2017, after purchasing its charts with BITs.
- From April 20th, 2022, it is available by default in beatmania IIDX INFINITAS (2020).
Song Production Information
beatmania IIDX 16 EMPRESS Official Website
Zektbach
On the mysterious island of Turii, a cyclical ritual involving the people of the stars was held every one-and-a-half years.
No one knows its meaning, nor does anyone think about it. There are 10 of these beings in the world, and they do the ritual because its engraved on their genes.
Malchut, the eldest, realized that she'd have to return to nature as a reincarnated person to give birth to a new Keter.
For more than 1000 years, the people of the stars have been strictly observing the flow of energy inherent in the Turii tree.
After a series of songs and dances, Malchut quietly went into the water watched by nine other star people.
But, Kukaru, a young man from Masinowa, suddenly interrupted the ritual.
He belonged to the Sazaragi organization, which was responsible for exploring uninhabited islands and excavating their ancient heritage. During his expedition, Kukaru found a dying Malchut in the water and out of his sense of justice, he helped her.
In contrast to Kukaru's relieved appearance, Malchut couldn't understand what happened and displayed a blank expression. Because of his interference, the harmonious circulating flow of Turii was disrupted and chaos would soon begin.
Malchut was then taken away to Masinowa, as the nine remaining star people couldn't reverse the chaos and eventually died. Thus, the trivial thought of a young man disrupted the causality between the stars, and consequently caused great chaos.
Malchut gradually awakened and realized her existence caused great chaos to the planet, and despite attempting to end her existence, she couldn't reverse what happened.
Excerpt from The Epic of Zektbach, Chapter 5: Holy Tree Turii And the People of the Stars
Hi, everyone. My name is Zektbach.
Zektbach the Renature. Zektbach of natural regression.
This time, we're investigating Turii ~Panta rhei~. It's said that this investigation is finally the beginning of the second part of the epic.
The story of begins on Turii island, where ten star people live under a big tree.
The location of the island is said to be a secret, with the stars maintaining the harmony of the supernatural distorted energy.
However, this cycle was interrupted by a certain young man who arrives there for a trivial reason in the scope of the big meaning.
What was the original form of living things wished by the stars?
Well, this time, the investigation is conducted by a very nice singer.
Akiko Shikata's beautiful voice is filled with fantasy.
I'd say she added a lot of depth into the story with her voice.
Well, I'm pleased to announce that this investigation, Turii ~Panta rhei~, is included in "The Epic of Zektbach -Ristaccia-". If you're captivated by Akiko Shikata's voice, by all means, please check it out.
http://bmf.i-revo.jp/zektbach/introduction/album.html
Until the next chapter, farewell!
Akiko Shikata
Nice to meet you. My name is Akiko Shikata, and I was in charge of singing and writing the lyrics for Turii ~Panta rhei~.
I'm happy to participate in this wonderful song!
I was invited by Zektbach's beautiful melody, and I really enjoyed singing it.
As for what I focused on in writing the lyrics and singing the song, I wrote the lyrics based on the theme I was given, while developing the image of the song without breaking the worldview of the song.
For this song, I tried to devise a way to sing each scene, so the song's narrative could be expanded.
It's Zektbach's twist of a big epic.
The intense and brilliant flood of sounds, eloquently recounts the story about the land of Turii.
Whatever type of outcome will arrive at the conclusion of this story? I'm really looking forward to what was produced!
-Panta rhei- means "the flow of everything" in Greek.
Please play the keyboard and unravel the mysterious story of Turii.
beatmania IIDX 16 EMPRESS Original Soundtrack
DOLCE.
I'm really surprised every time by the epic story of Zektbach's songs. The movie matches this song's development, and it really feels like you've completely watched a film, right? The beautiful, delicate harp's flowing melody and the whimsical, majestic chorus are all worth listening to. Since the melody changes from 8-beats, to 12-beats, to 16-beats, and to 24-beats, it'd be great if you can play it while switching between the rhythmic feeling. It'd be great to be aware that 24-beats is twice as fast as 12-beats.
Video Production Information
MAYA
Hello, I'm MAYA.
This is the third time I've been in charge of a movie in The Epic of Zektbach.
Blind Justice ~Torn souls, Hurt Faiths~, Ristaccia, and now Turii ~Panta rhei~.
The Epic of Zektbach has finally reached its fifth chapter.
