AC GFDM V7: Difference between revisions

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== Release Information ==
== Release Information ==
* Release Date: March 25, 2010
* Release date: March 25th, 2010
* Slogan: Strum the guitar! / Beat the drum!


== General Information / Changes ==
== General Information / Changes ==
* Slogan: Strum the guitar! / Beat the drum!
* Released concurrently with [[AC GFDM XG|GuitarFreaks XG & DrumMania XG]], featuring some of the songs from that game.
* Continuation of the GF/DM V series and classic GF/DM play.
* First games in the series since [[AC GFDM V3|GuitarFreaks & DrumMania V3]] with no game subtitle.
* Released concurrently with [[AC GFDM XG|GF/DM XG]], featuring many of the same songs found in GF/DM V7 with new cabinets and gameplay.
* First GuitarFreaks game since [[AC GF|the original GUITARFREAKS]] to not have any new Long Version songs.
* First games in the series since V3 not to have a game subtitle.
* First games to not contain a new song from [[TERRA|TЁЯRA]] since their debut in the series.
* First games in the series to feature videos with video overlays.
* First games in the series to feature videos with video overlays.
* First GF/DM game since [[AC GF1|GUITARFREAKS]] not to introduce any new Long Version songs.
* First GF/DM game not to contain a new song from [[TËЯRA]] since their debut in the GF/DM series.
* One of the few games in the series without any difficulty changes to songs from the previous games.
* One of the few games in the series without any difficulty changes to songs from the previous games.
* eAMUSEMENT support for GuitarFreaks V7 & DrumMania V7 ended on April 30th, 2011.
* [[e-amusement|eAMUSEMENT]] support for GuitarFreaks V7 & DrumMania V7 ended on April 30th, 2011.
* New songs: 48
* Total songs: 610 (GuitarFreaks: 603, Drummania: 604)
* Total number of songs: 610 (GuitarFreaks: 603, Drummania: 604)


== Staff Information ==
== Staff Information ==
Unknown.


* Unknown.
= Full Song List =
 
==Full Song List==
*[[GuitarFreaks V7 & DrumMania V7 Full Song List]]
*[[GuitarFreaks V7 & DrumMania V7 Full Song List]]


= New Songs =
= New Songs =


== KONAMI originals ==
== Default Songs ==
*[[Believing]] / [[Yasuhiro Abe|阿部靖広]]
{{GFDM Songlist Header|
*[[Blue planet]] / [[Yoshihiko Koezuka|Trick Trap]]
{{GFDM Songlist Category|KONAMI originals}}
* [[Confession (Takao Nagatani)|Confession]] / [[Takao Nagatani]]
{{GFDM Song|[[Believing]]|[[Yasuhiro Abe|阿部靖広]]|171|18|35|65|22|40|53|24|36|-|23|43|55}}
*[[Deep Forest]] / [[Kozo Nakamura]]
{{GFDM Song|[[Blue planet]]|[[Yoshihiko Koezuka|Trick]] [[Mutsuhiko Izumi|Trap]]|137|30|53|74|42|54|75|40|50|-|44|54|76}}
*[[Egocentricity]] / [[Thomas Howard Lichtenstein]]
{{GFDM Song|[[Confession (Takao Nagatani)|Confession]]|[[Takao Nagatani]]|165|15|36|72|17|40|53|15|41|-|19|43|56}}
*[[HYPER JET LAND]] / [[Mutsuhiko Izumi|泉 陸奥彦]]  
{{GFDM Song|[[Deep Forest]]|[[Kozo Nakamura]]|175|26|48|74|31|63|70|29|39|-|32|65|71}}
*[[Piranha]] / [[Asaki|Rotten Blotch]]
{{GFDM Song|[[Egocentricity]]|[[Thomas Howard Lichtenstein]]|130|27|48|64|18|32|41|15|24|-|19|34|42}}
* [[You've Got 2 Get Me]] / [[Sota Fujimori]] feat. [[RIO]]
{{GFDM Song|[[HYPER JET LAND]]|[[Mutsuhiko Izumi|泉 陸奥彦]]|229|46|55|73|37|60|76|35|53|-|39|62|77}}
*[[Taiyou no hana|太陽の花]] / DAIHEI  
{{GFDM Song|[[Piranha]]|[[Asaki|Rotten Blotch]]|140|23|48|58|20|32|45|22|30|-|22|34|47}}
 
