Starmine: Difference between revisions
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Actually, I made this song back when I was in high school, so it's a pretty old song.<br> | Actually, I made this song back when I was in high school, so it's a pretty old song.<br> | ||
I was happy when it was announced that this song was to be placed in IIDX.<br> | I was happy when it was announced that this song was to be placed in IIDX.<br> | ||
It is a happy hardcore song. The BPM is 182 because I feel that it is a good pace for a | It is a happy hardcore song. The BPM is 182 because I feel that it is a good pace for a LIGHT7 player like myself.<br> | ||
Finally, when it came time to produce the song, I asked [[Takayuki Ishikawa|dj TAKA]] and [[Tomoyuki Uchida|ucchie]] if I could meet the whole staff. It was a bit selfish of me, but overall, it was a very good experience.<br> | Finally, when it came time to produce the song, I asked [[Takayuki Ishikawa|dj TAKA]] and [[Tomoyuki Uchida|ucchie]] if I could meet the whole staff. It was a bit selfish of me, but overall, it was a very good experience.<br> | ||
Thank you very much. | Thank you very much. |
Revision as of 13:28, 20 February 2015
This page is for the Ryu☆ song titled starmine. For the album of the same title, please see starmine (album).
starmine
Song Information
Artist: Ryu☆
Composition/Arrangement: Ryutaro Nakahara
BPM: 182
Length: 1:48
Genre: HAPPY HARDCORE
VJ: VJ GYO
First Music Game Appearance: beatmania IIDX 4th style
Other Music Game Appearances:
Lyrics
None.
Song Connections / Remixes
- A remix of starmine by Ryu☆ himself, titled starmine(pop'n mixxx), can be found in pop'n music 12 いろは.
- A long version of starmine appears on Ryu☆'s first album of the same name. This long version is a master recording of the version played at beatnation summit.
- A rock remix of starmine by dj TAKA with ピンクターボ, titled starmine -swallowtail mix-, also appears on Ryu☆'s first album, starmine.
- A short edit of starmine -swallowtail mix- appears in pop'n music 18 せんごく列伝.
- A remix of starmine by Hommarju, titled starmine (Hommarju Remix), appears on the cyber beatnation 2 -Hi Speed conclusion- album.
Trivia
- starmine is Ryutaro Nakahara's first song for KONAMI, which he produced after winning a membership trial (along with kors k).
- The beatmania IIDX video for starmine features Tran dancing in a kimono, which was later used as the basis for starmine(pop'n mixxx)'s sprite.
- The word "starmine" might refer to a mine firework with the star effect.
- According to Ryu☆, the original version of sakura storm was created at around the same time when he was making starmine.
- Prior to beatmania IIDX 9th style, starmine's artist was just simply Ryu.
- It was also Ryu on the CS releases of DanceDanceRevolution.
- starmine received a different video in DanceDanceRevolution ULTRAMIX2.
- starmine also received yet another different video in DanceDanceRevolution STR!KE.
- In DanceDanceRevolution STR!KE, starmine's title was capitalized as Starmine.
- starmine received a Black ANOTHER chart in beatmania IIDX 16 EMPRESS + PREMIUM BEST.
- starmine is one of the unlockable songs of DanceDanceRevolution (2014)'s EXTRA ATTACK unlocking system. It was added on September 4th, 2014.
- starmine received a new set of charts in DanceDanceRevolution (2014). Unlike the CS charts, starmine's new charts have a stop in the middle of the song.
- Instead of the CS videos used for starmine, it now uses its beatmania IIDX video (though it's displayed in the background, not full-screen).
Song Production Information
Ryu
Ryu here.
Actually, I made this song back when I was in high school, so it's a pretty old song.
I was happy when it was announced that this song was to be placed in IIDX.
It is a happy hardcore song. The BPM is 182 because I feel that it is a good pace for a LIGHT7 player like myself.
Finally, when it came time to produce the song, I asked dj TAKA and ucchie if I could meet the whole staff. It was a bit selfish of me, but overall, it was a very good experience.
Thank you very much.
Video Production Information
Untranslated.
Difficulty & Notecounts
beatmania IIDX to 10th style difficulty rated from 1 to 7+ (up to 9th style) or 8 (10th style), from 1 to 8+ in beatmania IIDX 11 IIDX RED, and from 1 to 12 from HAPPY SKY onwards.
DanceDanceRevolution difficulty rated from 1 to 10 from DDRMAX2 to SuperNOVA2, and 1 to 20 from X onwards. (Ratings and notecounts obtained from BEMANIWiki 2nd.)
beatmania IIDX
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
Beginner | Normal | Hyper | Another | 黒 (Black) | Normal | Hyper | Another | 黒 (Black) | |
Notecounts | 224 | 456 | 719 | 800 | 1039 | 566 | 796 | 1098 | — |
beatmania IIDX 4th style | — | 5 | 6 | N/A | — | 5 | 6 | N/A | — |
beatmania IIDX 5th style→8th style | — | 5 | 6 | N/A | — | 5 | ↑7 | N/A | — |
beatmania IIDX 9th style→11 IIDX RED | — | 5 | ↑7 | N/A | — | 5 | 7 | N/A | — |
beatmania IIDX 12 HAPPY SKY→18 Resort Anthem | — | 5 | ↑8 | 9 | — | 5 | ↑8 | 12 | — |
beatmania IIDX 19 Lincle→Present | 2 | 5 | 8 | 9 | — | 5 | 8 | 12 | — |
beatmania IIDX 4th style CS | — | 5 | 6 | 6 | — | 5 | 6 | 6 | — |
beatmania IIDX 6th style CS | ※1 | 5 | 6 | 6 | — | 5 | 6 | 6 | — |
beatmania IIDX 7th style CS | — | 5 | 6 | 6 | — | 5 | 7 | 7 | — |
beatmania IIDX 8th style CS | ※2 | 5 | 7 | 7 | — | 5 | 7 | 7 | — |
beatmania IIDX 12 HAPPY SKY CS | 2 | 5 | 8 | 9 | — | 5 | 8 | 12 | — |
beatmania IIDX 16 EMPRESS + PREMIUM BEST | 2 | 5 | 8 | 9 | 10 | 5 | 8 | 12 | — |
※ Denotes chart is different from the later BEGINNER chart (total notes: 372).
DanceDanceRevolution
CS Charts
Game | Single | Double | |||||||
---|---|---|---|---|---|---|---|---|---|
Beginner | Basic | Difficult | Expert | Challenge | Basic | Difficult | Expert | Challenge | |
Notecounts / Freeze Arrows / Shock Arrows | 109 / 0 | 281 / 16 | 337 / 28 | 401 / 12 | - / - / - | 276 / 26 | 349 / 2 | 377 / 3 | - / - / - |
DanceDanceRevolution ULTRAMIX2 / Dancing Stage Unleashed2 | N/A | 5 | 6 | 8 | — | 5 | 7 | 9 | — |
DanceDanceRevolution STR!KE | 2 | 5 | 6 | 8 | — | 5 | 7 | 9 | — |
AC Charts
Game | Single | Double | |||||||
---|---|---|---|---|---|---|---|---|---|
Beginner | Basic | Difficult | Expert | Challenge | Basic | Difficult | Expert | Challenge | |
Notecounts / Freeze Arrows / Shock Arrows | 125 / 0 | 219 / 18 | 338 / 15 | 495 / 24 | - / - / - | 222 / 19 | 330 / 27 | 495 / 5 | - / - / - |
DanceDanceRevolution (2014)→Present | 3 | 7 | 11 | 15 | — | 7 | 11 | 14 | — |