Here, I'll talk about its production, sometimes with some previous stories.
It's the same for every song I've worked on, once I receive the song and lyrics, I immediately draw an image.
This is ve~ry important.
I drew as many human thoughts, words, and emotions from each sound.
If there are no requests from the sound producer, or if I'm thinking of the story on my own, the movie will be completed from there.
The Epic of Zektbach has its own story and worldview, so I had to look at a rough version and think about collaborating with Zektbach.
"This girl should not think of anything else...", said Zektbach.
"Ok, I'll do that!", I replied.
I sometimes say, "The story of the twins is good!" "Well, it was very well done."
"The video has to express the story in about two minutes... let's do it here!"
Sometimes it's also, "oh my... that's interesting too!"
After understanding the theme and outline, the lyrics and keywords are incorporated while adding more emotions into a movie of about 2 minutes in length.
In doing so, I learned about keywords.
Such as functions, prime numbers, genes, evolutionary theory. When I was a student, I often liked to read, but... teacher!
I don't remember them anymore!!
I tried to buy it myself, Zektbach, JONY.C, I'll never forget the many materials piled on my desk.... which were full of sticky notes.
Everyone said it wasn't a designer's desk....
And I drew the storyboards all at once.
I did it!...
I completed the storyboard filled with joy, as it makes me want to escape from reality.
It's a battle between what I want to create and my body. I only have one body. That's already trouble.
I can see my assignment piled on my desk.
But when it happens, it's also certainly the most fun.
This time, I decided to work alone from the start.
But it always hasn't been this way.
It was very rare to receive assistance from professionals like I did with my previous work, "Ristaccia".
I never thought I'd draw large quantities of animation by myself some years ago.
But after "Ristaccia", this time, I wanted to challenge myself in full animation and full color, no matter what.
I think I was able to create something that I'd never done before.
I'd be happy if you enjoy it.
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 12.
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア. (Ratings and notecounts obtained from BEMANIWiki 2nd.)
beatmania IIDX
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | LEGGENDARIA | NORMAL | HYPER | ANOTHER | LEGGENDARIA | |
Notecounts | 186 | 449 | 1051 | 1347 | - | 440 | 1006 | 1280 | - |
beatmania IIDX 16 EMPRESS | 2 | 4 | 9 | 10 | - | 4 | 8 | 10 | - |
beatmania IIDX 17 SIRIUS→18 Resort Anthem | - | 4 | 9 | 10 | - | 4 | 8 | 10 | - |
beatmania IIDX 19 Lincle→Present | 2 | 4 | 9 | 10 | - | 4 | 8 | 10 | - |
beatmania IIDX 16 EMPRESS + PREMIUM BEST | 2 | 4 | 9 | 10 | - | 4 | 8 | 10 | - |
beatmania IIDX INFINITAS | - | 4 | 9 | 10 | - | 4 | 8 | 10 | - |
beatmania IIDX ULTIMATE MOBILE | 2 | 4 | 9 | 10 | - | - | - | - | - |
beatmania IIDX INFINITAS (2020) | 2 | 4 | 9 | 10 | - | 4 | 8 | 10 | - |
REFLEC BEAT
Old Charts
Game | Level | |||
---|---|---|---|---|
Basic | Medium | Hard | Special | |
Notecounts | 213 | 292 | 522 | - |
REFLEC BEAT | 3 | 6 | 8 | - |
REFLEC BEAT limelight→VOLZZA 2 | 3 | 6 | ↑9 | - |
REFLEC BEAT plus | 3 | 6 | 9 | - |
REFLEC BEAT + | 3 | 6 | 9 | - |
New Charts
Game | Level | |||
---|---|---|---|---|
Basic | Medium | Hard | White Hard | |
Notecounts | 304 | 430 | 742 | 957 |
REFLEC BEAT 悠久のリフレシア | 5 | 8 | 11 | 13 |
Lincle LINK #1 | |
---|---|
Both games | 中華急行 - Thunderbolt |
beatmania IIDX songs | Broken - Sakura Reflection - SPECIAL SUMMER CAMPAIGN! - Survival Games - THE FALLEN - Wuv U |
REFLEC BEAT songs | Anisakis -somatic mutation type"Forza"- - Bad Maniacs - reunion - Second Heaven - Turii ~Panta rhei~ Why did you go away |