{{GFDM Song|[[You've Got 2 Get Me]]|[[Sota Fujimori]] feat. [[RIO]]|148|26|47|77|28|65|78|30|52|-|31|67|79}}
== Licensed Songs ==
{{GFDM Song|[[Taiyou no hana|太陽の花]]|[[DAIHEI]]|186|15|33|66|15|33|52|15|35|-|16|36|54}}
* [[Blue Feather]] / BINECKS
{{GFDM Songlist Category|Licensed Songs}}
* [[LAST TRAIN]] / knotlamp
{{GFDM Song|[[Blue Feather]]|BINECKS|170|16|28|55|12|24|43|14|26|-|13|26|45}}
* [[Reality Lost]] / fade  
{{GFDM Song|[[LAST TRAIN]]|knotlamp|190|15|42|67|15|32|48|11|23|-|16|33|49}}
* [[Two Hurt]] / DELUHI
{{GFDM Song|[[Reality Lost]]|fade|180|22|34|63|18|40|54|14|24|-|21|44|55}}
* [[WILD CREATURES]] / LIV MOON
{{GFDM Song|[[Two Hurt]]|DELUHI|138|16|51|70|32|71|80|28|53|-|35|73|82}}
* [[WILL]] / jealkb
{{GFDM Song|[[WILD CREATURES]]|LIV MOON|167|20|34|64|17|43|61|15|45|-|19|45|62}}
* [[Asakara yoru ni|朝から夜に]] / The cold tommy
{{GFDM Song|[[WILL]]|jealkb|172|18|33|56|18|30|49|16|32|-|19|33|52}}
* [[Kimi machi sky|キミマチスカイ]] / Camvas
{{GFDM Song|[[Asakara yoru ni|朝から夜に]]|The cold tommy|193|14|31|63|15|40|51|12|33|-|16|42|53}}
* [[Japanese rock fighter|ジャパニーズ ロック ファイター]] / アンダーグラフ  
{{GFDM Song|[[Kimi machi sky|キミマチスカイ]]|Camvas|144|13|24|57|13|35|44|13|42|-|14|36|46}}
* [[Shinjitsu to tousou TRUTH AND STRUGGLE|真実と闘争 TRUTH AND STRUGGLE]] / DAITA
{{GFDM Song|[[Japanese rock fighter|ジャパニーズ ロック ファイター]]|アンダーグラフ|154|15|30|58|16|42|50|12|27|-|18|45|51}}
* [[Ningen shinkaron|人間進化論]] / ピロカルピン  
{{GFDM Song|[[Shinjitsu to tousou TRUTH AND STRUGGLE|真実と闘争 TRUTH AND STRUGGLE]]|DAITA|176|17|33|61|20|45|65|18|34|-|21|47|71}}
* [[Mona Lisa|モナリザ]] / FUZZY CONTROL
{{GFDM Song|[[Ningen shinkaron|人間進化論]]|ピロカルピン|140|12|32|51|11|17|40|12|20|-|12|18|42}}
* [[Loretta|ロレッタ]] / 音速ライン
{{GFDM Song|[[Mona Lisa|モナリザ]]|FUZZY CONTROL|138|12|30|61|15|45|59|17|45|-|16|46|60}}
 
{{GFDM Song|[[Loretta|ロレッタ]]|音速ライン|226|21|41|67|19|46|65|15|43|-|20|48|66}}
== Licensed Covers ==
{{GFDM Songlist Category|Licensed Covers}}
* [[GO-ON]] / (UVERworld)
{{GFDM Song|[[GO-ON]]|(UVERworld)|145|19|30|56|16|44|56|12|28|-|17|45|56}}
* [[My SunShine]] / (ROCK'A'TRENCH)
{{GFDM Song|[[My SunShine]]|(ROCK'A'TRENCH)|155|16|30|50|15|23|40|14|21|-|16|24|41}}
* [[Stairway Generation]] / (Base Ball Bear)
{{GFDM Song|[[Stairway Generation]]|(Base Ball Bear)|153|10|23|55|12|34|62|13|24|-|13|36|65}}
* [[Trickster]] / (水樹奈々)
{{GFDM Song|[[Trickster]]|(水樹奈々)|174|15|34|64|14|27|50|12|33|-|16|29|53}}
* [[Ayumi|歩み]] / ([[Daichi Watanabe|GReeeeN]])
{{GFDM Song|[[Ayumi|歩み]]|([[Daichi Watanabe|GReeeeN]])|90|10|29|37|13|26|39|14|22|-|16|28|40}}
* [[Ichigo|いちご]] / (ゆず)
{{GFDM Song|[[Ichigo|いちご]]|(ゆず)|162|20|31|48|15|29|44|18|30|-|17|30|47}}
* [[Uso|嘘]] / (シド)
{{GFDM Song|[[Uso|嘘]]|(シド)|180|12|46|72|14|27|43|19|26|-|15|30|44}}
* [[Kimagure romantic|気まぐれロマンティック]] / ([[Megumi Tatsumi|いきものがかり]])
{{GFDM Song|[[Kimagure romantic|気まぐれロマンティック]]|([[Megumi Tatsumi|いきものがかり]])|170|12|28|52|11|18|41|11|30|-|12|20|42}}
* [[Kimi wo mamotte Kimi wo aishite|君を守って 君を愛して]] / (サンボマスター)
{{GFDM Song|[[Kimi wo mamotte Kimi wo aishite|君を守って 君を愛して]]|(サンボマスター)|138|10|24|65|13|49|65|16|45|-|14|50|66}}
* [[Sorairo days|空色デイズ]] / ([[mao|中川翔子]])
{{GFDM Song|[[Sorairo days|空色デイズ]]|([[Chie Nakamaru|中川翔子]])|174|15|28|53|16|21|37|14|29|-|17|22|38}}
}}


== GitaDora Point (GDP) Unlocks ==
== GitaDora Point (GDP) Unlocks ==
New to GF/DM V7, players earn GitaDora Points (GDP) for cleared songs in Standard and Battle Mode. The amount of points awarded per song is based on the following formula:
Players can earn GitaDora Points (GDP) for clearing songs in Standard and Battle Mode when using a [[e-amusement|e-AMUSEMENT PASS]]. The amount of points awarded per song is based on the following formula:
*GDP = Song Difficulty Level x Song Rank (SS = 5, S = 4, A = 3, B = 2, C and lower = 1)
*GDP = Song Difficulty Level x Song Rank (SS = 5, S = 4, A = 3, B = 2, C and lower = 1)
*A minimum of 100 points is earned per playthrough so long as the player passes at least the first stage on the playthrough.<br>
*A minimum of 100 points is earned per playthrough so long as the player passes at least the first stage on the playthrough.
Initially there is a limit of 10000 GDP that can be earned, but this limit increases over time; as of 8/2/2010, the maximum GDP limit has increased to 40000. After earning a set amount of points, the following songs unlock.
*[[Sky]] / [[Mutsuhiko Izumi]] (2000 GDP)
*[[Hunter ~doushitemo hoshiimono~|Hunter~どうしても欲しいもの~]] / [[Megumi Tatsumi|達見恵]] featured by [[Hiroaki Sano|佐野宏晃]] (5000 GDP)
*[[Hoshifuri|ほしふり]] / [[Sanae Shintani|Sana]] (10000 GDP)
*[[I Want It All]] / [[Ben Franklin|Benjamin Franklin]] (15000 GDP)
*[[Keep Ur Dreams]] / Mac Nobuka (20000 GDP)
*[[Sky Runner]] / [[Motoaki Furukawa|古川もとあき]] (25000 GDP)
*[[Eau Rouge]] / Yosuke Onishi (30000 GDP)
*[[Before Daybreak]] / [[Yasuhiro Taguchi|TAG]] (35000 GDP)
*[[Ascetic]] / QUIXOTIK Meets [[Shuichi Kobori|kobo]] (40000 GDP)


= Extra Rush Information =
Initially there is a limit of 10000 GDP that can be earned, but this limit increased over time.
== Extra/Encore Stage Requirements ==
*Extra Stage: Obtain a net total of 0 points over a playthrough, where for a given song:
**SS = 3 points, S = 1 point, A = -1 point, B = -3 points, C = -5 points, D = -7 points, E = -9 points.
When accessed, an Extra Stage-specific song may be played in addition to any song on the regular songlist.
*Encore Stage: Obtain a set percentage of Perfects on an Extra Stage-specific song (marked in red on the songlist) without using any Auto modes. The percentage is dependent on Encore/Hyper Encore Chance being available.
**Normal requirement = 95%, Encore Chance = 90%, Hyper Encore Chance = 75%.
When accessed, the Encore Stage (and only the Encore Stage) will be made playable up to the highest difficulty level played on Extra Stage.
*Premium Encore Stage: Obtain a set percentage of Perfects on an Extra Stage-specific song (marked in red on the songlist) without using any Auto modes. The percentage is dependent on Encore/Hyper Encore Chance being available.
**Normal requirement = 98%, Encore Chance = 95%, Hyper Encore Chance = 85%.
When accessed, the Premium Encore Stage (and only the Premium Encore Stage) will be made playable up to the highest difficulty level played on Extra Stage.


== Extra Rush Stages ==
After earning a set amount of points, the following songs unlock:
GF/DM V7 is currently at Extra Level 14 as of 9/30/2010.


*[[Sonne]] / [[Asaki|あさき]] (Extra Level 1-2 Extra Stage)
{{GFDM Songlist Header|
*[[Mikeneko JIVE&Jive|三毛猫JIVE&ジャイブ]] / [[Hideyuki Ono|小野秀幸]] (Extra Level 1-4 Extra Stage)
{{GFDM Songlist Category|Initial limit of 10000 GDP set on March 25th, 2010}}
*[[KAISER PHOENIX]] / [[Daisuke Kurosawa|96]] (Extra Level 1 Encore Stage / Extra Level 2-6 Extra Stage)
{{GFDM Songlist Category|Unlocked at 2000 GDP|bg=#aaaaee|color=#000}}
*[[Shake and Shout!!]] / [[Kenji Ito|伊藤賢治]] (Extra Level 2-3 Encore Stage / Extra Level 4-8 Extra Stage)
{{GFDM Song|[[Sky]]{{from|[[AC GFDM V6|GuitarFreaks V6 & DrumMania V6 BLAZING!!!!]]}}|[[Mutsuhiko Izumi]]|160|24|36|62|31|41|56|30|33|40|32|43|58}}
*[[Limitless Possibility]] / AIKO OI (Extra Level 4-5 Encore Stage / Extra Level 6-10 Extra Stage)
{{GFDM Songlist Category|Unlocked at 5000 GDP|bg=#aaaaee|color=#000}}
*[[Excavation Damage]] / [[Yasushi Asada|浅田靖]] (Extra Level 6-7 Encore Stage / Extra Level 8+ Extra Stage)
{{GFDM Song|[[Hunter~doushitemo hoshiimono~|Hunter~どうしても欲しいもの~]]|[[Megumi Tatsumi|達見恵]] featured by [[Hiroaki Sano|佐野宏晃]]|196|21|32|70|21|53|68|17|50|-|24|55|69}}
*[[photon]] / TIME CAPSULE Lab. (Extra Level 8-9 Encore Stage / Extra Level 10+ Extra Stage)
{{GFDM Songlist Category|Unlocked at 10000 GDP|bg=#aaaaee|color=#000}}
*[[CALAMITY PHOENIX]] / [[Daisuke Kurosawa|96]] (Extra Level 10+ Encore Stage)
{{GFDM Song|[[Hoshifuri|ほしふり]]|[[Sanae Shintani|Sana]]|155|29|50|61|24|44|58|26|35|-|27|45|59}}
*[[MODEL DD9]] / [[Mutsuhiko Izumi]] (Extra Level 12+ Premium Encore Stage)
{{GFDM Songlist Category|Limit increased to 25000 GDP on May 14th, 2010}}
{{GFDM Songlist Category|Unlocked at 15000 GDP|bg=#aaaaee|color=#000}}
{{GFDM Song|[[I Want It All]]|[[Ben Franklin|Benjamin Franklin]]|135|16|34|63|14|21|30|12|20|-|15|22|31}}
{{GFDM Songlist Category|Unlocked at 20000 GDP|bg=#aaaaee|color=#000}}
{{GFDM Song|[[Keep Ur Dreams]]|Mac Nobuka|124|11|29|58|23|54|68|20|31|-|24|55|69}}
{{GFDM Songlist Category|Unlocked at 25000 GDP|bg=#aaaaee|color=#000}}
{{GFDM Song|[[Sky Runner]]|[[Motoaki Furukawa|古川もとあき]]|150|25|45|73|21|52|74|28|48|71|23|54|75}}
{{GFDM Songlist Category|Limit increased to 40000 GDP on August 2nd, 2010}}
{{GFDM Songlist Category|Unlocked at 30000 GDP|bg=#aaaaee|color=#000}}
{{GFDM Song|[[Eau Rouge]]|Yosuke Onishi|220|34|54|72|56|65|79|29|50|-|66|73|84}}
{{GFDM Songlist Category|Unlocked at 35000 GDP|bg=#aaaaee|color=#000}}
{{GFDM Song|[[Before Daybreak]]|[[Yasuhiro Taguchi|TAG]]|141|31|56|80|27|56|71|31|75|-|28|58|72}}
{{GFDM Songlist Category|Unlocked at 40000 GDP|bg=#aaaaee|color=#000}}
{{GFDM Song|[[Ascetic]]|QUIXOTIK Meets [[Shuichi Kobori|kobo]]|220|48|66|82|21|40|73|26|35|58|23|48|75}}
}}


== Unlocking Extra Rush Stages ==
= EXTRA RUSH =
Before reaching a designated Extra Level, the Extra Rush Stages may be unlocked into Standard play by obtaining a specific percentage of Perfects on the song. These percentages are listed below:


=== Extra Level 1 ===
== EXTRA/ENCORE STAGE Requirements ==
三毛猫JIVE&ジャイブ: 98%
* EXTRA STAGE: Obtain a net total of 0 points over a playthrough, where for a given song:
** SS = 3 points, S = 1 point, A = -1 point, B = -3 points, C = -5 points, D = -7 points, E = -9 points.
When accessed, an Extra Stage-specific song may be played in addition to any song on the regular song list.
* ENCORE STAGE: Obtain a set percentage of Perfects on an EXTRA STAGE-specific song (marked in red on the song list) without using any Auto modes. The percentage is dependent on Encore/Hyper Encore Chance being available.
** Normal requirement = 95%, Encore Chance = 90%, Hyper Encore Chance = 75%.
When accessed, the ENCORE STAGE (and only the ENCORE STAGE) will be made playable up to the highest difficulty level played on EXTRA STAGE.
* PREMIUM ENCORE STAGE: Obtain a set percentage of Perfects on an EXTRA STAGE-specific song (marked in red on the song list) without using any Auto modes. The percentage is dependent on Encore/Hyper Encore Chance being available.
** Normal requirement = 98%, Encore Chance = 95%, Hyper Encore Chance = 85%.
When accessed, the PREMIUM ENCORE STAGE (and only the PREMIUM ENCORE STAGE) will be made playable up to the highest difficulty level played on EXTRA STAGE.


=== Extra Level 2 ===
== EXTRA RUSH Levels ==
三毛猫JIVE&ジャイブ: 95%<br>
Note: When the machine is on LOCAL MODE or is not connected to e-amusement, the EXTRA RUSH Level is set to Level 1.
KAISER PHOENIX: 98%


=== Extra Level 3-4 ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
*Sonne unlocked into Standard mode.
!style="background:#9999ee; text-align: center;"|EXTRA LV
三毛猫JIVE&ジャイブ: 90%<br>
!style="background:#9999ee; text-align: center;"|Duration
KAISER PHOENIX: 95%<br>
|-
Shake and Shout!!: 98%
|1||March 25th - March 31st, 2010
|-
|2||April 1st - 14th, 2010
|-
|3||April 15th - May 5th, 2010
|-
|4||May 6th - 19th, 2010
|-
|5||May 20th - June 2nd, 2010
|-
|6||June 3rd - 16th, 2010
|-
|7||June 17th - 30th, 2010
|-
|8||July 1st - 14th, 2010
|-
|9||July 15th - August 4th, 2010
|-
|10||August 5th - 18th, 2010
|-
|11||August 19th - September 1st, 2010
|-
|12||September 2nd - 15th, 2010
|-
|13||September 16th - 29th, 2010
|-
|14||September 30th, 2010 - April 30th, 2011
|}


=== Extra Level 5-6 ===
== Unlocking EXTRA RUSH STAGEs ==
*三毛猫JIVE&ジャイブ unlocked into Standard mode.
Before reaching a designated EXTRA RUSH Level, the EXTRA RUSH STAGEs can be unlocked into Standard play by obtaining a specific percentage of Perfects on the song. These percentages are listed below:
KAISER PHOENIX: 90%<br>
Shake and Shout!!: 95%<br>
Limitless Possibility: 98%


=== Extra Level 7-8 ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
*KAISER PHOENIX unlocked into Standard mode.
!style="background:#9999ee; text-align: center;"|Legend:
Shake and Shout!!: 90%<br>
Limitless Possibility: 95%<br>
Excavation Damage: 98%


=== Extra Level 9-10 ===
|style="background:#FFC7C7;"|EXTRA STAGE
*Shake and Shout!! unlocked into Standard mode.
|style="background:#A1FAA1;"|ENCORE STAGE
Limitless Possibility: 90%<br>
|style="background:#FF4500;"|PREMIUM ENCORE STAGE
Excavation Damage: 95%<br>
|}
photon: 98%


=== Extra Level 11-12 ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
*Limitless Possibility unlocked into Standard mode.
!style="background:#9999ee; text-align: center;"|Song
Excavation Damage: 90%<br>
!style="background:#9999ee; text-align: center;"|LV 1
photon: 95%<br>
!style="background:#9999ee; text-align: center;"|LV 2
CALAMITY PHOENIX: 98%
!style="background:#9999ee; text-align: center;"|LV 3
!style="background:#9999ee; text-align: center;"|LV 4
!style="background:#9999ee; text-align: center;"|LV 5
!style="background:#9999ee; text-align: center;"|LV 6
!style="background:#9999ee; text-align: center;"|LV 7
!style="background:#9999ee; text-align: center;"|LV 8
!style="background:#9999ee; text-align: center;"|LV 9
!style="background:#9999ee; text-align: center;"|LV 10
!style="background:#9999ee; text-align: center;"|LV 11
!style="background:#9999ee; text-align: center;"|LV 12
!style="background:#9999ee; text-align: center;"|LV 13
!style="background:#9999ee; text-align: center;"|LV 14
|-
|Sonne||colspan=2 style="background:#FFC7C7;"|Clear to unlock||colspan=13|Unlocked by default
|-
|三毛猫JIVE&ジャイブ||style="background:#FFC7C7;"|98%||style="background:#FFC7C7;"|95%||colspan=2 style="background:#FFC7C7;"|90%||colspan=11|Unlocked by default
|-
|KAISER PHOENIX||style="background:#A1FAA1;"|Playable only||style="background:#FFC7C7;"|98%||colspan=2 style="background:#FFC7C7;"|95%||colspan=2 style="background:#FFC7C7;"|90%||colspan=9|Unlocked by default
|-
|Shake and Shout!!||-||style="background:#A1FAA1;"|Playable only||style="background:#A1FAA1;"|98%||style="background:#FFC7C7;"|98%||colspan=2 style="background:#FFC7C7;"|95%||colspan=2 style="background:#FFC7C7;"|90%||colspan=7|Unlocked by default
|-
|Limitless Possibility||-||-||-||style="background:#A1FAA1;"|Playable only||style="background:#A1FAA1;"|98%||style="background:#FFC7C7;"|98%||colspan=2 style="background:#FFC7C7;"|95%||colspan=2 style="background:#FFC7C7;"|90%||colspan=5|Unlocked by default
|-
|Excavation Damage||-||-||-||-||-||style="background:#A1FAA1;"|Playable only||style="background:#A1FAA1;"|98%||style="background:#FFC7C7;"|98%||colspan=2 style="background:#FFC7C7;"|95%||colspan=2 style="background:#FFC7C7;"|90%||style="background:#FFC7C7;"|85%||style="background:#FFC7C7;"|80%
|-
|photon||-||-||-||-||-||-||-||style="background:#A1FAA1;"|Playable only||style="background:#A1FAA1;"|98%||style="background:#FFC7C7;"|98%||colspan=2 style="background:#FFC7C7;"|95%|| style="background:#FFC7C7;"|90%||style="background:#FFC7C7;"|85%
|-
|CALAMITY PHOENIX||-||-||-||-||-||-||-||-||-||style="background:#A1FAA1;"|Playable only||colspan=2 style="background:#A1FAA1;"|98%||style="background:#A1FAA1;"|95%||style="background:#A1FAA1;"|90%
|-
|MODEL DD9||-||-||-||-||-||-||-||-||-||-||-||style="background:#FF4500;"|Playable only||style="background:#FF4500;"|98%||style="background:#FF4500;"|95%
|}


=== Extra Level 13 ===
== EXTRA RUSH STAGEs ==
Excavation Damage: 80%<br>
''GuitarFreaks V7 & DrumMania V7 are currently at EXTRA RUSH Level 14 as of September 30th, 2010.''
photon: 90%<br>
CALAMITY PHOENIX: 95%<br>
MODEL DD9: 98%


=== Extra Level 14 ===
{{GFDM Songlist Header|
Excavation Damage: 80%<br>
{{GFDM XG Songlist Category|EXTRA RUSH|bg=red;|color=white}}
photon: 85%<br>
{{GFDM Songlist Category|Unlocked by default}}
CALAMITY PHOENIX: 90%<br>
{{GFDM Song|[[KAISER PHOENIX]]|[[Daisuke Kurosawa|96]]|170|49|62|78|35|66|77|42|54|67|37|67|78}}
MODEL DD9: 95%
{{GFDM Song|[[Limitless Possibility]]|[[Aiko Oi|AIKO OI]]|140|23|36|74|22|43|77|21|39|61|24|46|78}}
{{GFDM Song|[[Shake and Shout!!|Shake and Shout!!]]|[[Kenji Ito|伊藤賢治]]|160|35|52|70|27|55|82|22|48|61|28|56|83}}
{{GFDM Song|[[Sonne]]|[[Asaki|あさき]]|156|62|84|99|61|82|99|60|78|98|65|84|99}}
{{GFDM Song|[[Mikeneko JIVE&Jive|三毛猫JIVE&ジャイブ]]|[[Hideyuki Ono|小野秀幸]]|246|38|48|69|36|65|78|24|45|56|37|66|80}}
{{GFDM XG Songlist Category|EXTRA STAGE|bg=#FFC7C7;|color=#000}}
{{GFDM Song|[[Excavation Damage]]|[[Yasushi Asada|浅田靖]]|106|32|38|70|33|48|72|33|45|64|37|52|78}}
{{GFDM Song|[[photon]]|[[TIME CAPSULE Lab.]]|140|35|52|72|26|53|73|25|56|72|27|54|75}}
{{GFDM XG Songlist Category|ENCORE STAGE|bg=#A1FAA1;|color=#000}}
{{GFDM Song|[[CALAMITY PHOENIX]]|[[Daisuke Kurosawa|96]]|170|46|65|79|61|73|84|54|72|79|64|75|86}}
{{GFDM XG Songlist Category|PREMIUM ENCORE STAGE|bg=#FF4500;|color=#000}}
{{GFDM Song|[[MODEL DD9]]|[[Mutsuhiko Izumi]]|160|57|72|90|64|79|96|72|80|88|67|82|97}}
}}


= Weekly GF & DM Hit Charts =
= Weekly GF & DM Hit Charts =
The top 100 played songs for the previous week can be viewed at the hit chart pages for [http://www.konami.jp/bemani/gfdm/gfdmxg/ranking/v_hitchart.php?game=gf GuitarFreaks] and [http://www.konami.jp/bemani/gfdm/gfdmxg/ranking/v_hitchart.php?game=dm DrumMania].
The top 100 played songs for the previous week can be viewed at the hit chart pages for [https://web.archive.org/web/20170711023224/http://www.konami.jp/bemani/gfdm/gfdmxg/ranking/v_hitchart.php?game=gf GuitarFreaks] (archived) and [https://web.archive.org/web/20170711023323/http://www.konami.jp/bemani/gfdm/gfdmxg/ranking/v_hitchart.php?game=dm DrumMania] (archived).


= Revived Songs =
= Revived Songs =
* [[BRE∀K DOWN! (GF&DM STYLE)]] / [[BeForU]]  
The following songs from previous GuitarFreaks & DrumMania titles have been revived:
* [[shining (GF&dm style)|☆shining☆ (GF&dm style)]] / [[Riyu Kosaka|りゆ]]&[[Noria|のりあ]]  
{{RS Songlist Header|
* [[Himawari|ヒマワリ]] / [[Riyu Kosaka|RIYU]] from [[BeForU]]
{{RS Song|[[BREAK DOWN! (GF&DM STYLE)|BRE∀K DOWN! (GF&DM STYLE)]]|[[BeForU]]|[[AC GF8DM7|GUITARFREAKS 8thMIX & drummania 7thMIX]]}}
{{RS Song|[[Himawari|ヒマワリ]]|[[Riyu Kosaka|RIYU]] from [[BeForU]]|[[AC GF10DM9|GUITARFREAKS 10thMIX & drummania 9thMIX]]}}
{{RS Song|[[shining(GF&dm style)|☆shining☆(GF&dm style)]]|[[Riyu Kosaka|りゆ]]&[[Noria Shiraishi|のりあ]]|[[AC GF11DM10|GUITARFREAKS 11thMIX & drummania 10thMIX]]}}
}}


= Removed Song =
= Removed Song =
*[[Sunahama|砂浜]] / RIZE
The following song from previous GuitarFreaks & DrumMania titles has been removed:
{{RS Songlist Header|
{{RS Song|[[Sunahama|砂浜]]|RIZE|[[AC GFDM V3|GuitarFreaks V3 & DrumMania V3]]}}
}}


= Related Links =
= Related Links =
* [http://www.konami.jp/products/am_gfv7/ GuitarFreaks V7 Official Site]
* [https://web.archive.org/web/20171220105225/http://www.konami.jp:80/products/am_gfv7/ GuitarFreaks V7 Official Site] (archived)
* [http://www.konami.jp/products/am_dmv7/ DrumMania V7 Official Site]
* [https://web.archive.org/web/20180320180000/http://www.konami.jp:80/products/am_dmv7/ DrumMania V7 Official Site] (archived)


[[Category:GFDM Titles]]
[[Category:GuitarFreaks & DrumMania]]

Latest revision as of 22:04, 18 November 2024

GuitarFreaks & DrumMania
Arcade Releases
GF1st - GF2nd - dm1st - dm2nd - GF3rd
GF4th dm3rd - GF5th dm4th - GF6th dm5th
GF7th dm6th - GF8th dm7th (power-up ver.)
GF9th dm8th - GF10th dm9th - GF11th dm10th
GFDM V - GFDM V2 - GFDM V3 - GFDM V4
GFDM V5 - GFDM V6 - GFDM V7 - GFDM V8
GFDM XG - GFDM XG2 - GFDM XG3
GITADORA - OverDrive - Tri-Boost (Re:EVOLVE)
Matixx - EXCHAIN - NEX+AGE - HIGH-VOLTAGE
FUZZ-UP - GALAXY WAVE
Console Releases
GF1st - GF2nd APPEND - dm1st - GF3rd dm2nd
GF4th dm3rd - GFDM V - MASTERPIECE SILVER
GFDM V2 - MASTERPIECE GOLD - GFDM V3
PC Release
コナステ GITADORA
Mobile Releases
i-αppli (GF - DM) - GITADORA

GuitarFreaks V7 & DrumMania V7

Release Information

  • Release date: March 25th, 2010
  • Slogan: Strum the guitar! / Beat the drum!

General Information / Changes

  • Released concurrently with GuitarFreaks XG & DrumMania XG, featuring some of the songs from that game.
  • First games in the series since GuitarFreaks & DrumMania V3 with no game subtitle.
  • First GuitarFreaks game since the original GUITARFREAKS to not have any new Long Version songs.
  • First games to not contain a new song from TЁЯRA since their debut in the series.
  • First games in the series to feature videos with video overlays.
  • One of the few games in the series without any difficulty changes to songs from the previous games.
  • eAMUSEMENT support for GuitarFreaks V7 & DrumMania V7 ended on April 30th, 2011.
  • Total songs: 610 (GuitarFreaks: 603, Drummania: 604)

Staff Information

Unknown.

Full Song List

New Songs

Default Songs

Song Artist BPM Drum Guitar Bass Open
Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme
KONAMI originals
Believing 阿部靖広 171 18 35 65 22 40 53 24 36 - 23 43 55
Blue planet Trick Trap 137 30 53 74 42 54 75 40 50 - 44 54 76
Confession Takao Nagatani 165 15 36 72 17 40 53 15 41 - 19 43 56
Deep Forest Kozo Nakamura 175 26 48 74 31 63 70 29 39 - 32 65 71
Egocentricity Thomas Howard Lichtenstein 130 27 48 64 18 32 41 15 24 - 19 34 42
HYPER JET LAND 泉 陸奥彦 229 46 55 73 37 60 76 35 53 - 39 62 77
Piranha Rotten Blotch 140 23 48 58 20 32 45 22 30 - 22 34 47
You've Got 2 Get Me Sota Fujimori feat. RIO 148 26 47 77 28 65 78 30 52 - 31 67 79
太陽の花 DAIHEI 186 15 33 66 15 33 52 15 35 - 16 36 54
Licensed Songs
Blue Feather BINECKS 170 16 28 55 12 24 43 14 26 - 13 26 45
LAST TRAIN knotlamp 190 15 42 67 15 32 48 11 23 - 16 33 49
Reality Lost fade 180 22 34 63 18 40 54 14 24 - 21 44 55
Two Hurt DELUHI 138 16 51 70 32 71 80 28 53 - 35 73 82
WILD CREATURES LIV MOON 167 20 34 64 17 43 61 15 45 - 19 45 62
WILL jealkb 172 18 33 56 18 30 49 16 32 - 19 33 52
朝から夜に The cold tommy 193 14 31 63 15 40 51 12 33 - 16 42 53
キミマチスカイ Camvas 144 13 24 57 13 35 44 13 42 - 14 36 46
ジャパニーズ ロック ファイター アンダーグラフ 154 15 30 58 16 42 50 12 27 - 18 45 51
真実と闘争 TRUTH AND STRUGGLE DAITA 176 17 33 61 20 45 65 18 34 - 21 47 71
人間進化論 ピロカルピン 140 12 32 51 11 17 40 12 20 - 12 18 42
モナリザ FUZZY CONTROL 138 12 30 61 15 45 59 17 45 - 16 46 60
ロレッタ 音速ライン 226 21 41 67 19 46 65 15 43 - 20 48 66
Licensed Covers
GO-ON (UVERworld) 145 19 30 56 16 44 56 12 28 - 17 45 56
My SunShine (ROCK'A'TRENCH) 155 16 30 50 15 23 40 14 21 - 16 24 41
Stairway Generation (Base Ball Bear) 153 10 23 55 12 34 62 13 24 - 13 36 65
Trickster (水樹奈々) 174 15 34 64 14 27 50 12 33 - 16 29 53
歩み (GReeeeN) 90 10 29 37 13 26 39 14 22 - 16 28 40
いちご (ゆず) 162 20 31 48 15 29 44 18 30 - 17 30 47
(シド) 180 12 46 72 14 27 43 19 26 - 15 30 44
気まぐれロマンティック (いきものがかり) 170 12 28 52 11 18 41 11 30 - 12 20 42
君を守って 君を愛して (サンボマスター) 138 10 24 65 13 49 65 16 45 - 14 50 66
空色デイズ (中川翔子) 174 15 28 53 16 21 37 14 29 - 17 22 38

GitaDora Point (GDP) Unlocks

Players can earn GitaDora Points (GDP) for clearing songs in Standard and Battle Mode when using a e-AMUSEMENT PASS. The amount of points awarded per song is based on the following formula:

  • GDP = Song Difficulty Level x Song Rank (SS = 5, S = 4, A = 3, B = 2, C and lower = 1)
  • A minimum of 100 points is earned per playthrough so long as the player passes at least the first stage on the playthrough.

Initially there is a limit of 10000 GDP that can be earned, but this limit increased over time.

After earning a set amount of points, the following songs unlock:

Song Artist BPM Drum Guitar Bass Open
Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme
Initial limit of 10000 GDP set on March 25th, 2010
Unlocked at 2000 GDP
Sky
from GuitarFreaks V6 & DrumMania V6 BLAZING!!!!
Mutsuhiko Izumi 160 24 36 62 31 41 56 30 33 40 32 43 58
Unlocked at 5000 GDP
Hunter~どうしても欲しいもの~ 達見恵 featured by 佐野宏晃 196 21 32 70 21 53 68 17 50 - 24 55 69
Unlocked at 10000 GDP
ほしふり Sana 155 29 50 61 24 44 58 26 35 - 27 45 59
Limit increased to 25000 GDP on May 14th, 2010
Unlocked at 15000 GDP
I Want It All Benjamin Franklin 135 16 34 63 14 21 30 12 20 - 15 22 31
Unlocked at 20000 GDP
Keep Ur Dreams Mac Nobuka 124 11 29 58 23 54 68 20 31 - 24 55 69
Unlocked at 25000 GDP
Sky Runner 古川もとあき 150 25 45 73 21 52 74 28 48 71 23 54 75
Limit increased to 40000 GDP on August 2nd, 2010
Unlocked at 30000 GDP
Eau Rouge Yosuke Onishi 220 34 54 72 56 65 79 29 50 - 66 73 84
Unlocked at 35000 GDP
Before Daybreak TAG 141 31 56 80 27 56 71 31 75 - 28 58 72
Unlocked at 40000 GDP
Ascetic QUIXOTIK Meets kobo 220 48 66 82 21 40 73 26 35 58 23 48 75

EXTRA RUSH

EXTRA/ENCORE STAGE Requirements

  • EXTRA STAGE: Obtain a net total of 0 points over a playthrough, where for a given song:
    • SS = 3 points, S = 1 point, A = -1 point, B = -3 points, C = -5 points, D = -7 points, E = -9 points.

When accessed, an Extra Stage-specific song may be played in addition to any song on the regular song list.

  • ENCORE STAGE: Obtain a set percentage of Perfects on an EXTRA STAGE-specific song (marked in red on the song list) without using any Auto modes. The percentage is dependent on Encore/Hyper Encore Chance being available.
    • Normal requirement = 95%, Encore Chance = 90%, Hyper Encore Chance = 75%.

When accessed, the ENCORE STAGE (and only the ENCORE STAGE) will be made playable up to the highest difficulty level played on EXTRA STAGE.

  • PREMIUM ENCORE STAGE: Obtain a set percentage of Perfects on an EXTRA STAGE-specific song (marked in red on the song list) without using any Auto modes. The percentage is dependent on Encore/Hyper Encore Chance being available.
    • Normal requirement = 98%, Encore Chance = 95%, Hyper Encore Chance = 85%.

When accessed, the PREMIUM ENCORE STAGE (and only the PREMIUM ENCORE STAGE) will be made playable up to the highest difficulty level played on EXTRA STAGE.

EXTRA RUSH Levels

Note: When the machine is on LOCAL MODE or is not connected to e-amusement, the EXTRA RUSH Level is set to Level 1.

EXTRA LV Duration
1 March 25th - March 31st, 2010
2 April 1st - 14th, 2010
3 April 15th - May 5th, 2010
4 May 6th - 19th, 2010
5 May 20th - June 2nd, 2010
6 June 3rd - 16th, 2010
7 June 17th - 30th, 2010
8 July 1st - 14th, 2010
9 July 15th - August 4th, 2010
10 August 5th - 18th, 2010
11 August 19th - September 1st, 2010
12 September 2nd - 15th, 2010
13 September 16th - 29th, 2010
14 September 30th, 2010 - April 30th, 2011

Unlocking EXTRA RUSH STAGEs

Before reaching a designated EXTRA RUSH Level, the EXTRA RUSH STAGEs can be unlocked into Standard play by obtaining a specific percentage of Perfects on the song. These percentages are listed below:

Legend: EXTRA STAGE ENCORE STAGE PREMIUM ENCORE STAGE
Song LV 1 LV 2 LV 3 LV 4 LV 5 LV 6 LV 7 LV 8 LV 9 LV 10 LV 11 LV 12 LV 13 LV 14
Sonne Clear to unlock Unlocked by default
三毛猫JIVE&ジャイブ 98% 95% 90% Unlocked by default
KAISER PHOENIX Playable only 98% 95% 90% Unlocked by default
Shake and Shout!! - Playable only 98% 98% 95% 90% Unlocked by default
Limitless Possibility - - - Playable only 98% 98% 95% 90% Unlocked by default
Excavation Damage - - - - - Playable only 98% 98% 95% 90% 85% 80%
photon - - - - - - - Playable only 98% 98% 95% 90% 85%
CALAMITY PHOENIX - - - - - - - - - Playable only 98% 95% 90%
MODEL DD9 - - - - - - - - - - - Playable only 98% 95%

EXTRA RUSH STAGEs

GuitarFreaks V7 & DrumMania V7 are currently at EXTRA RUSH Level 14 as of September 30th, 2010.

Song Artist BPM Drum Guitar Bass Open
Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme
EXTRA RUSH
Unlocked by default
KAISER PHOENIX 96 170 49 62 78 35 66 77 42 54 67 37 67 78
Limitless Possibility AIKO OI 140 23 36 74 22 43 77 21 39 61 24 46 78
Shake and Shout!! 伊藤賢治 160 35 52 70 27 55 82 22 48 61 28 56 83
Sonne あさき 156 62 84 99 61 82 99 60 78 98 65 84 99
三毛猫JIVE&ジャイブ 小野秀幸 246 38 48 69 36 65 78 24 45 56 37 66 80
EXTRA STAGE
Excavation Damage 浅田靖 106 32 38 70 33 48 72 33 45 64 37 52 78
photon TIME CAPSULE Lab. 140 35 52 72 26 53 73 25 56 72 27 54 75
ENCORE STAGE
CALAMITY PHOENIX 96 170 46 65 79 61 73 84 54 72 79 64 75 86
PREMIUM ENCORE STAGE
MODEL DD9 Mutsuhiko Izumi 160 57 72 90 64 79 96 72 80 88 67 82 97

Weekly GF & DM Hit Charts

The top 100 played songs for the previous week can be viewed at the hit chart pages for GuitarFreaks (archived) and DrumMania (archived).

Revived Songs

The following songs from previous GuitarFreaks & DrumMania titles have been revived:

Song Title Artist Game
BRE∀K DOWN! (GF&DM STYLE) BeForU GUITARFREAKS 8thMIX & drummania 7thMIX
ヒマワリ RIYU from BeForU GUITARFREAKS 10thMIX & drummania 9thMIX
☆shining☆(GF&dm style) りゆのりあ GUITARFREAKS 11thMIX & drummania 10thMIX


Removed Song

The following song from previous GuitarFreaks & DrumMania titles has been removed:

Song Title Artist Game
砂浜 RIZE GuitarFreaks V3 & DrumMania V3


Related Links